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for ELF to work. 2) RIP addressing: Use SIB bytes for absolute relocations where RegBase=0, IndexReg=0. 3) The JIT can get the real address of cstpools and jmptables during code emission, fix that for object code emission llvm-svn: 78129
179 lines
7.0 KiB
C++
179 lines
7.0 KiB
C++
//===-- llvm/CodeGen/ObjectCodeEmitter.h - Object Code Emitter -*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Generalized Object Code Emitter, works with ObjectModule and BinaryObject.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_OBJECTCODEEMITTER_H
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#define LLVM_CODEGEN_OBJECTCODEEMITTER_H
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#include "llvm/CodeGen/MachineCodeEmitter.h"
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namespace llvm {
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class BinaryObject;
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class MachineBasicBlock;
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class MachineCodeEmitter;
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class MachineFunction;
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class MachineConstantPool;
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class MachineJumpTableInfo;
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class MachineModuleInfo;
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class ObjectCodeEmitter : public MachineCodeEmitter {
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protected:
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/// Binary Object (Section or Segment) we are emitting to.
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BinaryObject *BO;
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/// MBBLocations - This vector is a mapping from MBB ID's to their address.
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/// It is filled in by the StartMachineBasicBlock callback and queried by
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/// the getMachineBasicBlockAddress callback.
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std::vector<uintptr_t> MBBLocations;
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/// LabelLocations - This vector is a mapping from Label ID's to their
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/// address.
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std::vector<uintptr_t> LabelLocations;
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/// CPLocations - This is a map of constant pool indices to offsets from the
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/// start of the section for that constant pool index.
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std::vector<uintptr_t> CPLocations;
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/// CPSections - This is a map of constant pool indices to the Section
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/// containing the constant pool entry for that index.
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std::vector<uintptr_t> CPSections;
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/// JTLocations - This is a map of jump table indices to offsets from the
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/// start of the section for that jump table index.
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std::vector<uintptr_t> JTLocations;
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public:
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ObjectCodeEmitter();
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ObjectCodeEmitter(BinaryObject *bo);
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virtual ~ObjectCodeEmitter();
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/// setBinaryObject - set the BinaryObject we are writting to
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void setBinaryObject(BinaryObject *bo);
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/// emitByte - This callback is invoked when a byte needs to be
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/// written to the data stream, without buffer overflow testing.
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void emitByte(uint8_t B);
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/// emitWordLE - This callback is invoked when a 32-bit word needs to be
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/// written to the data stream in little-endian format.
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void emitWordLE(uint32_t W);
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/// emitWordBE - This callback is invoked when a 32-bit word needs to be
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/// written to the data stream in big-endian format.
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void emitWordBE(uint32_t W);
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/// emitDWordLE - This callback is invoked when a 64-bit word needs to be
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/// written to the data stream in little-endian format.
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void emitDWordLE(uint64_t W);
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/// emitDWordBE - This callback is invoked when a 64-bit word needs to be
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/// written to the data stream in big-endian format.
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void emitDWordBE(uint64_t W);
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/// emitAlignment - Move the CurBufferPtr pointer up the the specified
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/// alignment (saturated to BufferEnd of course).
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void emitAlignment(unsigned Alignment = 0, uint8_t fill = 0);
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/// emitULEB128Bytes - This callback is invoked when a ULEB128 needs to be
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/// written to the data stream.
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void emitULEB128Bytes(uint64_t Value);
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/// emitSLEB128Bytes - This callback is invoked when a SLEB128 needs to be
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/// written to the data stream.
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void emitSLEB128Bytes(uint64_t Value);
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/// emitString - This callback is invoked when a String needs to be
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/// written to the data stream.
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void emitString(const std::string &String);
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/// getCurrentPCValue - This returns the address that the next emitted byte
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/// will be output to.
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uintptr_t getCurrentPCValue() const;
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/// getCurrentPCOffset - Return the offset from the start of the emitted
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/// buffer that we are currently writing to.
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uintptr_t getCurrentPCOffset() const;
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/// addRelocation - Whenever a relocatable address is needed, it should be
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/// noted with this interface.
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void addRelocation(const MachineRelocation& relocation);
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/// earlyResolveAddresses - True if the code emitter can use symbol addresses
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/// during code emission time. The JIT is capable of doing this because it
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/// creates jump tables or constant pools in memory on the fly while the
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/// object code emitters rely on a linker to have real addresses and should
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/// use relocations instead.
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bool earlyResolveAddresses() const { return false; }
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/// startFunction - This callback is invoked when the specified function is
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/// about to be code generated. This initializes the BufferBegin/End/Ptr
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/// fields.
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virtual void startFunction(MachineFunction &F) = 0;
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/// finishFunction - This callback is invoked when the specified function has
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/// finished code generation. If a buffer overflow has occurred, this method
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/// returns true (the callee is required to try again), otherwise it returns
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/// false.
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virtual bool finishFunction(MachineFunction &F) = 0;
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/// StartMachineBasicBlock - This should be called by the target when a new
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/// basic block is about to be emitted. This way the MCE knows where the
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/// start of the block is, and can implement getMachineBasicBlockAddress.
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virtual void StartMachineBasicBlock(MachineBasicBlock *MBB);
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/// getMachineBasicBlockAddress - Return the address of the specified
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/// MachineBasicBlock, only usable after the label for the MBB has been
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/// emitted.
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virtual uintptr_t getMachineBasicBlockAddress(MachineBasicBlock *MBB) const;
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/// emitLabel - Emits a label
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virtual void emitLabel(uint64_t LabelID) = 0;
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/// getLabelAddress - Return the address of the specified LabelID, only usable
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/// after the LabelID has been emitted.
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virtual uintptr_t getLabelAddress(uint64_t LabelID) const = 0;
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/// emitJumpTables - Emit all the jump tables for a given jump table info
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/// record to the appropriate section.
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virtual void emitJumpTables(MachineJumpTableInfo *MJTI) = 0;
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/// getJumpTableEntryAddress - Return the address of the jump table with index
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/// 'Index' in the function that last called initJumpTableInfo.
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virtual uintptr_t getJumpTableEntryAddress(unsigned Index) const;
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/// emitConstantPool - For each constant pool entry, figure out which section
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/// the constant should live in, allocate space for it, and emit it to the
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/// Section data buffer.
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virtual void emitConstantPool(MachineConstantPool *MCP) = 0;
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/// getConstantPoolEntryAddress - Return the address of the 'Index' entry in
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/// the constant pool that was last emitted with the emitConstantPool method.
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virtual uintptr_t getConstantPoolEntryAddress(unsigned Index) const;
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/// getConstantPoolEntrySection - Return the section of the 'Index' entry in
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/// the constant pool that was last emitted with the emitConstantPool method.
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virtual uintptr_t getConstantPoolEntrySection(unsigned Index) const;
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/// Specifies the MachineModuleInfo object. This is used for exception handling
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/// purposes.
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virtual void setModuleInfo(MachineModuleInfo* Info) = 0;
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// to be implemented or depreciated with MachineModuleInfo
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}; // end class ObjectCodeEmitter
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} // end namespace llvm
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#endif
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