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llvm-mirror/include/llvm/Analysis/PathProfileInfo.h
Andrew Trick 72f17d97f3 Implementation of path profiling.
Modified patch by Adam Preuss.

This builds on the existing framework for block tracing, edge profiling and optimal edge profiling.
See -help-hidden for new flags.
For documentation, see the technical report "Implementation of Path Profiling..." in llvm.org/pubs.

llvm-svn: 124515
2011-01-29 01:09:53 +00:00

114 lines
3.1 KiB
C++

//===- PathProfileInfo.h --------------------------------------*- C++ -*---===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file outlines the interface used by optimizers to load path profiles.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_PATHPROFILEINFO_H
#define LLVM_PATHPROFILEINFO_H
#include "llvm/BasicBlock.h"
#include "llvm/Analysis/PathNumbering.h"
#include <stack>
namespace llvm {
class ProfilePath;
class ProfilePathEdge;
class PathProfileInfo;
typedef std::vector<ProfilePathEdge> ProfilePathEdgeVector;
typedef std::vector<ProfilePathEdge>::iterator ProfilePathEdgeIterator;
typedef std::vector<BasicBlock*> ProfilePathBlockVector;
typedef std::vector<BasicBlock*>::iterator ProfilePathBlockIterator;
typedef std::map<unsigned int,ProfilePath*> ProfilePathMap;
typedef std::map<unsigned int,ProfilePath*>::iterator ProfilePathIterator;
typedef std::map<Function*,unsigned int> FunctionPathCountMap;
typedef std::map<Function*,ProfilePathMap> FunctionPathMap;
typedef std::map<Function*,ProfilePathMap>::iterator FunctionPathIterator;
class ProfilePathEdge {
public:
ProfilePathEdge(BasicBlock* source, BasicBlock* target,
unsigned duplicateNumber);
inline unsigned getDuplicateNumber() { return _duplicateNumber; }
inline BasicBlock* getSource() { return _source; }
inline BasicBlock* getTarget() { return _target; }
protected:
BasicBlock* _source;
BasicBlock* _target;
unsigned _duplicateNumber;
};
class ProfilePath {
public:
ProfilePath(unsigned int number, unsigned int count,
double countStdDev, PathProfileInfo* ppi);
double getFrequency() const;
inline unsigned int getNumber() const { return _number; }
inline unsigned int getCount() const { return _count; }
inline double getCountStdDev() const { return _countStdDev; }
ProfilePathEdgeVector* getPathEdges() const;
ProfilePathBlockVector* getPathBlocks() const;
BasicBlock* getFirstBlockInPath() const;
private:
unsigned int _number;
unsigned int _count;
double _countStdDev;
// double pointer back to the profiling info
PathProfileInfo* _ppi;
};
// TODO: overload [] operator for getting path
// Add: getFunctionCallCount()
class PathProfileInfo {
public:
PathProfileInfo();
~PathProfileInfo();
void setCurrentFunction(Function* F);
Function* getCurrentFunction() const;
BasicBlock* getCurrentFunctionEntry();
ProfilePath* getPath(unsigned int number);
unsigned int getPotentialPathCount();
ProfilePathIterator pathBegin();
ProfilePathIterator pathEnd();
unsigned int pathsRun();
static char ID; // Pass identification
std::string argList;
protected:
FunctionPathMap _functionPaths;
FunctionPathCountMap _functionPathCounts;
private:
BallLarusDag* _currentDag;
Function* _currentFunction;
friend class ProfilePath;
};
} // end namespace llvm
#endif