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llvm-mirror/lib/Target/AMDGPU/AMDGPUAlwaysInlinePass.cpp
Peter Collingbourne e728c537a2 Cloning: Clean up the interface to the CloneFunction function.
Remove the ModuleLevelChanges argument, and the ability to create new
subprograms for cloned functions. The latter was added without review in
r203662, but it has no in-tree clients (all non-test callers pass false
for ModuleLevelChanges [1], so it isn't reachable outside of tests). It
also isn't clear that adding a duplicate subprogram to the compile unit is
always the right thing to do when cloning a function within a module. If
this functionality comes back it should be accompanied with a more concrete
use case.

Furthermore, all in-tree clients add the returned function to the module.
Since that's pretty much the only sensible thing you can do with the function,
just do that in CloneFunction.

[1] http://llvm-cs.pcc.me.uk/lib/Transforms/Utils/CloneFunction.cpp/rCloneFunction

Differential Revision: http://reviews.llvm.org/D18628

llvm-svn: 269110
2016-05-10 20:23:24 +00:00

64 lines
1.7 KiB
C++

//===-- AMDGPUAlwaysInlinePass.cpp - Promote Allocas ----------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
/// \file
/// This pass marks all internal functions as always_inline and creates
/// duplicates of all other functions a marks the duplicates as always_inline.
//
//===----------------------------------------------------------------------===//
#include "AMDGPU.h"
#include "llvm/IR/Module.h"
#include "llvm/Transforms/Utils/Cloning.h"
using namespace llvm;
namespace {
class AMDGPUAlwaysInline : public ModulePass {
static char ID;
public:
AMDGPUAlwaysInline() : ModulePass(ID) { }
bool runOnModule(Module &M) override;
const char *getPassName() const override { return "AMDGPU Always Inline Pass"; }
};
} // End anonymous namespace
char AMDGPUAlwaysInline::ID = 0;
bool AMDGPUAlwaysInline::runOnModule(Module &M) {
std::vector<Function *> FuncsToClone;
for (Function &F : M) {
if (!F.hasLocalLinkage() && !F.isDeclaration() && !F.use_empty() &&
!F.hasFnAttribute(Attribute::NoInline))
FuncsToClone.push_back(&F);
}
for (Function *F : FuncsToClone) {
ValueToValueMapTy VMap;
Function *NewFunc = CloneFunction(F, VMap);
NewFunc->setLinkage(GlobalValue::InternalLinkage);
F->replaceAllUsesWith(NewFunc);
}
for (Function &F : M) {
if (F.hasLocalLinkage() && !F.hasFnAttribute(Attribute::NoInline)) {
F.addFnAttr(Attribute::AlwaysInline);
}
}
return false;
}
ModulePass *llvm::createAMDGPUAlwaysInlinePass() {
return new AMDGPUAlwaysInline();
}