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591bfa1e0b
This feature is needed in order to support shifts of more than 255 bits on large integer types. This changes the syntax for llvm assembly to make shl, ashr and lshr instructions look like a binary operator: shl i32 %X, 1 instead of shl i32 %X, i8 1 Additionally, this should help a few passes perform additional optimizations. llvm-svn: 33776
242 lines
8.6 KiB
C++
242 lines
8.6 KiB
C++
//===-- llvm/Instruction.h - Instruction class definition -------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the declaration of the Instruction class, which is the
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// base class for all of the LLVM instructions.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_INSTRUCTION_H
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#define LLVM_INSTRUCTION_H
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#include "llvm/User.h"
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namespace llvm {
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struct AssemblyAnnotationWriter;
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class BinaryOperator;
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template<typename SC> struct ilist_traits;
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template<typename ValueSubClass, typename ItemParentClass, typename SymTabClass,
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typename SubClass> class SymbolTableListTraits;
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class Instruction : public User {
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void operator=(const Instruction &); // Do not implement
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Instruction(const Instruction &); // Do not implement
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BasicBlock *Parent;
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Instruction *Prev, *Next; // Next and Prev links for our intrusive linked list
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void setNext(Instruction *N) { Next = N; }
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void setPrev(Instruction *N) { Prev = N; }
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friend class SymbolTableListTraits<Instruction, BasicBlock, Function,
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ilist_traits<Instruction> >;
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void setParent(BasicBlock *P);
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protected:
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Instruction(const Type *Ty, unsigned iType, Use *Ops, unsigned NumOps,
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const std::string &Name = "",
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Instruction *InsertBefore = 0);
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Instruction(const Type *Ty, unsigned iType, Use *Ops, unsigned NumOps,
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const std::string &Name, BasicBlock *InsertAtEnd);
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public:
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// Out of line virtual method, so the vtable, etc has a home.
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~Instruction();
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/// mayWriteToMemory - Return true if this instruction may modify memory.
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///
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virtual bool mayWriteToMemory() const { return false; }
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/// clone() - Create a copy of 'this' instruction that is identical in all
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/// ways except the following:
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/// * The instruction has no parent
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/// * The instruction has no name
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///
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virtual Instruction *clone() const = 0;
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/// isIdenticalTo - Return true if the specified instruction is exactly
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/// identical to the current one. This means that all operands match and any
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/// extra information (e.g. load is volatile) agree.
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bool isIdenticalTo(Instruction *I) const;
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/// This function determines if the specified instruction executes the same
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/// operation as the current one. This means that the opcodes, type, operand
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/// types and any other factors affecting the operation must be the same. This
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/// is similar to isIdenticalTo except the operands themselves don't have to
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/// be identical.
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/// @returns true if the specified instruction is the same operation as
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/// the current one.
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/// @brief Determine if one instruction is the same operation as another.
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bool isSameOperationAs(Instruction *I) const;
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/// use_back - Specialize the methods defined in Value, as we know that an
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/// instruction can only be used by other instructions.
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Instruction *use_back() { return cast<Instruction>(*use_begin());}
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const Instruction *use_back() const { return cast<Instruction>(*use_begin());}
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// Accessor methods...
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//
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inline const BasicBlock *getParent() const { return Parent; }
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inline BasicBlock *getParent() { return Parent; }
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// getNext/Prev - Return the next or previous instruction in the list. The
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// last node in the list is a terminator instruction.
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Instruction *getNext() { return Next; }
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const Instruction *getNext() const { return Next; }
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Instruction *getPrev() { return Prev; }
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const Instruction *getPrev() const { return Prev; }
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/// removeFromParent - This method unlinks 'this' from the containing basic
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/// block, but does not delete it.
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///
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void removeFromParent();
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/// eraseFromParent - This method unlinks 'this' from the containing basic
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/// block and deletes it.
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///
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void eraseFromParent();
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/// moveBefore - Unlink this instruction from its current basic block and
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/// insert it into the basic block that MovePos lives in, right before
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/// MovePos.
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void moveBefore(Instruction *MovePos);
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// ---------------------------------------------------------------------------
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/// Subclass classification... getOpcode() returns a member of
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/// one of the enums that is coming soon (down below)...
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///
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unsigned getOpcode() const { return getValueType() - InstructionVal; }
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const char *getOpcodeName() const {
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return getOpcodeName(getOpcode());
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}
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static const char* getOpcodeName(unsigned OpCode);
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static inline bool isTerminator(unsigned OpCode) {
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return OpCode >= TermOpsBegin && OpCode < TermOpsEnd;
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}
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inline bool isTerminator() const { // Instance of TerminatorInst?
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return isTerminator(getOpcode());
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}
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inline bool isBinaryOp() const {
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return getOpcode() >= BinaryOpsBegin && getOpcode() < BinaryOpsEnd;
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}
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/// @brief Determine if the Opcode is one of the shift instructions.
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static inline bool isShift(unsigned Opcode) {
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return Opcode >= Shl && Opcode <= AShr;
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}
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/// @brief Determine if the instruction's opcode is one of the shift
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/// instructions.
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inline bool isShift() { return isShift(getOpcode()); }
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/// isLogicalShift - Return true if this is a logical shift left or a logical
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/// shift right.
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inline bool isLogicalShift() {
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return getOpcode() == Shl || getOpcode() == LShr;
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}
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/// isLogicalShift - Return true if this is a logical shift left or a logical
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/// shift right.
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inline bool isArithmeticShift() {
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return getOpcode() == AShr;
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}
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/// @brief Determine if the OpCode is one of the CastInst instructions.
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static inline bool isCast(unsigned OpCode) {
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return OpCode >= CastOpsBegin && OpCode < CastOpsEnd;
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}
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/// @brief Determine if this is one of the CastInst instructions.
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inline bool isCast() const {
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return isCast(getOpcode());
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}
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/// isAssociative - Return true if the instruction is associative:
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///
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/// Associative operators satisfy: x op (y op z) === (x op y) op z
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///
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/// In LLVM, the Add, Mul, And, Or, and Xor operators are associative, when
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/// not applied to floating point types.
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///
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bool isAssociative() const { return isAssociative(getOpcode(), getType()); }
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static bool isAssociative(unsigned op, const Type *Ty);
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/// isCommutative - Return true if the instruction is commutative:
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///
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/// Commutative operators satisfy: (x op y) === (y op x)
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///
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/// In LLVM, these are the associative operators, plus SetEQ and SetNE, when
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/// applied to any type.
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///
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bool isCommutative() const { return isCommutative(getOpcode()); }
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static bool isCommutative(unsigned op);
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/// isTrappingInstruction - Return true if the instruction may trap.
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///
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bool isTrapping() const {
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return isTrapping(getOpcode());
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}
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static bool isTrapping(unsigned op);
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virtual void print(std::ostream &OS) const { print(OS, 0); }
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void print(std::ostream *OS) const { if (OS) print(*OS); }
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void print(std::ostream &OS, AssemblyAnnotationWriter *AAW) const;
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/// Methods for support type inquiry through isa, cast, and dyn_cast:
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static inline bool classof(const Instruction *) { return true; }
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static inline bool classof(const Value *V) {
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return V->getValueType() >= Value::InstructionVal;
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}
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//----------------------------------------------------------------------
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// Exported enumerations...
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//
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enum TermOps { // These terminate basic blocks
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#define FIRST_TERM_INST(N) TermOpsBegin = N,
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#define HANDLE_TERM_INST(N, OPC, CLASS) OPC = N,
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#define LAST_TERM_INST(N) TermOpsEnd = N+1
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#include "llvm/Instruction.def"
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};
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enum BinaryOps {
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#define FIRST_BINARY_INST(N) BinaryOpsBegin = N,
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#define HANDLE_BINARY_INST(N, OPC, CLASS) OPC = N,
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#define LAST_BINARY_INST(N) BinaryOpsEnd = N+1
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#include "llvm/Instruction.def"
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};
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enum MemoryOps {
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#define FIRST_MEMORY_INST(N) MemoryOpsBegin = N,
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#define HANDLE_MEMORY_INST(N, OPC, CLASS) OPC = N,
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#define LAST_MEMORY_INST(N) MemoryOpsEnd = N+1
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#include "llvm/Instruction.def"
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};
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enum CastOps {
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#define FIRST_CAST_INST(N) CastOpsBegin = N,
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#define HANDLE_CAST_INST(N, OPC, CLASS) OPC = N,
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#define LAST_CAST_INST(N) CastOpsEnd = N+1
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#include "llvm/Instruction.def"
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};
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enum OtherOps {
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#define FIRST_OTHER_INST(N) OtherOpsBegin = N,
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#define HANDLE_OTHER_INST(N, OPC, CLASS) OPC = N,
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#define LAST_OTHER_INST(N) OtherOpsEnd = N+1
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#include "llvm/Instruction.def"
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};
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};
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} // End llvm namespace
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#endif
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