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e0f9fc91a2
This adds support to the X86 backend for the newly committed swiftasync function parameter. If such a (pointer) parameter is present it gets stored into an augmented frame record (populated in IR, but generally containing enhanced backtrace for coroutines using lots of tail calls back and forth). The context frame is identical to AArch64 (primarily so that unwinders etc don't get extra complexity). Specfically, the new frame record is [AsyncCtx, %rbp, ReturnAddr], and its presence is signalled by bit 60 of the stored %rbp being set to 1. %rbp still points to the frame pointer in memory for backwards compatibility (only partial on x86, but OTOH the weird AsyncCtx before the rest of the record is because of x86). Recommited with a fix for unwind info when i386 pc-rel thunks are adjacent to a prologue.
246 lines
9.5 KiB
C++
246 lines
9.5 KiB
C++
//===-- X86MachineFunctionInfo.h - X86 machine function info ----*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares X86-specific per-machine-function information.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_LIB_TARGET_X86_X86MACHINEFUNCTIONINFO_H
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#define LLVM_LIB_TARGET_X86_X86MACHINEFUNCTIONINFO_H
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/CodeGen/CallingConvLower.h"
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#include "llvm/CodeGen/MachineFunction.h"
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namespace llvm {
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/// X86MachineFunctionInfo - This class is derived from MachineFunction and
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/// contains private X86 target-specific information for each MachineFunction.
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class X86MachineFunctionInfo : public MachineFunctionInfo {
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virtual void anchor();
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/// ForceFramePointer - True if the function is required to use of frame
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/// pointer for reasons other than it containing dynamic allocation or
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/// that FP eliminatation is turned off. For example, Cygwin main function
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/// contains stack pointer re-alignment code which requires FP.
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bool ForceFramePointer = false;
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/// RestoreBasePointerOffset - Non-zero if the function has base pointer
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/// and makes call to llvm.eh.sjlj.setjmp. When non-zero, the value is a
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/// displacement from the frame pointer to a slot where the base pointer
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/// is stashed.
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signed char RestoreBasePointerOffset = 0;
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/// WinEHXMMSlotInfo - Slot information of XMM registers in the stack frame
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/// in bytes.
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DenseMap<int, unsigned> WinEHXMMSlotInfo;
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/// CalleeSavedFrameSize - Size of the callee-saved register portion of the
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/// stack frame in bytes.
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unsigned CalleeSavedFrameSize = 0;
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/// BytesToPopOnReturn - Number of bytes function pops on return (in addition
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/// to the space used by the return address).
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/// Used on windows platform for stdcall & fastcall name decoration
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unsigned BytesToPopOnReturn = 0;
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/// ReturnAddrIndex - FrameIndex for return slot.
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int ReturnAddrIndex = 0;
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/// FrameIndex for return slot.
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int FrameAddrIndex = 0;
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/// TailCallReturnAddrDelta - The number of bytes by which return address
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/// stack slot is moved as the result of tail call optimization.
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int TailCallReturnAddrDelta = 0;
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/// SRetReturnReg - Some subtargets require that sret lowering includes
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/// returning the value of the returned struct in a register. This field
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/// holds the virtual register into which the sret argument is passed.
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Register SRetReturnReg;
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/// GlobalBaseReg - keeps track of the virtual register initialized for
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/// use as the global base register. This is used for PIC in some PIC
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/// relocation models.
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Register GlobalBaseReg;
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/// VarArgsFrameIndex - FrameIndex for start of varargs area.
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int VarArgsFrameIndex = 0;
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/// RegSaveFrameIndex - X86-64 vararg func register save area.
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int RegSaveFrameIndex = 0;
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/// VarArgsGPOffset - X86-64 vararg func int reg offset.
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unsigned VarArgsGPOffset = 0;
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/// VarArgsFPOffset - X86-64 vararg func fp reg offset.
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unsigned VarArgsFPOffset = 0;
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/// ArgumentStackSize - The number of bytes on stack consumed by the arguments
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/// being passed on the stack.
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unsigned ArgumentStackSize = 0;
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/// NumLocalDynamics - Number of local-dynamic TLS accesses.
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unsigned NumLocalDynamics = 0;
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/// HasPushSequences - Keeps track of whether this function uses sequences
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/// of pushes to pass function parameters.
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bool HasPushSequences = false;
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/// True if the function recovers from an SEH exception, and therefore needs
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/// to spill and restore the frame pointer.
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bool HasSEHFramePtrSave = false;
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/// The frame index of a stack object containing the original frame pointer
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/// used to address arguments in a function using a base pointer.
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int SEHFramePtrSaveIndex = 0;
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/// True if this function has a subset of CSRs that is handled explicitly via
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/// copies.
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bool IsSplitCSR = false;
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/// True if this function uses the red zone.
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bool UsesRedZone = false;
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/// True if this function has WIN_ALLOCA instructions.
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bool HasWinAlloca = false;
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/// True if this function has any preallocated calls.
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bool HasPreallocatedCall = false;
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/// Whether this function has an extended frame record [Ctx, RBP, Return
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/// addr]. If so, bit 60 of the in-memory frame pointer will be 1 to enable
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/// other tools to detect the extended record.
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bool HasSwiftAsyncContext = false;
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Optional<int> SwiftAsyncContextFrameIdx;
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ValueMap<const Value *, size_t> PreallocatedIds;
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SmallVector<size_t, 0> PreallocatedStackSizes;
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SmallVector<SmallVector<size_t, 4>, 0> PreallocatedArgOffsets;
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private:
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/// ForwardedMustTailRegParms - A list of virtual and physical registers
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/// that must be forwarded to every musttail call.
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SmallVector<ForwardedRegister, 1> ForwardedMustTailRegParms;
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public:
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X86MachineFunctionInfo() = default;
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explicit X86MachineFunctionInfo(MachineFunction &MF) {}
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bool getForceFramePointer() const { return ForceFramePointer;}
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void setForceFramePointer(bool forceFP) { ForceFramePointer = forceFP; }
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bool getHasPushSequences() const { return HasPushSequences; }
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void setHasPushSequences(bool HasPush) { HasPushSequences = HasPush; }
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bool getRestoreBasePointer() const { return RestoreBasePointerOffset!=0; }
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void setRestoreBasePointer(const MachineFunction *MF);
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int getRestoreBasePointerOffset() const {return RestoreBasePointerOffset; }
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DenseMap<int, unsigned>& getWinEHXMMSlotInfo() { return WinEHXMMSlotInfo; }
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const DenseMap<int, unsigned>& getWinEHXMMSlotInfo() const {
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return WinEHXMMSlotInfo; }
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unsigned getCalleeSavedFrameSize() const { return CalleeSavedFrameSize; }
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void setCalleeSavedFrameSize(unsigned bytes) { CalleeSavedFrameSize = bytes; }
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unsigned getBytesToPopOnReturn() const { return BytesToPopOnReturn; }
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void setBytesToPopOnReturn (unsigned bytes) { BytesToPopOnReturn = bytes;}
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int getRAIndex() const { return ReturnAddrIndex; }
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void setRAIndex(int Index) { ReturnAddrIndex = Index; }
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int getFAIndex() const { return FrameAddrIndex; }
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void setFAIndex(int Index) { FrameAddrIndex = Index; }
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int getTCReturnAddrDelta() const { return TailCallReturnAddrDelta; }
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void setTCReturnAddrDelta(int delta) {TailCallReturnAddrDelta = delta;}
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Register getSRetReturnReg() const { return SRetReturnReg; }
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void setSRetReturnReg(Register Reg) { SRetReturnReg = Reg; }
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Register getGlobalBaseReg() const { return GlobalBaseReg; }
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void setGlobalBaseReg(Register Reg) { GlobalBaseReg = Reg; }
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int getVarArgsFrameIndex() const { return VarArgsFrameIndex; }
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void setVarArgsFrameIndex(int Idx) { VarArgsFrameIndex = Idx; }
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int getRegSaveFrameIndex() const { return RegSaveFrameIndex; }
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void setRegSaveFrameIndex(int Idx) { RegSaveFrameIndex = Idx; }
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unsigned getVarArgsGPOffset() const { return VarArgsGPOffset; }
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void setVarArgsGPOffset(unsigned Offset) { VarArgsGPOffset = Offset; }
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unsigned getVarArgsFPOffset() const { return VarArgsFPOffset; }
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void setVarArgsFPOffset(unsigned Offset) { VarArgsFPOffset = Offset; }
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unsigned getArgumentStackSize() const { return ArgumentStackSize; }
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void setArgumentStackSize(unsigned size) { ArgumentStackSize = size; }
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unsigned getNumLocalDynamicTLSAccesses() const { return NumLocalDynamics; }
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void incNumLocalDynamicTLSAccesses() { ++NumLocalDynamics; }
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bool getHasSEHFramePtrSave() const { return HasSEHFramePtrSave; }
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void setHasSEHFramePtrSave(bool V) { HasSEHFramePtrSave = V; }
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int getSEHFramePtrSaveIndex() const { return SEHFramePtrSaveIndex; }
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void setSEHFramePtrSaveIndex(int Index) { SEHFramePtrSaveIndex = Index; }
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SmallVectorImpl<ForwardedRegister> &getForwardedMustTailRegParms() {
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return ForwardedMustTailRegParms;
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}
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bool isSplitCSR() const { return IsSplitCSR; }
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void setIsSplitCSR(bool s) { IsSplitCSR = s; }
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bool getUsesRedZone() const { return UsesRedZone; }
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void setUsesRedZone(bool V) { UsesRedZone = V; }
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bool hasWinAlloca() const { return HasWinAlloca; }
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void setHasWinAlloca(bool v) { HasWinAlloca = v; }
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bool hasPreallocatedCall() const { return HasPreallocatedCall; }
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void setHasPreallocatedCall(bool v) { HasPreallocatedCall = v; }
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bool hasSwiftAsyncContext() const { return HasSwiftAsyncContext; }
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void setHasSwiftAsyncContext(bool v) { HasSwiftAsyncContext = v; }
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Optional<int> getSwiftAsyncContextFrameIdx() const {
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return SwiftAsyncContextFrameIdx;
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}
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void setSwiftAsyncContextFrameIdx(int v) { SwiftAsyncContextFrameIdx = v; }
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size_t getPreallocatedIdForCallSite(const Value *CS) {
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auto Insert = PreallocatedIds.insert({CS, PreallocatedIds.size()});
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if (Insert.second) {
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PreallocatedStackSizes.push_back(0);
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PreallocatedArgOffsets.emplace_back();
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}
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return Insert.first->second;
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}
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void setPreallocatedStackSize(size_t Id, size_t StackSize) {
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PreallocatedStackSizes[Id] = StackSize;
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}
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size_t getPreallocatedStackSize(const size_t Id) {
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assert(PreallocatedStackSizes[Id] != 0 && "stack size not set");
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return PreallocatedStackSizes[Id];
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}
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void setPreallocatedArgOffsets(size_t Id, ArrayRef<size_t> AO) {
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PreallocatedArgOffsets[Id].assign(AO.begin(), AO.end());
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}
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ArrayRef<size_t> getPreallocatedArgOffsets(const size_t Id) {
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assert(!PreallocatedArgOffsets[Id].empty() && "arg offsets not set");
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return PreallocatedArgOffsets[Id];
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}
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};
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} // End llvm namespace
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#endif
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