mirror of
https://github.com/RPCS3/llvm-mirror.git
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a9ce469914
llvm-svn: 320622
695 lines
25 KiB
C++
695 lines
25 KiB
C++
//===-- llvm/Instruction.h - Instruction class definition -------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the declaration of the Instruction class, which is the
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// base class for all of the LLVM instructions.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_IR_INSTRUCTION_H
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#define LLVM_IR_INSTRUCTION_H
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/None.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/ADT/ilist_node.h"
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#include "llvm/IR/DebugLoc.h"
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#include "llvm/IR/SymbolTableListTraits.h"
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#include "llvm/IR/User.h"
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#include "llvm/IR/Value.h"
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#include "llvm/Support/Casting.h"
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#include <algorithm>
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#include <cassert>
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#include <cstdint>
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#include <utility>
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namespace llvm {
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class BasicBlock;
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class FastMathFlags;
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class MDNode;
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class Module;
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struct AAMDNodes;
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template <> struct ilist_alloc_traits<Instruction> {
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static inline void deleteNode(Instruction *V);
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};
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class Instruction : public User,
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public ilist_node_with_parent<Instruction, BasicBlock> {
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BasicBlock *Parent;
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DebugLoc DbgLoc; // 'dbg' Metadata cache.
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enum {
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/// This is a bit stored in the SubClassData field which indicates whether
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/// this instruction has metadata attached to it or not.
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HasMetadataBit = 1 << 15
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};
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protected:
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~Instruction(); // Use deleteValue() to delete a generic Instruction.
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public:
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Instruction(const Instruction &) = delete;
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Instruction &operator=(const Instruction &) = delete;
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/// Specialize the methods defined in Value, as we know that an instruction
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/// can only be used by other instructions.
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Instruction *user_back() { return cast<Instruction>(*user_begin());}
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const Instruction *user_back() const { return cast<Instruction>(*user_begin());}
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inline const BasicBlock *getParent() const { return Parent; }
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inline BasicBlock *getParent() { return Parent; }
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/// Return the module owning the function this instruction belongs to
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/// or nullptr it the function does not have a module.
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///
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/// Note: this is undefined behavior if the instruction does not have a
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/// parent, or the parent basic block does not have a parent function.
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const Module *getModule() const;
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Module *getModule() {
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return const_cast<Module *>(
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static_cast<const Instruction *>(this)->getModule());
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}
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/// Return the function this instruction belongs to.
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///
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/// Note: it is undefined behavior to call this on an instruction not
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/// currently inserted into a function.
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const Function *getFunction() const;
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Function *getFunction() {
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return const_cast<Function *>(
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static_cast<const Instruction *>(this)->getFunction());
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}
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/// This method unlinks 'this' from the containing basic block, but does not
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/// delete it.
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void removeFromParent();
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/// This method unlinks 'this' from the containing basic block and deletes it.
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///
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/// \returns an iterator pointing to the element after the erased one
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SymbolTableList<Instruction>::iterator eraseFromParent();
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/// Insert an unlinked instruction into a basic block immediately before
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/// the specified instruction.
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void insertBefore(Instruction *InsertPos);
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/// Insert an unlinked instruction into a basic block immediately after the
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/// specified instruction.
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void insertAfter(Instruction *InsertPos);
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/// Unlink this instruction from its current basic block and insert it into
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/// the basic block that MovePos lives in, right before MovePos.
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void moveBefore(Instruction *MovePos);
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/// Unlink this instruction and insert into BB before I.
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///
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/// \pre I is a valid iterator into BB.
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void moveBefore(BasicBlock &BB, SymbolTableList<Instruction>::iterator I);
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/// Unlink this instruction from its current basic block and insert it into
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/// the basic block that MovePos lives in, right after MovePos.
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void moveAfter(Instruction *MovePos);
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//===--------------------------------------------------------------------===//
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// Subclass classification.
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//===--------------------------------------------------------------------===//
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/// Returns a member of one of the enums like Instruction::Add.
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unsigned getOpcode() const { return getValueID() - InstructionVal; }
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const char *getOpcodeName() const { return getOpcodeName(getOpcode()); }
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bool isTerminator() const { return isTerminator(getOpcode()); }
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bool isBinaryOp() const { return isBinaryOp(getOpcode()); }
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bool isShift() { return isShift(getOpcode()); }
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bool isCast() const { return isCast(getOpcode()); }
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bool isFuncletPad() const { return isFuncletPad(getOpcode()); }
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static const char* getOpcodeName(unsigned OpCode);
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static inline bool isTerminator(unsigned OpCode) {
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return OpCode >= TermOpsBegin && OpCode < TermOpsEnd;
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}
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static inline bool isBinaryOp(unsigned Opcode) {
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return Opcode >= BinaryOpsBegin && Opcode < BinaryOpsEnd;
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}
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/// Determine if the Opcode is one of the shift instructions.
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static inline bool isShift(unsigned Opcode) {
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return Opcode >= Shl && Opcode <= AShr;
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}
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/// Return true if this is a logical shift left or a logical shift right.
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inline bool isLogicalShift() const {
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return getOpcode() == Shl || getOpcode() == LShr;
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}
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/// Return true if this is an arithmetic shift right.
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inline bool isArithmeticShift() const {
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return getOpcode() == AShr;
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}
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/// Determine if the Opcode is and/or/xor.
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static inline bool isBitwiseLogicOp(unsigned Opcode) {
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return Opcode == And || Opcode == Or || Opcode == Xor;
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}
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/// Return true if this is and/or/xor.
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inline bool isBitwiseLogicOp() const {
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return isBitwiseLogicOp(getOpcode());
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}
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/// Determine if the OpCode is one of the CastInst instructions.
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static inline bool isCast(unsigned OpCode) {
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return OpCode >= CastOpsBegin && OpCode < CastOpsEnd;
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}
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/// Determine if the OpCode is one of the FuncletPadInst instructions.
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static inline bool isFuncletPad(unsigned OpCode) {
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return OpCode >= FuncletPadOpsBegin && OpCode < FuncletPadOpsEnd;
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}
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//===--------------------------------------------------------------------===//
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// Metadata manipulation.
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//===--------------------------------------------------------------------===//
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/// Return true if this instruction has any metadata attached to it.
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bool hasMetadata() const { return DbgLoc || hasMetadataHashEntry(); }
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/// Return true if this instruction has metadata attached to it other than a
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/// debug location.
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bool hasMetadataOtherThanDebugLoc() const {
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return hasMetadataHashEntry();
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}
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/// Get the metadata of given kind attached to this Instruction.
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/// If the metadata is not found then return null.
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MDNode *getMetadata(unsigned KindID) const {
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if (!hasMetadata()) return nullptr;
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return getMetadataImpl(KindID);
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}
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/// Get the metadata of given kind attached to this Instruction.
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/// If the metadata is not found then return null.
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MDNode *getMetadata(StringRef Kind) const {
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if (!hasMetadata()) return nullptr;
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return getMetadataImpl(Kind);
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}
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/// Get all metadata attached to this Instruction. The first element of each
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/// pair returned is the KindID, the second element is the metadata value.
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/// This list is returned sorted by the KindID.
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void
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getAllMetadata(SmallVectorImpl<std::pair<unsigned, MDNode *>> &MDs) const {
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if (hasMetadata())
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getAllMetadataImpl(MDs);
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}
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/// This does the same thing as getAllMetadata, except that it filters out the
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/// debug location.
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void getAllMetadataOtherThanDebugLoc(
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SmallVectorImpl<std::pair<unsigned, MDNode *>> &MDs) const {
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if (hasMetadataOtherThanDebugLoc())
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getAllMetadataOtherThanDebugLocImpl(MDs);
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}
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/// Fills the AAMDNodes structure with AA metadata from this instruction.
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/// When Merge is true, the existing AA metadata is merged with that from this
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/// instruction providing the most-general result.
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void getAAMetadata(AAMDNodes &N, bool Merge = false) const;
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/// Set the metadata of the specified kind to the specified node. This updates
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/// or replaces metadata if already present, or removes it if Node is null.
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void setMetadata(unsigned KindID, MDNode *Node);
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void setMetadata(StringRef Kind, MDNode *Node);
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/// Copy metadata from \p SrcInst to this instruction. \p WL, if not empty,
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/// specifies the list of meta data that needs to be copied. If \p WL is
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/// empty, all meta data will be copied.
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void copyMetadata(const Instruction &SrcInst,
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ArrayRef<unsigned> WL = ArrayRef<unsigned>());
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/// If the instruction has "branch_weights" MD_prof metadata and the MDNode
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/// has three operands (including name string), swap the order of the
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/// metadata.
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void swapProfMetadata();
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/// Drop all unknown metadata except for debug locations.
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/// @{
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/// Passes are required to drop metadata they don't understand. This is a
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/// convenience method for passes to do so.
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void dropUnknownNonDebugMetadata(ArrayRef<unsigned> KnownIDs);
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void dropUnknownNonDebugMetadata() {
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return dropUnknownNonDebugMetadata(None);
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}
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void dropUnknownNonDebugMetadata(unsigned ID1) {
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return dropUnknownNonDebugMetadata(makeArrayRef(ID1));
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}
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void dropUnknownNonDebugMetadata(unsigned ID1, unsigned ID2) {
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unsigned IDs[] = {ID1, ID2};
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return dropUnknownNonDebugMetadata(IDs);
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}
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/// @}
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/// Sets the metadata on this instruction from the AAMDNodes structure.
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void setAAMetadata(const AAMDNodes &N);
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/// Retrieve the raw weight values of a conditional branch or select.
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/// Returns true on success with profile weights filled in.
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/// Returns false if no metadata or invalid metadata was found.
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bool extractProfMetadata(uint64_t &TrueVal, uint64_t &FalseVal) const;
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/// Retrieve total raw weight values of a branch.
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/// Returns true on success with profile total weights filled in.
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/// Returns false if no metadata was found.
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bool extractProfTotalWeight(uint64_t &TotalVal) const;
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/// Updates branch_weights metadata by scaling it by \p S / \p T.
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void updateProfWeight(uint64_t S, uint64_t T);
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/// Sets the branch_weights metadata to \p W for CallInst.
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void setProfWeight(uint64_t W);
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/// Set the debug location information for this instruction.
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void setDebugLoc(DebugLoc Loc) { DbgLoc = std::move(Loc); }
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/// Return the debug location for this node as a DebugLoc.
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const DebugLoc &getDebugLoc() const { return DbgLoc; }
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/// Set or clear the nsw flag on this instruction, which must be an operator
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/// which supports this flag. See LangRef.html for the meaning of this flag.
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void setHasNoUnsignedWrap(bool b = true);
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/// Set or clear the nsw flag on this instruction, which must be an operator
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/// which supports this flag. See LangRef.html for the meaning of this flag.
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void setHasNoSignedWrap(bool b = true);
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/// Set or clear the exact flag on this instruction, which must be an operator
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/// which supports this flag. See LangRef.html for the meaning of this flag.
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void setIsExact(bool b = true);
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/// Determine whether the no unsigned wrap flag is set.
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bool hasNoUnsignedWrap() const;
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/// Determine whether the no signed wrap flag is set.
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bool hasNoSignedWrap() const;
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/// Drops flags that may cause this instruction to evaluate to poison despite
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/// having non-poison inputs.
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void dropPoisonGeneratingFlags();
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/// Determine whether the exact flag is set.
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bool isExact() const;
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/// Set or clear all fast-math-flags on this instruction, which must be an
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/// operator which supports this flag. See LangRef.html for the meaning of
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/// this flag.
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void setFast(bool B);
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/// Set or clear the reassociation flag on this instruction, which must be
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/// an operator which supports this flag. See LangRef.html for the meaning of
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/// this flag.
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void setHasAllowReassoc(bool B);
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/// Set or clear the no-nans flag on this instruction, which must be an
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/// operator which supports this flag. See LangRef.html for the meaning of
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/// this flag.
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void setHasNoNaNs(bool B);
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/// Set or clear the no-infs flag on this instruction, which must be an
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/// operator which supports this flag. See LangRef.html for the meaning of
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/// this flag.
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void setHasNoInfs(bool B);
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/// Set or clear the no-signed-zeros flag on this instruction, which must be
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/// an operator which supports this flag. See LangRef.html for the meaning of
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/// this flag.
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void setHasNoSignedZeros(bool B);
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/// Set or clear the allow-reciprocal flag on this instruction, which must be
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/// an operator which supports this flag. See LangRef.html for the meaning of
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/// this flag.
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void setHasAllowReciprocal(bool B);
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/// Set or clear the approximate-math-functions flag on this instruction,
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/// which must be an operator which supports this flag. See LangRef.html for
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/// the meaning of this flag.
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void setHasApproxFunc(bool B);
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/// Convenience function for setting multiple fast-math flags on this
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/// instruction, which must be an operator which supports these flags. See
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/// LangRef.html for the meaning of these flags.
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void setFastMathFlags(FastMathFlags FMF);
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/// Convenience function for transferring all fast-math flag values to this
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/// instruction, which must be an operator which supports these flags. See
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/// LangRef.html for the meaning of these flags.
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void copyFastMathFlags(FastMathFlags FMF);
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/// Determine whether all fast-math-flags are set.
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bool isFast() const;
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/// Determine whether the allow-reassociation flag is set.
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bool hasAllowReassoc() const;
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/// Determine whether the no-NaNs flag is set.
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bool hasNoNaNs() const;
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/// Determine whether the no-infs flag is set.
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bool hasNoInfs() const;
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/// Determine whether the no-signed-zeros flag is set.
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bool hasNoSignedZeros() const;
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/// Determine whether the allow-reciprocal flag is set.
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bool hasAllowReciprocal() const;
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/// Determine whether the allow-contract flag is set.
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bool hasAllowContract() const;
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/// Determine whether the approximate-math-functions flag is set.
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bool hasApproxFunc() const;
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/// Convenience function for getting all the fast-math flags, which must be an
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/// operator which supports these flags. See LangRef.html for the meaning of
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/// these flags.
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FastMathFlags getFastMathFlags() const;
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/// Copy I's fast-math flags
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void copyFastMathFlags(const Instruction *I);
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/// Convenience method to copy supported exact, fast-math, and (optionally)
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/// wrapping flags from V to this instruction.
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void copyIRFlags(const Value *V, bool IncludeWrapFlags = true);
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/// Logical 'and' of any supported wrapping, exact, and fast-math flags of
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/// V and this instruction.
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void andIRFlags(const Value *V);
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/// Merge 2 debug locations and apply it to the Instruction. If the
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/// instruction is a CallIns, we need to traverse the inline chain to find
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/// the common scope. This is not efficient for N-way merging as each time
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/// you merge 2 iterations, you need to rebuild the hashmap to find the
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/// common scope. However, we still choose this API because:
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/// 1) Simplicity: it takes 2 locations instead of a list of locations.
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/// 2) In worst case, it increases the complexity from O(N*I) to
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/// O(2*N*I), where N is # of Instructions to merge, and I is the
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/// maximum level of inline stack. So it is still linear.
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/// 3) Merging of call instructions should be extremely rare in real
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/// applications, thus the N-way merging should be in code path.
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/// The DebugLoc attached to this instruction will be overwritten by the
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/// merged DebugLoc.
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void applyMergedLocation(const DILocation *LocA, const DILocation *LocB);
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private:
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/// Return true if we have an entry in the on-the-side metadata hash.
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bool hasMetadataHashEntry() const {
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return (getSubclassDataFromValue() & HasMetadataBit) != 0;
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}
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// These are all implemented in Metadata.cpp.
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MDNode *getMetadataImpl(unsigned KindID) const;
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MDNode *getMetadataImpl(StringRef Kind) const;
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void
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getAllMetadataImpl(SmallVectorImpl<std::pair<unsigned, MDNode *>> &) const;
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void getAllMetadataOtherThanDebugLocImpl(
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SmallVectorImpl<std::pair<unsigned, MDNode *>> &) const;
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/// Clear all hashtable-based metadata from this instruction.
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void clearMetadataHashEntries();
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public:
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//===--------------------------------------------------------------------===//
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// Predicates and helper methods.
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//===--------------------------------------------------------------------===//
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/// Return true if the instruction is associative:
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///
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/// Associative operators satisfy: x op (y op z) === (x op y) op z
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///
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/// In LLVM, the Add, Mul, And, Or, and Xor operators are associative.
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///
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bool isAssociative() const LLVM_READONLY;
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static bool isAssociative(unsigned Opcode) {
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return Opcode == And || Opcode == Or || Opcode == Xor ||
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Opcode == Add || Opcode == Mul;
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}
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/// Return true if the instruction is commutative:
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///
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/// Commutative operators satisfy: (x op y) === (y op x)
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///
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/// In LLVM, these are the commutative operators, plus SetEQ and SetNE, when
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/// applied to any type.
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///
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bool isCommutative() const { return isCommutative(getOpcode()); }
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static bool isCommutative(unsigned Opcode) {
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switch (Opcode) {
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case Add: case FAdd:
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case Mul: case FMul:
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case And: case Or: case Xor:
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return true;
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default:
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return false;
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}
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}
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/// Return true if the instruction is idempotent:
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///
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/// Idempotent operators satisfy: x op x === x
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///
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/// In LLVM, the And and Or operators are idempotent.
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///
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bool isIdempotent() const { return isIdempotent(getOpcode()); }
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static bool isIdempotent(unsigned Opcode) {
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return Opcode == And || Opcode == Or;
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}
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/// Return true if the instruction is nilpotent:
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///
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/// Nilpotent operators satisfy: x op x === Id,
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///
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/// where Id is the identity for the operator, i.e. a constant such that
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/// x op Id === x and Id op x === x for all x.
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///
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/// In LLVM, the Xor operator is nilpotent.
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///
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bool isNilpotent() const { return isNilpotent(getOpcode()); }
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static bool isNilpotent(unsigned Opcode) {
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return Opcode == Xor;
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}
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/// Return true if this instruction may modify memory.
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bool mayWriteToMemory() const;
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/// Return true if this instruction may read memory.
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bool mayReadFromMemory() const;
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/// Return true if this instruction may read or write memory.
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bool mayReadOrWriteMemory() const {
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return mayReadFromMemory() || mayWriteToMemory();
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}
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/// Return true if this instruction has an AtomicOrdering of unordered or
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/// higher.
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|
bool isAtomic() const;
|
|
|
|
/// Return true if this atomic instruction loads from memory.
|
|
bool hasAtomicLoad() const;
|
|
|
|
/// Return true if this atomic instruction stores to memory.
|
|
bool hasAtomicStore() const;
|
|
|
|
/// Return true if this instruction may throw an exception.
|
|
bool mayThrow() const;
|
|
|
|
/// Return true if this instruction behaves like a memory fence: it can load
|
|
/// or store to memory location without being given a memory location.
|
|
bool isFenceLike() const {
|
|
switch (getOpcode()) {
|
|
default:
|
|
return false;
|
|
// This list should be kept in sync with the list in mayWriteToMemory for
|
|
// all opcodes which don't have a memory location.
|
|
case Instruction::Fence:
|
|
case Instruction::CatchPad:
|
|
case Instruction::CatchRet:
|
|
case Instruction::Call:
|
|
case Instruction::Invoke:
|
|
return true;
|
|
}
|
|
}
|
|
|
|
/// Return true if the instruction may have side effects.
|
|
///
|
|
/// Note that this does not consider malloc and alloca to have side
|
|
/// effects because the newly allocated memory is completely invisible to
|
|
/// instructions which don't use the returned value. For cases where this
|
|
/// matters, isSafeToSpeculativelyExecute may be more appropriate.
|
|
bool mayHaveSideEffects() const { return mayWriteToMemory() || mayThrow(); }
|
|
|
|
/// Return true if the instruction is a variety of EH-block.
|
|
bool isEHPad() const {
|
|
switch (getOpcode()) {
|
|
case Instruction::CatchSwitch:
|
|
case Instruction::CatchPad:
|
|
case Instruction::CleanupPad:
|
|
case Instruction::LandingPad:
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// Create a copy of 'this' instruction that is identical in all ways except
|
|
/// the following:
|
|
/// * The instruction has no parent
|
|
/// * The instruction has no name
|
|
///
|
|
Instruction *clone() const;
|
|
|
|
/// Return true if the specified instruction is exactly identical to the
|
|
/// current one. This means that all operands match and any extra information
|
|
/// (e.g. load is volatile) agree.
|
|
bool isIdenticalTo(const Instruction *I) const;
|
|
|
|
/// This is like isIdenticalTo, except that it ignores the
|
|
/// SubclassOptionalData flags, which may specify conditions under which the
|
|
/// instruction's result is undefined.
|
|
bool isIdenticalToWhenDefined(const Instruction *I) const;
|
|
|
|
/// When checking for operation equivalence (using isSameOperationAs) it is
|
|
/// sometimes useful to ignore certain attributes.
|
|
enum OperationEquivalenceFlags {
|
|
/// Check for equivalence ignoring load/store alignment.
|
|
CompareIgnoringAlignment = 1<<0,
|
|
/// Check for equivalence treating a type and a vector of that type
|
|
/// as equivalent.
|
|
CompareUsingScalarTypes = 1<<1
|
|
};
|
|
|
|
/// This function determines if the specified instruction executes the same
|
|
/// operation as the current one. This means that the opcodes, type, operand
|
|
/// types and any other factors affecting the operation must be the same. This
|
|
/// is similar to isIdenticalTo except the operands themselves don't have to
|
|
/// be identical.
|
|
/// @returns true if the specified instruction is the same operation as
|
|
/// the current one.
|
|
/// @brief Determine if one instruction is the same operation as another.
|
|
bool isSameOperationAs(const Instruction *I, unsigned flags = 0) const;
|
|
|
|
/// Return true if there are any uses of this instruction in blocks other than
|
|
/// the specified block. Note that PHI nodes are considered to evaluate their
|
|
/// operands in the corresponding predecessor block.
|
|
bool isUsedOutsideOfBlock(const BasicBlock *BB) const;
|
|
|
|
|
|
/// Methods for support type inquiry through isa, cast, and dyn_cast:
|
|
static bool classof(const Value *V) {
|
|
return V->getValueID() >= Value::InstructionVal;
|
|
}
|
|
|
|
//----------------------------------------------------------------------
|
|
// Exported enumerations.
|
|
//
|
|
enum TermOps { // These terminate basic blocks
|
|
#define FIRST_TERM_INST(N) TermOpsBegin = N,
|
|
#define HANDLE_TERM_INST(N, OPC, CLASS) OPC = N,
|
|
#define LAST_TERM_INST(N) TermOpsEnd = N+1
|
|
#include "llvm/IR/Instruction.def"
|
|
};
|
|
|
|
enum BinaryOps {
|
|
#define FIRST_BINARY_INST(N) BinaryOpsBegin = N,
|
|
#define HANDLE_BINARY_INST(N, OPC, CLASS) OPC = N,
|
|
#define LAST_BINARY_INST(N) BinaryOpsEnd = N+1
|
|
#include "llvm/IR/Instruction.def"
|
|
};
|
|
|
|
enum MemoryOps {
|
|
#define FIRST_MEMORY_INST(N) MemoryOpsBegin = N,
|
|
#define HANDLE_MEMORY_INST(N, OPC, CLASS) OPC = N,
|
|
#define LAST_MEMORY_INST(N) MemoryOpsEnd = N+1
|
|
#include "llvm/IR/Instruction.def"
|
|
};
|
|
|
|
enum CastOps {
|
|
#define FIRST_CAST_INST(N) CastOpsBegin = N,
|
|
#define HANDLE_CAST_INST(N, OPC, CLASS) OPC = N,
|
|
#define LAST_CAST_INST(N) CastOpsEnd = N+1
|
|
#include "llvm/IR/Instruction.def"
|
|
};
|
|
|
|
enum FuncletPadOps {
|
|
#define FIRST_FUNCLETPAD_INST(N) FuncletPadOpsBegin = N,
|
|
#define HANDLE_FUNCLETPAD_INST(N, OPC, CLASS) OPC = N,
|
|
#define LAST_FUNCLETPAD_INST(N) FuncletPadOpsEnd = N+1
|
|
#include "llvm/IR/Instruction.def"
|
|
};
|
|
|
|
enum OtherOps {
|
|
#define FIRST_OTHER_INST(N) OtherOpsBegin = N,
|
|
#define HANDLE_OTHER_INST(N, OPC, CLASS) OPC = N,
|
|
#define LAST_OTHER_INST(N) OtherOpsEnd = N+1
|
|
#include "llvm/IR/Instruction.def"
|
|
};
|
|
|
|
private:
|
|
friend class SymbolTableListTraits<Instruction>;
|
|
|
|
// Shadow Value::setValueSubclassData with a private forwarding method so that
|
|
// subclasses cannot accidentally use it.
|
|
void setValueSubclassData(unsigned short D) {
|
|
Value::setValueSubclassData(D);
|
|
}
|
|
|
|
unsigned short getSubclassDataFromValue() const {
|
|
return Value::getSubclassDataFromValue();
|
|
}
|
|
|
|
void setHasMetadataHashEntry(bool V) {
|
|
setValueSubclassData((getSubclassDataFromValue() & ~HasMetadataBit) |
|
|
(V ? HasMetadataBit : 0));
|
|
}
|
|
|
|
void setParent(BasicBlock *P);
|
|
|
|
protected:
|
|
// Instruction subclasses can stick up to 15 bits of stuff into the
|
|
// SubclassData field of instruction with these members.
|
|
|
|
// Verify that only the low 15 bits are used.
|
|
void setInstructionSubclassData(unsigned short D) {
|
|
assert((D & HasMetadataBit) == 0 && "Out of range value put into field");
|
|
setValueSubclassData((getSubclassDataFromValue() & HasMetadataBit) | D);
|
|
}
|
|
|
|
unsigned getSubclassDataFromInstruction() const {
|
|
return getSubclassDataFromValue() & ~HasMetadataBit;
|
|
}
|
|
|
|
Instruction(Type *Ty, unsigned iType, Use *Ops, unsigned NumOps,
|
|
Instruction *InsertBefore = nullptr);
|
|
Instruction(Type *Ty, unsigned iType, Use *Ops, unsigned NumOps,
|
|
BasicBlock *InsertAtEnd);
|
|
|
|
private:
|
|
/// Create a copy of this instruction.
|
|
Instruction *cloneImpl() const;
|
|
};
|
|
|
|
inline void ilist_alloc_traits<Instruction>::deleteNode(Instruction *V) {
|
|
V->deleteValue();
|
|
}
|
|
|
|
} // end namespace llvm
|
|
|
|
#endif // LLVM_IR_INSTRUCTION_H
|