mirror of
https://github.com/RPCS3/llvm-mirror.git
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f69705a3db
Some ELF files produced by lld may have zero-size segment placeholders as shown below. Since GNU_STACK Offset is 0, the current code makes it the lowest used offset, and relocates all the segments over the ELF header. The resulting binary is total garbage. This change fixes how llvm-objcopy handles PT_PHDR properlly by treating ELF headers and the program header table as segments to allow the layout algorithm decide where those should go. Author: vit9696 Differential Revision: https://reviews.llvm.org/D42872 llvm-svn: 325189
611 lines
17 KiB
C++
611 lines
17 KiB
C++
//===- Object.h -------------------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_TOOLS_OBJCOPY_OBJECT_H
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#define LLVM_TOOLS_OBJCOPY_OBJECT_H
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/ADT/Twine.h"
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#include "llvm/BinaryFormat/ELF.h"
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#include "llvm/MC/StringTableBuilder.h"
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#include "llvm/Object/ELFObjectFile.h"
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#include "llvm/Support/FileOutputBuffer.h"
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#include "llvm/Support/JamCRC.h"
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#include <cstddef>
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#include <cstdint>
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#include <functional>
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#include <memory>
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#include <set>
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#include <vector>
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namespace llvm {
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class SectionBase;
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class Section;
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class OwnedDataSection;
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class StringTableSection;
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class SymbolTableSection;
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class RelocationSection;
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class DynamicRelocationSection;
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class GnuDebugLinkSection;
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class Segment;
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class Object;
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class SectionTableRef {
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private:
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MutableArrayRef<std::unique_ptr<SectionBase>> Sections;
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public:
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using iterator = pointee_iterator<std::unique_ptr<SectionBase> *>;
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SectionTableRef(MutableArrayRef<std::unique_ptr<SectionBase>> Secs)
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: Sections(Secs) {}
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SectionTableRef(const SectionTableRef &) = default;
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iterator begin() { return iterator(Sections.data()); }
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iterator end() { return iterator(Sections.data() + Sections.size()); }
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SectionBase *getSection(uint16_t Index, Twine ErrMsg);
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template <class T>
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T *getSectionOfType(uint16_t Index, Twine IndexErrMsg, Twine TypeErrMsg);
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};
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enum ElfType { ELFT_ELF32LE, ELFT_ELF64LE, ELFT_ELF32BE, ELFT_ELF64BE };
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class SectionVisitor {
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public:
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virtual ~SectionVisitor();
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virtual void visit(const Section &Sec) = 0;
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virtual void visit(const OwnedDataSection &Sec) = 0;
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virtual void visit(const StringTableSection &Sec) = 0;
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virtual void visit(const SymbolTableSection &Sec) = 0;
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virtual void visit(const RelocationSection &Sec) = 0;
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virtual void visit(const DynamicRelocationSection &Sec) = 0;
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virtual void visit(const GnuDebugLinkSection &Sec) = 0;
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};
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class SectionWriter : public SectionVisitor {
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protected:
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FileOutputBuffer &Out;
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public:
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virtual ~SectionWriter(){};
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void visit(const Section &Sec) override;
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void visit(const OwnedDataSection &Sec) override;
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void visit(const StringTableSection &Sec) override;
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void visit(const DynamicRelocationSection &Sec) override;
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virtual void visit(const SymbolTableSection &Sec) override = 0;
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virtual void visit(const RelocationSection &Sec) override = 0;
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virtual void visit(const GnuDebugLinkSection &Sec) override = 0;
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SectionWriter(FileOutputBuffer &Buf) : Out(Buf) {}
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};
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template <class ELFT> class ELFSectionWriter : public SectionWriter {
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private:
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using Elf_Word = typename ELFT::Word;
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using Elf_Rel = typename ELFT::Rel;
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using Elf_Rela = typename ELFT::Rela;
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public:
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virtual ~ELFSectionWriter() {}
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void visit(const SymbolTableSection &Sec) override;
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void visit(const RelocationSection &Sec) override;
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void visit(const GnuDebugLinkSection &Sec) override;
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ELFSectionWriter(FileOutputBuffer &Buf) : SectionWriter(Buf) {}
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};
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#define MAKE_SEC_WRITER_FRIEND \
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friend class SectionWriter; \
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template <class ELFT> friend class ELFSectionWriter;
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class BinarySectionWriter : public SectionWriter {
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public:
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virtual ~BinarySectionWriter() {}
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void visit(const SymbolTableSection &Sec) override;
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void visit(const RelocationSection &Sec) override;
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void visit(const GnuDebugLinkSection &Sec) override;
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BinarySectionWriter(FileOutputBuffer &Buf) : SectionWriter(Buf) {}
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};
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class Writer {
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protected:
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StringRef File;
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Object &Obj;
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std::unique_ptr<FileOutputBuffer> BufPtr;
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void createBuffer(uint64_t Size);
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public:
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virtual ~Writer();
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virtual void finalize() = 0;
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virtual void write() = 0;
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Writer(StringRef File, Object &Obj) : File(File), Obj(Obj) {}
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};
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template <class ELFT> class ELFWriter : public Writer {
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private:
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using Elf_Shdr = typename ELFT::Shdr;
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using Elf_Phdr = typename ELFT::Phdr;
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using Elf_Ehdr = typename ELFT::Ehdr;
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void writeEhdr();
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void writePhdr(const Segment &Seg);
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void writeShdr(const SectionBase &Sec);
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void writePhdrs();
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void writeShdrs();
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void writeSectionData();
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void assignOffsets();
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std::unique_ptr<ELFSectionWriter<ELFT>> SecWriter;
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size_t totalSize() const;
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public:
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virtual ~ELFWriter() {}
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bool WriteSectionHeaders = true;
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void finalize() override;
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void write() override;
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ELFWriter(StringRef File, Object &Obj, bool WSH)
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: Writer(File, Obj), WriteSectionHeaders(WSH) {}
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};
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class BinaryWriter : public Writer {
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private:
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std::unique_ptr<BinarySectionWriter> SecWriter;
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uint64_t TotalSize;
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public:
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~BinaryWriter() {}
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void finalize() override;
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void write() override;
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BinaryWriter(StringRef File, Object &Obj) : Writer(File, Obj) {}
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};
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class SectionBase {
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public:
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StringRef Name;
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Segment *ParentSegment = nullptr;
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uint64_t HeaderOffset;
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uint64_t OriginalOffset;
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uint32_t Index;
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uint64_t Addr = 0;
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uint64_t Align = 1;
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uint32_t EntrySize = 0;
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uint64_t Flags = 0;
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uint64_t Info = 0;
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uint64_t Link = ELF::SHN_UNDEF;
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uint64_t NameIndex = 0;
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uint64_t Offset = 0;
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uint64_t Size = 0;
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uint64_t Type = ELF::SHT_NULL;
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virtual ~SectionBase() = default;
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virtual void initialize(SectionTableRef SecTable);
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virtual void finalize();
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virtual void removeSectionReferences(const SectionBase *Sec);
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virtual void accept(SectionVisitor &Visitor) const = 0;
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};
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class Segment {
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private:
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struct SectionCompare {
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bool operator()(const SectionBase *Lhs, const SectionBase *Rhs) const {
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// Some sections might have the same address if one of them is empty. To
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// fix this we can use the lexicographic ordering on ->Addr and the
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// address of the actully stored section.
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if (Lhs->OriginalOffset == Rhs->OriginalOffset)
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return Lhs < Rhs;
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return Lhs->OriginalOffset < Rhs->OriginalOffset;
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}
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};
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std::set<const SectionBase *, SectionCompare> Sections;
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ArrayRef<uint8_t> Contents;
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public:
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uint64_t Align;
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uint64_t FileSize;
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uint32_t Flags;
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uint32_t Index;
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uint64_t MemSize;
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uint64_t Offset;
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uint64_t PAddr;
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uint64_t Type;
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uint64_t VAddr;
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uint64_t OriginalOffset;
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Segment *ParentSegment = nullptr;
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Segment(ArrayRef<uint8_t> Data) : Contents(Data) {}
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Segment() {}
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const SectionBase *firstSection() const {
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if (!Sections.empty())
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return *Sections.begin();
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return nullptr;
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}
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void removeSection(const SectionBase *Sec) { Sections.erase(Sec); }
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void addSection(const SectionBase *Sec) { Sections.insert(Sec); }
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};
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class Section : public SectionBase {
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MAKE_SEC_WRITER_FRIEND
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private:
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ArrayRef<uint8_t> Contents;
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public:
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Section(ArrayRef<uint8_t> Data) : Contents(Data) {}
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void accept(SectionVisitor &Visitor) const override;
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};
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class OwnedDataSection : public SectionBase {
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MAKE_SEC_WRITER_FRIEND
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private:
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std::vector<uint8_t> Data;
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public:
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OwnedDataSection(StringRef SecName, ArrayRef<uint8_t> Data)
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: Data(std::begin(Data), std::end(Data)) {
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Name = SecName;
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Type = ELF::SHT_PROGBITS;
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Size = Data.size();
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OriginalOffset = std::numeric_limits<uint64_t>::max();
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}
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void accept(SectionVisitor &Sec) const override;
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};
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// There are two types of string tables that can exist, dynamic and not dynamic.
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// In the dynamic case the string table is allocated. Changing a dynamic string
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// table would mean altering virtual addresses and thus the memory image. So
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// dynamic string tables should not have an interface to modify them or
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// reconstruct them. This type lets us reconstruct a string table. To avoid
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// this class being used for dynamic string tables (which has happened) the
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// classof method checks that the particular instance is not allocated. This
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// then agrees with the makeSection method used to construct most sections.
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class StringTableSection : public SectionBase {
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MAKE_SEC_WRITER_FRIEND
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private:
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StringTableBuilder StrTabBuilder;
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public:
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StringTableSection() : StrTabBuilder(StringTableBuilder::ELF) {
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Type = ELF::SHT_STRTAB;
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}
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void addString(StringRef Name);
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uint32_t findIndex(StringRef Name) const;
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void finalize() override;
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void accept(SectionVisitor &Visitor) const override;
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static bool classof(const SectionBase *S) {
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if (S->Flags & ELF::SHF_ALLOC)
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return false;
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return S->Type == ELF::SHT_STRTAB;
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}
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};
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// Symbols have a st_shndx field that normally stores an index but occasionally
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// stores a different special value. This enum keeps track of what the st_shndx
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// field means. Most of the values are just copies of the special SHN_* values.
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// SYMBOL_SIMPLE_INDEX means that the st_shndx is just an index of a section.
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enum SymbolShndxType {
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SYMBOL_SIMPLE_INDEX = 0,
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SYMBOL_ABS = ELF::SHN_ABS,
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SYMBOL_COMMON = ELF::SHN_COMMON,
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SYMBOL_HEXAGON_SCOMMON = ELF::SHN_HEXAGON_SCOMMON,
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SYMBOL_HEXAGON_SCOMMON_2 = ELF::SHN_HEXAGON_SCOMMON_2,
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SYMBOL_HEXAGON_SCOMMON_4 = ELF::SHN_HEXAGON_SCOMMON_4,
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SYMBOL_HEXAGON_SCOMMON_8 = ELF::SHN_HEXAGON_SCOMMON_8,
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};
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struct Symbol {
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uint8_t Binding;
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SectionBase *DefinedIn = nullptr;
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SymbolShndxType ShndxType;
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uint32_t Index;
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StringRef Name;
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uint32_t NameIndex;
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uint64_t Size;
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uint8_t Type;
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uint64_t Value;
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uint8_t Visibility;
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uint16_t getShndx() const;
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};
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class SymbolTableSection : public SectionBase {
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MAKE_SEC_WRITER_FRIEND
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protected:
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std::vector<std::unique_ptr<Symbol>> Symbols;
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StringTableSection *SymbolNames = nullptr;
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using SymPtr = std::unique_ptr<Symbol>;
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public:
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void setStrTab(StringTableSection *StrTab) { SymbolNames = StrTab; }
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void addSymbol(StringRef Name, uint8_t Bind, uint8_t Type,
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SectionBase *DefinedIn, uint64_t Value, uint8_t Visibility,
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uint16_t Shndx, uint64_t Sz);
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void addSymbolNames();
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const SectionBase *getStrTab() const { return SymbolNames; }
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const Symbol *getSymbolByIndex(uint32_t Index) const;
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void removeSectionReferences(const SectionBase *Sec) override;
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void localize(std::function<bool(const Symbol &)> ToLocalize);
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void initialize(SectionTableRef SecTable) override;
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void finalize() override;
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void accept(SectionVisitor &Visitor) const override;
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static bool classof(const SectionBase *S) {
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return S->Type == ELF::SHT_SYMTAB;
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}
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};
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struct Relocation {
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const Symbol *RelocSymbol = nullptr;
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uint64_t Offset;
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uint64_t Addend;
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uint32_t Type;
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};
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// All relocation sections denote relocations to apply to another section.
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// However, some relocation sections use a dynamic symbol table and others use
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// a regular symbol table. Because the types of the two symbol tables differ in
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// our system (because they should behave differently) we can't uniformly
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// represent all relocations with the same base class if we expose an interface
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// that mentions the symbol table type. So we split the two base types into two
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// different classes, one which handles the section the relocation is applied to
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// and another which handles the symbol table type. The symbol table type is
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// taken as a type parameter to the class (see RelocSectionWithSymtabBase).
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class RelocationSectionBase : public SectionBase {
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protected:
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SectionBase *SecToApplyRel = nullptr;
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public:
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const SectionBase *getSection() const { return SecToApplyRel; }
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void setSection(SectionBase *Sec) { SecToApplyRel = Sec; }
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static bool classof(const SectionBase *S) {
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return S->Type == ELF::SHT_REL || S->Type == ELF::SHT_RELA;
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}
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};
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// Takes the symbol table type to use as a parameter so that we can deduplicate
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// that code between the two symbol table types.
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template <class SymTabType>
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class RelocSectionWithSymtabBase : public RelocationSectionBase {
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private:
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SymTabType *Symbols = nullptr;
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protected:
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RelocSectionWithSymtabBase() = default;
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public:
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void setSymTab(SymTabType *StrTab) { Symbols = StrTab; }
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void removeSectionReferences(const SectionBase *Sec) override;
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void initialize(SectionTableRef SecTable) override;
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void finalize() override;
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};
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class RelocationSection
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: public RelocSectionWithSymtabBase<SymbolTableSection> {
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MAKE_SEC_WRITER_FRIEND
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private:
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std::vector<Relocation> Relocations;
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public:
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void addRelocation(Relocation Rel) { Relocations.push_back(Rel); }
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void accept(SectionVisitor &Visitor) const override;
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static bool classof(const SectionBase *S) {
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if (S->Flags & ELF::SHF_ALLOC)
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return false;
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return S->Type == ELF::SHT_REL || S->Type == ELF::SHT_RELA;
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}
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};
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class SectionWithStrTab : public Section {
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private:
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const SectionBase *StrTab = nullptr;
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public:
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SectionWithStrTab(ArrayRef<uint8_t> Data) : Section(Data) {}
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void setStrTab(const SectionBase *StringTable) { StrTab = StringTable; }
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void removeSectionReferences(const SectionBase *Sec) override;
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void initialize(SectionTableRef SecTable) override;
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void finalize() override;
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static bool classof(const SectionBase *S);
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};
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class DynamicSymbolTableSection : public SectionWithStrTab {
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public:
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DynamicSymbolTableSection(ArrayRef<uint8_t> Data) : SectionWithStrTab(Data) {}
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static bool classof(const SectionBase *S) {
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return S->Type == ELF::SHT_DYNSYM;
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}
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};
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class DynamicSection : public SectionWithStrTab {
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public:
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DynamicSection(ArrayRef<uint8_t> Data) : SectionWithStrTab(Data) {}
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static bool classof(const SectionBase *S) {
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return S->Type == ELF::SHT_DYNAMIC;
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}
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};
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class DynamicRelocationSection
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: public RelocSectionWithSymtabBase<DynamicSymbolTableSection> {
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MAKE_SEC_WRITER_FRIEND
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private:
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ArrayRef<uint8_t> Contents;
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public:
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DynamicRelocationSection(ArrayRef<uint8_t> Data) : Contents(Data) {}
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void accept(SectionVisitor &) const override;
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static bool classof(const SectionBase *S) {
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if (!(S->Flags & ELF::SHF_ALLOC))
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return false;
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return S->Type == ELF::SHT_REL || S->Type == ELF::SHT_RELA;
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}
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};
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class GnuDebugLinkSection : public SectionBase {
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MAKE_SEC_WRITER_FRIEND
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private:
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StringRef FileName;
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uint32_t CRC32;
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void init(StringRef File, StringRef Data);
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public:
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// If we add this section from an external source we can use this ctor.
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GnuDebugLinkSection(StringRef File);
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void accept(SectionVisitor &Visitor) const override;
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};
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class Reader {
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public:
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virtual ~Reader();
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virtual std::unique_ptr<Object> create() const = 0;
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};
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using object::OwningBinary;
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using object::Binary;
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using object::ELFFile;
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using object::ELFObjectFile;
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template <class ELFT> class ELFBuilder {
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private:
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using Elf_Addr = typename ELFT::Addr;
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using Elf_Shdr = typename ELFT::Shdr;
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using Elf_Ehdr = typename ELFT::Ehdr;
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const ELFFile<ELFT> &ElfFile;
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Object &Obj;
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void setParentSegment(Segment &Child);
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void readProgramHeaders();
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void initSymbolTable(SymbolTableSection *SymTab);
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void readSectionHeaders();
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SectionBase &makeSection(const Elf_Shdr &Shdr);
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public:
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ELFBuilder(const ELFObjectFile<ELFT> &ElfObj, Object &Obj)
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: ElfFile(*ElfObj.getELFFile()), Obj(Obj) {}
|
|
|
|
void build();
|
|
};
|
|
|
|
class ELFReader : public Reader {
|
|
private:
|
|
std::unique_ptr<Binary> Bin;
|
|
std::shared_ptr<MemoryBuffer> Data;
|
|
|
|
public:
|
|
ElfType getElfType() const;
|
|
std::unique_ptr<Object> create() const override;
|
|
ELFReader(StringRef File);
|
|
};
|
|
|
|
class Object {
|
|
private:
|
|
using SecPtr = std::unique_ptr<SectionBase>;
|
|
using SegPtr = std::unique_ptr<Segment>;
|
|
|
|
std::shared_ptr<MemoryBuffer> OwnedData;
|
|
std::vector<SecPtr> Sections;
|
|
std::vector<SegPtr> Segments;
|
|
|
|
public:
|
|
template <class T>
|
|
using Range = iterator_range<
|
|
pointee_iterator<typename std::vector<std::unique_ptr<T>>::iterator>>;
|
|
|
|
template <class T>
|
|
using ConstRange = iterator_range<pointee_iterator<
|
|
typename std::vector<std::unique_ptr<T>>::const_iterator>>;
|
|
|
|
// It is often the case that the ELF header and the program header table are
|
|
// not present in any segment. This could be a problem during file layout,
|
|
// because other segments may get assigned an offset where either of the
|
|
// two should reside, which will effectively corrupt the resulting binary.
|
|
// Other than that we use these segments to track program header offsets
|
|
// when they may not follow the ELF header.
|
|
Segment ElfHdrSegment;
|
|
Segment ProgramHdrSegment;
|
|
|
|
uint8_t Ident[16];
|
|
uint64_t Entry;
|
|
uint64_t SHOffset;
|
|
uint32_t Type;
|
|
uint32_t Machine;
|
|
uint32_t Version;
|
|
uint32_t Flags;
|
|
|
|
StringTableSection *SectionNames = nullptr;
|
|
SymbolTableSection *SymbolTable = nullptr;
|
|
|
|
Object(std::shared_ptr<MemoryBuffer> Data) : OwnedData(Data) {}
|
|
virtual ~Object() = default;
|
|
|
|
void sortSections();
|
|
SectionTableRef sections() { return SectionTableRef(Sections); }
|
|
ConstRange<SectionBase> sections() const {
|
|
return make_pointee_range(Sections);
|
|
}
|
|
Range<Segment> segments() { return make_pointee_range(Segments); }
|
|
ConstRange<Segment> segments() const { return make_pointee_range(Segments); }
|
|
|
|
void removeSections(std::function<bool(const SectionBase &)> ToRemove);
|
|
template <class T, class... Ts> T &addSection(Ts &&... Args) {
|
|
auto Sec = llvm::make_unique<T>(std::forward<Ts>(Args)...);
|
|
auto Ptr = Sec.get();
|
|
Sections.emplace_back(std::move(Sec));
|
|
return *Ptr;
|
|
}
|
|
Segment &addSegment(ArrayRef<uint8_t> Data) {
|
|
Segments.emplace_back(llvm::make_unique<Segment>(Data));
|
|
return *Segments.back();
|
|
}
|
|
};
|
|
|
|
} // end namespace llvm
|
|
|
|
#endif // LLVM_TOOLS_OBJCOPY_OBJECT_H
|