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llvm-mirror/unittests/ExecutionEngine/MCJIT/MCJITTestBase.h
Chandler Carruth 4c1f3c24db Move all of the header files which are involved in modelling the LLVM IR
into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.

There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.

The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.

I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).

I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.

llvm-svn: 171366
2013-01-02 11:36:10 +00:00

245 lines
8.1 KiB
C++

//===- MCJITTestBase.h - Common base class for MCJIT Unit tests ----------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This class implements common functionality required by the MCJIT unit tests,
// as well as logic to skip tests on unsupported architectures and operating
// systems.
//
//===----------------------------------------------------------------------===//
#ifndef MCJIT_TEST_BASE_H
#define MCJIT_TEST_BASE_H
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Triple.h"
#include "llvm/Config/config.h"
#include "llvm/ExecutionEngine/ExecutionEngine.h"
#include "llvm/ExecutionEngine/SectionMemoryManager.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/IRBuilder.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/Module.h"
#include "llvm/IR/TypeBuilder.h"
#include "llvm/Support/CodeGen.h"
#include "llvm/Support/Host.h"
#include "llvm/Support/TargetSelect.h"
// Used to skip tests on unsupported architectures and operating systems.
// To skip a test, add this macro at the top of a test-case in a suite that
// inherits from MCJITTestBase. See MCJITTest.cpp for examples.
#define SKIP_UNSUPPORTED_PLATFORM \
do \
if (!ArchSupportsMCJIT() || !OSSupportsMCJIT()) \
return; \
while(0);
namespace llvm {
class MCJITTestBase {
protected:
MCJITTestBase()
: OptLevel(CodeGenOpt::None)
, RelocModel(Reloc::Default)
, CodeModel(CodeModel::Default)
, MArch("")
, Builder(Context)
, MM(new SectionMemoryManager)
, HostTriple(LLVM_HOSTTRIPLE)
{
InitializeNativeTarget();
InitializeNativeTargetAsmPrinter();
#ifdef LLVM_ON_WIN32
// On Windows, generate ELF objects by specifying "-elf" in triple
HostTriple += "-elf";
#endif // LLVM_ON_WIN32
HostTriple = Triple::normalize(HostTriple);
// The architectures below are known to be compatible with MCJIT as they
// are copied from test/ExecutionEngine/MCJIT/lit.local.cfg and should be
// kept in sync.
SupportedArchs.push_back(Triple::arm);
SupportedArchs.push_back(Triple::mips);
SupportedArchs.push_back(Triple::x86);
SupportedArchs.push_back(Triple::x86_64);
// The operating systems below are known to be incompatible with MCJIT as
// they are copied from the test/ExecutionEngine/MCJIT/lit.local.cfg and
// should be kept in sync.
UnsupportedOSs.push_back(Triple::Cygwin);
UnsupportedOSs.push_back(Triple::Darwin);
}
/// Returns true if the host architecture is known to support MCJIT
bool ArchSupportsMCJIT() {
Triple Host(HostTriple);
if (std::find(SupportedArchs.begin(), SupportedArchs.end(), Host.getArch())
== SupportedArchs.end()) {
return false;
}
return true;
}
/// Returns true if the host OS is known to support MCJIT
bool OSSupportsMCJIT() {
Triple Host(HostTriple);
if (std::find(UnsupportedOSs.begin(), UnsupportedOSs.end(), Host.getOS())
== UnsupportedOSs.end()) {
return true;
}
return false;
}
Module *createEmptyModule(StringRef Name) {
Module * M = new Module(Name, Context);
M->setTargetTriple(Triple::normalize(HostTriple));
return M;
}
template<typename FuncType>
Function *startFunction(Module *M, StringRef Name) {
Function *Result = Function::Create(
TypeBuilder<FuncType, false>::get(Context),
GlobalValue::ExternalLinkage, Name, M);
BasicBlock *BB = BasicBlock::Create(Context, Name, Result);
Builder.SetInsertPoint(BB);
return Result;
}
void endFunctionWithRet(Function *Func, Value *RetValue) {
Builder.CreateRet(RetValue);
}
// Inserts a simple function that invokes Callee and takes the same arguments:
// int Caller(...) { return Callee(...); }
template<typename Signature>
Function *insertSimpleCallFunction(Module *M, Function *Callee) {
Function *Result = startFunction<Signature>(M, "caller");
SmallVector<Value*, 1> CallArgs;
Function::arg_iterator arg_iter = Result->arg_begin();
for(;arg_iter != Result->arg_end(); ++arg_iter)
CallArgs.push_back(arg_iter);
Value *ReturnCode = Builder.CreateCall(Callee, CallArgs);
Builder.CreateRet(ReturnCode);
return Result;
}
// Inserts a function named 'main' that returns a uint32_t:
// int32_t main() { return X; }
// where X is given by returnCode
Function *insertMainFunction(Module *M, uint32_t returnCode) {
Function *Result = startFunction<int32_t(void)>(M, "main");
Value *ReturnVal = ConstantInt::get(Context, APInt(32, returnCode));
endFunctionWithRet(Result, ReturnVal);
return Result;
}
// Inserts a function
// int32_t add(int32_t a, int32_t b) { return a + b; }
// in the current module and returns a pointer to it.
Function *insertAddFunction(Module *M, StringRef Name = "add") {
Function *Result = startFunction<int32_t(int32_t, int32_t)>(M, Name);
Function::arg_iterator args = Result->arg_begin();
Value *Arg1 = args;
Value *Arg2 = ++args;
Value *AddResult = Builder.CreateAdd(Arg1, Arg2);
endFunctionWithRet(Result, AddResult);
return Result;
}
// Inserts an declaration to a function defined elsewhere
Function *insertExternalReferenceToFunction(Module *M, StringRef Name,
FunctionType *FuncTy) {
Function *Result = Function::Create(FuncTy,
GlobalValue::ExternalLinkage,
Name, M);
return Result;
}
// Inserts an declaration to a function defined elsewhere
Function *insertExternalReferenceToFunction(Module *M, Function *Func) {
Function *Result = Function::Create(Func->getFunctionType(),
GlobalValue::AvailableExternallyLinkage,
Func->getName(), M);
return Result;
}
// Inserts a global variable of type int32
GlobalVariable *insertGlobalInt32(Module *M,
StringRef name,
int32_t InitialValue) {
Type *GlobalTy = TypeBuilder<types::i<32>, true>::get(Context);
Constant *IV = ConstantInt::get(Context, APInt(32, InitialValue));
GlobalVariable *Global = new GlobalVariable(*M,
GlobalTy,
false,
GlobalValue::ExternalLinkage,
IV,
name);
return Global;
}
void createJIT(Module *M) {
// Due to the EngineBuilder constructor, it is required to have a Module
// in order to construct an ExecutionEngine (i.e. MCJIT)
assert(M != 0 && "a non-null Module must be provided to create MCJIT");
EngineBuilder EB(M);
std::string Error;
TheJIT.reset(EB.setEngineKind(EngineKind::JIT)
.setUseMCJIT(true) /* can this be folded into the EngineKind enum? */
.setJITMemoryManager(MM)
.setErrorStr(&Error)
.setOptLevel(CodeGenOpt::None)
.setAllocateGVsWithCode(false) /*does this do anything?*/
.setCodeModel(CodeModel::JITDefault)
.setRelocationModel(Reloc::Default)
.setMArch(MArch)
.setMCPU(sys::getHostCPUName())
//.setMAttrs(MAttrs)
.create());
// At this point, we cannot modify the module any more.
assert(TheJIT.get() != NULL && "error creating MCJIT with EngineBuilder");
}
LLVMContext Context;
CodeGenOpt::Level OptLevel;
Reloc::Model RelocModel;
CodeModel::Model CodeModel;
StringRef MArch;
SmallVector<std::string, 1> MAttrs;
OwningPtr<TargetMachine> TM;
OwningPtr<ExecutionEngine> TheJIT;
IRBuilder<> Builder;
JITMemoryManager *MM;
std::string HostTriple;
SmallVector<Triple::ArchType, 4> SupportedArchs;
SmallVector<Triple::OSType, 4> UnsupportedOSs;
OwningPtr<Module> M;
};
} // namespace llvm
#endif // MCJIT_TEST_H