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llvm-mirror/lib/CodeGen/RegAllocBase.h
Chandler Carruth ae65e281f3 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

125 lines
4.6 KiB
C++

//===- RegAllocBase.h - basic regalloc interface and driver -----*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file defines the RegAllocBase class, which is the skeleton of a basic
// register allocation algorithm and interface for extending it. It provides the
// building blocks on which to construct other experimental allocators and test
// the validity of two principles:
//
// - If virtual and physical register liveness is modeled using intervals, then
// on-the-fly interference checking is cheap. Furthermore, interferences can be
// lazily cached and reused.
//
// - Register allocation complexity, and generated code performance is
// determined by the effectiveness of live range splitting rather than optimal
// coloring.
//
// Following the first principle, interfering checking revolves around the
// LiveIntervalUnion data structure.
//
// To fulfill the second principle, the basic allocator provides a driver for
// incremental splitting. It essentially punts on the problem of register
// coloring, instead driving the assignment of virtual to physical registers by
// the cost of splitting. The basic allocator allows for heuristic reassignment
// of registers, if a more sophisticated allocator chooses to do that.
//
// This framework provides a way to engineer the compile time vs. code
// quality trade-off without relying on a particular theoretical solver.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_CODEGEN_REGALLOCBASE_H
#define LLVM_LIB_CODEGEN_REGALLOCBASE_H
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/CodeGen/RegisterClassInfo.h"
namespace llvm {
class LiveInterval;
class LiveIntervals;
class LiveRegMatrix;
class MachineInstr;
class MachineRegisterInfo;
template<typename T> class SmallVectorImpl;
class Spiller;
class TargetRegisterInfo;
class VirtRegMap;
/// RegAllocBase provides the register allocation driver and interface that can
/// be extended to add interesting heuristics.
///
/// Register allocators must override the selectOrSplit() method to implement
/// live range splitting. They must also override enqueue/dequeue to provide an
/// assignment order.
class RegAllocBase {
virtual void anchor();
protected:
const TargetRegisterInfo *TRI = nullptr;
MachineRegisterInfo *MRI = nullptr;
VirtRegMap *VRM = nullptr;
LiveIntervals *LIS = nullptr;
LiveRegMatrix *Matrix = nullptr;
RegisterClassInfo RegClassInfo;
/// Inst which is a def of an original reg and whose defs are already all
/// dead after remat is saved in DeadRemats. The deletion of such inst is
/// postponed till all the allocations are done, so its remat expr is
/// always available for the remat of all the siblings of the original reg.
SmallPtrSet<MachineInstr *, 32> DeadRemats;
RegAllocBase() = default;
virtual ~RegAllocBase() = default;
// A RegAlloc pass should call this before allocatePhysRegs.
void init(VirtRegMap &vrm, LiveIntervals &lis, LiveRegMatrix &mat);
// The top-level driver. The output is a VirtRegMap that us updated with
// physical register assignments.
void allocatePhysRegs();
// Include spiller post optimization and removing dead defs left because of
// rematerialization.
virtual void postOptimization();
// Get a temporary reference to a Spiller instance.
virtual Spiller &spiller() = 0;
/// enqueue - Add VirtReg to the priority queue of unassigned registers.
virtual void enqueue(LiveInterval *LI) = 0;
/// dequeue - Return the next unassigned register, or NULL.
virtual LiveInterval *dequeue() = 0;
// A RegAlloc pass should override this to provide the allocation heuristics.
// Each call must guarantee forward progess by returning an available PhysReg
// or new set of split live virtual registers. It is up to the splitter to
// converge quickly toward fully spilled live ranges.
virtual unsigned selectOrSplit(LiveInterval &VirtReg,
SmallVectorImpl<unsigned> &splitLVRs) = 0;
// Use this group name for NamedRegionTimer.
static const char TimerGroupName[];
static const char TimerGroupDescription[];
/// Method called when the allocator is about to remove a LiveInterval.
virtual void aboutToRemoveInterval(LiveInterval &LI) {}
public:
/// VerifyEnabled - True when -verify-regalloc is given.
static bool VerifyEnabled;
private:
void seedLiveRegs();
};
} // end namespace llvm
#endif // LLVM_LIB_CODEGEN_REGALLOCBASE_H