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llvm-mirror/include/llvm/Transforms/Vectorize.h
Hal Finkel a22a21165f Disable unrolling in the loop vectorizer when disabled in the pass manager
When unrolling is disabled in the pass manager, the loop vectorizer should also
not unroll loops. This will allow the -fno-unroll-loops option in Clang to
behave as expected (even for vectorizable loops). The loop vectorizer's
-force-vector-unroll option will (continue to) override the pass-manager
setting (including -force-vector-unroll=0 to force use of the internal
auto-selection logic).

In order to test this, I added a flag to opt (-disable-loop-unrolling) to force
disable unrolling through opt (the analog of -fno-unroll-loops in Clang). Also,
this fixes a small bug in opt where the loop vectorizer was enabled only after
the pass manager populated the queue of passes (the global_alias.ll test needed
a slight update to the RUN line as a result of this fix).

llvm-svn: 189499
2013-08-28 18:33:10 +00:00

141 lines
4.1 KiB
C++

//===-- Vectorize.h - Vectorization Transformations -------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This header file defines prototypes for accessor functions that expose passes
// in the Vectorize transformations library.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_TRANSFORMS_VECTORIZE_H
#define LLVM_TRANSFORMS_VECTORIZE_H
namespace llvm {
class BasicBlock;
class BasicBlockPass;
class Pass;
//===----------------------------------------------------------------------===//
/// @brief Vectorize configuration.
struct VectorizeConfig {
//===--------------------------------------------------------------------===//
// Target architecture related parameters
/// @brief The size of the native vector registers.
unsigned VectorBits;
/// @brief Vectorize boolean values.
bool VectorizeBools;
/// @brief Vectorize integer values.
bool VectorizeInts;
/// @brief Vectorize floating-point values.
bool VectorizeFloats;
/// @brief Vectorize pointer values.
bool VectorizePointers;
/// @brief Vectorize casting (conversion) operations.
bool VectorizeCasts;
/// @brief Vectorize floating-point math intrinsics.
bool VectorizeMath;
/// @brief Vectorize the fused-multiply-add intrinsic.
bool VectorizeFMA;
/// @brief Vectorize select instructions.
bool VectorizeSelect;
/// @brief Vectorize comparison instructions.
bool VectorizeCmp;
/// @brief Vectorize getelementptr instructions.
bool VectorizeGEP;
/// @brief Vectorize loads and stores.
bool VectorizeMemOps;
/// @brief Only generate aligned loads and stores.
bool AlignedOnly;
//===--------------------------------------------------------------------===//
// Misc parameters
/// @brief The required chain depth for vectorization.
unsigned ReqChainDepth;
/// @brief The maximum search distance for instruction pairs.
unsigned SearchLimit;
/// @brief The maximum number of candidate pairs with which to use a full
/// cycle check.
unsigned MaxCandPairsForCycleCheck;
/// @brief Replicating one element to a pair breaks the chain.
bool SplatBreaksChain;
/// @brief The maximum number of pairable instructions per group.
unsigned MaxInsts;
/// @brief The maximum number of candidate instruction pairs per group.
unsigned MaxPairs;
/// @brief The maximum number of pairing iterations.
unsigned MaxIter;
/// @brief Don't try to form odd-length vectors.
bool Pow2LenOnly;
/// @brief Don't boost the chain-depth contribution of loads and stores.
bool NoMemOpBoost;
/// @brief Use a fast instruction dependency analysis.
bool FastDep;
/// @brief Initialize the VectorizeConfig from command line options.
VectorizeConfig();
};
//===----------------------------------------------------------------------===//
//
// BBVectorize - A basic-block vectorization pass.
//
BasicBlockPass *
createBBVectorizePass(const VectorizeConfig &C = VectorizeConfig());
//===----------------------------------------------------------------------===//
//
// LoopVectorize - Create a loop vectorization pass.
//
Pass *createLoopVectorizePass(bool NoUnrolling = false);
//===----------------------------------------------------------------------===//
//
// SLPVectorizer - Create a bottom-up SLP vectorizer pass.
//
Pass *createSLPVectorizerPass();
//===----------------------------------------------------------------------===//
/// @brief Vectorize the BasicBlock.
///
/// @param BB The BasicBlock to be vectorized
/// @param P The current running pass, should require AliasAnalysis and
/// ScalarEvolution. After the vectorization, AliasAnalysis,
/// ScalarEvolution and CFG are preserved.
///
/// @return True if the BB is changed, false otherwise.
///
bool vectorizeBasicBlock(Pass *P, BasicBlock &BB,
const VectorizeConfig &C = VectorizeConfig());
} // End llvm namespace
#endif