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Apple's iOS, tvOS and watchOS simulator platforms have never been clearly distinguished in the target triples. Even though they are intended to behave similarly to the corresponding device platforms, they have separate SDKs and are really separate platforms from the compiler's perspective. Clang now defines a macro when building for one of these simulator platforms (r297866) but that relies on the very indirect mechanism of checking to see which option was used to specify the minimum deployment target. That is not so great. Swift would also like to distinguish these simulator platforms in a similar way, but unlike Clang, Swift does not use a separate option to specify the minimum deployment target -- it uses a -target option to specify the target triple directly, including the OS version number. Using a different target triple for the simulator platforms is a much more direct and obvious way to specify this. Putting the "simulator" in the environment component of the triple means the OS values can stay the same and existing code the looks at the OS field will not be affected. https://reviews.llvm.org/D39143 rdar://problem/34729432 llvm-svn: 316380 |
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.. | ||
Unix | ||
Windows | ||
Allocator.cpp | ||
AMDGPUMetadata.cpp | ||
APFloat.cpp | ||
APInt.cpp | ||
APSInt.cpp | ||
ARMAttributeParser.cpp | ||
ARMBuildAttrs.cpp | ||
ARMWinEH.cpp | ||
Atomic.cpp | ||
BinaryStreamError.cpp | ||
BinaryStreamReader.cpp | ||
BinaryStreamRef.cpp | ||
BinaryStreamWriter.cpp | ||
BlockFrequency.cpp | ||
BranchProbability.cpp | ||
CachePruning.cpp | ||
Chrono.cpp | ||
circular_raw_ostream.cpp | ||
CMakeLists.txt | ||
COM.cpp | ||
CommandLine.cpp | ||
Compression.cpp | ||
ConvertUTF.cpp | ||
ConvertUTFWrapper.cpp | ||
COPYRIGHT.regex | ||
CrashRecoveryContext.cpp | ||
DAGDeltaAlgorithm.cpp | ||
DataExtractor.cpp | ||
Debug.cpp | ||
DebugCounter.cpp | ||
DeltaAlgorithm.cpp | ||
DynamicLibrary.cpp | ||
Errno.cpp | ||
Error.cpp | ||
ErrorHandling.cpp | ||
FileOutputBuffer.cpp | ||
FileUtilities.cpp | ||
FoldingSet.cpp | ||
FormattedStream.cpp | ||
FormatVariadic.cpp | ||
GlobPattern.cpp | ||
GraphWriter.cpp | ||
Hashing.cpp | ||
Host.cpp | ||
IntEqClasses.cpp | ||
IntervalMap.cpp | ||
JamCRC.cpp | ||
KnownBits.cpp | ||
LEB128.cpp | ||
LineIterator.cpp | ||
LLVMBuild.txt | ||
Locale.cpp | ||
LockFileManager.cpp | ||
LowLevelType.cpp | ||
ManagedStatic.cpp | ||
MathExtras.cpp | ||
MD5.cpp | ||
Memory.cpp | ||
MemoryBuffer.cpp | ||
Mutex.cpp | ||
NativeFormatting.cpp | ||
Options.cpp | ||
Parallel.cpp | ||
Path.cpp | ||
PluginLoader.cpp | ||
PrettyStackTrace.cpp | ||
Process.cpp | ||
Program.cpp | ||
RandomNumberGenerator.cpp | ||
raw_os_ostream.cpp | ||
raw_ostream.cpp | ||
README.txt.system | ||
regcclass.h | ||
regcname.h | ||
regcomp.c | ||
regengine.inc | ||
regerror.c | ||
regex2.h | ||
regex_impl.h | ||
Regex.cpp | ||
regexec.c | ||
regfree.c | ||
regstrlcpy.c | ||
regutils.h | ||
RWMutex.cpp | ||
ScaledNumber.cpp | ||
ScopedPrinter.cpp | ||
SHA1.cpp | ||
Signals.cpp | ||
SmallPtrSet.cpp | ||
SmallVector.cpp | ||
SourceMgr.cpp | ||
SpecialCaseList.cpp | ||
Statistic.cpp | ||
StringExtras.cpp | ||
StringMap.cpp | ||
StringPool.cpp | ||
StringRef.cpp | ||
StringSaver.cpp | ||
SystemUtils.cpp | ||
TargetParser.cpp | ||
TargetRegistry.cpp | ||
TarWriter.cpp | ||
Threading.cpp | ||
ThreadLocal.cpp | ||
ThreadPool.cpp | ||
Timer.cpp | ||
ToolOutputFile.cpp | ||
TrigramIndex.cpp | ||
Triple.cpp | ||
Twine.cpp | ||
Unicode.cpp | ||
Valgrind.cpp | ||
Watchdog.cpp | ||
xxhash.cpp | ||
YAMLParser.cpp | ||
YAMLTraits.cpp |
Design Of lib/System ==================== The software in this directory is designed to completely shield LLVM from any and all operating system specific functionality. It is not intended to be a complete operating system wrapper (such as ACE), but only to provide the functionality necessary to support LLVM. The software located here, of necessity, has very specific and stringent design rules. Violation of these rules means that cracks in the shield could form and the primary goal of the library is defeated. By consistently using this library, LLVM becomes more easily ported to new platforms since the only thing requiring porting is this library. Complete documentation for the library can be found in the file: llvm/docs/SystemLibrary.html or at this URL: http://llvm.org/docs/SystemLibrary.html While we recommend that you read the more detailed documentation, for the impatient, here's a high level summary of the library's requirements. 1. No system header files are to be exposed through the interface. 2. Std C++ and Std C header files are okay to be exposed through the interface. 3. No exposed system-specific functions. 4. No exposed system-specific data. 5. Data in lib/System classes must use only simple C++ intrinsic types. 6. Errors are handled by returning "true" and setting an optional std::string 7. Library must not throw any exceptions, period. 8. Interface functions must not have throw() specifications. 9. No duplicate function impementations are permitted within an operating system class. To accomplish these requirements, the library has numerous design criteria that must be satisfied. Here's a high level summary of the library's design criteria: 1. No unused functionality (only what LLVM needs) 2. High-Level Interfaces 3. Use Opaque Classes 4. Common Implementations 5. Multiple Implementations 6. Minimize Memory Allocation 7. No Virtual Methods