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Summary: The IR reference for the `byval` attribute states: ``` This indicates that the pointer parameter should really be passed by value to the function. The attribute implies that a hidden copy of the pointee is made between the caller and the callee, so the callee is unable to modify the value in the caller. This attribute is only valid on LLVM pointer arguments. ``` However, on Win64, this attribute is unimplemented and the raw pointer is passed to the callee instead. This is problematic, because frontend authors relying on the implicit hidden copy (as happens for every other calling convention) will see the passed value silently (if mutable memory) or loudly (by means of a crash) modified because the callee treats the location as scratch memory space it is allowed to mutate. At this point, it's worth taking a step back to understand the context. In most calling conventions, aggregates that are too large to be passed in registers, instead get *copied* to the stack at a fixed (computable from the signature) offset of the stack pointer. At the LLVM, we hide this hidden copy behind the byval attribute. The caller passes a pointer to the desired data and the callee receives a pointer, but these pointers are not the same. In particular, the pointer that the callee receives points to temporary stack memory allocated as part of the call lowering. In most calling conventions, this pointer is never realized in registers or memory. The temporary memory is simply defined by an implicit offset from the stack pointer at function entry. Win64, uniquely, works differently. The structure is still passed in memory, but instead of being stored at an implicit memory offset, the caller computes a pointer to the temporary memory and passes it to the callee as a regular pointer (taking up a register, or if all registers are taken up, an additional stack slot). Presumably, this was done to allow eliding the copy when passing aggregates through several functions on the stack. This explains why ignoring the `byval` attribute mostly works on Win64. The argument simply gets passed as a pointer and as long as we're ok with the callee trampling all over that memory, there are no ill effects. However, it does contradict the documentation of the `byval` attribute which specifies that there is to be an implicit copy. Frontends can of course work around this by never emitting the `byval` attribute for Win64 and creating `alloca`s for the requisite temporary stack slots (and that does appear to be what frontends are doing). However, the presence of the `byval` attribute is not a trap for frontend authors, since it seems to work, but silently modifies the passed memory contrary to documentation. I see two solutions: - Disallow the `byval` attribute in the verifier if using the Win64 calling convention. - Make it work by simply emitting a temporary stack copy as we would with any other calling convention (frontends can of course always not use the attribute if they want to elide the copy). This patch implements the second option (make it work), though I would be fine with the first also. Ref: https://github.com/JuliaLang/julia/issues/28338 Reviewers: rnk Subscribers: llvm-commits Differential Revision: https://reviews.llvm.org/D51842 llvm-svn: 342402 |
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