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llvm-mirror/include/llvm/IR/Function.h
Reid Kleckner 27d17d1713 Rename AttributeSet to AttributeList
Summary:
This class is a list of AttributeSetNodes corresponding the function
prototype of a call or function declaration. This class used to be
called ParamAttrListPtr, then AttrListPtr, then AttributeSet. It is
typically accessed by parameter and return value index, so
"AttributeList" seems like a more intuitive name.

Rename AttributeSetImpl to AttributeListImpl to follow suit.

It's useful to rename this class so that we can rename AttributeSetNode
to AttributeSet later. AttributeSet is the set of attributes that apply
to a single function, argument, or return value.

Reviewers: sanjoy, javed.absar, chandlerc, pete

Reviewed By: pete

Subscribers: pete, jholewinski, arsenm, dschuff, mehdi_amini, jfb, nhaehnle, sbc100, void, llvm-commits

Differential Revision: https://reviews.llvm.org/D31102

llvm-svn: 298393
2017-03-21 16:57:19 +00:00

702 lines
24 KiB
C++

//===-- llvm/Function.h - Class to represent a single function --*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the declaration of the Function class, which represents a
// single function/procedure in LLVM.
//
// A function basically consists of a list of basic blocks, a list of arguments,
// and a symbol table.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_IR_FUNCTION_H
#define LLVM_IR_FUNCTION_H
#include "llvm/ADT/DenseSet.h"
#include "llvm/ADT/ilist_node.h"
#include "llvm/ADT/iterator_range.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/IR/Argument.h"
#include "llvm/IR/Attributes.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/CallingConv.h"
#include "llvm/IR/GlobalObject.h"
#include "llvm/IR/Intrinsics.h"
#include "llvm/IR/OperandTraits.h"
#include "llvm/IR/SymbolTableListTraits.h"
#include "llvm/IR/Value.h"
#include "llvm/Support/Compiler.h"
#include <cassert>
#include <cstddef>
#include <cstdint>
#include <memory>
#include <string>
namespace llvm {
template <typename T> class Optional;
class AssemblyAnnotationWriter;
class FunctionType;
class LLVMContext;
class DISubprogram;
class Function : public GlobalObject, public ilist_node<Function> {
public:
typedef SymbolTableList<BasicBlock> BasicBlockListType;
// BasicBlock iterators...
typedef BasicBlockListType::iterator iterator;
typedef BasicBlockListType::const_iterator const_iterator;
typedef Argument *arg_iterator;
typedef const Argument *const_arg_iterator;
private:
// Important things that make up a function!
BasicBlockListType BasicBlocks; ///< The basic blocks
mutable Argument *Arguments; ///< The formal arguments
size_t NumArgs;
std::unique_ptr<ValueSymbolTable>
SymTab; ///< Symbol table of args/instructions
AttributeList AttributeSets; ///< Parameter attributes
/*
* Value::SubclassData
*
* bit 0 : HasLazyArguments
* bit 1 : HasPrefixData
* bit 2 : HasPrologueData
* bit 3 : HasPersonalityFn
* bits 4-13 : CallingConvention
* bits 14 : HasGC
* bits 15 : [reserved]
*/
/// Bits from GlobalObject::GlobalObjectSubclassData.
enum {
/// Whether this function is materializable.
IsMaterializableBit = 0,
};
friend class SymbolTableListTraits<Function>;
/// hasLazyArguments/CheckLazyArguments - The argument list of a function is
/// built on demand, so that the list isn't allocated until the first client
/// needs it. The hasLazyArguments predicate returns true if the arg list
/// hasn't been set up yet.
public:
bool hasLazyArguments() const {
return getSubclassDataFromValue() & (1<<0);
}
private:
void CheckLazyArguments() const {
if (hasLazyArguments())
BuildLazyArguments();
}
void BuildLazyArguments() const;
void clearArguments();
/// Function ctor - If the (optional) Module argument is specified, the
/// function is automatically inserted into the end of the function list for
/// the module.
///
Function(FunctionType *Ty, LinkageTypes Linkage,
const Twine &N = "", Module *M = nullptr);
public:
Function(const Function&) = delete;
void operator=(const Function&) = delete;
~Function() override;
static Function *Create(FunctionType *Ty, LinkageTypes Linkage,
const Twine &N = "", Module *M = nullptr) {
return new Function(Ty, Linkage, N, M);
}
// Provide fast operand accessors.
DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value);
/// Returns the FunctionType for me.
FunctionType *getFunctionType() const {
return cast<FunctionType>(getValueType());
}
/// Returns the type of the ret val.
Type *getReturnType() const { return getFunctionType()->getReturnType(); }
/// getContext - Return a reference to the LLVMContext associated with this
/// function.
LLVMContext &getContext() const;
/// isVarArg - Return true if this function takes a variable number of
/// arguments.
bool isVarArg() const { return getFunctionType()->isVarArg(); }
bool isMaterializable() const {
return getGlobalObjectSubClassData() & (1 << IsMaterializableBit);
}
void setIsMaterializable(bool V) {
unsigned Mask = 1 << IsMaterializableBit;
setGlobalObjectSubClassData((~Mask & getGlobalObjectSubClassData()) |
(V ? Mask : 0u));
}
/// getIntrinsicID - This method returns the ID number of the specified
/// function, or Intrinsic::not_intrinsic if the function is not an
/// intrinsic, or if the pointer is null. This value is always defined to be
/// zero to allow easy checking for whether a function is intrinsic or not.
/// The particular intrinsic functions which correspond to this value are
/// defined in llvm/Intrinsics.h.
Intrinsic::ID getIntrinsicID() const LLVM_READONLY { return IntID; }
/// isIntrinsic - Returns true if the function's name starts with "llvm.".
/// It's possible for this function to return true while getIntrinsicID()
/// returns Intrinsic::not_intrinsic!
bool isIntrinsic() const { return HasLLVMReservedName; }
static Intrinsic::ID lookupIntrinsicID(StringRef Name);
/// \brief Recalculate the ID for this function if it is an Intrinsic defined
/// in llvm/Intrinsics.h. Sets the intrinsic ID to Intrinsic::not_intrinsic
/// if the name of this function does not match an intrinsic in that header.
/// Note, this method does not need to be called directly, as it is called
/// from Value::setName() whenever the name of this function changes.
void recalculateIntrinsicID();
/// getCallingConv()/setCallingConv(CC) - These method get and set the
/// calling convention of this function. The enum values for the known
/// calling conventions are defined in CallingConv.h.
CallingConv::ID getCallingConv() const {
return static_cast<CallingConv::ID>((getSubclassDataFromValue() >> 4) &
CallingConv::MaxID);
}
void setCallingConv(CallingConv::ID CC) {
auto ID = static_cast<unsigned>(CC);
assert(!(ID & ~CallingConv::MaxID) && "Unsupported calling convention");
setValueSubclassData((getSubclassDataFromValue() & 0xc00f) | (ID << 4));
}
/// @brief Return the attribute list for this Function.
AttributeList getAttributes() const { return AttributeSets; }
/// @brief Set the attribute list for this Function.
void setAttributes(AttributeList Attrs) { AttributeSets = Attrs; }
/// @brief Add function attributes to this function.
void addFnAttr(Attribute::AttrKind Kind) {
addAttribute(AttributeList::FunctionIndex, Kind);
}
/// @brief Add function attributes to this function.
void addFnAttr(StringRef Kind, StringRef Val = StringRef()) {
addAttribute(AttributeList::FunctionIndex,
Attribute::get(getContext(), Kind, Val));
}
void addFnAttr(Attribute Attr) {
addAttribute(AttributeList::FunctionIndex, Attr);
}
/// @brief Remove function attributes from this function.
void removeFnAttr(Attribute::AttrKind Kind) {
removeAttribute(AttributeList::FunctionIndex, Kind);
}
/// @brief Remove function attribute from this function.
void removeFnAttr(StringRef Kind) {
setAttributes(AttributeSets.removeAttribute(
getContext(), AttributeList::FunctionIndex, Kind));
}
/// \brief Set the entry count for this function.
///
/// Entry count is the number of times this function was executed based on
/// pgo data. \p Imports points to a set of GUIDs that needs to be imported
/// by the function for sample PGO, to enable the same inlines as the
/// profiled optimized binary.
void setEntryCount(uint64_t Count,
const DenseSet<GlobalValue::GUID> *Imports = nullptr);
/// \brief Get the entry count for this function.
///
/// Entry count is the number of times the function was executed based on
/// pgo data.
Optional<uint64_t> getEntryCount() const;
/// Returns the set of GUIDs that needs to be imported to the function for
/// sample PGO, to enable the same inlines as the profiled optimized binary.
DenseSet<GlobalValue::GUID> getImportGUIDs() const;
/// Set the section prefix for this function.
void setSectionPrefix(StringRef Prefix);
/// Get the section prefix for this function.
Optional<StringRef> getSectionPrefix() const;
/// @brief Return true if the function has the attribute.
bool hasFnAttribute(Attribute::AttrKind Kind) const {
return AttributeSets.hasFnAttribute(Kind);
}
bool hasFnAttribute(StringRef Kind) const {
return AttributeSets.hasFnAttribute(Kind);
}
/// @brief Return the attribute for the given attribute kind.
Attribute getFnAttribute(Attribute::AttrKind Kind) const {
return getAttribute(AttributeList::FunctionIndex, Kind);
}
Attribute getFnAttribute(StringRef Kind) const {
return getAttribute(AttributeList::FunctionIndex, Kind);
}
/// \brief Return the stack alignment for the function.
unsigned getFnStackAlignment() const {
if (!hasFnAttribute(Attribute::StackAlignment))
return 0;
return AttributeSets.getStackAlignment(AttributeList::FunctionIndex);
}
/// hasGC/getGC/setGC/clearGC - The name of the garbage collection algorithm
/// to use during code generation.
bool hasGC() const {
return getSubclassDataFromValue() & (1<<14);
}
const std::string &getGC() const;
void setGC(std::string Str);
void clearGC();
/// @brief adds the attribute to the list of attributes.
void addAttribute(unsigned i, Attribute::AttrKind Kind);
/// @brief adds the attribute to the list of attributes.
void addAttribute(unsigned i, Attribute Attr);
/// @brief adds the attributes to the list of attributes.
void addAttributes(unsigned i, AttributeList Attrs);
/// @brief removes the attribute from the list of attributes.
void removeAttribute(unsigned i, Attribute::AttrKind Kind);
/// @brief removes the attribute from the list of attributes.
void removeAttribute(unsigned i, StringRef Kind);
/// @brief removes the attributes from the list of attributes.
void removeAttributes(unsigned i, AttributeList Attrs);
/// @brief check if an attributes is in the list of attributes.
bool hasAttribute(unsigned i, Attribute::AttrKind Kind) const {
return getAttributes().hasAttribute(i, Kind);
}
Attribute getAttribute(unsigned i, Attribute::AttrKind Kind) const {
return AttributeSets.getAttribute(i, Kind);
}
Attribute getAttribute(unsigned i, StringRef Kind) const {
return AttributeSets.getAttribute(i, Kind);
}
/// @brief adds the dereferenceable attribute to the list of attributes.
void addDereferenceableAttr(unsigned i, uint64_t Bytes);
/// @brief adds the dereferenceable_or_null attribute to the list of
/// attributes.
void addDereferenceableOrNullAttr(unsigned i, uint64_t Bytes);
/// @brief Extract the alignment for a call or parameter (0=unknown).
unsigned getParamAlignment(unsigned i) const {
return AttributeSets.getParamAlignment(i);
}
/// @brief Extract the number of dereferenceable bytes for a call or
/// parameter (0=unknown).
uint64_t getDereferenceableBytes(unsigned i) const {
return AttributeSets.getDereferenceableBytes(i);
}
/// @brief Extract the number of dereferenceable_or_null bytes for a call or
/// parameter (0=unknown).
uint64_t getDereferenceableOrNullBytes(unsigned i) const {
return AttributeSets.getDereferenceableOrNullBytes(i);
}
/// @brief Determine if the function does not access memory.
bool doesNotAccessMemory() const {
return hasFnAttribute(Attribute::ReadNone);
}
void setDoesNotAccessMemory() {
addFnAttr(Attribute::ReadNone);
}
/// @brief Determine if the function does not access or only reads memory.
bool onlyReadsMemory() const {
return doesNotAccessMemory() || hasFnAttribute(Attribute::ReadOnly);
}
void setOnlyReadsMemory() {
addFnAttr(Attribute::ReadOnly);
}
/// @brief Determine if the function does not access or only writes memory.
bool doesNotReadMemory() const {
return doesNotAccessMemory() || hasFnAttribute(Attribute::WriteOnly);
}
void setDoesNotReadMemory() {
addFnAttr(Attribute::WriteOnly);
}
/// @brief Determine if the call can access memmory only using pointers based
/// on its arguments.
bool onlyAccessesArgMemory() const {
return hasFnAttribute(Attribute::ArgMemOnly);
}
void setOnlyAccessesArgMemory() { addFnAttr(Attribute::ArgMemOnly); }
/// @brief Determine if the function may only access memory that is
/// inaccessible from the IR.
bool onlyAccessesInaccessibleMemory() const {
return hasFnAttribute(Attribute::InaccessibleMemOnly);
}
void setOnlyAccessesInaccessibleMemory() {
addFnAttr(Attribute::InaccessibleMemOnly);
}
/// @brief Determine if the function may only access memory that is
/// either inaccessible from the IR or pointed to by its arguments.
bool onlyAccessesInaccessibleMemOrArgMem() const {
return hasFnAttribute(Attribute::InaccessibleMemOrArgMemOnly);
}
void setOnlyAccessesInaccessibleMemOrArgMem() {
addFnAttr(Attribute::InaccessibleMemOrArgMemOnly);
}
/// @brief Determine if the function cannot return.
bool doesNotReturn() const {
return hasFnAttribute(Attribute::NoReturn);
}
void setDoesNotReturn() {
addFnAttr(Attribute::NoReturn);
}
/// @brief Determine if the function cannot unwind.
bool doesNotThrow() const {
return hasFnAttribute(Attribute::NoUnwind);
}
void setDoesNotThrow() {
addFnAttr(Attribute::NoUnwind);
}
/// @brief Determine if the call cannot be duplicated.
bool cannotDuplicate() const {
return hasFnAttribute(Attribute::NoDuplicate);
}
void setCannotDuplicate() {
addFnAttr(Attribute::NoDuplicate);
}
/// @brief Determine if the call is convergent.
bool isConvergent() const {
return hasFnAttribute(Attribute::Convergent);
}
void setConvergent() {
addFnAttr(Attribute::Convergent);
}
void setNotConvergent() {
removeFnAttr(Attribute::Convergent);
}
/// Determine if the function is known not to recurse, directly or
/// indirectly.
bool doesNotRecurse() const {
return hasFnAttribute(Attribute::NoRecurse);
}
void setDoesNotRecurse() {
addFnAttr(Attribute::NoRecurse);
}
/// @brief True if the ABI mandates (or the user requested) that this
/// function be in a unwind table.
bool hasUWTable() const {
return hasFnAttribute(Attribute::UWTable);
}
void setHasUWTable() {
addFnAttr(Attribute::UWTable);
}
/// @brief True if this function needs an unwind table.
bool needsUnwindTableEntry() const {
return hasUWTable() || !doesNotThrow();
}
/// @brief Determine if the function returns a structure through first
/// pointer argument.
bool hasStructRetAttr() const {
return AttributeSets.hasAttribute(1, Attribute::StructRet) ||
AttributeSets.hasAttribute(2, Attribute::StructRet);
}
/// @brief Determine if the parameter or return value is marked with NoAlias
/// attribute.
/// @param n The parameter to check. 1 is the first parameter, 0 is the return
bool doesNotAlias(unsigned n) const {
return AttributeSets.hasAttribute(n, Attribute::NoAlias);
}
void setDoesNotAlias(unsigned n) {
addAttribute(n, Attribute::NoAlias);
}
/// @brief Determine if the parameter can be captured.
/// @param n The parameter to check. 1 is the first parameter, 0 is the return
bool doesNotCapture(unsigned n) const {
return AttributeSets.hasAttribute(n, Attribute::NoCapture);
}
void setDoesNotCapture(unsigned n) {
addAttribute(n, Attribute::NoCapture);
}
bool doesNotAccessMemory(unsigned n) const {
return AttributeSets.hasAttribute(n, Attribute::ReadNone);
}
void setDoesNotAccessMemory(unsigned n) {
addAttribute(n, Attribute::ReadNone);
}
bool onlyReadsMemory(unsigned n) const {
return doesNotAccessMemory(n) ||
AttributeSets.hasAttribute(n, Attribute::ReadOnly);
}
void setOnlyReadsMemory(unsigned n) {
addAttribute(n, Attribute::ReadOnly);
}
/// Optimize this function for minimum size (-Oz).
bool optForMinSize() const { return hasFnAttribute(Attribute::MinSize); }
/// Optimize this function for size (-Os) or minimum size (-Oz).
bool optForSize() const {
return hasFnAttribute(Attribute::OptimizeForSize) || optForMinSize();
}
/// copyAttributesFrom - copy all additional attributes (those not needed to
/// create a Function) from the Function Src to this one.
void copyAttributesFrom(const GlobalValue *Src) override;
/// deleteBody - This method deletes the body of the function, and converts
/// the linkage to external.
///
void deleteBody() {
dropAllReferences();
setLinkage(ExternalLinkage);
}
/// removeFromParent - This method unlinks 'this' from the containing module,
/// but does not delete it.
///
void removeFromParent() override;
/// eraseFromParent - This method unlinks 'this' from the containing module
/// and deletes it.
///
void eraseFromParent() override;
/// Steal arguments from another function.
///
/// Drop this function's arguments and splice in the ones from \c Src.
/// Requires that this has no function body.
void stealArgumentListFrom(Function &Src);
/// Get the underlying elements of the Function... the basic block list is
/// empty for external functions.
///
const BasicBlockListType &getBasicBlockList() const { return BasicBlocks; }
BasicBlockListType &getBasicBlockList() { return BasicBlocks; }
static BasicBlockListType Function::*getSublistAccess(BasicBlock*) {
return &Function::BasicBlocks;
}
const BasicBlock &getEntryBlock() const { return front(); }
BasicBlock &getEntryBlock() { return front(); }
//===--------------------------------------------------------------------===//
// Symbol Table Accessing functions...
/// getSymbolTable() - Return the symbol table if any, otherwise nullptr.
///
inline ValueSymbolTable *getValueSymbolTable() { return SymTab.get(); }
inline const ValueSymbolTable *getValueSymbolTable() const {
return SymTab.get();
}
//===--------------------------------------------------------------------===//
// BasicBlock iterator forwarding functions
//
iterator begin() { return BasicBlocks.begin(); }
const_iterator begin() const { return BasicBlocks.begin(); }
iterator end () { return BasicBlocks.end(); }
const_iterator end () const { return BasicBlocks.end(); }
size_t size() const { return BasicBlocks.size(); }
bool empty() const { return BasicBlocks.empty(); }
const BasicBlock &front() const { return BasicBlocks.front(); }
BasicBlock &front() { return BasicBlocks.front(); }
const BasicBlock &back() const { return BasicBlocks.back(); }
BasicBlock &back() { return BasicBlocks.back(); }
/// @name Function Argument Iteration
/// @{
arg_iterator arg_begin() {
CheckLazyArguments();
return Arguments;
}
const_arg_iterator arg_begin() const {
CheckLazyArguments();
return Arguments;
}
arg_iterator arg_end() {
CheckLazyArguments();
return Arguments + NumArgs;
}
const_arg_iterator arg_end() const {
CheckLazyArguments();
return Arguments + NumArgs;
}
iterator_range<arg_iterator> args() {
return make_range(arg_begin(), arg_end());
}
iterator_range<const_arg_iterator> args() const {
return make_range(arg_begin(), arg_end());
}
/// @}
size_t arg_size() const { return NumArgs; }
bool arg_empty() const { return arg_size() == 0; }
/// \brief Check whether this function has a personality function.
bool hasPersonalityFn() const {
return getSubclassDataFromValue() & (1<<3);
}
/// \brief Get the personality function associated with this function.
Constant *getPersonalityFn() const;
void setPersonalityFn(Constant *Fn);
/// \brief Check whether this function has prefix data.
bool hasPrefixData() const {
return getSubclassDataFromValue() & (1<<1);
}
/// \brief Get the prefix data associated with this function.
Constant *getPrefixData() const;
void setPrefixData(Constant *PrefixData);
/// \brief Check whether this function has prologue data.
bool hasPrologueData() const {
return getSubclassDataFromValue() & (1<<2);
}
/// \brief Get the prologue data associated with this function.
Constant *getPrologueData() const;
void setPrologueData(Constant *PrologueData);
/// Print the function to an output stream with an optional
/// AssemblyAnnotationWriter.
void print(raw_ostream &OS, AssemblyAnnotationWriter *AAW = nullptr,
bool ShouldPreserveUseListOrder = false,
bool IsForDebug = false) const;
/// viewCFG - This function is meant for use from the debugger. You can just
/// say 'call F->viewCFG()' and a ghostview window should pop up from the
/// program, displaying the CFG of the current function with the code for each
/// basic block inside. This depends on there being a 'dot' and 'gv' program
/// in your path.
///
void viewCFG() const;
/// viewCFGOnly - This function is meant for use from the debugger. It works
/// just like viewCFG, but it does not include the contents of basic blocks
/// into the nodes, just the label. If you are only interested in the CFG
/// this can make the graph smaller.
///
void viewCFGOnly() const;
/// Methods for support type inquiry through isa, cast, and dyn_cast:
static inline bool classof(const Value *V) {
return V->getValueID() == Value::FunctionVal;
}
/// dropAllReferences() - This method causes all the subinstructions to "let
/// go" of all references that they are maintaining. This allows one to
/// 'delete' a whole module at a time, even though there may be circular
/// references... first all references are dropped, and all use counts go to
/// zero. Then everything is deleted for real. Note that no operations are
/// valid on an object that has "dropped all references", except operator
/// delete.
///
/// Since no other object in the module can have references into the body of a
/// function, dropping all references deletes the entire body of the function,
/// including any contained basic blocks.
///
void dropAllReferences();
/// hasAddressTaken - returns true if there are any uses of this function
/// other than direct calls or invokes to it, or blockaddress expressions.
/// Optionally passes back an offending user for diagnostic purposes.
///
bool hasAddressTaken(const User** = nullptr) const;
/// isDefTriviallyDead - Return true if it is trivially safe to remove
/// this function definition from the module (because it isn't externally
/// visible, does not have its address taken, and has no callers). To make
/// this more accurate, call removeDeadConstantUsers first.
bool isDefTriviallyDead() const;
/// callsFunctionThatReturnsTwice - Return true if the function has a call to
/// setjmp or other function that gcc recognizes as "returning twice".
bool callsFunctionThatReturnsTwice() const;
/// \brief Set the attached subprogram.
///
/// Calls \a setMetadata() with \a LLVMContext::MD_dbg.
void setSubprogram(DISubprogram *SP);
/// \brief Get the attached subprogram.
///
/// Calls \a getMetadata() with \a LLVMContext::MD_dbg and casts the result
/// to \a DISubprogram.
DISubprogram *getSubprogram() const;
/// Returns true if we should emit debug info for profiling.
bool isDebugInfoForProfiling() const;
private:
void allocHungoffUselist();
template<int Idx> void setHungoffOperand(Constant *C);
/// Shadow Value::setValueSubclassData with a private forwarding method so
/// that subclasses cannot accidentally use it.
void setValueSubclassData(unsigned short D) {
Value::setValueSubclassData(D);
}
void setValueSubclassDataBit(unsigned Bit, bool On);
};
template <>
struct OperandTraits<Function> : public HungoffOperandTraits<3> {};
DEFINE_TRANSPARENT_OPERAND_ACCESSORS(Function, Value)
} // end namespace llvm
#endif // LLVM_IR_FUNCTION_H