For BITREVERSE, bit shifting/masking every bit in a vector element is a very lengthy procedure.
If the input vector type is a whole multiple of bytes wide then we can split this into a BSWAP shuffle stage (to reverse at the byte level) and then a BITREVERSE stage applied to each byte. Most vector capable targets can efficiently BSWAP using shuffles resulting in a considerable reduction in instructions.
With this patch targets would only need to implement a target specific vXi8 BITREVERSE implementation to efficiently reverse most legal vector types.
Differential Revision: http://reviews.llvm.org/D19978
llvm-svn: 269290