mirror of
https://github.com/RPCS3/llvm-mirror.git
synced 2024-11-26 04:32:44 +01:00
d6a98c11bc
Value to a vector instead of a list. Move SchedGraph.h & SchedPriorities.h into lib/CodeGen/InstrScheduling llvm-svn: 572
144 lines
4.5 KiB
C++
144 lines
4.5 KiB
C++
//===-- llvm/Instruction.h - Instruction class definition --------*- C++ -*--=//
|
|
//
|
|
// This file contains the declaration of the Instruction class, which is the
|
|
// base class for all of the VM instructions.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLVM_INSTRUCTION_H
|
|
#define LLVM_INSTRUCTION_H
|
|
|
|
#include "llvm/User.h"
|
|
|
|
class Type;
|
|
class BasicBlock;
|
|
class Method;
|
|
class MachineInstr;
|
|
class MachineCodeForVMInstr;
|
|
|
|
class Instruction : public User {
|
|
BasicBlock *Parent;
|
|
unsigned iType; // InstructionType
|
|
|
|
MachineCodeForVMInstr* machineInstrVec;
|
|
friend class ValueHolder<Instruction,BasicBlock,Method>;
|
|
inline void setParent(BasicBlock *P) { Parent = P; }
|
|
|
|
public:
|
|
Instruction(const Type *Ty, unsigned iType, const string &Name = "");
|
|
virtual ~Instruction(); // Virtual dtor == good.
|
|
|
|
// Specialize setName to handle symbol table majik...
|
|
virtual void setName(const string &name, SymbolTable *ST = 0);
|
|
|
|
// clone() - Create a copy of 'this' instruction that is identical in all ways
|
|
// except the following:
|
|
// * The instruction has no parent
|
|
// * The instruction has no name
|
|
//
|
|
virtual Instruction *clone() const = 0;
|
|
|
|
// Accessor methods...
|
|
//
|
|
inline const BasicBlock *getParent() const { return Parent; }
|
|
inline BasicBlock *getParent() { return Parent; }
|
|
virtual bool hasSideEffects() const { return false; } // Memory & Call insts
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// Machine code accessors...
|
|
//
|
|
inline MachineCodeForVMInstr &getMachineInstrVec() const {
|
|
return *machineInstrVec;
|
|
}
|
|
|
|
// Add a machine instruction used to implement this instruction
|
|
//
|
|
void addMachineInstruction(MachineInstr* minstr);
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// Subclass classification... getInstType() returns a member of
|
|
// one of the enums that is coming soon (down below)...
|
|
//
|
|
virtual const char *getOpcodeName() const = 0;
|
|
unsigned getOpcode() const { return iType; }
|
|
|
|
// getInstType is deprecated, use getOpcode() instead.
|
|
unsigned getInstType() const { return iType; }
|
|
|
|
inline bool isTerminator() const { // Instance of TerminatorInst?
|
|
return iType >= FirstTermOp && iType < NumTermOps;
|
|
}
|
|
inline bool isDefinition() const { return !isTerminator(); }
|
|
inline bool isUnaryOp() const {
|
|
return iType >= FirstUnaryOp && iType < NumUnaryOps;
|
|
}
|
|
inline bool isBinaryOp() const {
|
|
return iType >= FirstBinaryOp && iType < NumBinaryOps;
|
|
}
|
|
|
|
// isPHINode() - This is used frequently enough to allow it to exist
|
|
inline bool isPHINode() const { return iType == PHINode; }
|
|
|
|
// dropAllReferences() - This function is in charge of "letting go" of all
|
|
// objects that this Instruction refers to. This first lets go of all
|
|
// references to hidden values generated code for this instruction,
|
|
// and then drops all references to its operands.
|
|
//
|
|
void dropAllReferences();
|
|
|
|
//----------------------------------------------------------------------
|
|
// Exported enumerations...
|
|
//
|
|
enum TermOps { // These terminate basic blocks
|
|
FirstTermOp = 1,
|
|
Ret = 1, Br, Switch,
|
|
NumTermOps // Must remain at end of enum
|
|
};
|
|
|
|
enum UnaryOps {
|
|
FirstUnaryOp = NumTermOps,
|
|
Not = NumTermOps, // Binary inverse
|
|
|
|
NumUnaryOps // Must remain at end of enum
|
|
};
|
|
|
|
enum BinaryOps {
|
|
// Standard binary operators...
|
|
FirstBinaryOp = NumUnaryOps,
|
|
Add = NumUnaryOps, Sub, Mul, Div, Rem,
|
|
|
|
// Logical operators...
|
|
And, Or, Xor,
|
|
|
|
// Binary comparison operators...
|
|
SetEQ, SetNE, SetLE, SetGE, SetLT, SetGT,
|
|
|
|
NumBinaryOps
|
|
};
|
|
|
|
enum MemoryOps {
|
|
FirstMemoryOp = NumBinaryOps,
|
|
Malloc = NumBinaryOps, Free, // Heap management instructions
|
|
Alloca, // Stack management instruction
|
|
|
|
Load, Store, // Memory manipulation instructions.
|
|
GetElementPtr, // Get addr of Structure or Array element
|
|
|
|
NumMemoryOps
|
|
};
|
|
|
|
enum OtherOps {
|
|
FirstOtherOp = NumMemoryOps,
|
|
PHINode = NumMemoryOps, // PHI node instruction
|
|
Cast, // Type cast...
|
|
Call, // Call a function
|
|
|
|
Shl, Shr, // Shift operations...
|
|
|
|
NumOps, // Must be the last 'op' defined.
|
|
UserOp1, UserOp2 // May be used internally to a pass...
|
|
};
|
|
};
|
|
|
|
#endif
|