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llvm-mirror/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
Lang Hames 8532e51cf2 [ExecutionEngine] Make RuntimeDyld::MemoryManager responsible for tracking EH
frames.

RuntimeDyld was previously responsible for tracking allocated EH frames, but it
makes more sense to have the RuntimeDyld::MemoryManager track them (since the
frames are allocated through the memory manager, and written to memory owned by
the memory manager). This patch moves the frame tracking into
RTDyldMemoryManager, and changes the deregisterFrames method on
RuntimeDyld::MemoryManager from:

void deregisterEHFrames(uint8_t *Addr, uint64_t LoadAddr, size_t Size);

to:

void deregisterEHFrames();

Separating this responsibility will allow ORC to continue to throw the
RuntimeDyld instances away post-link (saving a few dozen bytes per lazy
function) while properly deregistering frames when modules are unloaded.

This patch also updates ORC to call deregisterEHFrames when modules are
unloaded. This fixes a bug where an exception that tears down the JIT can then
unwind through dangling EH frames that have been deallocated but not
deregistered, resulting in UB.

For people using SectionMemoryManager this should be pretty much a no-op. For
people with custom allocators that override registerEHFrames/deregisterEHFrames,
you will now be responsible for tracking allocated EH frames.

Reviewed in https://reviews.llvm.org/D32829

llvm-svn: 302589
2017-05-09 21:32:18 +00:00

529 lines
19 KiB
C++

//===-- RuntimeDyldImpl.h - Run-time dynamic linker for MC-JIT --*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Interface for the implementations of runtime dynamic linker facilities.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_EXECUTIONENGINE_RUNTIMEDYLD_RUNTIMEDYLDIMPL_H
#define LLVM_LIB_EXECUTIONENGINE_RUNTIMEDYLD_RUNTIMEDYLDIMPL_H
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringMap.h"
#include "llvm/ADT/Triple.h"
#include "llvm/ExecutionEngine/RTDyldMemoryManager.h"
#include "llvm/ExecutionEngine/RuntimeDyld.h"
#include "llvm/ExecutionEngine/RuntimeDyldChecker.h"
#include "llvm/Object/ObjectFile.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/Format.h"
#include "llvm/Support/Host.h"
#include "llvm/Support/Mutex.h"
#include "llvm/Support/SwapByteOrder.h"
#include <map>
#include <unordered_map>
#include <system_error>
using namespace llvm;
using namespace llvm::object;
namespace llvm {
class Twine;
#define UNIMPLEMENTED_RELOC(RelType) \
case RelType: \
return make_error<RuntimeDyldError>("Unimplemented relocation: " #RelType)
/// SectionEntry - represents a section emitted into memory by the dynamic
/// linker.
class SectionEntry {
/// Name - section name.
std::string Name;
/// Address - address in the linker's memory where the section resides.
uint8_t *Address;
/// Size - section size. Doesn't include the stubs.
size_t Size;
/// LoadAddress - the address of the section in the target process's memory.
/// Used for situations in which JIT-ed code is being executed in the address
/// space of a separate process. If the code executes in the same address
/// space where it was JIT-ed, this just equals Address.
uint64_t LoadAddress;
/// StubOffset - used for architectures with stub functions for far
/// relocations (like ARM).
uintptr_t StubOffset;
/// The total amount of space allocated for this section. This includes the
/// section size and the maximum amount of space that the stubs can occupy.
size_t AllocationSize;
/// ObjAddress - address of the section in the in-memory object file. Used
/// for calculating relocations in some object formats (like MachO).
uintptr_t ObjAddress;
public:
SectionEntry(StringRef name, uint8_t *address, size_t size,
size_t allocationSize, uintptr_t objAddress)
: Name(name), Address(address), Size(size),
LoadAddress(reinterpret_cast<uintptr_t>(address)), StubOffset(size),
AllocationSize(allocationSize), ObjAddress(objAddress) {
// AllocationSize is used only in asserts, prevent an "unused private field"
// warning:
(void)AllocationSize;
}
StringRef getName() const { return Name; }
uint8_t *getAddress() const { return Address; }
/// \brief Return the address of this section with an offset.
uint8_t *getAddressWithOffset(unsigned OffsetBytes) const {
assert(OffsetBytes <= AllocationSize && "Offset out of bounds!");
return Address + OffsetBytes;
}
size_t getSize() const { return Size; }
uint64_t getLoadAddress() const { return LoadAddress; }
void setLoadAddress(uint64_t LA) { LoadAddress = LA; }
/// \brief Return the load address of this section with an offset.
uint64_t getLoadAddressWithOffset(unsigned OffsetBytes) const {
assert(OffsetBytes <= AllocationSize && "Offset out of bounds!");
return LoadAddress + OffsetBytes;
}
uintptr_t getStubOffset() const { return StubOffset; }
void advanceStubOffset(unsigned StubSize) {
StubOffset += StubSize;
assert(StubOffset <= AllocationSize && "Not enough space allocated!");
}
uintptr_t getObjAddress() const { return ObjAddress; }
};
/// RelocationEntry - used to represent relocations internally in the dynamic
/// linker.
class RelocationEntry {
public:
/// SectionID - the section this relocation points to.
unsigned SectionID;
/// Offset - offset into the section.
uint64_t Offset;
/// RelType - relocation type.
uint32_t RelType;
/// Addend - the relocation addend encoded in the instruction itself. Also
/// used to make a relocation section relative instead of symbol relative.
int64_t Addend;
struct SectionPair {
uint32_t SectionA;
uint32_t SectionB;
};
/// SymOffset - Section offset of the relocation entry's symbol (used for GOT
/// lookup).
union {
uint64_t SymOffset;
SectionPair Sections;
};
/// True if this is a PCRel relocation (MachO specific).
bool IsPCRel;
/// The size of this relocation (MachO specific).
unsigned Size;
// COFF specific.
bool IsTargetThumbFunc;
RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend)
: SectionID(id), Offset(offset), RelType(type), Addend(addend),
SymOffset(0), IsPCRel(false), Size(0), IsTargetThumbFunc(false) {}
RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend,
uint64_t symoffset)
: SectionID(id), Offset(offset), RelType(type), Addend(addend),
SymOffset(symoffset), IsPCRel(false), Size(0),
IsTargetThumbFunc(false) {}
RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend,
bool IsPCRel, unsigned Size)
: SectionID(id), Offset(offset), RelType(type), Addend(addend),
SymOffset(0), IsPCRel(IsPCRel), Size(Size), IsTargetThumbFunc(false) {}
RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend,
unsigned SectionA, uint64_t SectionAOffset, unsigned SectionB,
uint64_t SectionBOffset, bool IsPCRel, unsigned Size)
: SectionID(id), Offset(offset), RelType(type),
Addend(SectionAOffset - SectionBOffset + addend), IsPCRel(IsPCRel),
Size(Size), IsTargetThumbFunc(false) {
Sections.SectionA = SectionA;
Sections.SectionB = SectionB;
}
RelocationEntry(unsigned id, uint64_t offset, uint32_t type, int64_t addend,
unsigned SectionA, uint64_t SectionAOffset, unsigned SectionB,
uint64_t SectionBOffset, bool IsPCRel, unsigned Size,
bool IsTargetThumbFunc)
: SectionID(id), Offset(offset), RelType(type),
Addend(SectionAOffset - SectionBOffset + addend), IsPCRel(IsPCRel),
Size(Size), IsTargetThumbFunc(IsTargetThumbFunc) {
Sections.SectionA = SectionA;
Sections.SectionB = SectionB;
}
};
class RelocationValueRef {
public:
unsigned SectionID;
uint64_t Offset;
int64_t Addend;
const char *SymbolName;
RelocationValueRef() : SectionID(0), Offset(0), Addend(0),
SymbolName(nullptr) {}
inline bool operator==(const RelocationValueRef &Other) const {
return SectionID == Other.SectionID && Offset == Other.Offset &&
Addend == Other.Addend && SymbolName == Other.SymbolName;
}
inline bool operator<(const RelocationValueRef &Other) const {
if (SectionID != Other.SectionID)
return SectionID < Other.SectionID;
if (Offset != Other.Offset)
return Offset < Other.Offset;
if (Addend != Other.Addend)
return Addend < Other.Addend;
return SymbolName < Other.SymbolName;
}
};
/// @brief Symbol info for RuntimeDyld.
class SymbolTableEntry {
public:
SymbolTableEntry()
: Offset(0), SectionID(0) {}
SymbolTableEntry(unsigned SectionID, uint64_t Offset, JITSymbolFlags Flags)
: Offset(Offset), SectionID(SectionID), Flags(Flags) {}
unsigned getSectionID() const { return SectionID; }
uint64_t getOffset() const { return Offset; }
JITSymbolFlags getFlags() const { return Flags; }
private:
uint64_t Offset;
unsigned SectionID;
JITSymbolFlags Flags;
};
typedef StringMap<SymbolTableEntry> RTDyldSymbolTable;
class RuntimeDyldImpl {
friend class RuntimeDyld::LoadedObjectInfo;
friend class RuntimeDyldCheckerImpl;
protected:
static const unsigned AbsoluteSymbolSection = ~0U;
// The MemoryManager to load objects into.
RuntimeDyld::MemoryManager &MemMgr;
// The symbol resolver to use for external symbols.
JITSymbolResolver &Resolver;
// Attached RuntimeDyldChecker instance. Null if no instance attached.
RuntimeDyldCheckerImpl *Checker;
// A list of all sections emitted by the dynamic linker. These sections are
// referenced in the code by means of their index in this list - SectionID.
typedef SmallVector<SectionEntry, 64> SectionList;
SectionList Sections;
typedef unsigned SID; // Type for SectionIDs
#define RTDYLD_INVALID_SECTION_ID ((RuntimeDyldImpl::SID)(-1))
// Keep a map of sections from object file to the SectionID which
// references it.
typedef std::map<SectionRef, unsigned> ObjSectionToIDMap;
// A global symbol table for symbols from all loaded modules.
RTDyldSymbolTable GlobalSymbolTable;
// Keep a map of common symbols to their info pairs
typedef std::vector<SymbolRef> CommonSymbolList;
// For each symbol, keep a list of relocations based on it. Anytime
// its address is reassigned (the JIT re-compiled the function, e.g.),
// the relocations get re-resolved.
// The symbol (or section) the relocation is sourced from is the Key
// in the relocation list where it's stored.
typedef SmallVector<RelocationEntry, 64> RelocationList;
// Relocations to sections already loaded. Indexed by SectionID which is the
// source of the address. The target where the address will be written is
// SectionID/Offset in the relocation itself.
std::unordered_map<unsigned, RelocationList> Relocations;
// Relocations to external symbols that are not yet resolved. Symbols are
// external when they aren't found in the global symbol table of all loaded
// modules. This map is indexed by symbol name.
StringMap<RelocationList> ExternalSymbolRelocations;
typedef std::map<RelocationValueRef, uintptr_t> StubMap;
Triple::ArchType Arch;
bool IsTargetLittleEndian;
bool IsMipsO32ABI;
bool IsMipsN32ABI;
bool IsMipsN64ABI;
// True if all sections should be passed to the memory manager, false if only
// sections containing relocations should be. Defaults to 'false'.
bool ProcessAllSections;
// This mutex prevents simultaneously loading objects from two different
// threads. This keeps us from having to protect individual data structures
// and guarantees that section allocation requests to the memory manager
// won't be interleaved between modules. It is also used in mapSectionAddress
// and resolveRelocations to protect write access to internal data structures.
//
// loadObject may be called on the same thread during the handling of of
// processRelocations, and that's OK. The handling of the relocation lists
// is written in such a way as to work correctly if new elements are added to
// the end of the list while the list is being processed.
sys::Mutex lock;
virtual unsigned getMaxStubSize() = 0;
virtual unsigned getStubAlignment() = 0;
bool HasError;
std::string ErrorStr;
uint64_t getSectionLoadAddress(unsigned SectionID) const {
return Sections[SectionID].getLoadAddress();
}
uint8_t *getSectionAddress(unsigned SectionID) const {
return Sections[SectionID].getAddress();
}
void writeInt16BE(uint8_t *Addr, uint16_t Value) {
if (IsTargetLittleEndian)
sys::swapByteOrder(Value);
*Addr = (Value >> 8) & 0xFF;
*(Addr + 1) = Value & 0xFF;
}
void writeInt32BE(uint8_t *Addr, uint32_t Value) {
if (IsTargetLittleEndian)
sys::swapByteOrder(Value);
*Addr = (Value >> 24) & 0xFF;
*(Addr + 1) = (Value >> 16) & 0xFF;
*(Addr + 2) = (Value >> 8) & 0xFF;
*(Addr + 3) = Value & 0xFF;
}
void writeInt64BE(uint8_t *Addr, uint64_t Value) {
if (IsTargetLittleEndian)
sys::swapByteOrder(Value);
*Addr = (Value >> 56) & 0xFF;
*(Addr + 1) = (Value >> 48) & 0xFF;
*(Addr + 2) = (Value >> 40) & 0xFF;
*(Addr + 3) = (Value >> 32) & 0xFF;
*(Addr + 4) = (Value >> 24) & 0xFF;
*(Addr + 5) = (Value >> 16) & 0xFF;
*(Addr + 6) = (Value >> 8) & 0xFF;
*(Addr + 7) = Value & 0xFF;
}
virtual void setMipsABI(const ObjectFile &Obj) {
IsMipsO32ABI = false;
IsMipsN32ABI = false;
IsMipsN64ABI = false;
}
/// Endian-aware read Read the least significant Size bytes from Src.
uint64_t readBytesUnaligned(uint8_t *Src, unsigned Size) const;
/// Endian-aware write. Write the least significant Size bytes from Value to
/// Dst.
void writeBytesUnaligned(uint64_t Value, uint8_t *Dst, unsigned Size) const;
/// \brief Given the common symbols discovered in the object file, emit a
/// new section for them and update the symbol mappings in the object and
/// symbol table.
Error emitCommonSymbols(const ObjectFile &Obj,
CommonSymbolList &CommonSymbols);
/// \brief Emits section data from the object file to the MemoryManager.
/// \param IsCode if it's true then allocateCodeSection() will be
/// used for emits, else allocateDataSection() will be used.
/// \return SectionID.
Expected<unsigned> emitSection(const ObjectFile &Obj,
const SectionRef &Section,
bool IsCode);
/// \brief Find Section in LocalSections. If the secton is not found - emit
/// it and store in LocalSections.
/// \param IsCode if it's true then allocateCodeSection() will be
/// used for emmits, else allocateDataSection() will be used.
/// \return SectionID.
Expected<unsigned> findOrEmitSection(const ObjectFile &Obj,
const SectionRef &Section, bool IsCode,
ObjSectionToIDMap &LocalSections);
// \brief Add a relocation entry that uses the given section.
void addRelocationForSection(const RelocationEntry &RE, unsigned SectionID);
// \brief Add a relocation entry that uses the given symbol. This symbol may
// be found in the global symbol table, or it may be external.
void addRelocationForSymbol(const RelocationEntry &RE, StringRef SymbolName);
/// \brief Emits long jump instruction to Addr.
/// \return Pointer to the memory area for emitting target address.
uint8_t *createStubFunction(uint8_t *Addr, unsigned AbiVariant = 0);
/// \brief Resolves relocations from Relocs list with address from Value.
void resolveRelocationList(const RelocationList &Relocs, uint64_t Value);
/// \brief A object file specific relocation resolver
/// \param RE The relocation to be resolved
/// \param Value Target symbol address to apply the relocation action
virtual void resolveRelocation(const RelocationEntry &RE, uint64_t Value) = 0;
/// \brief Parses one or more object file relocations (some object files use
/// relocation pairs) and stores it to Relocations or SymbolRelocations
/// (this depends on the object file type).
/// \return Iterator to the next relocation that needs to be parsed.
virtual Expected<relocation_iterator>
processRelocationRef(unsigned SectionID, relocation_iterator RelI,
const ObjectFile &Obj, ObjSectionToIDMap &ObjSectionToID,
StubMap &Stubs) = 0;
/// \brief Resolve relocations to external symbols.
void resolveExternalSymbols();
// \brief Compute an upper bound of the memory that is required to load all
// sections
Error computeTotalAllocSize(const ObjectFile &Obj,
uint64_t &CodeSize, uint32_t &CodeAlign,
uint64_t &RODataSize, uint32_t &RODataAlign,
uint64_t &RWDataSize, uint32_t &RWDataAlign);
// \brief Compute GOT size
unsigned computeGOTSize(const ObjectFile &Obj);
// \brief Compute the stub buffer size required for a section
unsigned computeSectionStubBufSize(const ObjectFile &Obj,
const SectionRef &Section);
// \brief Implementation of the generic part of the loadObject algorithm.
Expected<ObjSectionToIDMap> loadObjectImpl(const object::ObjectFile &Obj);
// \brief Return size of Global Offset Table (GOT) entry
virtual size_t getGOTEntrySize() { return 0; }
// \brief Return true if the relocation R may require allocating a GOT entry.
virtual bool relocationNeedsGot(const RelocationRef &R) const {
return false;
}
// \brief Return true if the relocation R may require allocating a stub.
virtual bool relocationNeedsStub(const RelocationRef &R) const {
return true; // Conservative answer
}
public:
RuntimeDyldImpl(RuntimeDyld::MemoryManager &MemMgr,
JITSymbolResolver &Resolver)
: MemMgr(MemMgr), Resolver(Resolver), Checker(nullptr),
ProcessAllSections(false), HasError(false) {
}
virtual ~RuntimeDyldImpl();
void setProcessAllSections(bool ProcessAllSections) {
this->ProcessAllSections = ProcessAllSections;
}
void setRuntimeDyldChecker(RuntimeDyldCheckerImpl *Checker) {
this->Checker = Checker;
}
virtual std::unique_ptr<RuntimeDyld::LoadedObjectInfo>
loadObject(const object::ObjectFile &Obj) = 0;
uint8_t* getSymbolLocalAddress(StringRef Name) const {
// FIXME: Just look up as a function for now. Overly simple of course.
// Work in progress.
RTDyldSymbolTable::const_iterator pos = GlobalSymbolTable.find(Name);
if (pos == GlobalSymbolTable.end())
return nullptr;
const auto &SymInfo = pos->second;
// Absolute symbols do not have a local address.
if (SymInfo.getSectionID() == AbsoluteSymbolSection)
return nullptr;
return getSectionAddress(SymInfo.getSectionID()) + SymInfo.getOffset();
}
JITEvaluatedSymbol getSymbol(StringRef Name) const {
// FIXME: Just look up as a function for now. Overly simple of course.
// Work in progress.
RTDyldSymbolTable::const_iterator pos = GlobalSymbolTable.find(Name);
if (pos == GlobalSymbolTable.end())
return nullptr;
const auto &SymEntry = pos->second;
uint64_t SectionAddr = 0;
if (SymEntry.getSectionID() != AbsoluteSymbolSection)
SectionAddr = getSectionLoadAddress(SymEntry.getSectionID());
uint64_t TargetAddr = SectionAddr + SymEntry.getOffset();
return JITEvaluatedSymbol(TargetAddr, SymEntry.getFlags());
}
void resolveRelocations();
void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
void mapSectionAddress(const void *LocalAddress, uint64_t TargetAddress);
// Is the linker in an error state?
bool hasError() { return HasError; }
// Mark the error condition as handled and continue.
void clearError() { HasError = false; }
// Get the error message.
StringRef getErrorString() { return ErrorStr; }
virtual bool isCompatibleFile(const ObjectFile &Obj) const = 0;
virtual void registerEHFrames();
void deregisterEHFrames();
virtual Error finalizeLoad(const ObjectFile &ObjImg,
ObjSectionToIDMap &SectionMap) {
return Error::success();
}
};
} // end namespace llvm
#endif