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0410d4f82c
Remove createNode() and any API that depending on it, and add HasCreateNode to the list of checks for HasObsoleteCustomizations. Now an ilist *never* allocates (this was already true for iplist). This factors out all the differences between iplist and ilist. I'll aim to rename both to "owning_ilist" eventually, to call out the interesting (not exactly intrusive) ownership semantics. In the meantime, I've left both names around to reduce code churn. One of the deleted APIs is the ilist copy constructor. I've lifted up and tested iplist::cloneFrom (ala simple_ilist::cloneFrom) as a replacement. Users of ilist<> and iplist<> that want the list to allocate nodes have a few options: - use std::list; - use AllocatorList or BumpPtrList (or build a similarly trivial list); - use cloneFrom (which is explicit at the call site); or - allocate at the call site. See r280573, r281177, r281181, and r281182 for examples of what to do if you're updating out-of-tree code. llvm-svn: 281184
277 lines
7.4 KiB
C++
277 lines
7.4 KiB
C++
//===- unittests/ADT/IListTest.cpp - ilist unit tests ---------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/ADT/ilist.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/ilist_node.h"
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#include "gtest/gtest.h"
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#include <ostream>
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using namespace llvm;
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namespace {
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struct Node : ilist_node<Node> {
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int Value;
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Node() {}
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Node(int Value) : Value(Value) {}
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Node(const Node&) = default;
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~Node() { Value = -1; }
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};
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TEST(IListTest, Basic) {
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ilist<Node> List;
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List.push_back(new Node(1));
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EXPECT_EQ(1, List.back().Value);
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EXPECT_EQ(nullptr, List.getPrevNode(List.back()));
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EXPECT_EQ(nullptr, List.getNextNode(List.back()));
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List.push_back(new Node(2));
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EXPECT_EQ(2, List.back().Value);
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EXPECT_EQ(2, List.getNextNode(List.front())->Value);
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EXPECT_EQ(1, List.getPrevNode(List.back())->Value);
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const ilist<Node> &ConstList = List;
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EXPECT_EQ(2, ConstList.back().Value);
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EXPECT_EQ(2, ConstList.getNextNode(ConstList.front())->Value);
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EXPECT_EQ(1, ConstList.getPrevNode(ConstList.back())->Value);
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}
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TEST(IListTest, cloneFrom) {
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Node L1Nodes[] = {Node(0), Node(1)};
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Node L2Nodes[] = {Node(0), Node(1)};
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ilist<Node> L1, L2, L3;
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// Build L1 from L1Nodes.
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L1.push_back(&L1Nodes[0]);
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L1.push_back(&L1Nodes[1]);
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// Build L2 from L2Nodes, based on L1 nodes.
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L2.cloneFrom(L1, [&](const Node &N) { return &L2Nodes[N.Value]; });
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// Add a node to L3 to be deleted, and then rebuild L3 by copying L1.
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L3.push_back(new Node(7));
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L3.cloneFrom(L1, [](const Node &N) { return new Node(N); });
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EXPECT_EQ(2u, L1.size());
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EXPECT_EQ(&L1Nodes[0], &L1.front());
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EXPECT_EQ(&L1Nodes[1], &L1.back());
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EXPECT_EQ(2u, L2.size());
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EXPECT_EQ(&L2Nodes[0], &L2.front());
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EXPECT_EQ(&L2Nodes[1], &L2.back());
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EXPECT_EQ(2u, L3.size());
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EXPECT_EQ(0, L3.front().Value);
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EXPECT_EQ(1, L3.back().Value);
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// Don't free nodes on the stack.
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L1.clearAndLeakNodesUnsafely();
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L2.clearAndLeakNodesUnsafely();
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}
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TEST(IListTest, SpliceOne) {
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ilist<Node> List;
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List.push_back(new Node(1));
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// The single-element splice operation supports noops.
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List.splice(List.begin(), List, List.begin());
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EXPECT_EQ(1u, List.size());
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EXPECT_EQ(1, List.front().Value);
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EXPECT_TRUE(std::next(List.begin()) == List.end());
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// Altenative noop. Move the first element behind itself.
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List.push_back(new Node(2));
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List.push_back(new Node(3));
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List.splice(std::next(List.begin()), List, List.begin());
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EXPECT_EQ(3u, List.size());
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EXPECT_EQ(1, List.front().Value);
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EXPECT_EQ(2, std::next(List.begin())->Value);
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EXPECT_EQ(3, List.back().Value);
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}
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TEST(IListTest, SpliceSwap) {
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ilist<Node> L;
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Node N0(0);
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Node N1(1);
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L.insert(L.end(), &N0);
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L.insert(L.end(), &N1);
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EXPECT_EQ(0, L.front().Value);
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EXPECT_EQ(1, L.back().Value);
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L.splice(L.begin(), L, ++L.begin());
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EXPECT_EQ(1, L.front().Value);
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EXPECT_EQ(0, L.back().Value);
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L.clearAndLeakNodesUnsafely();
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}
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TEST(IListTest, SpliceSwapOtherWay) {
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ilist<Node> L;
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Node N0(0);
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Node N1(1);
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L.insert(L.end(), &N0);
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L.insert(L.end(), &N1);
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EXPECT_EQ(0, L.front().Value);
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EXPECT_EQ(1, L.back().Value);
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L.splice(L.end(), L, L.begin());
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EXPECT_EQ(1, L.front().Value);
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EXPECT_EQ(0, L.back().Value);
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L.clearAndLeakNodesUnsafely();
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}
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TEST(IListTest, UnsafeClear) {
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ilist<Node> List;
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// Before even allocating a sentinel.
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List.clearAndLeakNodesUnsafely();
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EXPECT_EQ(0u, List.size());
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// Empty list with sentinel.
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ilist<Node>::iterator E = List.end();
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List.clearAndLeakNodesUnsafely();
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EXPECT_EQ(0u, List.size());
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// The sentinel shouldn't change.
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EXPECT_TRUE(E == List.end());
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// List with contents.
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List.push_back(new Node(1));
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ASSERT_EQ(1u, List.size());
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Node *N = &*List.begin();
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EXPECT_EQ(1, N->Value);
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List.clearAndLeakNodesUnsafely();
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EXPECT_EQ(0u, List.size());
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ASSERT_EQ(1, N->Value);
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delete N;
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// List is still functional.
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List.push_back(new Node(5));
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List.push_back(new Node(6));
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ASSERT_EQ(2u, List.size());
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EXPECT_EQ(5, List.front().Value);
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EXPECT_EQ(6, List.back().Value);
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}
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struct Empty {};
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TEST(IListTest, HasObsoleteCustomizationTrait) {
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// Negative test for HasObsoleteCustomization.
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static_assert(!ilist_detail::HasObsoleteCustomization<Empty, Node>::value,
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"Empty has no customizations");
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}
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struct GetNext {
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Node *getNext(Node *);
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};
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TEST(IListTest, HasGetNextTrait) {
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static_assert(ilist_detail::HasGetNext<GetNext, Node>::value,
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"GetNext has a getNext(Node*)");
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static_assert(ilist_detail::HasObsoleteCustomization<GetNext, Node>::value,
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"Empty should be obsolete because of getNext()");
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// Negative test for HasGetNext.
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static_assert(!ilist_detail::HasGetNext<Empty, Node>::value,
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"Empty does not have a getNext(Node*)");
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}
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struct CreateSentinel {
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Node *createSentinel();
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};
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TEST(IListTest, HasCreateSentinelTrait) {
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static_assert(ilist_detail::HasCreateSentinel<CreateSentinel>::value,
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"CreateSentinel has a getNext(Node*)");
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static_assert(
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ilist_detail::HasObsoleteCustomization<CreateSentinel, Node>::value,
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"Empty should be obsolete because of createSentinel()");
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// Negative test for HasCreateSentinel.
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static_assert(!ilist_detail::HasCreateSentinel<Empty>::value,
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"Empty does not have a createSentinel()");
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}
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struct NodeWithCallback : ilist_node<NodeWithCallback> {
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int Value = 0;
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bool IsInList = false;
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bool WasTransferred = false;
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NodeWithCallback() = default;
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NodeWithCallback(int Value) : Value(Value) {}
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NodeWithCallback(const NodeWithCallback &) = delete;
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};
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} // end namespace
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namespace llvm {
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template <> struct ilist_callback_traits<NodeWithCallback> {
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void addNodeToList(NodeWithCallback *N) { N->IsInList = true; }
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void removeNodeFromList(NodeWithCallback *N) { N->IsInList = false; }
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template <class Iterator>
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void transferNodesFromList(ilist_callback_traits &Other, Iterator First,
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Iterator Last) {
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for (; First != Last; ++First) {
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First->WasTransferred = true;
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Other.removeNodeFromList(&*First);
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addNodeToList(&*First);
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}
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}
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};
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} // end namespace llvm
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namespace {
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TEST(IListTest, addNodeToList) {
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ilist<NodeWithCallback> L1, L2;
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NodeWithCallback N(7);
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ASSERT_FALSE(N.IsInList);
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ASSERT_FALSE(N.WasTransferred);
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L1.insert(L1.begin(), &N);
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ASSERT_EQ(1u, L1.size());
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ASSERT_EQ(&N, &L1.front());
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ASSERT_TRUE(N.IsInList);
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ASSERT_FALSE(N.WasTransferred);
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L2.splice(L2.end(), L1);
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ASSERT_EQ(&N, &L2.front());
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ASSERT_TRUE(N.IsInList);
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ASSERT_TRUE(N.WasTransferred);
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L1.remove(&N);
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ASSERT_EQ(0u, L1.size());
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ASSERT_FALSE(N.IsInList);
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ASSERT_TRUE(N.WasTransferred);
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}
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struct PrivateNode : private ilist_node<PrivateNode> {
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friend struct llvm::ilist_detail::NodeAccess;
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int Value = 0;
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PrivateNode() = default;
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PrivateNode(int Value) : Value(Value) {}
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PrivateNode(const PrivateNode &) = delete;
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};
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TEST(IListTest, privateNode) {
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// Instantiate various APIs to be sure they're callable when ilist_node is
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// inherited privately.
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ilist<PrivateNode> L;
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PrivateNode N(7);
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L.insert(L.begin(), &N);
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++L.begin();
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(void)*L.begin();
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(void)(L.begin() == L.end());
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ilist<PrivateNode> L2;
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L2.splice(L2.end(), L);
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L2.remove(&N);
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}
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} // end namespace
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