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llvm-mirror/lib/Transforms/Scalar/ConstantHoisting.cpp
Sjoerd Meijer b088b3e65b This implements a more optimal algorithm for selecting a base constant in
constant hoisting. It not only takes into account the number of uses and the
cost of expressions in which constants appear, but now also the resulting
integer range of the offsets. Thus, the algorithm maximizes the number of uses
within an integer range that will enable more efficient code generation. On
ARM, for example, this will enable code size optimisations because less
negative offsets will be created. Negative offsets/immediates are not supported
by Thumb1 thus preventing more compact instruction encoding.

Differential Revision: http://reviews.llvm.org/D21183

llvm-svn: 275382
2016-07-14 07:44:20 +00:00

629 lines
24 KiB
C++

//===- ConstantHoisting.cpp - Prepare code for expensive constants --------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass identifies expensive constants to hoist and coalesces them to
// better prepare it for SelectionDAG-based code generation. This works around
// the limitations of the basic-block-at-a-time approach.
//
// First it scans all instructions for integer constants and calculates its
// cost. If the constant can be folded into the instruction (the cost is
// TCC_Free) or the cost is just a simple operation (TCC_BASIC), then we don't
// consider it expensive and leave it alone. This is the default behavior and
// the default implementation of getIntImmCost will always return TCC_Free.
//
// If the cost is more than TCC_BASIC, then the integer constant can't be folded
// into the instruction and it might be beneficial to hoist the constant.
// Similar constants are coalesced to reduce register pressure and
// materialization code.
//
// When a constant is hoisted, it is also hidden behind a bitcast to force it to
// be live-out of the basic block. Otherwise the constant would be just
// duplicated and each basic block would have its own copy in the SelectionDAG.
// The SelectionDAG recognizes such constants as opaque and doesn't perform
// certain transformations on them, which would create a new expensive constant.
//
// This optimization is only applied to integer constants in instructions and
// simple (this means not nested) constant cast expressions. For example:
// %0 = load i64* inttoptr (i64 big_constant to i64*)
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Scalar/ConstantHoisting.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/Pass.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Transforms/Scalar.h"
#include <tuple>
using namespace llvm;
using namespace consthoist;
#define DEBUG_TYPE "consthoist"
STATISTIC(NumConstantsHoisted, "Number of constants hoisted");
STATISTIC(NumConstantsRebased, "Number of constants rebased");
namespace {
/// \brief The constant hoisting pass.
class ConstantHoistingLegacyPass : public FunctionPass {
public:
static char ID; // Pass identification, replacement for typeid
ConstantHoistingLegacyPass() : FunctionPass(ID) {
initializeConstantHoistingLegacyPassPass(*PassRegistry::getPassRegistry());
}
bool runOnFunction(Function &Fn) override;
const char *getPassName() const override { return "Constant Hoisting"; }
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesCFG();
AU.addRequired<DominatorTreeWrapperPass>();
AU.addRequired<TargetTransformInfoWrapperPass>();
}
void releaseMemory() override { Impl.releaseMemory(); }
private:
ConstantHoistingPass Impl;
};
}
char ConstantHoistingLegacyPass::ID = 0;
INITIALIZE_PASS_BEGIN(ConstantHoistingLegacyPass, "consthoist",
"Constant Hoisting", false, false)
INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
INITIALIZE_PASS_DEPENDENCY(TargetTransformInfoWrapperPass)
INITIALIZE_PASS_END(ConstantHoistingLegacyPass, "consthoist",
"Constant Hoisting", false, false)
FunctionPass *llvm::createConstantHoistingPass() {
return new ConstantHoistingLegacyPass();
}
/// \brief Perform the constant hoisting optimization for the given function.
bool ConstantHoistingLegacyPass::runOnFunction(Function &Fn) {
if (skipFunction(Fn))
return false;
DEBUG(dbgs() << "********** Begin Constant Hoisting **********\n");
DEBUG(dbgs() << "********** Function: " << Fn.getName() << '\n');
bool MadeChange = Impl.runImpl(
Fn, getAnalysis<TargetTransformInfoWrapperPass>().getTTI(Fn),
getAnalysis<DominatorTreeWrapperPass>().getDomTree(), Fn.getEntryBlock());
if (MadeChange) {
DEBUG(dbgs() << "********** Function after Constant Hoisting: "
<< Fn.getName() << '\n');
DEBUG(dbgs() << Fn);
}
DEBUG(dbgs() << "********** End Constant Hoisting **********\n");
return MadeChange;
}
/// \brief Find the constant materialization insertion point.
Instruction *ConstantHoistingPass::findMatInsertPt(Instruction *Inst,
unsigned Idx) const {
// If the operand is a cast instruction, then we have to materialize the
// constant before the cast instruction.
if (Idx != ~0U) {
Value *Opnd = Inst->getOperand(Idx);
if (auto CastInst = dyn_cast<Instruction>(Opnd))
if (CastInst->isCast())
return CastInst;
}
// The simple and common case. This also includes constant expressions.
if (!isa<PHINode>(Inst) && !Inst->isEHPad())
return Inst;
// We can't insert directly before a phi node or an eh pad. Insert before
// the terminator of the incoming or dominating block.
assert(Entry != Inst->getParent() && "PHI or landing pad in entry block!");
if (Idx != ~0U && isa<PHINode>(Inst))
return cast<PHINode>(Inst)->getIncomingBlock(Idx)->getTerminator();
BasicBlock *IDom = DT->getNode(Inst->getParent())->getIDom()->getBlock();
return IDom->getTerminator();
}
/// \brief Find an insertion point that dominates all uses.
Instruction *ConstantHoistingPass::findConstantInsertionPoint(
const ConstantInfo &ConstInfo) const {
assert(!ConstInfo.RebasedConstants.empty() && "Invalid constant info entry.");
// Collect all basic blocks.
SmallPtrSet<BasicBlock *, 8> BBs;
for (auto const &RCI : ConstInfo.RebasedConstants)
for (auto const &U : RCI.Uses)
BBs.insert(findMatInsertPt(U.Inst, U.OpndIdx)->getParent());
if (BBs.count(Entry))
return &Entry->front();
while (BBs.size() >= 2) {
BasicBlock *BB, *BB1, *BB2;
BB1 = *BBs.begin();
BB2 = *std::next(BBs.begin());
BB = DT->findNearestCommonDominator(BB1, BB2);
if (BB == Entry)
return &Entry->front();
BBs.erase(BB1);
BBs.erase(BB2);
BBs.insert(BB);
}
assert((BBs.size() == 1) && "Expected only one element.");
Instruction &FirstInst = (*BBs.begin())->front();
return findMatInsertPt(&FirstInst);
}
/// \brief Record constant integer ConstInt for instruction Inst at operand
/// index Idx.
///
/// The operand at index Idx is not necessarily the constant integer itself. It
/// could also be a cast instruction or a constant expression that uses the
// constant integer.
void ConstantHoistingPass::collectConstantCandidates(
ConstCandMapType &ConstCandMap, Instruction *Inst, unsigned Idx,
ConstantInt *ConstInt) {
unsigned Cost;
// Ask the target about the cost of materializing the constant for the given
// instruction and operand index.
if (auto IntrInst = dyn_cast<IntrinsicInst>(Inst))
Cost = TTI->getIntImmCost(IntrInst->getIntrinsicID(), Idx,
ConstInt->getValue(), ConstInt->getType());
else
Cost = TTI->getIntImmCost(Inst->getOpcode(), Idx, ConstInt->getValue(),
ConstInt->getType());
// Ignore cheap integer constants.
if (Cost > TargetTransformInfo::TCC_Basic) {
ConstCandMapType::iterator Itr;
bool Inserted;
std::tie(Itr, Inserted) = ConstCandMap.insert(std::make_pair(ConstInt, 0));
if (Inserted) {
ConstCandVec.push_back(ConstantCandidate(ConstInt));
Itr->second = ConstCandVec.size() - 1;
}
ConstCandVec[Itr->second].addUser(Inst, Idx, Cost);
DEBUG(if (isa<ConstantInt>(Inst->getOperand(Idx)))
dbgs() << "Collect constant " << *ConstInt << " from " << *Inst
<< " with cost " << Cost << '\n';
else
dbgs() << "Collect constant " << *ConstInt << " indirectly from "
<< *Inst << " via " << *Inst->getOperand(Idx) << " with cost "
<< Cost << '\n';
);
}
}
/// \brief Scan the instruction for expensive integer constants and record them
/// in the constant candidate vector.
void ConstantHoistingPass::collectConstantCandidates(
ConstCandMapType &ConstCandMap, Instruction *Inst) {
// Skip all cast instructions. They are visited indirectly later on.
if (Inst->isCast())
return;
// Can't handle inline asm. Skip it.
if (auto Call = dyn_cast<CallInst>(Inst))
if (isa<InlineAsm>(Call->getCalledValue()))
return;
// Switch cases must remain constant, and if the value being tested is
// constant the entire thing should disappear.
if (isa<SwitchInst>(Inst))
return;
// Static allocas (constant size in the entry block) are handled by
// prologue/epilogue insertion so they're free anyway. We definitely don't
// want to make them non-constant.
auto AI = dyn_cast<AllocaInst>(Inst);
if (AI && AI->isStaticAlloca())
return;
// Scan all operands.
for (unsigned Idx = 0, E = Inst->getNumOperands(); Idx != E; ++Idx) {
Value *Opnd = Inst->getOperand(Idx);
// Visit constant integers.
if (auto ConstInt = dyn_cast<ConstantInt>(Opnd)) {
collectConstantCandidates(ConstCandMap, Inst, Idx, ConstInt);
continue;
}
// Visit cast instructions that have constant integers.
if (auto CastInst = dyn_cast<Instruction>(Opnd)) {
// Only visit cast instructions, which have been skipped. All other
// instructions should have already been visited.
if (!CastInst->isCast())
continue;
if (auto *ConstInt = dyn_cast<ConstantInt>(CastInst->getOperand(0))) {
// Pretend the constant is directly used by the instruction and ignore
// the cast instruction.
collectConstantCandidates(ConstCandMap, Inst, Idx, ConstInt);
continue;
}
}
// Visit constant expressions that have constant integers.
if (auto ConstExpr = dyn_cast<ConstantExpr>(Opnd)) {
// Only visit constant cast expressions.
if (!ConstExpr->isCast())
continue;
if (auto ConstInt = dyn_cast<ConstantInt>(ConstExpr->getOperand(0))) {
// Pretend the constant is directly used by the instruction and ignore
// the constant expression.
collectConstantCandidates(ConstCandMap, Inst, Idx, ConstInt);
continue;
}
}
} // end of for all operands
}
/// \brief Collect all integer constants in the function that cannot be folded
/// into an instruction itself.
void ConstantHoistingPass::collectConstantCandidates(Function &Fn) {
ConstCandMapType ConstCandMap;
for (BasicBlock &BB : Fn)
for (Instruction &Inst : BB)
collectConstantCandidates(ConstCandMap, &Inst);
}
// This helper function is necessary to deal with values that have different
// bit widths (APInt Operator- does not like that). If the value cannot be
// represented in uint64 we return an "empty" APInt. This is then interpreted
// as the value is not in range.
static llvm::Optional<APInt> calculateOffsetDiff(APInt V1, APInt V2)
{
llvm::Optional<APInt> Res = None;
unsigned BW = V1.getBitWidth() > V2.getBitWidth() ?
V1.getBitWidth() : V2.getBitWidth();
uint64_t LimVal1 = V1.getLimitedValue();
uint64_t LimVal2 = V2.getLimitedValue();
if (LimVal1 == ~0ULL || LimVal2 == ~0ULL)
return Res;
uint64_t Diff = LimVal1 - LimVal2;
return APInt(BW, Diff, true);
}
// From a list of constants, one needs to picked as the base and the other
// constants will be transformed into an offset from that base constant. The
// question is which we can pick best? For example, consider these constants
// and their number of uses:
//
// Constants| 2 | 4 | 12 | 42 |
// NumUses | 3 | 2 | 8 | 7 |
//
// Selecting constant 12 because it has the most uses will generate negative
// offsets for constants 2 and 4 (i.e. -10 and -8 respectively). If negative
// offsets lead to less optimal code generation, then there might be better
// solutions. Suppose immediates in the range of 0..35 are most optimally
// supported by the architecture, then selecting constant 2 is most optimal
// because this will generate offsets: 0, 2, 10, 40. Offsets 0, 2 and 10 are in
// range 0..35, and thus 3 + 2 + 8 = 13 uses are in range. Selecting 12 would
// have only 8 uses in range, so choosing 2 as a base is more optimal. Thus, in
// selecting the base constant the range of the offsets is a very important
// factor too that we take into account here. This algorithm calculates a total
// costs for selecting a constant as the base and substract the costs if
// immediates are out of range. It has quadratic complexity, so we call this
// function only when we're optimising for size and there are less than 100
// constants, we fall back to the straightforward algorithm otherwise
// which does not do all the offset calculations.
unsigned
ConstantHoistingPass::maximizeConstantsInRange(ConstCandVecType::iterator S,
ConstCandVecType::iterator E,
ConstCandVecType::iterator &MaxCostItr) {
unsigned NumUses = 0;
if(!Entry->getParent()->optForSize() || std::distance(S,E) > 100) {
for (auto ConstCand = S; ConstCand != E; ++ConstCand) {
NumUses += ConstCand->Uses.size();
if (ConstCand->CumulativeCost > MaxCostItr->CumulativeCost)
MaxCostItr = ConstCand;
}
return NumUses;
}
DEBUG(dbgs() << "== Maximize constants in range ==\n");
int MaxCost = -1;
for (auto ConstCand = S; ConstCand != E; ++ConstCand) {
auto Value = ConstCand->ConstInt->getValue();
Type *Ty = ConstCand->ConstInt->getType();
int Cost = 0;
NumUses += ConstCand->Uses.size();
DEBUG(dbgs() << "= Constant: " << ConstCand->ConstInt->getValue() << "\n");
for (auto User : ConstCand->Uses) {
unsigned Opcode = User.Inst->getOpcode();
unsigned OpndIdx = User.OpndIdx;
Cost += TTI->getIntImmCost(Opcode, OpndIdx, Value, Ty);
DEBUG(dbgs() << "Cost: " << Cost << "\n");
for (auto C2 = S; C2 != E; ++C2) {
llvm::Optional<APInt> Diff = calculateOffsetDiff(
C2->ConstInt->getValue(),
ConstCand->ConstInt->getValue());
if (Diff) {
const int ImmCosts =
TTI->getIntImmCodeSizeCost(Opcode, OpndIdx, Diff.getValue(), Ty);
Cost -= ImmCosts;
DEBUG(dbgs() << "Offset " << Diff.getValue() << " "
<< "has penalty: " << ImmCosts << "\n"
<< "Adjusted cost: " << Cost << "\n");
}
}
}
DEBUG(dbgs() << "Cumulative cost: " << Cost << "\n");
if (Cost > MaxCost) {
MaxCost = Cost;
MaxCostItr = ConstCand;
DEBUG(dbgs() << "New candidate: " << MaxCostItr->ConstInt->getValue()
<< "\n");
}
}
return NumUses;
}
/// \brief Find the base constant within the given range and rebase all other
/// constants with respect to the base constant.
void ConstantHoistingPass::findAndMakeBaseConstant(
ConstCandVecType::iterator S, ConstCandVecType::iterator E) {
auto MaxCostItr = S;
unsigned NumUses = maximizeConstantsInRange(S, E, MaxCostItr);
// Don't hoist constants that have only one use.
if (NumUses <= 1)
return;
ConstantInfo ConstInfo;
ConstInfo.BaseConstant = MaxCostItr->ConstInt;
Type *Ty = ConstInfo.BaseConstant->getType();
// Rebase the constants with respect to the base constant.
for (auto ConstCand = S; ConstCand != E; ++ConstCand) {
APInt Diff = ConstCand->ConstInt->getValue() -
ConstInfo.BaseConstant->getValue();
Constant *Offset = Diff == 0 ? nullptr : ConstantInt::get(Ty, Diff);
ConstInfo.RebasedConstants.push_back(
RebasedConstantInfo(std::move(ConstCand->Uses), Offset));
}
ConstantVec.push_back(std::move(ConstInfo));
}
/// \brief Finds and combines constant candidates that can be easily
/// rematerialized with an add from a common base constant.
void ConstantHoistingPass::findBaseConstants() {
// Sort the constants by value and type. This invalidates the mapping!
std::sort(ConstCandVec.begin(), ConstCandVec.end(),
[](const ConstantCandidate &LHS, const ConstantCandidate &RHS) {
if (LHS.ConstInt->getType() != RHS.ConstInt->getType())
return LHS.ConstInt->getType()->getBitWidth() <
RHS.ConstInt->getType()->getBitWidth();
return LHS.ConstInt->getValue().ult(RHS.ConstInt->getValue());
});
// Simple linear scan through the sorted constant candidate vector for viable
// merge candidates.
auto MinValItr = ConstCandVec.begin();
for (auto CC = std::next(ConstCandVec.begin()), E = ConstCandVec.end();
CC != E; ++CC) {
if (MinValItr->ConstInt->getType() == CC->ConstInt->getType()) {
// Check if the constant is in range of an add with immediate.
APInt Diff = CC->ConstInt->getValue() - MinValItr->ConstInt->getValue();
if ((Diff.getBitWidth() <= 64) &&
TTI->isLegalAddImmediate(Diff.getSExtValue()))
continue;
}
// We either have now a different constant type or the constant is not in
// range of an add with immediate anymore.
findAndMakeBaseConstant(MinValItr, CC);
// Start a new base constant search.
MinValItr = CC;
}
// Finalize the last base constant search.
findAndMakeBaseConstant(MinValItr, ConstCandVec.end());
}
/// \brief Updates the operand at Idx in instruction Inst with the result of
/// instruction Mat. If the instruction is a PHI node then special
/// handling for duplicate values form the same incomming basic block is
/// required.
/// \return The update will always succeed, but the return value indicated if
/// Mat was used for the update or not.
static bool updateOperand(Instruction *Inst, unsigned Idx, Instruction *Mat) {
if (auto PHI = dyn_cast<PHINode>(Inst)) {
// Check if any previous operand of the PHI node has the same incoming basic
// block. This is a very odd case that happens when the incoming basic block
// has a switch statement. In this case use the same value as the previous
// operand(s), otherwise we will fail verification due to different values.
// The values are actually the same, but the variable names are different
// and the verifier doesn't like that.
BasicBlock *IncomingBB = PHI->getIncomingBlock(Idx);
for (unsigned i = 0; i < Idx; ++i) {
if (PHI->getIncomingBlock(i) == IncomingBB) {
Value *IncomingVal = PHI->getIncomingValue(i);
Inst->setOperand(Idx, IncomingVal);
return false;
}
}
}
Inst->setOperand(Idx, Mat);
return true;
}
/// \brief Emit materialization code for all rebased constants and update their
/// users.
void ConstantHoistingPass::emitBaseConstants(Instruction *Base,
Constant *Offset,
const ConstantUser &ConstUser) {
Instruction *Mat = Base;
if (Offset) {
Instruction *InsertionPt = findMatInsertPt(ConstUser.Inst,
ConstUser.OpndIdx);
Mat = BinaryOperator::Create(Instruction::Add, Base, Offset,
"const_mat", InsertionPt);
DEBUG(dbgs() << "Materialize constant (" << *Base->getOperand(0)
<< " + " << *Offset << ") in BB "
<< Mat->getParent()->getName() << '\n' << *Mat << '\n');
Mat->setDebugLoc(ConstUser.Inst->getDebugLoc());
}
Value *Opnd = ConstUser.Inst->getOperand(ConstUser.OpndIdx);
// Visit constant integer.
if (isa<ConstantInt>(Opnd)) {
DEBUG(dbgs() << "Update: " << *ConstUser.Inst << '\n');
if (!updateOperand(ConstUser.Inst, ConstUser.OpndIdx, Mat) && Offset)
Mat->eraseFromParent();
DEBUG(dbgs() << "To : " << *ConstUser.Inst << '\n');
return;
}
// Visit cast instruction.
if (auto CastInst = dyn_cast<Instruction>(Opnd)) {
assert(CastInst->isCast() && "Expected an cast instruction!");
// Check if we already have visited this cast instruction before to avoid
// unnecessary cloning.
Instruction *&ClonedCastInst = ClonedCastMap[CastInst];
if (!ClonedCastInst) {
ClonedCastInst = CastInst->clone();
ClonedCastInst->setOperand(0, Mat);
ClonedCastInst->insertAfter(CastInst);
// Use the same debug location as the original cast instruction.
ClonedCastInst->setDebugLoc(CastInst->getDebugLoc());
DEBUG(dbgs() << "Clone instruction: " << *CastInst << '\n'
<< "To : " << *ClonedCastInst << '\n');
}
DEBUG(dbgs() << "Update: " << *ConstUser.Inst << '\n');
updateOperand(ConstUser.Inst, ConstUser.OpndIdx, ClonedCastInst);
DEBUG(dbgs() << "To : " << *ConstUser.Inst << '\n');
return;
}
// Visit constant expression.
if (auto ConstExpr = dyn_cast<ConstantExpr>(Opnd)) {
Instruction *ConstExprInst = ConstExpr->getAsInstruction();
ConstExprInst->setOperand(0, Mat);
ConstExprInst->insertBefore(findMatInsertPt(ConstUser.Inst,
ConstUser.OpndIdx));
// Use the same debug location as the instruction we are about to update.
ConstExprInst->setDebugLoc(ConstUser.Inst->getDebugLoc());
DEBUG(dbgs() << "Create instruction: " << *ConstExprInst << '\n'
<< "From : " << *ConstExpr << '\n');
DEBUG(dbgs() << "Update: " << *ConstUser.Inst << '\n');
if (!updateOperand(ConstUser.Inst, ConstUser.OpndIdx, ConstExprInst)) {
ConstExprInst->eraseFromParent();
if (Offset)
Mat->eraseFromParent();
}
DEBUG(dbgs() << "To : " << *ConstUser.Inst << '\n');
return;
}
}
/// \brief Hoist and hide the base constant behind a bitcast and emit
/// materialization code for derived constants.
bool ConstantHoistingPass::emitBaseConstants() {
bool MadeChange = false;
for (auto const &ConstInfo : ConstantVec) {
// Hoist and hide the base constant behind a bitcast.
Instruction *IP = findConstantInsertionPoint(ConstInfo);
IntegerType *Ty = ConstInfo.BaseConstant->getType();
Instruction *Base =
new BitCastInst(ConstInfo.BaseConstant, Ty, "const", IP);
DEBUG(dbgs() << "Hoist constant (" << *ConstInfo.BaseConstant << ") to BB "
<< IP->getParent()->getName() << '\n' << *Base << '\n');
NumConstantsHoisted++;
// Emit materialization code for all rebased constants.
for (auto const &RCI : ConstInfo.RebasedConstants) {
NumConstantsRebased++;
for (auto const &U : RCI.Uses)
emitBaseConstants(Base, RCI.Offset, U);
}
// Use the same debug location as the last user of the constant.
assert(!Base->use_empty() && "The use list is empty!?");
assert(isa<Instruction>(Base->user_back()) &&
"All uses should be instructions.");
Base->setDebugLoc(cast<Instruction>(Base->user_back())->getDebugLoc());
// Correct for base constant, which we counted above too.
NumConstantsRebased--;
MadeChange = true;
}
return MadeChange;
}
/// \brief Check all cast instructions we made a copy of and remove them if they
/// have no more users.
void ConstantHoistingPass::deleteDeadCastInst() const {
for (auto const &I : ClonedCastMap)
if (I.first->use_empty())
I.first->eraseFromParent();
}
/// \brief Optimize expensive integer constants in the given function.
bool ConstantHoistingPass::runImpl(Function &Fn, TargetTransformInfo &TTI,
DominatorTree &DT, BasicBlock &Entry) {
this->TTI = &TTI;
this->DT = &DT;
this->Entry = &Entry;
// Collect all constant candidates.
collectConstantCandidates(Fn);
// There are no constant candidates to worry about.
if (ConstCandVec.empty())
return false;
// Combine constants that can be easily materialized with an add from a common
// base constant.
findBaseConstants();
// There are no constants to emit.
if (ConstantVec.empty())
return false;
// Finally hoist the base constant and emit materialization code for dependent
// constants.
bool MadeChange = emitBaseConstants();
// Cleanup dead instructions.
deleteDeadCastInst();
return MadeChange;
}
PreservedAnalyses ConstantHoistingPass::run(Function &F,
FunctionAnalysisManager &AM) {
auto &DT = AM.getResult<DominatorTreeAnalysis>(F);
auto &TTI = AM.getResult<TargetIRAnalysis>(F);
if (!runImpl(F, TTI, DT, F.getEntryBlock()))
return PreservedAnalyses::all();
// FIXME: This should also 'preserve the CFG'.
return PreservedAnalyses::none();
}