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llvm-mirror/lib/CodeGen/MachineLoopInfo.cpp
David Green 35e013cb3d [ARM] Allow findLoopPreheader to return headers with multiple loop successors
The findLoopPreheader function will currently not find a preheader if it
branches to multiple different loop headers. This patch adds an option
to relax that, allowing ARMLowOverheadLoops to process more loops
successfully. This helps with WhileLoopStart setup instructions that can
branch/fallthrough to the low overhead loop and to branch to a separate
loop from the same preheader (but I don't believe it is possible for
both loops to be low overhead loops).

Differential Revision: https://reviews.llvm.org/D102747
2021-05-24 12:22:15 +01:00

212 lines
7.0 KiB
C++

//===- MachineLoopInfo.cpp - Natural Loop Calculator ----------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file defines the MachineLoopInfo class that is used to identify natural
// loops and determine the loop depth of various nodes of the CFG. Note that
// the loops identified may actually be several natural loops that share the
// same header node... not just a single natural loop.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/Analysis/LoopInfoImpl.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/TargetSubtargetInfo.h"
#include "llvm/Config/llvm-config.h"
#include "llvm/InitializePasses.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
using namespace llvm;
// Explicitly instantiate methods in LoopInfoImpl.h for MI-level Loops.
template class llvm::LoopBase<MachineBasicBlock, MachineLoop>;
template class llvm::LoopInfoBase<MachineBasicBlock, MachineLoop>;
char MachineLoopInfo::ID = 0;
MachineLoopInfo::MachineLoopInfo() : MachineFunctionPass(ID) {
initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry());
}
INITIALIZE_PASS_BEGIN(MachineLoopInfo, "machine-loops",
"Machine Natural Loop Construction", true, true)
INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
INITIALIZE_PASS_END(MachineLoopInfo, "machine-loops",
"Machine Natural Loop Construction", true, true)
char &llvm::MachineLoopInfoID = MachineLoopInfo::ID;
bool MachineLoopInfo::runOnMachineFunction(MachineFunction &) {
calculate(getAnalysis<MachineDominatorTree>());
return false;
}
void MachineLoopInfo::calculate(MachineDominatorTree &MDT) {
releaseMemory();
LI.analyze(MDT.getBase());
}
void MachineLoopInfo::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
AU.addRequired<MachineDominatorTree>();
MachineFunctionPass::getAnalysisUsage(AU);
}
MachineBasicBlock *MachineLoop::getTopBlock() {
MachineBasicBlock *TopMBB = getHeader();
MachineFunction::iterator Begin = TopMBB->getParent()->begin();
if (TopMBB->getIterator() != Begin) {
MachineBasicBlock *PriorMBB = &*std::prev(TopMBB->getIterator());
while (contains(PriorMBB)) {
TopMBB = PriorMBB;
if (TopMBB->getIterator() == Begin)
break;
PriorMBB = &*std::prev(TopMBB->getIterator());
}
}
return TopMBB;
}
MachineBasicBlock *MachineLoop::getBottomBlock() {
MachineBasicBlock *BotMBB = getHeader();
MachineFunction::iterator End = BotMBB->getParent()->end();
if (BotMBB->getIterator() != std::prev(End)) {
MachineBasicBlock *NextMBB = &*std::next(BotMBB->getIterator());
while (contains(NextMBB)) {
BotMBB = NextMBB;
if (BotMBB == &*std::next(BotMBB->getIterator()))
break;
NextMBB = &*std::next(BotMBB->getIterator());
}
}
return BotMBB;
}
MachineBasicBlock *MachineLoop::findLoopControlBlock() {
if (MachineBasicBlock *Latch = getLoopLatch()) {
if (isLoopExiting(Latch))
return Latch;
else
return getExitingBlock();
}
return nullptr;
}
DebugLoc MachineLoop::getStartLoc() const {
// Try the pre-header first.
if (MachineBasicBlock *PHeadMBB = getLoopPreheader())
if (const BasicBlock *PHeadBB = PHeadMBB->getBasicBlock())
if (DebugLoc DL = PHeadBB->getTerminator()->getDebugLoc())
return DL;
// If we have no pre-header or there are no instructions with debug
// info in it, try the header.
if (MachineBasicBlock *HeadMBB = getHeader())
if (const BasicBlock *HeadBB = HeadMBB->getBasicBlock())
return HeadBB->getTerminator()->getDebugLoc();
return DebugLoc();
}
MachineBasicBlock *
MachineLoopInfo::findLoopPreheader(MachineLoop *L, bool SpeculativePreheader,
bool FindMultiLoopPreheader) const {
if (MachineBasicBlock *PB = L->getLoopPreheader())
return PB;
if (!SpeculativePreheader)
return nullptr;
MachineBasicBlock *HB = L->getHeader(), *LB = L->getLoopLatch();
if (HB->pred_size() != 2 || HB->hasAddressTaken())
return nullptr;
// Find the predecessor of the header that is not the latch block.
MachineBasicBlock *Preheader = nullptr;
for (MachineBasicBlock *P : HB->predecessors()) {
if (P == LB)
continue;
// Sanity.
if (Preheader)
return nullptr;
Preheader = P;
}
// Check if the preheader candidate is a successor of any other loop
// headers. We want to avoid having two loop setups in the same block.
if (!FindMultiLoopPreheader) {
for (MachineBasicBlock *S : Preheader->successors()) {
if (S == HB)
continue;
MachineLoop *T = getLoopFor(S);
if (T && T->getHeader() == S)
return nullptr;
}
}
return Preheader;
}
bool MachineLoop::isLoopInvariant(MachineInstr &I) const {
MachineFunction *MF = I.getParent()->getParent();
MachineRegisterInfo *MRI = &MF->getRegInfo();
const TargetRegisterInfo *TRI = MF->getSubtarget().getRegisterInfo();
// The instruction is loop invariant if all of its operands are.
for (const MachineOperand &MO : I.operands()) {
if (!MO.isReg())
continue;
Register Reg = MO.getReg();
if (Reg == 0) continue;
// An instruction that uses or defines a physical register can't e.g. be
// hoisted, so mark this as not invariant.
if (Register::isPhysicalRegister(Reg)) {
if (MO.isUse()) {
// If the physreg has no defs anywhere, it's just an ambient register
// and we can freely move its uses. Alternatively, if it's allocatable,
// it could get allocated to something with a def during allocation.
// However, if the physreg is known to always be caller saved/restored
// then this use is safe to hoist.
if (!MRI->isConstantPhysReg(Reg) &&
!(TRI->isCallerPreservedPhysReg(Reg.asMCReg(), *I.getMF())))
return false;
// Otherwise it's safe to move.
continue;
} else if (!MO.isDead()) {
// A def that isn't dead can't be moved.
return false;
} else if (getHeader()->isLiveIn(Reg)) {
// If the reg is live into the loop, we can't hoist an instruction
// which would clobber it.
return false;
}
}
if (!MO.isUse())
continue;
assert(MRI->getVRegDef(Reg) &&
"Machine instr not mapped for this vreg?!");
// If the loop contains the definition of an operand, then the instruction
// isn't loop invariant.
if (contains(MRI->getVRegDef(Reg)))
return false;
}
// If we got this far, the instruction is loop invariant!
return true;
}
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
LLVM_DUMP_METHOD void MachineLoop::dump() const {
print(dbgs());
}
#endif