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89dd5f7eac
in favor of the widespread llvm style. Capitalize variables and add newlines for visual parsing. Rename variables for readability. And other cleanup. llvm-svn: 120490
164 lines
6.3 KiB
C++
164 lines
6.3 KiB
C++
//===-- RegAllocBase.h - basic regalloc interface and driver --*- C++ -*---===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the RegAllocBase class, which is the skeleton of a basic
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// register allocation algorithm and interface for extending it. It provides the
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// building blocks on which to construct other experimental allocators and test
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// the validity of two principles:
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//
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// - If virtual and physical register liveness is modeled using intervals, then
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// on-the-fly interference checking is cheap. Furthermore, interferences can be
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// lazily cached and reused.
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//
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// - Register allocation complexity, and generated code performance is
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// determined by the effectiveness of live range splitting rather than optimal
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// coloring.
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//
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// Following the first principle, interfering checking revolves around the
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// LiveIntervalUnion data structure.
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//
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// To fulfill the second principle, the basic allocator provides a driver for
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// incremental splitting. It essentially punts on the problem of register
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// coloring, instead driving the assignment of virtual to physical registers by
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// the cost of splitting. The basic allocator allows for heuristic reassignment
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// of registers, if a more sophisticated allocator chooses to do that.
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//
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// This framework provides a way to engineer the compile time vs. code
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// quality trade-off without relying a particular theoretical solver.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_REGALLOCBASE
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#define LLVM_CODEGEN_REGALLOCBASE
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#include "llvm/ADT/OwningPtr.h"
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namespace llvm {
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template<typename T> class SmallVectorImpl;
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class TargetRegisterInfo;
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class VirtRegMap;
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class LiveIntervals;
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class Spiller;
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// Heuristic that determines the priority of assigning virtual to physical
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// registers. The main impact of the heuristic is expected to be compile time.
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// The default is to simply compare spill weights.
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struct LessSpillWeightPriority
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: public std::binary_function<LiveInterval,LiveInterval, bool> {
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bool operator()(const LiveInterval *Left, const LiveInterval *Right) const {
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return Left->weight < Right->weight;
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}
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};
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// Forward declare a priority queue of live virtual registers. If an
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// implementation needs to prioritize by anything other than spill weight, then
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// this will become an abstract base class with virtual calls to push/get.
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class LiveVirtRegQueue;
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/// RegAllocBase provides the register allocation driver and interface that can
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/// be extended to add interesting heuristics.
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///
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/// Register allocators must override the selectOrSplit() method to implement
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/// live range splitting. LessSpillWeightPriority is provided as a standard
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/// comparator, but we may add an interface to override it if necessary.
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class RegAllocBase {
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protected:
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// Array of LiveIntervalUnions indexed by physical register.
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class LiveUnionArray {
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unsigned NumRegs;
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OwningArrayPtr<LiveIntervalUnion> Array;
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public:
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LiveUnionArray(): NumRegs(0) {}
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unsigned numRegs() const { return NumRegs; }
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void init(unsigned NRegs);
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void clear();
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LiveIntervalUnion& operator[](unsigned PhysReg) {
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assert(PhysReg < NumRegs && "physReg out of bounds");
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return Array[PhysReg];
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}
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};
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const TargetRegisterInfo *TRI;
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VirtRegMap *VRM;
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LiveIntervals *LIS;
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LiveUnionArray PhysReg2LiveUnion;
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// Current queries, one per physreg. They must be reinitialized each time we
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// query on a new live virtual register.
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OwningArrayPtr<LiveIntervalUnion::Query> Queries;
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RegAllocBase(): TRI(0), VRM(0), LIS(0) {}
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virtual ~RegAllocBase() {}
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// A RegAlloc pass should call this before allocatePhysRegs.
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void init(const TargetRegisterInfo &tri, VirtRegMap &vrm, LiveIntervals &lis);
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// Get an initialized query to check interferences between lvr and preg. Note
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// that Query::init must be called at least once for each physical register
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// before querying a new live virtual register. This ties Queries and
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// PhysReg2LiveUnion together.
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LiveIntervalUnion::Query &query(LiveInterval &VirtReg, unsigned PhysReg) {
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Queries[PhysReg].init(&VirtReg, &PhysReg2LiveUnion[PhysReg]);
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return Queries[PhysReg];
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}
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// The top-level driver. The output is a VirtRegMap that us updated with
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// physical register assignments.
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//
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// If an implementation wants to override the LiveInterval comparator, we
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// should modify this interface to allow passing in an instance derived from
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// LiveVirtRegQueue.
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void allocatePhysRegs();
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// Get a temporary reference to a Spiller instance.
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virtual Spiller &spiller() = 0;
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// A RegAlloc pass should override this to provide the allocation heuristics.
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// Each call must guarantee forward progess by returning an available PhysReg
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// or new set of split live virtual registers. It is up to the splitter to
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// converge quickly toward fully spilled live ranges.
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virtual unsigned selectOrSplit(LiveInterval &VirtReg,
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SmallVectorImpl<LiveInterval*> &splitLVRs) = 0;
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// A RegAlloc pass should call this when PassManager releases its memory.
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virtual void releaseMemory();
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// Helper for checking interference between a live virtual register and a
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// physical register, including all its register aliases. If an interference
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// exists, return the interfering register, which may be preg or an alias.
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unsigned checkPhysRegInterference(LiveInterval& VirtReg, unsigned PhysReg);
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// Helper for spilling all live virtual registers currently unified under preg
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// that interfere with the most recently queried lvr. Return true if spilling
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// was successful, and append any new spilled/split intervals to splitLVRs.
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bool spillInterferences(LiveInterval &VirtReg, unsigned PhysReg,
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SmallVectorImpl<LiveInterval*> &SplitVRegs);
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#ifndef NDEBUG
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// Verify each LiveIntervalUnion.
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void verify();
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#endif
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private:
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void seedLiveVirtRegs(LiveVirtRegQueue &VirtRegQ);
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void spillReg(LiveInterval &VirtReg, unsigned PhysReg,
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SmallVectorImpl<LiveInterval*> &SplitVRegs);
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};
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} // end namespace llvm
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#endif // !defined(LLVM_CODEGEN_REGALLOCBASE)
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