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llvm-mirror/lib/Target/R600/SIDefines.h
Tom Stellard 86b334a59c R600/SI: Add subtarget feature to enable VGPR spilling for all shader types
This is disabled by default, but can be enabled with the subtarget
feature: 'vgpr-spilling'

llvm-svn: 226597
2015-01-20 19:33:04 +00:00

171 lines
6.7 KiB
C++

//===-- SIDefines.h - SI Helper Macros ----------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
/// \file
//===----------------------------------------------------------------------===//
#include "llvm/MC/MCInstrDesc.h"
#ifndef LLVM_LIB_TARGET_R600_SIDEFINES_H
#define LLVM_LIB_TARGET_R600_SIDEFINES_H
namespace SIInstrFlags {
// This needs to be kept in sync with the field bits in InstSI.
enum {
SALU = 1 << 3,
VALU = 1 << 4,
SOP1 = 1 << 5,
SOP2 = 1 << 6,
SOPC = 1 << 7,
SOPK = 1 << 8,
SOPP = 1 << 9,
VOP1 = 1 << 10,
VOP2 = 1 << 11,
VOP3 = 1 << 12,
VOPC = 1 << 13,
MUBUF = 1 << 14,
MTBUF = 1 << 15,
SMRD = 1 << 16,
DS = 1 << 17,
MIMG = 1 << 18,
FLAT = 1 << 19
};
}
namespace llvm {
namespace AMDGPU {
enum OperandType {
/// Operand with register or 32-bit immediate
OPERAND_REG_IMM32 = llvm::MCOI::OPERAND_FIRST_TARGET,
/// Operand with register or inline constant
OPERAND_REG_INLINE_C
};
}
}
namespace SIInstrFlags {
enum Flags {
// First 4 bits are the instruction encoding
VM_CNT = 1 << 0,
EXP_CNT = 1 << 1,
LGKM_CNT = 1 << 2
};
// v_cmp_class_* etc. use a 10-bit mask for what operation is checked.
// The result is true if any of these tests are true.
enum ClassFlags {
S_NAN = 1 << 0, // Signaling NaN
Q_NAN = 1 << 1, // Quiet NaN
N_INFINITY = 1 << 2, // Negative infinity
N_NORMAL = 1 << 3, // Negative normal
N_SUBNORMAL = 1 << 4, // Negative subnormal
N_ZERO = 1 << 5, // Negative zero
P_ZERO = 1 << 6, // Positive zero
P_SUBNORMAL = 1 << 7, // Positive subnormal
P_NORMAL = 1 << 8, // Positive normal
P_INFINITY = 1 << 9 // Positive infinity
};
}
namespace SISrcMods {
enum {
NEG = 1 << 0,
ABS = 1 << 1
};
}
namespace SIOutMods {
enum {
NONE = 0,
MUL2 = 1,
MUL4 = 2,
DIV2 = 3
};
}
#define R_00B028_SPI_SHADER_PGM_RSRC1_PS 0x00B028
#define R_00B02C_SPI_SHADER_PGM_RSRC2_PS 0x00B02C
#define S_00B02C_EXTRA_LDS_SIZE(x) (((x) & 0xFF) << 8)
#define R_00B128_SPI_SHADER_PGM_RSRC1_VS 0x00B128
#define R_00B228_SPI_SHADER_PGM_RSRC1_GS 0x00B228
#define R_00B848_COMPUTE_PGM_RSRC1 0x00B848
#define S_00B028_VGPRS(x) (((x) & 0x3F) << 0)
#define S_00B028_SGPRS(x) (((x) & 0x0F) << 6)
#define R_00B84C_COMPUTE_PGM_RSRC2 0x00B84C
#define S_00B84C_SCRATCH_EN(x) (((x) & 0x1) << 0)
#define S_00B84C_USER_SGPR(x) (((x) & 0x1F) << 1)
#define S_00B84C_TGID_X_EN(x) (((x) & 0x1) << 7)
#define S_00B84C_TGID_Y_EN(x) (((x) & 0x1) << 8)
#define S_00B84C_TGID_Z_EN(x) (((x) & 0x1) << 9)
#define S_00B84C_TG_SIZE_EN(x) (((x) & 0x1) << 10)
#define S_00B84C_TIDIG_COMP_CNT(x) (((x) & 0x03) << 11)
#define S_00B84C_LDS_SIZE(x) (((x) & 0x1FF) << 15)
#define R_0286CC_SPI_PS_INPUT_ENA 0x0286CC
#define R_00B848_COMPUTE_PGM_RSRC1 0x00B848
#define S_00B848_VGPRS(x) (((x) & 0x3F) << 0)
#define G_00B848_VGPRS(x) (((x) >> 0) & 0x3F)
#define C_00B848_VGPRS 0xFFFFFFC0
#define S_00B848_SGPRS(x) (((x) & 0x0F) << 6)
#define G_00B848_SGPRS(x) (((x) >> 6) & 0x0F)
#define C_00B848_SGPRS 0xFFFFFC3F
#define S_00B848_PRIORITY(x) (((x) & 0x03) << 10)
#define G_00B848_PRIORITY(x) (((x) >> 10) & 0x03)
#define C_00B848_PRIORITY 0xFFFFF3FF
#define S_00B848_FLOAT_MODE(x) (((x) & 0xFF) << 12)
#define G_00B848_FLOAT_MODE(x) (((x) >> 12) & 0xFF)
#define C_00B848_FLOAT_MODE 0xFFF00FFF
#define S_00B848_PRIV(x) (((x) & 0x1) << 20)
#define G_00B848_PRIV(x) (((x) >> 20) & 0x1)
#define C_00B848_PRIV 0xFFEFFFFF
#define S_00B848_DX10_CLAMP(x) (((x) & 0x1) << 21)
#define G_00B848_DX10_CLAMP(x) (((x) >> 21) & 0x1)
#define C_00B848_DX10_CLAMP 0xFFDFFFFF
#define S_00B848_DEBUG_MODE(x) (((x) & 0x1) << 22)
#define G_00B848_DEBUG_MODE(x) (((x) >> 22) & 0x1)
#define C_00B848_DEBUG_MODE 0xFFBFFFFF
#define S_00B848_IEEE_MODE(x) (((x) & 0x1) << 23)
#define G_00B848_IEEE_MODE(x) (((x) >> 23) & 0x1)
#define C_00B848_IEEE_MODE 0xFF7FFFFF
// Helpers for setting FLOAT_MODE
#define FP_ROUND_ROUND_TO_NEAREST 0
#define FP_ROUND_ROUND_TO_INF 1
#define FP_ROUND_ROUND_TO_NEGINF 2
#define FP_ROUND_ROUND_TO_ZERO 3
// Bits 3:0 control rounding mode. 1:0 control single precision, 3:2 double
// precision.
#define FP_ROUND_MODE_SP(x) ((x) & 0x3)
#define FP_ROUND_MODE_DP(x) (((x) & 0x3) << 2)
#define FP_DENORM_FLUSH_IN_FLUSH_OUT 0
#define FP_DENORM_FLUSH_OUT 1
#define FP_DENORM_FLUSH_IN 2
#define FP_DENORM_FLUSH_NONE 3
// Bits 7:4 control denormal handling. 5:4 control single precision, 6:7 double
// precision.
#define FP_DENORM_MODE_SP(x) (((x) & 0x3) << 4)
#define FP_DENORM_MODE_DP(x) (((x) & 0x3) << 6)
#define R_00B860_COMPUTE_TMPRING_SIZE 0x00B860
#define S_00B860_WAVESIZE(x) (((x) & 0x1FFF) << 12)
#define R_0286E8_SPI_TMPRING_SIZE 0x0286E8
#define S_0286E8_WAVESIZE(x) (((x) & 0x1FFF) << 12)
#endif