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llvm-mirror/unittests/DebugInfo/MSF/MSFCommonTest.cpp
Chandler Carruth ae65e281f3 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

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4.9 KiB
C++

//===- MSFBuilderTest.cpp Tests manipulation of MSF stream metadata ------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "llvm/DebugInfo/MSF/MSFCommon.h"
#include "llvm/Testing/Support/Error.h"
#include "gtest/gtest.h"
using namespace llvm;
using namespace llvm::msf;
TEST(MSFCommonTest, BytesToBlocks) {
EXPECT_EQ(0ULL, bytesToBlocks(0, 4096));
EXPECT_EQ(1ULL, bytesToBlocks(12, 4096));
EXPECT_EQ(1ULL, bytesToBlocks(4096, 4096));
EXPECT_EQ(2ULL, bytesToBlocks(4097, 4096));
EXPECT_EQ(2ULL, bytesToBlocks(600, 512));
}
TEST(MSFCommonTest, FpmIntervals) {
SuperBlock SB;
SB.FreeBlockMapBlock = 1;
SB.BlockSize = 4096;
MSFLayout L;
L.SB = &SB;
SB.NumBlocks = 12;
EXPECT_EQ(1u, getNumFpmIntervals(L, false));
SB.NumBlocks = SB.BlockSize;
EXPECT_EQ(1u, getNumFpmIntervals(L, false));
SB.NumBlocks = SB.BlockSize + 1;
EXPECT_EQ(1u, getNumFpmIntervals(L, false));
SB.NumBlocks = SB.BlockSize * 8;
EXPECT_EQ(1u, getNumFpmIntervals(L, false));
SB.NumBlocks = SB.BlockSize * 8 + 1;
EXPECT_EQ(2u, getNumFpmIntervals(L, false));
SB.NumBlocks = 12;
EXPECT_EQ(1u, getNumFpmIntervals(L, true));
SB.NumBlocks = SB.BlockSize;
EXPECT_EQ(1u, getNumFpmIntervals(L, true));
SB.NumBlocks = SB.BlockSize * 8;
EXPECT_EQ(8u, getNumFpmIntervals(L, true));
// The FPM is going to look like this:
// | 0 | 1 | 2 | ... | 4096 | 4097 | 4098 | ... |
// | SB | FPM0 | FPM1 | Data | Data | FPM0 | FPM1 | ... |
//
// So when there are up to 4097 blocks (last index 4096), the final blocks
// are data blocks. When there are 4098 blocks (last index 4097), there is
// one terminating FPM block, and when there are 4099 blocks, there are two
// terminating FPM blocks. Make sure all these cases are handled.
// With 4096 or 4097 blocks, the last block is a data block so we only have
// 1 interval.
for (uint32_t I : {4096, 4097}) {
// 1 FPM0 interval
EXPECT_EQ(1U, getNumFpmIntervals(4096, I, true, 1));
EXPECT_EQ(1U, getNumFpmIntervals(4096, I, false, 1));
// 1 FPM1 interval
EXPECT_EQ(1U, getNumFpmIntervals(4096, I, true, 2));
EXPECT_EQ(1U, getNumFpmIntervals(4096, I, false, 2));
}
// With 4098 blocks, the last block belongs to FPM0 so we should have 2 FPM0
// intervals.
EXPECT_EQ(2U, getNumFpmIntervals(4096, 4098, true, 1));
EXPECT_EQ(1U, getNumFpmIntervals(4096, 4098, false, 1));
// And 1 FPM1 interval.
EXPECT_EQ(1U, getNumFpmIntervals(4096, 4098, true, 2));
EXPECT_EQ(1U, getNumFpmIntervals(4096, 4098, false, 2));
// With 4099 blocks, the last block belongs to FPM1 so we should have 2
// FPM0 intervals.
EXPECT_EQ(2U, getNumFpmIntervals(4096, 4099, true, 1));
EXPECT_EQ(1U, getNumFpmIntervals(4096, 4099, false, 1));
// And 2 FPM1 intervals.
EXPECT_EQ(2U, getNumFpmIntervals(4096, 4099, true, 2));
EXPECT_EQ(1U, getNumFpmIntervals(4096, 4099, false, 2));
}
TEST(MSFCommonTest, FpmStreamLayout) {
SuperBlock SB;
MSFLayout L;
L.SB = &SB;
SB.FreeBlockMapBlock = 1;
// Each FPM block has 4096 bytes for a maximum of 4096*8 allocation states.
SB.BlockSize = 4096;
// 1. When we're not including unused FPM data, the length of the FPM stream
// should be only long enough to contain 1 bit for each block.
// 1a. When the PDB has <= 4096*8 blocks, there should only be one FPM block.
SB.NumBlocks = 8000;
MSFStreamLayout SL = getFpmStreamLayout(L, false, false);
EXPECT_EQ(1000u, SL.Length);
EXPECT_EQ(1u, SL.Blocks.size());
EXPECT_EQ(SB.FreeBlockMapBlock, SL.Blocks.front());
SL = getFpmStreamLayout(L, false, true);
EXPECT_EQ(1000u, SL.Length);
EXPECT_EQ(1u, SL.Blocks.size());
EXPECT_EQ(3u - SB.FreeBlockMapBlock, SL.Blocks.front());
// 1b. When the PDB has > 4096*8 blocks, there should be multiple FPM blocks.
SB.NumBlocks = SB.BlockSize * 8 + 1;
SL = getFpmStreamLayout(L, false, false);
EXPECT_EQ(SB.BlockSize + 1, SL.Length);
EXPECT_EQ(2u, SL.Blocks.size());
EXPECT_EQ(SB.FreeBlockMapBlock, SL.Blocks[0]);
EXPECT_EQ(SB.FreeBlockMapBlock + SB.BlockSize, SL.Blocks[1]);
SL = getFpmStreamLayout(L, false, true);
EXPECT_EQ(SB.BlockSize + 1, SL.Length);
EXPECT_EQ(2u, SL.Blocks.size());
EXPECT_EQ(3u - SB.FreeBlockMapBlock, SL.Blocks[0]);
EXPECT_EQ(3u - SB.FreeBlockMapBlock + SB.BlockSize, SL.Blocks[1]);
// 2. When we are including unused FPM data, there should be one FPM block
// at every BlockSize interval in the file, even if entire FPM blocks are
// unused.
SB.NumBlocks = SB.BlockSize * 8 + 3;
SL = getFpmStreamLayout(L, true, false);
EXPECT_EQ(SB.BlockSize * 9, SL.Length);
EXPECT_EQ(9u, SL.Blocks.size());
for (int I = 0; I < 9; ++I)
EXPECT_EQ(I * SB.BlockSize + SB.FreeBlockMapBlock, SL.Blocks[I]);
}