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181 lines
5.7 KiB
C++
181 lines
5.7 KiB
C++
//===- DCE.cpp - Code to perform dead code elimination --------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements dead inst elimination and dead code elimination.
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//
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// Dead Inst Elimination performs a single pass over the function removing
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// instructions that are obviously dead. Dead Code Elimination is similar, but
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// it rechecks instructions that were used by removed instructions to see if
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// they are newly dead.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Scalar/DCE.h"
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#include "llvm/ADT/SetVector.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Analysis/TargetLibraryInfo.h"
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#include "llvm/IR/InstIterator.h"
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#include "llvm/IR/Instruction.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/DebugCounter.h"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Transforms/Utils/AssumeBundleBuilder.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/Transforms/Utils/Local.h"
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using namespace llvm;
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#define DEBUG_TYPE "dce"
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STATISTIC(DCEEliminated, "Number of insts removed");
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DEBUG_COUNTER(DCECounter, "dce-transform",
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"Controls which instructions are eliminated");
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//===--------------------------------------------------------------------===//
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// RedundantDbgInstElimination pass implementation
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//
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namespace {
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struct RedundantDbgInstElimination : public FunctionPass {
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static char ID; // Pass identification, replacement for typeid
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RedundantDbgInstElimination() : FunctionPass(ID) {
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initializeRedundantDbgInstEliminationPass(*PassRegistry::getPassRegistry());
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}
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bool runOnFunction(Function &F) override {
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if (skipFunction(F))
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return false;
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bool Changed = false;
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for (auto &BB : F)
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Changed |= RemoveRedundantDbgInstrs(&BB);
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return Changed;
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}
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.setPreservesCFG();
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}
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};
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}
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char RedundantDbgInstElimination::ID = 0;
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INITIALIZE_PASS(RedundantDbgInstElimination, "redundant-dbg-inst-elim",
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"Redundant Dbg Instruction Elimination", false, false)
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Pass *llvm::createRedundantDbgInstEliminationPass() {
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return new RedundantDbgInstElimination();
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}
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PreservedAnalyses
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RedundantDbgInstEliminationPass::run(Function &F, FunctionAnalysisManager &AM) {
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bool Changed = false;
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for (auto &BB : F)
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Changed |= RemoveRedundantDbgInstrs(&BB);
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if (!Changed)
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return PreservedAnalyses::all();
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PreservedAnalyses PA;
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PA.preserveSet<CFGAnalyses>();
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return PA;
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}
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//===--------------------------------------------------------------------===//
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// DeadCodeElimination pass implementation
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//
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static bool DCEInstruction(Instruction *I,
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SmallSetVector<Instruction *, 16> &WorkList,
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const TargetLibraryInfo *TLI) {
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if (isInstructionTriviallyDead(I, TLI)) {
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if (!DebugCounter::shouldExecute(DCECounter))
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return false;
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salvageDebugInfo(*I);
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salvageKnowledge(I);
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// Null out all of the instruction's operands to see if any operand becomes
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// dead as we go.
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for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
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Value *OpV = I->getOperand(i);
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I->setOperand(i, nullptr);
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if (!OpV->use_empty() || I == OpV)
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continue;
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// If the operand is an instruction that became dead as we nulled out the
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// operand, and if it is 'trivially' dead, delete it in a future loop
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// iteration.
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if (Instruction *OpI = dyn_cast<Instruction>(OpV))
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if (isInstructionTriviallyDead(OpI, TLI))
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WorkList.insert(OpI);
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}
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I->eraseFromParent();
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++DCEEliminated;
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return true;
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}
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return false;
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}
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static bool eliminateDeadCode(Function &F, TargetLibraryInfo *TLI) {
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bool MadeChange = false;
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SmallSetVector<Instruction *, 16> WorkList;
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// Iterate over the original function, only adding insts to the worklist
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// if they actually need to be revisited. This avoids having to pre-init
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// the worklist with the entire function's worth of instructions.
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for (Instruction &I : llvm::make_early_inc_range(instructions(F))) {
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// We're visiting this instruction now, so make sure it's not in the
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// worklist from an earlier visit.
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if (!WorkList.count(&I))
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MadeChange |= DCEInstruction(&I, WorkList, TLI);
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}
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while (!WorkList.empty()) {
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Instruction *I = WorkList.pop_back_val();
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MadeChange |= DCEInstruction(I, WorkList, TLI);
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}
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return MadeChange;
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}
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PreservedAnalyses DCEPass::run(Function &F, FunctionAnalysisManager &AM) {
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if (!eliminateDeadCode(F, &AM.getResult<TargetLibraryAnalysis>(F)))
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return PreservedAnalyses::all();
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PreservedAnalyses PA;
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PA.preserveSet<CFGAnalyses>();
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return PA;
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}
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namespace {
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struct DCELegacyPass : public FunctionPass {
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static char ID; // Pass identification, replacement for typeid
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DCELegacyPass() : FunctionPass(ID) {
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initializeDCELegacyPassPass(*PassRegistry::getPassRegistry());
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}
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bool runOnFunction(Function &F) override {
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if (skipFunction(F))
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return false;
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TargetLibraryInfo *TLI =
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&getAnalysis<TargetLibraryInfoWrapperPass>().getTLI(F);
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return eliminateDeadCode(F, TLI);
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}
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.addRequired<TargetLibraryInfoWrapperPass>();
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AU.setPreservesCFG();
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}
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};
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}
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char DCELegacyPass::ID = 0;
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INITIALIZE_PASS(DCELegacyPass, "dce", "Dead Code Elimination", false, false)
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FunctionPass *llvm::createDeadCodeEliminationPass() {
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return new DCELegacyPass();
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}
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