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llvm-mirror/test/Transforms/LowerMatrixIntrinsics/propagate-multiple-iterations.ll
Florian Hahn be17b181ce [Matrix] Add -matrix-allow-contract=false to tests.
Explicitly specify contract behavior, so the tests are independent of
the current default of the flag.
2021-06-07 12:13:20 +01:00

85 lines
6.7 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt -matrix-allow-contract=false -lower-matrix-intrinsics -S < %s | FileCheck %s
; RUN: opt -matrix-allow-contract=false -passes='lower-matrix-intrinsics' -S < %s | FileCheck %s
; Make sure we propagate in multiple iterations. First, we back-propagate the
; shape information from the transpose to %A, in the next iteration we
; forward-propagate it to %Mul, and then back to %B.
define <16 x double> @backpropagation_iterations(<16 x double>* %A.Ptr, <16 x double>* %B.Ptr) {
; CHECK-LABEL: @backpropagation_iterations(
; CHECK-NEXT: [[TMP1:%.*]] = bitcast <16 x double>* [[A_PTR:%.*]] to double*
; CHECK-NEXT: [[VEC_CAST:%.*]] = bitcast double* [[TMP1]] to <4 x double>*
; CHECK-NEXT: [[COL_LOAD:%.*]] = load <4 x double>, <4 x double>* [[VEC_CAST]], align 8
; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr double, double* [[TMP1]], i64 4
; CHECK-NEXT: [[VEC_CAST1:%.*]] = bitcast double* [[VEC_GEP]] to <4 x double>*
; CHECK-NEXT: [[COL_LOAD2:%.*]] = load <4 x double>, <4 x double>* [[VEC_CAST1]], align 8
; CHECK-NEXT: [[VEC_GEP3:%.*]] = getelementptr double, double* [[TMP1]], i64 8
; CHECK-NEXT: [[VEC_CAST4:%.*]] = bitcast double* [[VEC_GEP3]] to <4 x double>*
; CHECK-NEXT: [[COL_LOAD5:%.*]] = load <4 x double>, <4 x double>* [[VEC_CAST4]], align 8
; CHECK-NEXT: [[VEC_GEP6:%.*]] = getelementptr double, double* [[TMP1]], i64 12
; CHECK-NEXT: [[VEC_CAST7:%.*]] = bitcast double* [[VEC_GEP6]] to <4 x double>*
; CHECK-NEXT: [[COL_LOAD8:%.*]] = load <4 x double>, <4 x double>* [[VEC_CAST7]], align 8
; CHECK-NEXT: [[TMP2:%.*]] = extractelement <4 x double> [[COL_LOAD]], i64 0
; CHECK-NEXT: [[TMP3:%.*]] = insertelement <4 x double> undef, double [[TMP2]], i64 0
; CHECK-NEXT: [[TMP4:%.*]] = extractelement <4 x double> [[COL_LOAD2]], i64 0
; CHECK-NEXT: [[TMP5:%.*]] = insertelement <4 x double> [[TMP3]], double [[TMP4]], i64 1
; CHECK-NEXT: [[TMP6:%.*]] = extractelement <4 x double> [[COL_LOAD5]], i64 0
; CHECK-NEXT: [[TMP7:%.*]] = insertelement <4 x double> [[TMP5]], double [[TMP6]], i64 2
; CHECK-NEXT: [[TMP8:%.*]] = extractelement <4 x double> [[COL_LOAD8]], i64 0
; CHECK-NEXT: [[TMP9:%.*]] = insertelement <4 x double> [[TMP7]], double [[TMP8]], i64 3
; CHECK-NEXT: [[TMP10:%.*]] = extractelement <4 x double> [[COL_LOAD]], i64 1
; CHECK-NEXT: [[TMP11:%.*]] = insertelement <4 x double> undef, double [[TMP10]], i64 0
; CHECK-NEXT: [[TMP12:%.*]] = extractelement <4 x double> [[COL_LOAD2]], i64 1
; CHECK-NEXT: [[TMP13:%.*]] = insertelement <4 x double> [[TMP11]], double [[TMP12]], i64 1
; CHECK-NEXT: [[TMP14:%.*]] = extractelement <4 x double> [[COL_LOAD5]], i64 1
; CHECK-NEXT: [[TMP15:%.*]] = insertelement <4 x double> [[TMP13]], double [[TMP14]], i64 2
; CHECK-NEXT: [[TMP16:%.*]] = extractelement <4 x double> [[COL_LOAD8]], i64 1
; CHECK-NEXT: [[TMP17:%.*]] = insertelement <4 x double> [[TMP15]], double [[TMP16]], i64 3
; CHECK-NEXT: [[TMP18:%.*]] = extractelement <4 x double> [[COL_LOAD]], i64 2
; CHECK-NEXT: [[TMP19:%.*]] = insertelement <4 x double> undef, double [[TMP18]], i64 0
; CHECK-NEXT: [[TMP20:%.*]] = extractelement <4 x double> [[COL_LOAD2]], i64 2
; CHECK-NEXT: [[TMP21:%.*]] = insertelement <4 x double> [[TMP19]], double [[TMP20]], i64 1
; CHECK-NEXT: [[TMP22:%.*]] = extractelement <4 x double> [[COL_LOAD5]], i64 2
; CHECK-NEXT: [[TMP23:%.*]] = insertelement <4 x double> [[TMP21]], double [[TMP22]], i64 2
; CHECK-NEXT: [[TMP24:%.*]] = extractelement <4 x double> [[COL_LOAD8]], i64 2
; CHECK-NEXT: [[TMP25:%.*]] = insertelement <4 x double> [[TMP23]], double [[TMP24]], i64 3
; CHECK-NEXT: [[TMP26:%.*]] = extractelement <4 x double> [[COL_LOAD]], i64 3
; CHECK-NEXT: [[TMP27:%.*]] = insertelement <4 x double> undef, double [[TMP26]], i64 0
; CHECK-NEXT: [[TMP28:%.*]] = extractelement <4 x double> [[COL_LOAD2]], i64 3
; CHECK-NEXT: [[TMP29:%.*]] = insertelement <4 x double> [[TMP27]], double [[TMP28]], i64 1
; CHECK-NEXT: [[TMP30:%.*]] = extractelement <4 x double> [[COL_LOAD5]], i64 3
; CHECK-NEXT: [[TMP31:%.*]] = insertelement <4 x double> [[TMP29]], double [[TMP30]], i64 2
; CHECK-NEXT: [[TMP32:%.*]] = extractelement <4 x double> [[COL_LOAD8]], i64 3
; CHECK-NEXT: [[TMP33:%.*]] = insertelement <4 x double> [[TMP31]], double [[TMP32]], i64 3
; CHECK-NEXT: [[TMP34:%.*]] = bitcast <16 x double>* [[B_PTR:%.*]] to double*
; CHECK-NEXT: [[VEC_CAST9:%.*]] = bitcast double* [[TMP34]] to <4 x double>*
; CHECK-NEXT: [[COL_LOAD10:%.*]] = load <4 x double>, <4 x double>* [[VEC_CAST9]], align 8
; CHECK-NEXT: [[VEC_GEP11:%.*]] = getelementptr double, double* [[TMP34]], i64 4
; CHECK-NEXT: [[VEC_CAST12:%.*]] = bitcast double* [[VEC_GEP11]] to <4 x double>*
; CHECK-NEXT: [[COL_LOAD13:%.*]] = load <4 x double>, <4 x double>* [[VEC_CAST12]], align 8
; CHECK-NEXT: [[VEC_GEP14:%.*]] = getelementptr double, double* [[TMP34]], i64 8
; CHECK-NEXT: [[VEC_CAST15:%.*]] = bitcast double* [[VEC_GEP14]] to <4 x double>*
; CHECK-NEXT: [[COL_LOAD16:%.*]] = load <4 x double>, <4 x double>* [[VEC_CAST15]], align 8
; CHECK-NEXT: [[VEC_GEP17:%.*]] = getelementptr double, double* [[TMP34]], i64 12
; CHECK-NEXT: [[VEC_CAST18:%.*]] = bitcast double* [[VEC_GEP17]] to <4 x double>*
; CHECK-NEXT: [[COL_LOAD19:%.*]] = load <4 x double>, <4 x double>* [[VEC_CAST18]], align 8
; CHECK-NEXT: [[TMP35:%.*]] = fmul <4 x double> [[COL_LOAD]], [[COL_LOAD10]]
; CHECK-NEXT: [[TMP36:%.*]] = fmul <4 x double> [[COL_LOAD2]], [[COL_LOAD13]]
; CHECK-NEXT: [[TMP37:%.*]] = fmul <4 x double> [[COL_LOAD5]], [[COL_LOAD16]]
; CHECK-NEXT: [[TMP38:%.*]] = fmul <4 x double> [[COL_LOAD8]], [[COL_LOAD19]]
; CHECK-NEXT: [[TMP39:%.*]] = shufflevector <4 x double> [[TMP35]], <4 x double> [[TMP36]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP40:%.*]] = shufflevector <4 x double> [[TMP37]], <4 x double> [[TMP38]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; CHECK-NEXT: [[TMP41:%.*]] = shufflevector <8 x double> [[TMP39]], <8 x double> [[TMP40]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
; CHECK-NEXT: ret <16 x double> [[TMP41]]
;
%A = load <16 x double>, <16 x double>* %A.Ptr, align 8
%A.trans = tail call <16 x double> @llvm.matrix.transpose.v16f64(<16 x double> %A, i32 4, i32 4)
%B = load <16 x double>, <16 x double>* %B.Ptr, align 8
%Mul = fmul <16 x double> %A, %B
ret <16 x double> %Mul
}
declare <16 x double> @llvm.matrix.multiply.v16f64.v16f64.v16f64(<16 x double>, <16 x double>, i32 immarg, i32 immarg, i32 immarg)
declare <16 x double> @llvm.matrix.transpose.v16f64(<16 x double>, i32 immarg, i32 immarg)