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5c73422406
Code already assumes this is float. getFPAccuracy() crashes on any other type. llvm-svn: 273912
35 lines
1.0 KiB
LLVM
35 lines
1.0 KiB
LLVM
; RUN: not llvm-as < %s 2>&1 | FileCheck %s
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define void @fpmath1(i32 %i, float %f, <2 x float> %g) {
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%s = add i32 %i, %i, !fpmath !0
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; CHECK: fpmath requires a floating point result!
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%t = fadd float %f, %f, !fpmath !1
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; CHECK: fpmath takes one operand!
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%u = fadd float %f, %f, !fpmath !2
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; CHECK: fpmath takes one operand!
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%v = fadd float %f, %f, !fpmath !3
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; CHECK: invalid fpmath accuracy!
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%w = fadd float %f, %f, !fpmath !0
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; Above line is correct.
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%w2 = fadd <2 x float> %g, %g, !fpmath !0
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; Above line is correct.
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%x = fadd float %f, %f, !fpmath !4
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; CHECK: fpmath accuracy not a positive number!
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%y = fadd float %f, %f, !fpmath !5
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; CHECK: fpmath accuracy not a positive number!
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%z = fadd float %f, %f, !fpmath !6
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; CHECK: fpmath accuracy not a positive number!
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%double.fpmath = fadd float %f, %f, !fpmath !7
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; CHECK: fpmath accuracy must have float type
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ret void
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}
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!0 = !{ float 1.0 }
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!1 = !{ }
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!2 = !{ float 1.0, float 1.0 }
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!3 = !{ i32 1 }
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!4 = !{ float -1.0 }
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!5 = !{ float 0.0 }
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!6 = !{ float 0x7FFFFFFF00000000 }
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!7 = !{ double 1.0 }
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