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llvm-mirror/lib/Target/AMDGPU/AMDGPUMachineFunction.h
Chandler Carruth eb66b33867 Sort the remaining #include lines in include/... and lib/....
I did this a long time ago with a janky python script, but now
clang-format has built-in support for this. I fed clang-format every
line with a #include and let it re-sort things according to the precise
LLVM rules for include ordering baked into clang-format these days.

I've reverted a number of files where the results of sorting includes
isn't healthy. Either places where we have legacy code relying on
particular include ordering (where possible, I'll fix these separately)
or where we have particular formatting around #include lines that
I didn't want to disturb in this patch.

This patch is *entirely* mechanical. If you get merge conflicts or
anything, just ignore the changes in this patch and run clang-format
over your #include lines in the files.

Sorry for any noise here, but it is important to keep these things
stable. I was seeing an increasing number of patches with irrelevant
re-ordering of #include lines because clang-format was used. This patch
at least isolates that churn, makes it easy to skip when resolving
conflicts, and gets us to a clean baseline (again).

llvm-svn: 304787
2017-06-06 11:49:48 +00:00

86 lines
2.0 KiB
C++

//===-- AMDGPUMachineFunctionInfo.h -------------------------------*- C++ -*-=//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_TARGET_AMDGPU_AMDGPUMACHINEFUNCTION_H
#define LLVM_LIB_TARGET_AMDGPU_AMDGPUMACHINEFUNCTION_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/CodeGen/MachineFunction.h"
namespace llvm {
class AMDGPUMachineFunction : public MachineFunctionInfo {
/// A map to keep track of local memory objects and their offsets within the
/// local memory space.
SmallDenseMap<const GlobalValue *, unsigned, 4> LocalMemoryObjects;
uint64_t KernArgSize;
unsigned MaxKernArgAlign;
/// Number of bytes in the LDS that are being used.
unsigned LDSSize;
// FIXME: This should probably be removed.
/// Start of implicit kernel args
unsigned ABIArgOffset;
// Kernels + shaders. i.e. functions called by the driver and not not called
// by other functions.
bool IsEntryFunction;
bool NoSignedZerosFPMath;
public:
AMDGPUMachineFunction(const MachineFunction &MF);
uint64_t allocateKernArg(uint64_t Size, unsigned Align) {
assert(isPowerOf2_32(Align));
KernArgSize = alignTo(KernArgSize, Align);
uint64_t Result = KernArgSize;
KernArgSize += Size;
MaxKernArgAlign = std::max(Align, MaxKernArgAlign);
return Result;
}
uint64_t getKernArgSize() const {
return KernArgSize;
}
unsigned getMaxKernArgAlign() const {
return MaxKernArgAlign;
}
void setABIArgOffset(unsigned NewOffset) {
ABIArgOffset = NewOffset;
}
unsigned getABIArgOffset() const {
return ABIArgOffset;
}
unsigned getLDSSize() const {
return LDSSize;
}
bool isEntryFunction() const {
return IsEntryFunction;
}
bool hasNoSignedZerosFPMath() const {
return NoSignedZerosFPMath;
}
unsigned allocateLDSGlobal(const DataLayout &DL, const GlobalValue &GV);
};
}
#endif