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llvm-mirror/lib/ExecutionEngine/SectionMemoryManager.cpp
Chandler Carruth ae65e281f3 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

265 lines
9.3 KiB
C++

//===- SectionMemoryManager.cpp - Memory manager for MCJIT/RtDyld *- C++ -*-==//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements the section-based memory manager used by the MCJIT
// execution engine and RuntimeDyld
//
//===----------------------------------------------------------------------===//
#include "llvm/ExecutionEngine/SectionMemoryManager.h"
#include "llvm/Config/config.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Support/Process.h"
namespace llvm {
uint8_t *SectionMemoryManager::allocateDataSection(uintptr_t Size,
unsigned Alignment,
unsigned SectionID,
StringRef SectionName,
bool IsReadOnly) {
if (IsReadOnly)
return allocateSection(SectionMemoryManager::AllocationPurpose::ROData,
Size, Alignment);
return allocateSection(SectionMemoryManager::AllocationPurpose::RWData, Size,
Alignment);
}
uint8_t *SectionMemoryManager::allocateCodeSection(uintptr_t Size,
unsigned Alignment,
unsigned SectionID,
StringRef SectionName) {
return allocateSection(SectionMemoryManager::AllocationPurpose::Code, Size,
Alignment);
}
uint8_t *SectionMemoryManager::allocateSection(
SectionMemoryManager::AllocationPurpose Purpose, uintptr_t Size,
unsigned Alignment) {
if (!Alignment)
Alignment = 16;
assert(!(Alignment & (Alignment - 1)) && "Alignment must be a power of two.");
uintptr_t RequiredSize = Alignment * ((Size + Alignment - 1) / Alignment + 1);
uintptr_t Addr = 0;
MemoryGroup &MemGroup = [&]() -> MemoryGroup & {
switch (Purpose) {
case AllocationPurpose::Code:
return CodeMem;
case AllocationPurpose::ROData:
return RODataMem;
case AllocationPurpose::RWData:
return RWDataMem;
}
llvm_unreachable("Unknown SectionMemoryManager::AllocationPurpose");
}();
// Look in the list of free memory regions and use a block there if one
// is available.
for (FreeMemBlock &FreeMB : MemGroup.FreeMem) {
if (FreeMB.Free.size() >= RequiredSize) {
Addr = (uintptr_t)FreeMB.Free.base();
uintptr_t EndOfBlock = Addr + FreeMB.Free.size();
// Align the address.
Addr = (Addr + Alignment - 1) & ~(uintptr_t)(Alignment - 1);
if (FreeMB.PendingPrefixIndex == (unsigned)-1) {
// The part of the block we're giving out to the user is now pending
MemGroup.PendingMem.push_back(sys::MemoryBlock((void *)Addr, Size));
// Remember this pending block, such that future allocations can just
// modify it rather than creating a new one
FreeMB.PendingPrefixIndex = MemGroup.PendingMem.size() - 1;
} else {
sys::MemoryBlock &PendingMB =
MemGroup.PendingMem[FreeMB.PendingPrefixIndex];
PendingMB = sys::MemoryBlock(PendingMB.base(),
Addr + Size - (uintptr_t)PendingMB.base());
}
// Remember how much free space is now left in this block
FreeMB.Free =
sys::MemoryBlock((void *)(Addr + Size), EndOfBlock - Addr - Size);
return (uint8_t *)Addr;
}
}
// No pre-allocated free block was large enough. Allocate a new memory region.
// Note that all sections get allocated as read-write. The permissions will
// be updated later based on memory group.
//
// FIXME: It would be useful to define a default allocation size (or add
// it as a constructor parameter) to minimize the number of allocations.
//
// FIXME: Initialize the Near member for each memory group to avoid
// interleaving.
std::error_code ec;
sys::MemoryBlock MB = MMapper.allocateMappedMemory(
Purpose, RequiredSize, &MemGroup.Near,
sys::Memory::MF_READ | sys::Memory::MF_WRITE, ec);
if (ec) {
// FIXME: Add error propagation to the interface.
return nullptr;
}
// Save this address as the basis for our next request
MemGroup.Near = MB;
// Remember that we allocated this memory
MemGroup.AllocatedMem.push_back(MB);
Addr = (uintptr_t)MB.base();
uintptr_t EndOfBlock = Addr + MB.size();
// Align the address.
Addr = (Addr + Alignment - 1) & ~(uintptr_t)(Alignment - 1);
// The part of the block we're giving out to the user is now pending
MemGroup.PendingMem.push_back(sys::MemoryBlock((void *)Addr, Size));
// The allocateMappedMemory may allocate much more memory than we need. In
// this case, we store the unused memory as a free memory block.
unsigned FreeSize = EndOfBlock - Addr - Size;
if (FreeSize > 16) {
FreeMemBlock FreeMB;
FreeMB.Free = sys::MemoryBlock((void *)(Addr + Size), FreeSize);
FreeMB.PendingPrefixIndex = (unsigned)-1;
MemGroup.FreeMem.push_back(FreeMB);
}
// Return aligned address
return (uint8_t *)Addr;
}
bool SectionMemoryManager::finalizeMemory(std::string *ErrMsg) {
// FIXME: Should in-progress permissions be reverted if an error occurs?
std::error_code ec;
// Make code memory executable.
ec = applyMemoryGroupPermissions(CodeMem,
sys::Memory::MF_READ | sys::Memory::MF_EXEC);
if (ec) {
if (ErrMsg) {
*ErrMsg = ec.message();
}
return true;
}
// Make read-only data memory read-only.
ec = applyMemoryGroupPermissions(RODataMem,
sys::Memory::MF_READ | sys::Memory::MF_EXEC);
if (ec) {
if (ErrMsg) {
*ErrMsg = ec.message();
}
return true;
}
// Read-write data memory already has the correct permissions
// Some platforms with separate data cache and instruction cache require
// explicit cache flush, otherwise JIT code manipulations (like resolved
// relocations) will get to the data cache but not to the instruction cache.
invalidateInstructionCache();
return false;
}
static sys::MemoryBlock trimBlockToPageSize(sys::MemoryBlock M) {
static const size_t PageSize = sys::Process::getPageSize();
size_t StartOverlap =
(PageSize - ((uintptr_t)M.base() % PageSize)) % PageSize;
size_t TrimmedSize = M.size();
TrimmedSize -= StartOverlap;
TrimmedSize -= TrimmedSize % PageSize;
sys::MemoryBlock Trimmed((void *)((uintptr_t)M.base() + StartOverlap),
TrimmedSize);
assert(((uintptr_t)Trimmed.base() % PageSize) == 0);
assert((Trimmed.size() % PageSize) == 0);
assert(M.base() <= Trimmed.base() && Trimmed.size() <= M.size());
return Trimmed;
}
std::error_code
SectionMemoryManager::applyMemoryGroupPermissions(MemoryGroup &MemGroup,
unsigned Permissions) {
for (sys::MemoryBlock &MB : MemGroup.PendingMem)
if (std::error_code EC = MMapper.protectMappedMemory(MB, Permissions))
return EC;
MemGroup.PendingMem.clear();
// Now go through free blocks and trim any of them that don't span the entire
// page because one of the pending blocks may have overlapped it.
for (FreeMemBlock &FreeMB : MemGroup.FreeMem) {
FreeMB.Free = trimBlockToPageSize(FreeMB.Free);
// We cleared the PendingMem list, so all these pointers are now invalid
FreeMB.PendingPrefixIndex = (unsigned)-1;
}
// Remove all blocks which are now empty
MemGroup.FreeMem.erase(
remove_if(MemGroup.FreeMem,
[](FreeMemBlock &FreeMB) { return FreeMB.Free.size() == 0; }),
MemGroup.FreeMem.end());
return std::error_code();
}
void SectionMemoryManager::invalidateInstructionCache() {
for (sys::MemoryBlock &Block : CodeMem.PendingMem)
sys::Memory::InvalidateInstructionCache(Block.base(), Block.size());
}
SectionMemoryManager::~SectionMemoryManager() {
for (MemoryGroup *Group : {&CodeMem, &RWDataMem, &RODataMem}) {
for (sys::MemoryBlock &Block : Group->AllocatedMem)
MMapper.releaseMappedMemory(Block);
}
}
SectionMemoryManager::MemoryMapper::~MemoryMapper() {}
void SectionMemoryManager::anchor() {}
namespace {
// Trivial implementation of SectionMemoryManager::MemoryMapper that just calls
// into sys::Memory.
class DefaultMMapper final : public SectionMemoryManager::MemoryMapper {
public:
sys::MemoryBlock
allocateMappedMemory(SectionMemoryManager::AllocationPurpose Purpose,
size_t NumBytes, const sys::MemoryBlock *const NearBlock,
unsigned Flags, std::error_code &EC) override {
return sys::Memory::allocateMappedMemory(NumBytes, NearBlock, Flags, EC);
}
std::error_code protectMappedMemory(const sys::MemoryBlock &Block,
unsigned Flags) override {
return sys::Memory::protectMappedMemory(Block, Flags);
}
std::error_code releaseMappedMemory(sys::MemoryBlock &M) override {
return sys::Memory::releaseMappedMemory(M);
}
};
DefaultMMapper DefaultMMapperInstance;
} // namespace
SectionMemoryManager::SectionMemoryManager(MemoryMapper *MM)
: MMapper(MM ? *MM : DefaultMMapperInstance) {}
} // namespace llvm