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f34cc96def
Statically assert the result and remove a runtime comparison, a direct consequence of the optimization introduced in rL318083. llvm-svn: 318087
166 lines
6.5 KiB
C++
166 lines
6.5 KiB
C++
//===-- llvm/Constant.h - Constant class definition -------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the declaration of the Constant class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_IR_CONSTANT_H
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#define LLVM_IR_CONSTANT_H
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#include "llvm/IR/User.h"
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#include "llvm/IR/Value.h"
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#include "llvm/Support/Casting.h"
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namespace llvm {
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class APInt;
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/// This is an important base class in LLVM. It provides the common facilities
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/// of all constant values in an LLVM program. A constant is a value that is
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/// immutable at runtime. Functions are constants because their address is
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/// immutable. Same with global variables.
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///
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/// All constants share the capabilities provided in this class. All constants
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/// can have a null value. They can have an operand list. Constants can be
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/// simple (integer and floating point values), complex (arrays and structures),
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/// or expression based (computations yielding a constant value composed of
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/// only certain operators and other constant values).
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///
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/// Note that Constants are immutable (once created they never change)
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/// and are fully shared by structural equivalence. This means that two
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/// structurally equivalent constants will always have the same address.
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/// Constants are created on demand as needed and never deleted: thus clients
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/// don't have to worry about the lifetime of the objects.
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/// @brief LLVM Constant Representation
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class Constant : public User {
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protected:
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Constant(Type *ty, ValueTy vty, Use *Ops, unsigned NumOps)
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: User(ty, vty, Ops, NumOps) {}
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public:
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void operator=(const Constant &) = delete;
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Constant(const Constant &) = delete;
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/// Return true if this is the value that would be returned by getNullValue.
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bool isNullValue() const;
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/// Returns true if the value is one.
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bool isOneValue() const;
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/// Return true if this is the value that would be returned by
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/// getAllOnesValue.
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bool isAllOnesValue() const;
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/// Return true if the value is what would be returned by
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/// getZeroValueForNegation.
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bool isNegativeZeroValue() const;
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/// Return true if the value is negative zero or null value.
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bool isZeroValue() const;
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/// Return true if the value is not the smallest signed value.
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bool isNotMinSignedValue() const;
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/// Return true if the value is the smallest signed value.
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bool isMinSignedValue() const;
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/// Return true if evaluation of this constant could trap. This is true for
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/// things like constant expressions that could divide by zero.
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bool canTrap() const;
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/// Return true if the value can vary between threads.
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bool isThreadDependent() const;
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/// Return true if the value is dependent on a dllimport variable.
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bool isDLLImportDependent() const;
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/// Return true if the constant has users other than constant expressions and
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/// other dangling things.
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bool isConstantUsed() const;
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/// This method classifies the entry according to whether or not it may
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/// generate a relocation entry. This must be conservative, so if it might
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/// codegen to a relocatable entry, it should say so.
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///
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/// FIXME: This really should not be in IR.
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bool needsRelocation() const;
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/// For aggregates (struct/array/vector) return the constant that corresponds
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/// to the specified element if possible, or null if not. This can return null
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/// if the element index is a ConstantExpr, or if 'this' is a constant expr.
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Constant *getAggregateElement(unsigned Elt) const;
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Constant *getAggregateElement(Constant *Elt) const;
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/// If this is a splat vector constant, meaning that all of the elements have
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/// the same value, return that value. Otherwise return 0.
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Constant *getSplatValue() const;
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/// If C is a constant integer then return its value, otherwise C must be a
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/// vector of constant integers, all equal, and the common value is returned.
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const APInt &getUniqueInteger() const;
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/// Called if some element of this constant is no longer valid.
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/// At this point only other constants may be on the use_list for this
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/// constant. Any constants on our Use list must also be destroy'd. The
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/// implementation must be sure to remove the constant from the list of
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/// available cached constants. Implementations should implement
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/// destroyConstantImpl to remove constants from any pools/maps they are
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/// contained it.
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void destroyConstant();
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//// Methods for support type inquiry through isa, cast, and dyn_cast:
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static bool classof(const Value *V) {
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static_assert(ConstantFirstVal == 0, "V->getValueID() >= ConstantFirstVal always succeeds");
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return V->getValueID() <= ConstantLastVal;
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}
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/// This method is a special form of User::replaceUsesOfWith
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/// (which does not work on constants) that does work
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/// on constants. Basically this method goes through the trouble of building
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/// a new constant that is equivalent to the current one, with all uses of
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/// From replaced with uses of To. After this construction is completed, all
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/// of the users of 'this' are replaced to use the new constant, and then
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/// 'this' is deleted. In general, you should not call this method, instead,
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/// use Value::replaceAllUsesWith, which automatically dispatches to this
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/// method as needed.
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///
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void handleOperandChange(Value *, Value *);
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static Constant *getNullValue(Type* Ty);
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/// @returns the value for an integer or vector of integer constant of the
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/// given type that has all its bits set to true.
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/// @brief Get the all ones value
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static Constant *getAllOnesValue(Type* Ty);
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/// Return the value for an integer or pointer constant, or a vector thereof,
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/// with the given scalar value.
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static Constant *getIntegerValue(Type *Ty, const APInt &V);
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/// If there are any dead constant users dangling off of this constant, remove
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/// them. This method is useful for clients that want to check to see if a
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/// global is unused, but don't want to deal with potentially dead constants
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/// hanging off of the globals.
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void removeDeadConstantUsers() const;
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const Constant *stripPointerCasts() const {
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return cast<Constant>(Value::stripPointerCasts());
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}
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Constant *stripPointerCasts() {
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return const_cast<Constant*>(
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static_cast<const Constant *>(this)->stripPointerCasts());
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}
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};
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} // end namespace llvm
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#endif // LLVM_IR_CONSTANT_H
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