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68092989f3
This file lists every pass in LLVM, and is included by Pass.h, which is very popular. Every time we add, remove, or rename a pass in LLVM, it caused lots of recompilation. I found this fact by looking at this table, which is sorted by the number of times a file was changed over the last 100,000 git commits multiplied by the number of object files that depend on it in the current checkout: recompiles touches affected_files header 342380 95 3604 llvm/include/llvm/ADT/STLExtras.h 314730 234 1345 llvm/include/llvm/InitializePasses.h 307036 118 2602 llvm/include/llvm/ADT/APInt.h 213049 59 3611 llvm/include/llvm/Support/MathExtras.h 170422 47 3626 llvm/include/llvm/Support/Compiler.h 162225 45 3605 llvm/include/llvm/ADT/Optional.h 158319 63 2513 llvm/include/llvm/ADT/Triple.h 140322 39 3598 llvm/include/llvm/ADT/StringRef.h 137647 59 2333 llvm/include/llvm/Support/Error.h 131619 73 1803 llvm/include/llvm/Support/FileSystem.h Before this change, touching InitializePasses.h would cause 1345 files to recompile. After this change, touching it only causes 550 compiles in an incremental rebuild. Reviewers: bkramer, asbirlea, bollu, jdoerfert Differential Revision: https://reviews.llvm.org/D70211
224 lines
7.5 KiB
C++
224 lines
7.5 KiB
C++
//===- LiveRegMatrix.cpp - Track register interference --------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the LiveRegMatrix analysis pass.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/LiveRegMatrix.h"
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#include "RegisterCoalescer.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/CodeGen/LiveInterval.h"
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#include "llvm/CodeGen/LiveIntervalUnion.h"
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#include "llvm/CodeGen/LiveIntervals.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/TargetRegisterInfo.h"
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#include "llvm/CodeGen/TargetSubtargetInfo.h"
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#include "llvm/CodeGen/VirtRegMap.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/MC/LaneBitmask.h"
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#include "llvm/MC/MCRegisterInfo.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include <cassert>
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using namespace llvm;
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#define DEBUG_TYPE "regalloc"
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STATISTIC(NumAssigned , "Number of registers assigned");
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STATISTIC(NumUnassigned , "Number of registers unassigned");
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char LiveRegMatrix::ID = 0;
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INITIALIZE_PASS_BEGIN(LiveRegMatrix, "liveregmatrix",
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"Live Register Matrix", false, false)
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INITIALIZE_PASS_DEPENDENCY(LiveIntervals)
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INITIALIZE_PASS_DEPENDENCY(VirtRegMap)
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INITIALIZE_PASS_END(LiveRegMatrix, "liveregmatrix",
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"Live Register Matrix", false, false)
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LiveRegMatrix::LiveRegMatrix() : MachineFunctionPass(ID) {}
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void LiveRegMatrix::getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesAll();
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AU.addRequiredTransitive<LiveIntervals>();
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AU.addRequiredTransitive<VirtRegMap>();
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MachineFunctionPass::getAnalysisUsage(AU);
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}
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bool LiveRegMatrix::runOnMachineFunction(MachineFunction &MF) {
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TRI = MF.getSubtarget().getRegisterInfo();
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LIS = &getAnalysis<LiveIntervals>();
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VRM = &getAnalysis<VirtRegMap>();
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unsigned NumRegUnits = TRI->getNumRegUnits();
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if (NumRegUnits != Matrix.size())
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Queries.reset(new LiveIntervalUnion::Query[NumRegUnits]);
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Matrix.init(LIUAlloc, NumRegUnits);
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// Make sure no stale queries get reused.
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invalidateVirtRegs();
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return false;
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}
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void LiveRegMatrix::releaseMemory() {
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for (unsigned i = 0, e = Matrix.size(); i != e; ++i) {
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Matrix[i].clear();
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// No need to clear Queries here, since LiveIntervalUnion::Query doesn't
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// have anything important to clear and LiveRegMatrix's runOnFunction()
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// does a std::unique_ptr::reset anyways.
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}
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}
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template <typename Callable>
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static bool foreachUnit(const TargetRegisterInfo *TRI,
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LiveInterval &VRegInterval, unsigned PhysReg,
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Callable Func) {
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if (VRegInterval.hasSubRanges()) {
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for (MCRegUnitMaskIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
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unsigned Unit = (*Units).first;
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LaneBitmask Mask = (*Units).second;
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for (LiveInterval::SubRange &S : VRegInterval.subranges()) {
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if ((S.LaneMask & Mask).any()) {
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if (Func(Unit, S))
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return true;
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break;
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}
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}
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}
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} else {
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for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
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if (Func(*Units, VRegInterval))
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return true;
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}
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}
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return false;
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}
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void LiveRegMatrix::assign(LiveInterval &VirtReg, unsigned PhysReg) {
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LLVM_DEBUG(dbgs() << "assigning " << printReg(VirtReg.reg, TRI) << " to "
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<< printReg(PhysReg, TRI) << ':');
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assert(!VRM->hasPhys(VirtReg.reg) && "Duplicate VirtReg assignment");
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VRM->assignVirt2Phys(VirtReg.reg, PhysReg);
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foreachUnit(
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TRI, VirtReg, PhysReg, [&](unsigned Unit, const LiveRange &Range) {
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LLVM_DEBUG(dbgs() << ' ' << printRegUnit(Unit, TRI) << ' ' << Range);
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Matrix[Unit].unify(VirtReg, Range);
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return false;
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});
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++NumAssigned;
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LLVM_DEBUG(dbgs() << '\n');
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}
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void LiveRegMatrix::unassign(LiveInterval &VirtReg) {
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Register PhysReg = VRM->getPhys(VirtReg.reg);
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LLVM_DEBUG(dbgs() << "unassigning " << printReg(VirtReg.reg, TRI) << " from "
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<< printReg(PhysReg, TRI) << ':');
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VRM->clearVirt(VirtReg.reg);
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foreachUnit(TRI, VirtReg, PhysReg,
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[&](unsigned Unit, const LiveRange &Range) {
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LLVM_DEBUG(dbgs() << ' ' << printRegUnit(Unit, TRI));
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Matrix[Unit].extract(VirtReg, Range);
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return false;
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});
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++NumUnassigned;
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LLVM_DEBUG(dbgs() << '\n');
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}
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bool LiveRegMatrix::isPhysRegUsed(unsigned PhysReg) const {
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for (MCRegUnitIterator Unit(PhysReg, TRI); Unit.isValid(); ++Unit) {
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if (!Matrix[*Unit].empty())
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return true;
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}
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return false;
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}
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bool LiveRegMatrix::checkRegMaskInterference(LiveInterval &VirtReg,
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unsigned PhysReg) {
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// Check if the cached information is valid.
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// The same BitVector can be reused for all PhysRegs.
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// We could cache multiple VirtRegs if it becomes necessary.
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if (RegMaskVirtReg != VirtReg.reg || RegMaskTag != UserTag) {
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RegMaskVirtReg = VirtReg.reg;
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RegMaskTag = UserTag;
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RegMaskUsable.clear();
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LIS->checkRegMaskInterference(VirtReg, RegMaskUsable);
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}
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// The BitVector is indexed by PhysReg, not register unit.
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// Regmask interference is more fine grained than regunits.
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// For example, a Win64 call can clobber %ymm8 yet preserve %xmm8.
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return !RegMaskUsable.empty() && (!PhysReg || !RegMaskUsable.test(PhysReg));
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}
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bool LiveRegMatrix::checkRegUnitInterference(LiveInterval &VirtReg,
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unsigned PhysReg) {
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if (VirtReg.empty())
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return false;
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CoalescerPair CP(VirtReg.reg, PhysReg, *TRI);
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bool Result = foreachUnit(TRI, VirtReg, PhysReg, [&](unsigned Unit,
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const LiveRange &Range) {
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const LiveRange &UnitRange = LIS->getRegUnit(Unit);
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return Range.overlaps(UnitRange, CP, *LIS->getSlotIndexes());
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});
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return Result;
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}
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LiveIntervalUnion::Query &LiveRegMatrix::query(const LiveRange &LR,
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unsigned RegUnit) {
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LiveIntervalUnion::Query &Q = Queries[RegUnit];
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Q.init(UserTag, LR, Matrix[RegUnit]);
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return Q;
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}
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LiveRegMatrix::InterferenceKind
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LiveRegMatrix::checkInterference(LiveInterval &VirtReg, unsigned PhysReg) {
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if (VirtReg.empty())
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return IK_Free;
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// Regmask interference is the fastest check.
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if (checkRegMaskInterference(VirtReg, PhysReg))
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return IK_RegMask;
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// Check for fixed interference.
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if (checkRegUnitInterference(VirtReg, PhysReg))
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return IK_RegUnit;
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// Check the matrix for virtual register interference.
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bool Interference = foreachUnit(TRI, VirtReg, PhysReg,
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[&](unsigned Unit, const LiveRange &LR) {
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return query(LR, Unit).checkInterference();
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});
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if (Interference)
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return IK_VirtReg;
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return IK_Free;
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}
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bool LiveRegMatrix::checkInterference(SlotIndex Start, SlotIndex End,
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unsigned PhysReg) {
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// Construct artificial live range containing only one segment [Start, End).
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VNInfo valno(0, Start);
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LiveRange::Segment Seg(Start, End, &valno);
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LiveRange LR;
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LR.addSegment(Seg);
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// Check for interference with that segment
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for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
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if (query(LR, *Units).checkInterference())
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return true;
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}
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return false;
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}
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