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This file lists every pass in LLVM, and is included by Pass.h, which is very popular. Every time we add, remove, or rename a pass in LLVM, it caused lots of recompilation. I found this fact by looking at this table, which is sorted by the number of times a file was changed over the last 100,000 git commits multiplied by the number of object files that depend on it in the current checkout: recompiles touches affected_files header 342380 95 3604 llvm/include/llvm/ADT/STLExtras.h 314730 234 1345 llvm/include/llvm/InitializePasses.h 307036 118 2602 llvm/include/llvm/ADT/APInt.h 213049 59 3611 llvm/include/llvm/Support/MathExtras.h 170422 47 3626 llvm/include/llvm/Support/Compiler.h 162225 45 3605 llvm/include/llvm/ADT/Optional.h 158319 63 2513 llvm/include/llvm/ADT/Triple.h 140322 39 3598 llvm/include/llvm/ADT/StringRef.h 137647 59 2333 llvm/include/llvm/Support/Error.h 131619 73 1803 llvm/include/llvm/Support/FileSystem.h Before this change, touching InitializePasses.h would cause 1345 files to recompile. After this change, touching it only causes 550 compiles in an incremental rebuild. Reviewers: bkramer, asbirlea, bollu, jdoerfert Differential Revision: https://reviews.llvm.org/D70211
177 lines
6.2 KiB
C++
177 lines
6.2 KiB
C++
//===- LoopPass.h - LoopPass class ----------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines LoopPass class. All loop optimization
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// and transformation passes are derived from LoopPass.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_LOOPPASS_H
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#define LLVM_ANALYSIS_LOOPPASS_H
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/IR/LegacyPassManagers.h"
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#include "llvm/Pass.h"
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#include <deque>
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namespace llvm {
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class LPPassManager;
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class Function;
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class PMStack;
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class LoopPass : public Pass {
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public:
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explicit LoopPass(char &pid) : Pass(PT_Loop, pid) {}
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/// getPrinterPass - Get a pass to print the function corresponding
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/// to a Loop.
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Pass *createPrinterPass(raw_ostream &O,
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const std::string &Banner) const override;
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// runOnLoop - This method should be implemented by the subclass to perform
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// whatever action is necessary for the specified Loop.
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virtual bool runOnLoop(Loop *L, LPPassManager &LPM) = 0;
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using llvm::Pass::doInitialization;
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using llvm::Pass::doFinalization;
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// Initialization and finalization hooks.
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virtual bool doInitialization(Loop *L, LPPassManager &LPM) {
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return false;
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}
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// Finalization hook does not supply Loop because at this time
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// loop nest is completely different.
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virtual bool doFinalization() { return false; }
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// Check if this pass is suitable for the current LPPassManager, if
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// available. This pass P is not suitable for a LPPassManager if P
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// is not preserving higher level analysis info used by other
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// LPPassManager passes. In such case, pop LPPassManager from the
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// stack. This will force assignPassManager() to create new
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// LPPassManger as expected.
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void preparePassManager(PMStack &PMS) override;
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/// Assign pass manager to manage this pass
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void assignPassManager(PMStack &PMS, PassManagerType PMT) override;
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/// Return what kind of Pass Manager can manage this pass.
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PassManagerType getPotentialPassManagerType() const override {
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return PMT_LoopPassManager;
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}
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//===--------------------------------------------------------------------===//
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/// SimpleAnalysis - Provides simple interface to update analysis info
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/// maintained by various passes. Note, if required this interface can
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/// be extracted into a separate abstract class but it would require
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/// additional use of multiple inheritance in Pass class hierarchy, something
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/// we are trying to avoid.
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/// Each loop pass can override these simple analysis hooks to update
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/// desired analysis information.
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/// cloneBasicBlockAnalysis - Clone analysis info associated with basic block.
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virtual void cloneBasicBlockAnalysis(BasicBlock *F, BasicBlock *T, Loop *L) {}
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/// deleteAnalysisValue - Delete analysis info associated with value V.
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virtual void deleteAnalysisValue(Value *V, Loop *L) {}
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/// Delete analysis info associated with Loop L.
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/// Called to notify a Pass that a loop has been deleted and any
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/// associated analysis values can be deleted.
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virtual void deleteAnalysisLoop(Loop *L) {}
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protected:
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/// Optional passes call this function to check whether the pass should be
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/// skipped. This is the case when Attribute::OptimizeNone is set or when
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/// optimization bisect is over the limit.
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bool skipLoop(const Loop *L) const;
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};
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class LPPassManager : public FunctionPass, public PMDataManager {
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public:
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static char ID;
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explicit LPPassManager();
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/// run - Execute all of the passes scheduled for execution. Keep track of
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/// whether any of the passes modifies the module, and if so, return true.
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bool runOnFunction(Function &F) override;
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/// Pass Manager itself does not invalidate any analysis info.
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// LPPassManager needs LoopInfo.
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void getAnalysisUsage(AnalysisUsage &Info) const override;
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StringRef getPassName() const override { return "Loop Pass Manager"; }
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PMDataManager *getAsPMDataManager() override { return this; }
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Pass *getAsPass() override { return this; }
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/// Print passes managed by this manager
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void dumpPassStructure(unsigned Offset) override;
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LoopPass *getContainedPass(unsigned N) {
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assert(N < PassVector.size() && "Pass number out of range!");
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LoopPass *LP = static_cast<LoopPass *>(PassVector[N]);
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return LP;
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}
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PassManagerType getPassManagerType() const override {
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return PMT_LoopPassManager;
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}
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public:
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// Add a new loop into the loop queue.
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void addLoop(Loop &L);
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// Mark \p L as deleted.
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void markLoopAsDeleted(Loop &L);
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//===--------------------------------------------------------------------===//
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/// SimpleAnalysis - Provides simple interface to update analysis info
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/// maintained by various passes. Note, if required this interface can
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/// be extracted into a separate abstract class but it would require
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/// additional use of multiple inheritance in Pass class hierarchy, something
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/// we are trying to avoid.
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/// cloneBasicBlockSimpleAnalysis - Invoke cloneBasicBlockAnalysis hook for
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/// all passes that implement simple analysis interface.
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void cloneBasicBlockSimpleAnalysis(BasicBlock *From, BasicBlock *To, Loop *L);
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/// deleteSimpleAnalysisValue - Invoke deleteAnalysisValue hook for all passes
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/// that implement simple analysis interface.
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void deleteSimpleAnalysisValue(Value *V, Loop *L);
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/// Invoke deleteAnalysisLoop hook for all passes that implement simple
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/// analysis interface.
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void deleteSimpleAnalysisLoop(Loop *L);
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private:
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std::deque<Loop *> LQ;
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LoopInfo *LI;
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Loop *CurrentLoop;
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bool CurrentLoopDeleted;
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};
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// This pass is required by the LCSSA transformation. It is used inside
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// LPPassManager to check if current pass preserves LCSSA form, and if it does
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// pass manager calls lcssa verification for the current loop.
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struct LCSSAVerificationPass : public FunctionPass {
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static char ID;
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LCSSAVerificationPass();
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bool runOnFunction(Function &F) override { return false; }
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.setPreservesAll();
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}
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};
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} // End llvm namespace
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#endif
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