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On SystemZ we need to provide a register save area of 160 bytes to any called function. This size needs to be added when allocating stack in the function prologue. However, it was not accounted for as part of MachineFrameInfo::getStackSize(); instead the back-end used a private routine getAllocatedStackSize(). This is OK for code-gen purposes, but it breaks other users of the getStackSize() routine, in particular it breaks the recently- added -stack-size-section feature. Fix this by updating the main stack size tracked by common code (in emitPrologue) instead of using the private routine. No change in code generation intended. llvm-svn: 326610
60 lines
2.4 KiB
C++
60 lines
2.4 KiB
C++
//===-- SystemZFrameLowering.h - Frame lowering for SystemZ -----*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZFRAMELOWERING_H
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#define LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZFRAMELOWERING_H
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#include "llvm/ADT/IndexedMap.h"
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#include "llvm/CodeGen/TargetFrameLowering.h"
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namespace llvm {
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class SystemZTargetMachine;
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class SystemZSubtarget;
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class SystemZFrameLowering : public TargetFrameLowering {
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IndexedMap<unsigned> RegSpillOffsets;
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public:
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SystemZFrameLowering();
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// Override TargetFrameLowering.
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bool isFPCloseToIncomingSP() const override { return false; }
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const SpillSlot *getCalleeSavedSpillSlots(unsigned &NumEntries) const
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override;
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void determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs,
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RegScavenger *RS) const override;
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bool spillCalleeSavedRegisters(MachineBasicBlock &MBB,
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MachineBasicBlock::iterator MBBI,
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const std::vector<CalleeSavedInfo> &CSI,
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const TargetRegisterInfo *TRI) const override;
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bool restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
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MachineBasicBlock::iterator MBBII,
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std::vector<CalleeSavedInfo> &CSI,
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const TargetRegisterInfo *TRI) const
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override;
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void processFunctionBeforeFrameFinalized(MachineFunction &MF,
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RegScavenger *RS) const override;
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void emitPrologue(MachineFunction &MF, MachineBasicBlock &MBB) const override;
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void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const override;
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bool hasFP(const MachineFunction &MF) const override;
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bool hasReservedCallFrame(const MachineFunction &MF) const override;
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MachineBasicBlock::iterator
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eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB,
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MachineBasicBlock::iterator MI) const override;
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// Return the byte offset from the incoming stack pointer of Reg's
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// ABI-defined save slot. Return 0 if no slot is defined for Reg.
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unsigned getRegSpillOffset(unsigned Reg) const {
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return RegSpillOffsets[Reg];
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}
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};
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} // end namespace llvm
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#endif
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