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2a197a86b4
Essentially, fold OrderedBasicBlock into BasicBlock, and make it auto-invalidate the instruction ordering when new instructions are added. Notably, we don't need to invalidate it when removing instructions, which is helpful when a pass mostly delete dead instructions rather than transforming them. The downside is that Instruction grows from 56 bytes to 64 bytes. The resulting LLVM code is substantially simpler and automatically handles invalidation, which makes me think that this is the right speed and size tradeoff. The important change is in SymbolTableTraitsImpl.h, where the numbering is invalidated. Everything else should be straightforward. We probably want to implement a fancier re-numbering scheme so that local updates don't invalidate the ordering, but I plan for that to be future work, maybe for someone else. Reviewed By: lattner, vsk, fhahn, dexonsmith Differential Revision: https://reviews.llvm.org/D51664
378 lines
15 KiB
C++
378 lines
15 KiB
C++
//===--- CaptureTracking.cpp - Determine whether a pointer is captured ----===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains routines that help determine which pointers are captured.
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// A pointer value is captured if the function makes a copy of any part of the
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// pointer that outlives the call. Not being captured means, more or less, that
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// the pointer is only dereferenced and not stored in a global. Returning part
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// of the pointer as the function return value may or may not count as capturing
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// the pointer, depending on the context.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/CaptureTracking.h"
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/Analysis/CFG.h"
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#include "llvm/Analysis/ValueTracking.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/Dominators.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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using namespace llvm;
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CaptureTracker::~CaptureTracker() {}
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bool CaptureTracker::shouldExplore(const Use *U) { return true; }
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bool CaptureTracker::isDereferenceableOrNull(Value *O, const DataLayout &DL) {
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// An inbounds GEP can either be a valid pointer (pointing into
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// or to the end of an allocation), or be null in the default
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// address space. So for an inbounds GEP there is no way to let
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// the pointer escape using clever GEP hacking because doing so
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// would make the pointer point outside of the allocated object
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// and thus make the GEP result a poison value. Similarly, other
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// dereferenceable pointers cannot be manipulated without producing
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// poison.
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if (auto *GEP = dyn_cast<GetElementPtrInst>(O))
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if (GEP->isInBounds())
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return true;
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bool CanBeNull;
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return O->getPointerDereferenceableBytes(DL, CanBeNull);
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}
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namespace {
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struct SimpleCaptureTracker : public CaptureTracker {
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explicit SimpleCaptureTracker(bool ReturnCaptures)
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: ReturnCaptures(ReturnCaptures), Captured(false) {}
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void tooManyUses() override { Captured = true; }
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bool captured(const Use *U) override {
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if (isa<ReturnInst>(U->getUser()) && !ReturnCaptures)
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return false;
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Captured = true;
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return true;
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}
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bool ReturnCaptures;
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bool Captured;
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};
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/// Only find pointer captures which happen before the given instruction. Uses
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/// the dominator tree to determine whether one instruction is before another.
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/// Only support the case where the Value is defined in the same basic block
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/// as the given instruction and the use.
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struct CapturesBefore : public CaptureTracker {
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CapturesBefore(bool ReturnCaptures, const Instruction *I, const DominatorTree *DT,
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bool IncludeI)
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: BeforeHere(I), DT(DT),
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ReturnCaptures(ReturnCaptures), IncludeI(IncludeI), Captured(false) {}
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void tooManyUses() override { Captured = true; }
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bool isSafeToPrune(Instruction *I) {
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BasicBlock *BB = I->getParent();
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// We explore this usage only if the usage can reach "BeforeHere".
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// If use is not reachable from entry, there is no need to explore.
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if (BeforeHere != I && !DT->isReachableFromEntry(BB))
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return true;
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// Compute the case where both instructions are inside the same basic
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// block.
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if (BB == BeforeHere->getParent()) {
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// 'I' dominates 'BeforeHere' => not safe to prune.
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//
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// The value defined by an invoke dominates an instruction only
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// if it dominates every instruction in UseBB. A PHI is dominated only
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// if the instruction dominates every possible use in the UseBB. Since
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// UseBB == BB, avoid pruning.
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if (isa<InvokeInst>(BeforeHere) || isa<PHINode>(I) || I == BeforeHere)
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return false;
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if (!BeforeHere->comesBefore(I))
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return false;
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// 'BeforeHere' comes before 'I', it's safe to prune if we also
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// guarantee that 'I' never reaches 'BeforeHere' through a back-edge or
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// by its successors, i.e, prune if:
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//
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// (1) BB is an entry block or have no successors.
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// (2) There's no path coming back through BB successors.
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if (BB == &BB->getParent()->getEntryBlock() ||
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!BB->getTerminator()->getNumSuccessors())
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return true;
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SmallVector<BasicBlock*, 32> Worklist;
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Worklist.append(succ_begin(BB), succ_end(BB));
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return !isPotentiallyReachableFromMany(Worklist, BB, nullptr, DT);
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}
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// If the value is defined in the same basic block as use and BeforeHere,
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// there is no need to explore the use if BeforeHere dominates use.
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// Check whether there is a path from I to BeforeHere.
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if (BeforeHere != I && DT->dominates(BeforeHere, I) &&
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!isPotentiallyReachable(I, BeforeHere, nullptr, DT))
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return true;
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return false;
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}
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bool shouldExplore(const Use *U) override {
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Instruction *I = cast<Instruction>(U->getUser());
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if (BeforeHere == I && !IncludeI)
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return false;
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if (isSafeToPrune(I))
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return false;
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return true;
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}
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bool captured(const Use *U) override {
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if (isa<ReturnInst>(U->getUser()) && !ReturnCaptures)
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return false;
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if (!shouldExplore(U))
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return false;
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Captured = true;
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return true;
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}
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const Instruction *BeforeHere;
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const DominatorTree *DT;
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bool ReturnCaptures;
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bool IncludeI;
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bool Captured;
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};
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}
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/// PointerMayBeCaptured - Return true if this pointer value may be captured
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/// by the enclosing function (which is required to exist). This routine can
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/// be expensive, so consider caching the results. The boolean ReturnCaptures
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/// specifies whether returning the value (or part of it) from the function
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/// counts as capturing it or not. The boolean StoreCaptures specified whether
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/// storing the value (or part of it) into memory anywhere automatically
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/// counts as capturing it or not.
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bool llvm::PointerMayBeCaptured(const Value *V,
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bool ReturnCaptures, bool StoreCaptures,
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unsigned MaxUsesToExplore) {
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assert(!isa<GlobalValue>(V) &&
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"It doesn't make sense to ask whether a global is captured.");
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// TODO: If StoreCaptures is not true, we could do Fancy analysis
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// to determine whether this store is not actually an escape point.
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// In that case, BasicAliasAnalysis should be updated as well to
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// take advantage of this.
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(void)StoreCaptures;
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SimpleCaptureTracker SCT(ReturnCaptures);
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PointerMayBeCaptured(V, &SCT, MaxUsesToExplore);
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return SCT.Captured;
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}
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/// PointerMayBeCapturedBefore - Return true if this pointer value may be
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/// captured by the enclosing function (which is required to exist). If a
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/// DominatorTree is provided, only captures which happen before the given
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/// instruction are considered. This routine can be expensive, so consider
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/// caching the results. The boolean ReturnCaptures specifies whether
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/// returning the value (or part of it) from the function counts as capturing
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/// it or not. The boolean StoreCaptures specified whether storing the value
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/// (or part of it) into memory anywhere automatically counts as capturing it
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/// or not.
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bool llvm::PointerMayBeCapturedBefore(const Value *V, bool ReturnCaptures,
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bool StoreCaptures, const Instruction *I,
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const DominatorTree *DT, bool IncludeI,
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unsigned MaxUsesToExplore) {
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assert(!isa<GlobalValue>(V) &&
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"It doesn't make sense to ask whether a global is captured.");
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if (!DT)
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return PointerMayBeCaptured(V, ReturnCaptures, StoreCaptures,
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MaxUsesToExplore);
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// TODO: See comment in PointerMayBeCaptured regarding what could be done
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// with StoreCaptures.
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CapturesBefore CB(ReturnCaptures, I, DT, IncludeI);
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PointerMayBeCaptured(V, &CB, MaxUsesToExplore);
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return CB.Captured;
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}
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void llvm::PointerMayBeCaptured(const Value *V, CaptureTracker *Tracker,
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unsigned MaxUsesToExplore) {
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assert(V->getType()->isPointerTy() && "Capture is for pointers only!");
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SmallVector<const Use *, DefaultMaxUsesToExplore> Worklist;
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SmallSet<const Use *, DefaultMaxUsesToExplore> Visited;
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auto AddUses = [&](const Value *V) {
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unsigned Count = 0;
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for (const Use &U : V->uses()) {
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// If there are lots of uses, conservatively say that the value
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// is captured to avoid taking too much compile time.
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if (Count++ >= MaxUsesToExplore)
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return Tracker->tooManyUses();
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if (!Visited.insert(&U).second)
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continue;
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if (!Tracker->shouldExplore(&U))
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continue;
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Worklist.push_back(&U);
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}
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};
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AddUses(V);
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while (!Worklist.empty()) {
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const Use *U = Worklist.pop_back_val();
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Instruction *I = cast<Instruction>(U->getUser());
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V = U->get();
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switch (I->getOpcode()) {
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case Instruction::Call:
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case Instruction::Invoke: {
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auto *Call = cast<CallBase>(I);
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// Not captured if the callee is readonly, doesn't return a copy through
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// its return value and doesn't unwind (a readonly function can leak bits
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// by throwing an exception or not depending on the input value).
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if (Call->onlyReadsMemory() && Call->doesNotThrow() &&
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Call->getType()->isVoidTy())
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break;
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// The pointer is not captured if returned pointer is not captured.
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// NOTE: CaptureTracking users should not assume that only functions
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// marked with nocapture do not capture. This means that places like
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// GetUnderlyingObject in ValueTracking or DecomposeGEPExpression
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// in BasicAA also need to know about this property.
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if (isIntrinsicReturningPointerAliasingArgumentWithoutCapturing(Call,
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true)) {
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AddUses(Call);
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break;
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}
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// Volatile operations effectively capture the memory location that they
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// load and store to.
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if (auto *MI = dyn_cast<MemIntrinsic>(Call))
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if (MI->isVolatile())
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if (Tracker->captured(U))
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return;
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// Not captured if only passed via 'nocapture' arguments. Note that
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// calling a function pointer does not in itself cause the pointer to
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// be captured. This is a subtle point considering that (for example)
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// the callee might return its own address. It is analogous to saying
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// that loading a value from a pointer does not cause the pointer to be
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// captured, even though the loaded value might be the pointer itself
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// (think of self-referential objects).
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for (auto IdxOpPair : enumerate(Call->data_ops())) {
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int Idx = IdxOpPair.index();
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Value *A = IdxOpPair.value();
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if (A == V && !Call->doesNotCapture(Idx))
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// The parameter is not marked 'nocapture' - captured.
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if (Tracker->captured(U))
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return;
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}
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break;
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}
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case Instruction::Load:
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// Volatile loads make the address observable.
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if (cast<LoadInst>(I)->isVolatile())
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if (Tracker->captured(U))
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return;
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break;
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case Instruction::VAArg:
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// "va-arg" from a pointer does not cause it to be captured.
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break;
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case Instruction::Store:
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// Stored the pointer - conservatively assume it may be captured.
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// Volatile stores make the address observable.
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if (V == I->getOperand(0) || cast<StoreInst>(I)->isVolatile())
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if (Tracker->captured(U))
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return;
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break;
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case Instruction::AtomicRMW: {
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// atomicrmw conceptually includes both a load and store from
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// the same location.
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// As with a store, the location being accessed is not captured,
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// but the value being stored is.
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// Volatile stores make the address observable.
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auto *ARMWI = cast<AtomicRMWInst>(I);
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if (ARMWI->getValOperand() == V || ARMWI->isVolatile())
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if (Tracker->captured(U))
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return;
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break;
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}
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case Instruction::AtomicCmpXchg: {
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// cmpxchg conceptually includes both a load and store from
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// the same location.
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// As with a store, the location being accessed is not captured,
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// but the value being stored is.
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// Volatile stores make the address observable.
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auto *ACXI = cast<AtomicCmpXchgInst>(I);
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if (ACXI->getCompareOperand() == V || ACXI->getNewValOperand() == V ||
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ACXI->isVolatile())
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if (Tracker->captured(U))
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return;
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break;
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}
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case Instruction::BitCast:
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case Instruction::GetElementPtr:
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case Instruction::PHI:
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case Instruction::Select:
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case Instruction::AddrSpaceCast:
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// The original value is not captured via this if the new value isn't.
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AddUses(I);
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break;
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case Instruction::ICmp: {
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unsigned Idx = (I->getOperand(0) == V) ? 0 : 1;
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unsigned OtherIdx = 1 - Idx;
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if (auto *CPN = dyn_cast<ConstantPointerNull>(I->getOperand(OtherIdx))) {
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// Don't count comparisons of a no-alias return value against null as
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// captures. This allows us to ignore comparisons of malloc results
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// with null, for example.
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if (CPN->getType()->getAddressSpace() == 0)
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if (isNoAliasCall(V->stripPointerCasts()))
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break;
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if (!I->getFunction()->nullPointerIsDefined()) {
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auto *O = I->getOperand(Idx)->stripPointerCastsSameRepresentation();
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// Comparing a dereferenceable_or_null pointer against null cannot
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// lead to pointer escapes, because if it is not null it must be a
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// valid (in-bounds) pointer.
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if (Tracker->isDereferenceableOrNull(O, I->getModule()->getDataLayout()))
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break;
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}
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}
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// Comparison against value stored in global variable. Given the pointer
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// does not escape, its value cannot be guessed and stored separately in a
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// global variable.
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auto *LI = dyn_cast<LoadInst>(I->getOperand(OtherIdx));
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if (LI && isa<GlobalVariable>(LI->getPointerOperand()))
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break;
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// Otherwise, be conservative. There are crazy ways to capture pointers
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// using comparisons.
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if (Tracker->captured(U))
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return;
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break;
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}
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default:
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// Something else - be conservative and say it is captured.
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if (Tracker->captured(U))
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return;
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break;
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}
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}
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// All uses examined.
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}
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