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llvm-mirror/test/CodeGen/AMDGPU/spill-csr-frame-ptr-reg-copy.ll
Christudasan Devadasan 8553d88165 [AMDGPU] Introduce more scratch registers in the ABI.
The AMDGPU target has a convention that defined all VGPRs
(execept the initial 32 argument registers) as callee-saved.
This convention is not efficient always, esp. when the callee
requiring more registers, ended up emitting a large number of
spills, even though its caller requires only a few.

This patch revises the ABI by introducing more scratch registers
that a callee can freely use.
The 256 vgpr registers now become:
  32 argument registers
  112 scratch registers and
  112 callee saved registers.
The scratch registers and the CSRs are intermixed at regular
intervals (a split boundary of 8) to obtain a better occupancy.

Reviewers: arsenm, t-tye, rampitec, b-sumner, mjbedy, tpr

Reviewed By: arsenm, t-tye

Differential Revision: https://reviews.llvm.org/D76356
2020-05-05 23:02:58 +05:30

33 lines
1.0 KiB
LLVM

; RUN: llc -mtriple=amdgcn-amd-amdhsa -verify-machineinstrs -stress-regalloc=1 < %s | FileCheck -check-prefix=GCN %s
; GCN-LABEL: {{^}}spill_csr_s5_copy:
; GCN: s_or_saveexec_b64
; GCN-NEXT: buffer_store_dword v40, off, s[0:3], s32 offset:4 ; 4-byte Folded Spill
; GCN-NEXT: s_mov_b64 exec
; GCN: v_writelane_b32 v40, s33, 2
; GCN: s_swappc_b64
; GCN: v_mov_b32_e32 [[K:v[0-9]+]], 9
; GCN: buffer_store_dword [[K]], off, s[0:3], s33{{$}}
; GCN: v_readlane_b32 s33, v40, 2
; GCN: s_or_saveexec_b64
; GCN-NEXT: buffer_load_dword v40, off, s[0:3], s32 offset:4 ; 4-byte Folded Reload
; GCN: s_mov_b64 exec
; GCN: s_setpc_b64
define void @spill_csr_s5_copy() #0 {
bb:
%alloca = alloca i32, addrspace(5)
%tmp = tail call i64 @func() #1
%tmp1 = getelementptr inbounds i32, i32 addrspace(1)* null, i64 %tmp
%tmp2 = load i32, i32 addrspace(1)* %tmp1, align 4
%tmp3 = zext i32 %tmp2 to i64
store volatile i32 9, i32 addrspace(5)* %alloca
ret void
}
declare i64 @func()
attributes #0 = { nounwind }
attributes #1 = { nounwind readnone }