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llvm-mirror/test/CodeGen/X86/vec_loadsingles.ll
Sanjay Patel af93d5f15c merge consecutive loads that are offset from a base address
SelectionDAG::isConsecutiveLoad() was not detecting consecutive loads
when the first load was offset from a base address. 

This patch recognizes that pattern and subtracts the offset before comparing
the second load to see if it is consecutive.

The codegen change in the new test case improves from:

vmovsd	32(%rdi), %xmm0
vmovsd	48(%rdi), %xmm1 
vmovhpd	56(%rdi), %xmm1, %xmm1
vmovhpd	40(%rdi), %xmm0, %xmm0
vinsertf128	$1, %xmm1, %ymm0, %ymm0

To:

vmovups	32(%rdi), %ymm0

An existing test case is also improved from:

vmovsd	(%rdi), %xmm0
vmovsd	16(%rdi), %xmm1
vmovsd	24(%rdi), %xmm2
vunpcklpd	%xmm2, %xmm0, %xmm0 ## xmm0 = xmm0[0],xmm2[0]
vmovhpd	8(%rdi), %xmm1, %xmm3

To:

vmovsd	(%rdi), %xmm0
vmovsd	16(%rdi), %xmm1
vmovhpd	24(%rdi), %xmm0, %xmm0
vmovhpd	8(%rdi), %xmm1, %xmm1

This patch fixes PR21771 ( http://llvm.org/bugs/show_bug.cgi?id=21771 ).

Differential Revision: http://reviews.llvm.org/D6642

llvm-svn: 224379
2014-12-16 21:57:18 +00:00

146 lines
5.2 KiB
LLVM

; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=+avx,-slow-unaligned-mem-32 | FileCheck %s --check-prefix=ALL --check-prefix=FAST32
; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=+avx,+slow-unaligned-mem-32 | FileCheck %s --check-prefix=ALL --check-prefix=SLOW32
define <4 x float> @merge_2_floats(float* nocapture %p) nounwind readonly {
%tmp1 = load float* %p
%vecins = insertelement <4 x float> undef, float %tmp1, i32 0
%add.ptr = getelementptr float* %p, i32 1
%tmp5 = load float* %add.ptr
%vecins7 = insertelement <4 x float> %vecins, float %tmp5, i32 1
ret <4 x float> %vecins7
; ALL-LABEL: merge_2_floats
; ALL: vmovq
; ALL-NEXT: retq
}
; Test-case generated due to a crash when trying to treat loading the first
; two i64s of a <4 x i64> as a load of two i32s.
define <4 x i64> @merge_2_floats_into_4() {
%1 = load i64** undef, align 8
%2 = getelementptr inbounds i64* %1, i64 0
%3 = load i64* %2
%4 = insertelement <4 x i64> undef, i64 %3, i32 0
%5 = load i64** undef, align 8
%6 = getelementptr inbounds i64* %5, i64 1
%7 = load i64* %6
%8 = insertelement <4 x i64> %4, i64 %7, i32 1
%9 = shufflevector <4 x i64> %8, <4 x i64> undef, <4 x i32> <i32 0, i32 1, i32 4, i32 5>
ret <4 x i64> %9
; ALL-LABEL: merge_2_floats_into_4
; ALL: vmovups
; ALL-NEXT: retq
}
define <4 x float> @merge_4_floats(float* %ptr) {
%a = load float* %ptr, align 8
%vec = insertelement <4 x float> undef, float %a, i32 0
%idx1 = getelementptr inbounds float* %ptr, i64 1
%b = load float* %idx1, align 8
%vec2 = insertelement <4 x float> %vec, float %b, i32 1
%idx3 = getelementptr inbounds float* %ptr, i64 2
%c = load float* %idx3, align 8
%vec4 = insertelement <4 x float> %vec2, float %c, i32 2
%idx5 = getelementptr inbounds float* %ptr, i64 3
%d = load float* %idx5, align 8
%vec6 = insertelement <4 x float> %vec4, float %d, i32 3
ret <4 x float> %vec6
; ALL-LABEL: merge_4_floats
; ALL: vmovups
; ALL-NEXT: retq
}
; PR21710 ( http://llvm.org/bugs/show_bug.cgi?id=21710 )
; Make sure that 32-byte vectors are handled efficiently.
; If the target has slow 32-byte accesses, we should still generate
; 16-byte loads.
define <8 x float> @merge_8_floats(float* %ptr) {
%a = load float* %ptr, align 4
%vec = insertelement <8 x float> undef, float %a, i32 0
%idx1 = getelementptr inbounds float* %ptr, i64 1
%b = load float* %idx1, align 4
%vec2 = insertelement <8 x float> %vec, float %b, i32 1
%idx3 = getelementptr inbounds float* %ptr, i64 2
%c = load float* %idx3, align 4
%vec4 = insertelement <8 x float> %vec2, float %c, i32 2
%idx5 = getelementptr inbounds float* %ptr, i64 3
%d = load float* %idx5, align 4
%vec6 = insertelement <8 x float> %vec4, float %d, i32 3
%idx7 = getelementptr inbounds float* %ptr, i64 4
%e = load float* %idx7, align 4
%vec8 = insertelement <8 x float> %vec6, float %e, i32 4
%idx9 = getelementptr inbounds float* %ptr, i64 5
%f = load float* %idx9, align 4
%vec10 = insertelement <8 x float> %vec8, float %f, i32 5
%idx11 = getelementptr inbounds float* %ptr, i64 6
%g = load float* %idx11, align 4
%vec12 = insertelement <8 x float> %vec10, float %g, i32 6
%idx13 = getelementptr inbounds float* %ptr, i64 7
%h = load float* %idx13, align 4
%vec14 = insertelement <8 x float> %vec12, float %h, i32 7
ret <8 x float> %vec14
; ALL-LABEL: merge_8_floats
; FAST32: vmovups
; FAST32-NEXT: retq
; SLOW32: vmovups
; SLOW32-NEXT: vinsertf128
; SLOW32-NEXT: retq
}
define <4 x double> @merge_4_doubles(double* %ptr) {
%a = load double* %ptr, align 8
%vec = insertelement <4 x double> undef, double %a, i32 0
%idx1 = getelementptr inbounds double* %ptr, i64 1
%b = load double* %idx1, align 8
%vec2 = insertelement <4 x double> %vec, double %b, i32 1
%idx3 = getelementptr inbounds double* %ptr, i64 2
%c = load double* %idx3, align 8
%vec4 = insertelement <4 x double> %vec2, double %c, i32 2
%idx5 = getelementptr inbounds double* %ptr, i64 3
%d = load double* %idx5, align 8
%vec6 = insertelement <4 x double> %vec4, double %d, i32 3
ret <4 x double> %vec6
; ALL-LABEL: merge_4_doubles
; FAST32: vmovups
; FAST32-NEXT: retq
; SLOW32: vmovups
; SLOW32-NEXT: vinsertf128
; SLOW32-NEXT: retq
}
; PR21771 ( http://llvm.org/bugs/show_bug.cgi?id=21771 )
; Recognize and combine consecutive loads even when the
; first of the combined loads is offset from the base address.
define <4 x double> @merge_4_doubles_offset(double* %ptr) {
%arrayidx4 = getelementptr inbounds double* %ptr, i64 4
%arrayidx5 = getelementptr inbounds double* %ptr, i64 5
%arrayidx6 = getelementptr inbounds double* %ptr, i64 6
%arrayidx7 = getelementptr inbounds double* %ptr, i64 7
%e = load double* %arrayidx4, align 8
%f = load double* %arrayidx5, align 8
%g = load double* %arrayidx6, align 8
%h = load double* %arrayidx7, align 8
%vecinit4 = insertelement <4 x double> undef, double %e, i32 0
%vecinit5 = insertelement <4 x double> %vecinit4, double %f, i32 1
%vecinit6 = insertelement <4 x double> %vecinit5, double %g, i32 2
%vecinit7 = insertelement <4 x double> %vecinit6, double %h, i32 3
ret <4 x double> %vecinit7
; ALL-LABEL: merge_4_doubles_offset
; FAST32: vmovups
; FAST32-NEXT: retq
; SLOW32: vmovups
; SLOW32-NEXT: vinsertf128
; SLOW32-NEXT: retq
}