mirror of
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e36216c004
IMHO this is a bit more readable. llvm-svn: 309739
536 lines
26 KiB
C++
536 lines
26 KiB
C++
//===- llvm/Analysis/ValueTracking.h - Walk computations --------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains routines that help analyze properties that chains of
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// computations have.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_VALUETRACKING_H
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#define LLVM_ANALYSIS_VALUETRACKING_H
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#include "llvm/IR/CallSite.h"
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#include "llvm/IR/Instruction.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/Support/DataTypes.h"
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namespace llvm {
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template <typename T> class ArrayRef;
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class APInt;
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class AddOperator;
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class AssumptionCache;
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class DataLayout;
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class DominatorTree;
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class GEPOperator;
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class Instruction;
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struct KnownBits;
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class Loop;
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class LoopInfo;
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class OptimizationRemarkEmitter;
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class MDNode;
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class StringRef;
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class TargetLibraryInfo;
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class Value;
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namespace Intrinsic {
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enum ID : unsigned;
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}
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/// Determine which bits of V are known to be either zero or one and return
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/// them in the KnownZero/KnownOne bit sets.
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///
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/// This function is defined on values with integer type, values with pointer
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/// type, and vectors of integers. In the case
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/// where V is a vector, the known zero and known one values are the
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/// same width as the vector element, and the bit is set only if it is true
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/// for all of the elements in the vector.
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void computeKnownBits(const Value *V, KnownBits &Known,
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const DataLayout &DL, unsigned Depth = 0,
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AssumptionCache *AC = nullptr,
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const Instruction *CxtI = nullptr,
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const DominatorTree *DT = nullptr,
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OptimizationRemarkEmitter *ORE = nullptr);
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/// Returns the known bits rather than passing by reference.
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KnownBits computeKnownBits(const Value *V, const DataLayout &DL,
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unsigned Depth = 0, AssumptionCache *AC = nullptr,
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const Instruction *CxtI = nullptr,
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const DominatorTree *DT = nullptr,
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OptimizationRemarkEmitter *ORE = nullptr);
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/// Compute known bits from the range metadata.
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/// \p KnownZero the set of bits that are known to be zero
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/// \p KnownOne the set of bits that are known to be one
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void computeKnownBitsFromRangeMetadata(const MDNode &Ranges,
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KnownBits &Known);
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/// Return true if LHS and RHS have no common bits set.
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bool haveNoCommonBitsSet(const Value *LHS, const Value *RHS,
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const DataLayout &DL,
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AssumptionCache *AC = nullptr,
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const Instruction *CxtI = nullptr,
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const DominatorTree *DT = nullptr);
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/// Return true if the given value is known to have exactly one bit set when
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/// defined. For vectors return true if every element is known to be a power
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/// of two when defined. Supports values with integer or pointer type and
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/// vectors of integers. If 'OrZero' is set, then return true if the given
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/// value is either a power of two or zero.
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bool isKnownToBeAPowerOfTwo(const Value *V, const DataLayout &DL,
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bool OrZero = false, unsigned Depth = 0,
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AssumptionCache *AC = nullptr,
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const Instruction *CxtI = nullptr,
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const DominatorTree *DT = nullptr);
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bool isOnlyUsedInZeroEqualityComparison(const Instruction *CxtI);
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/// Return true if the given value is known to be non-zero when defined. For
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/// vectors, return true if every element is known to be non-zero when
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/// defined. For pointers, if the context instruction and dominator tree are
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/// specified, perform context-sensitive analysis and return true if the
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/// pointer couldn't possibly be null at the specified instruction.
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/// Supports values with integer or pointer type and vectors of integers.
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bool isKnownNonZero(const Value *V, const DataLayout &DL, unsigned Depth = 0,
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AssumptionCache *AC = nullptr,
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const Instruction *CxtI = nullptr,
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const DominatorTree *DT = nullptr);
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/// Returns true if the give value is known to be non-negative.
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bool isKnownNonNegative(const Value *V, const DataLayout &DL,
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unsigned Depth = 0,
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AssumptionCache *AC = nullptr,
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const Instruction *CxtI = nullptr,
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const DominatorTree *DT = nullptr);
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/// Returns true if the given value is known be positive (i.e. non-negative
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/// and non-zero).
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bool isKnownPositive(const Value *V, const DataLayout &DL, unsigned Depth = 0,
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AssumptionCache *AC = nullptr,
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const Instruction *CxtI = nullptr,
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const DominatorTree *DT = nullptr);
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/// Returns true if the given value is known be negative (i.e. non-positive
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/// and non-zero).
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bool isKnownNegative(const Value *V, const DataLayout &DL, unsigned Depth = 0,
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AssumptionCache *AC = nullptr,
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const Instruction *CxtI = nullptr,
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const DominatorTree *DT = nullptr);
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/// Return true if the given values are known to be non-equal when defined.
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/// Supports scalar integer types only.
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bool isKnownNonEqual(const Value *V1, const Value *V2, const DataLayout &DL,
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AssumptionCache *AC = nullptr,
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const Instruction *CxtI = nullptr,
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const DominatorTree *DT = nullptr);
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/// Return true if 'V & Mask' is known to be zero. We use this predicate to
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/// simplify operations downstream. Mask is known to be zero for bits that V
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/// cannot have.
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///
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/// This function is defined on values with integer type, values with pointer
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/// type, and vectors of integers. In the case
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/// where V is a vector, the mask, known zero, and known one values are the
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/// same width as the vector element, and the bit is set only if it is true
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/// for all of the elements in the vector.
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bool MaskedValueIsZero(const Value *V, const APInt &Mask,
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const DataLayout &DL,
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unsigned Depth = 0, AssumptionCache *AC = nullptr,
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const Instruction *CxtI = nullptr,
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const DominatorTree *DT = nullptr);
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/// Return the number of times the sign bit of the register is replicated into
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/// the other bits. We know that at least 1 bit is always equal to the sign
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/// bit (itself), but other cases can give us information. For example,
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/// immediately after an "ashr X, 2", we know that the top 3 bits are all
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/// equal to each other, so we return 3. For vectors, return the number of
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/// sign bits for the vector element with the mininum number of known sign
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/// bits.
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unsigned ComputeNumSignBits(const Value *Op, const DataLayout &DL,
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unsigned Depth = 0, AssumptionCache *AC = nullptr,
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const Instruction *CxtI = nullptr,
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const DominatorTree *DT = nullptr);
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/// This function computes the integer multiple of Base that equals V. If
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/// successful, it returns true and returns the multiple in Multiple. If
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/// unsuccessful, it returns false. Also, if V can be simplified to an
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/// integer, then the simplified V is returned in Val. Look through sext only
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/// if LookThroughSExt=true.
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bool ComputeMultiple(Value *V, unsigned Base, Value *&Multiple,
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bool LookThroughSExt = false,
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unsigned Depth = 0);
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/// Map a call instruction to an intrinsic ID. Libcalls which have equivalent
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/// intrinsics are treated as-if they were intrinsics.
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Intrinsic::ID getIntrinsicForCallSite(ImmutableCallSite ICS,
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const TargetLibraryInfo *TLI);
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/// Return true if we can prove that the specified FP value is never equal to
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/// -0.0.
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bool CannotBeNegativeZero(const Value *V, const TargetLibraryInfo *TLI,
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unsigned Depth = 0);
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/// Return true if we can prove that the specified FP value is either NaN or
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/// never less than -0.0.
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///
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/// NaN --> true
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/// +0 --> true
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/// -0 --> true
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/// x > +0 --> true
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/// x < -0 --> false
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///
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bool CannotBeOrderedLessThanZero(const Value *V, const TargetLibraryInfo *TLI);
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/// Return true if we can prove that the specified FP value's sign bit is 0.
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///
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/// NaN --> true/false (depending on the NaN's sign bit)
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/// +0 --> true
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/// -0 --> false
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/// x > +0 --> true
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/// x < -0 --> false
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///
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bool SignBitMustBeZero(const Value *V, const TargetLibraryInfo *TLI);
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/// If the specified value can be set by repeating the same byte in memory,
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/// return the i8 value that it is represented with. This is true for all i8
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/// values obviously, but is also true for i32 0, i32 -1, i16 0xF0F0, double
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/// 0.0 etc. If the value can't be handled with a repeated byte store (e.g.
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/// i16 0x1234), return null.
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Value *isBytewiseValue(Value *V);
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/// Given an aggregrate and an sequence of indices, see if the scalar value
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/// indexed is already around as a register, for example if it were inserted
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/// directly into the aggregrate.
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///
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/// If InsertBefore is not null, this function will duplicate (modified)
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/// insertvalues when a part of a nested struct is extracted.
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Value *FindInsertedValue(Value *V,
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ArrayRef<unsigned> idx_range,
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Instruction *InsertBefore = nullptr);
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/// Analyze the specified pointer to see if it can be expressed as a base
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/// pointer plus a constant offset. Return the base and offset to the caller.
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Value *GetPointerBaseWithConstantOffset(Value *Ptr, int64_t &Offset,
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const DataLayout &DL);
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static inline const Value *
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GetPointerBaseWithConstantOffset(const Value *Ptr, int64_t &Offset,
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const DataLayout &DL) {
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return GetPointerBaseWithConstantOffset(const_cast<Value *>(Ptr), Offset,
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DL);
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}
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/// Returns true if the GEP is based on a pointer to a string (array of
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// \p CharSize integers) and is indexing into this string.
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bool isGEPBasedOnPointerToString(const GEPOperator *GEP,
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unsigned CharSize = 8);
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/// Represents offset+length into a ConstantDataArray.
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struct ConstantDataArraySlice {
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/// ConstantDataArray pointer. nullptr indicates a zeroinitializer (a valid
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/// initializer, it just doesn't fit the ConstantDataArray interface).
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const ConstantDataArray *Array;
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/// Slice starts at this Offset.
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uint64_t Offset;
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/// Length of the slice.
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uint64_t Length;
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/// Moves the Offset and adjusts Length accordingly.
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void move(uint64_t Delta) {
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assert(Delta < Length);
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Offset += Delta;
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Length -= Delta;
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}
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/// Convenience accessor for elements in the slice.
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uint64_t operator[](unsigned I) const {
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return Array==nullptr ? 0 : Array->getElementAsInteger(I + Offset);
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}
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};
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/// Returns true if the value \p V is a pointer into a ContantDataArray.
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/// If successful \p Index will point to a ConstantDataArray info object
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/// with an appropriate offset.
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bool getConstantDataArrayInfo(const Value *V, ConstantDataArraySlice &Slice,
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unsigned ElementSize, uint64_t Offset = 0);
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/// This function computes the length of a null-terminated C string pointed to
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/// by V. If successful, it returns true and returns the string in Str. If
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/// unsuccessful, it returns false. This does not include the trailing null
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/// character by default. If TrimAtNul is set to false, then this returns any
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/// trailing null characters as well as any other characters that come after
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/// it.
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bool getConstantStringInfo(const Value *V, StringRef &Str,
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uint64_t Offset = 0, bool TrimAtNul = true);
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/// If we can compute the length of the string pointed to by the specified
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/// pointer, return 'len+1'. If we can't, return 0.
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uint64_t GetStringLength(const Value *V, unsigned CharSize = 8);
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/// This method strips off any GEP address adjustments and pointer casts from
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/// the specified value, returning the original object being addressed. Note
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/// that the returned value has pointer type if the specified value does. If
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/// the MaxLookup value is non-zero, it limits the number of instructions to
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/// be stripped off.
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Value *GetUnderlyingObject(Value *V, const DataLayout &DL,
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unsigned MaxLookup = 6);
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static inline const Value *GetUnderlyingObject(const Value *V,
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const DataLayout &DL,
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unsigned MaxLookup = 6) {
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return GetUnderlyingObject(const_cast<Value *>(V), DL, MaxLookup);
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}
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/// \brief This method is similar to GetUnderlyingObject except that it can
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/// look through phi and select instructions and return multiple objects.
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///
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/// If LoopInfo is passed, loop phis are further analyzed. If a pointer
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/// accesses different objects in each iteration, we don't look through the
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/// phi node. E.g. consider this loop nest:
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///
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/// int **A;
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/// for (i)
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/// for (j) {
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/// A[i][j] = A[i-1][j] * B[j]
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/// }
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///
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/// This is transformed by Load-PRE to stash away A[i] for the next iteration
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/// of the outer loop:
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///
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/// Curr = A[0]; // Prev_0
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/// for (i: 1..N) {
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/// Prev = Curr; // Prev = PHI (Prev_0, Curr)
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/// Curr = A[i];
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/// for (j: 0..N) {
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/// Curr[j] = Prev[j] * B[j]
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/// }
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/// }
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///
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/// Since A[i] and A[i-1] are independent pointers, getUnderlyingObjects
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/// should not assume that Curr and Prev share the same underlying object thus
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/// it shouldn't look through the phi above.
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void GetUnderlyingObjects(Value *V, SmallVectorImpl<Value *> &Objects,
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const DataLayout &DL, LoopInfo *LI = nullptr,
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unsigned MaxLookup = 6);
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/// This is a wrapper around GetUnderlyingObjects and adds support for basic
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/// ptrtoint+arithmetic+inttoptr sequences.
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void getUnderlyingObjectsForCodeGen(const Value *V,
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SmallVectorImpl<Value *> &Objects,
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const DataLayout &DL);
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/// Return true if the only users of this pointer are lifetime markers.
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bool onlyUsedByLifetimeMarkers(const Value *V);
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/// Return true if the instruction does not have any effects besides
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/// calculating the result and does not have undefined behavior.
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///
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/// This method never returns true for an instruction that returns true for
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/// mayHaveSideEffects; however, this method also does some other checks in
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/// addition. It checks for undefined behavior, like dividing by zero or
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/// loading from an invalid pointer (but not for undefined results, like a
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/// shift with a shift amount larger than the width of the result). It checks
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/// for malloc and alloca because speculatively executing them might cause a
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/// memory leak. It also returns false for instructions related to control
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/// flow, specifically terminators and PHI nodes.
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///
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/// If the CtxI is specified this method performs context-sensitive analysis
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/// and returns true if it is safe to execute the instruction immediately
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/// before the CtxI.
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///
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/// If the CtxI is NOT specified this method only looks at the instruction
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/// itself and its operands, so if this method returns true, it is safe to
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/// move the instruction as long as the correct dominance relationships for
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/// the operands and users hold.
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///
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/// This method can return true for instructions that read memory;
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/// for such instructions, moving them may change the resulting value.
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bool isSafeToSpeculativelyExecute(const Value *V,
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const Instruction *CtxI = nullptr,
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const DominatorTree *DT = nullptr);
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/// Returns true if the result or effects of the given instructions \p I
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/// depend on or influence global memory.
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/// Memory dependence arises for example if the instruction reads from
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/// memory or may produce effects or undefined behaviour. Memory dependent
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/// instructions generally cannot be reorderd with respect to other memory
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/// dependent instructions or moved into non-dominated basic blocks.
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/// Instructions which just compute a value based on the values of their
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/// operands are not memory dependent.
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bool mayBeMemoryDependent(const Instruction &I);
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/// Return true if this pointer couldn't possibly be null by its definition.
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/// This returns true for allocas, non-extern-weak globals, and byval
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/// arguments.
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bool isKnownNonNull(const Value *V);
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/// Return true if this pointer couldn't possibly be null. If the context
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/// instruction and dominator tree are specified, perform context-sensitive
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/// analysis and return true if the pointer couldn't possibly be null at the
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/// specified instruction.
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bool isKnownNonNullAt(const Value *V,
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const Instruction *CtxI = nullptr,
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const DominatorTree *DT = nullptr);
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/// Return true if it is valid to use the assumptions provided by an
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/// assume intrinsic, I, at the point in the control-flow identified by the
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/// context instruction, CxtI.
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bool isValidAssumeForContext(const Instruction *I, const Instruction *CxtI,
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const DominatorTree *DT = nullptr);
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enum class OverflowResult { AlwaysOverflows, MayOverflow, NeverOverflows };
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OverflowResult computeOverflowForUnsignedMul(const Value *LHS,
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const Value *RHS,
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const DataLayout &DL,
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AssumptionCache *AC,
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const Instruction *CxtI,
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const DominatorTree *DT);
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OverflowResult computeOverflowForUnsignedAdd(const Value *LHS,
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const Value *RHS,
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const DataLayout &DL,
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AssumptionCache *AC,
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const Instruction *CxtI,
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const DominatorTree *DT);
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OverflowResult computeOverflowForSignedAdd(const Value *LHS, const Value *RHS,
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const DataLayout &DL,
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AssumptionCache *AC = nullptr,
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const Instruction *CxtI = nullptr,
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const DominatorTree *DT = nullptr);
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/// This version also leverages the sign bit of Add if known.
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OverflowResult computeOverflowForSignedAdd(const AddOperator *Add,
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const DataLayout &DL,
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AssumptionCache *AC = nullptr,
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const Instruction *CxtI = nullptr,
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const DominatorTree *DT = nullptr);
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/// Returns true if the arithmetic part of the \p II 's result is
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/// used only along the paths control dependent on the computation
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/// not overflowing, \p II being an <op>.with.overflow intrinsic.
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bool isOverflowIntrinsicNoWrap(const IntrinsicInst *II,
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const DominatorTree &DT);
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/// Return true if this function can prove that the instruction I will
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/// always transfer execution to one of its successors (including the next
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/// instruction that follows within a basic block). E.g. this is not
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/// guaranteed for function calls that could loop infinitely.
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///
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/// In other words, this function returns false for instructions that may
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/// transfer execution or fail to transfer execution in a way that is not
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/// captured in the CFG nor in the sequence of instructions within a basic
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/// block.
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///
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/// Undefined behavior is assumed not to happen, so e.g. division is
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/// guaranteed to transfer execution to the following instruction even
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/// though division by zero might cause undefined behavior.
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bool isGuaranteedToTransferExecutionToSuccessor(const Instruction *I);
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/// Return true if this function can prove that the instruction I
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/// is executed for every iteration of the loop L.
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///
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/// Note that this currently only considers the loop header.
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bool isGuaranteedToExecuteForEveryIteration(const Instruction *I,
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const Loop *L);
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/// Return true if this function can prove that I is guaranteed to yield
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/// full-poison (all bits poison) if at least one of its operands are
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/// full-poison (all bits poison).
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///
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/// The exact rules for how poison propagates through instructions have
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/// not been settled as of 2015-07-10, so this function is conservative
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/// and only considers poison to be propagated in uncontroversial
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/// cases. There is no attempt to track values that may be only partially
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/// poison.
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bool propagatesFullPoison(const Instruction *I);
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/// Return either nullptr or an operand of I such that I will trigger
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/// undefined behavior if I is executed and that operand has a full-poison
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/// value (all bits poison).
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const Value *getGuaranteedNonFullPoisonOp(const Instruction *I);
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/// Return true if this function can prove that if PoisonI is executed
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/// and yields a full-poison value (all bits poison), then that will
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/// trigger undefined behavior.
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///
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/// Note that this currently only considers the basic block that is
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/// the parent of I.
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bool programUndefinedIfFullPoison(const Instruction *PoisonI);
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/// \brief Specific patterns of select instructions we can match.
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enum SelectPatternFlavor {
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SPF_UNKNOWN = 0,
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SPF_SMIN, /// Signed minimum
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SPF_UMIN, /// Unsigned minimum
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|
SPF_SMAX, /// Signed maximum
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|
SPF_UMAX, /// Unsigned maximum
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|
SPF_FMINNUM, /// Floating point minnum
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|
SPF_FMAXNUM, /// Floating point maxnum
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|
SPF_ABS, /// Absolute value
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SPF_NABS /// Negated absolute value
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|
};
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|
/// \brief Behavior when a floating point min/max is given one NaN and one
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|
/// non-NaN as input.
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|
enum SelectPatternNaNBehavior {
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|
SPNB_NA = 0, /// NaN behavior not applicable.
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|
SPNB_RETURNS_NAN, /// Given one NaN input, returns the NaN.
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|
SPNB_RETURNS_OTHER, /// Given one NaN input, returns the non-NaN.
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|
SPNB_RETURNS_ANY /// Given one NaN input, can return either (or
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|
/// it has been determined that no operands can
|
|
/// be NaN).
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|
};
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|
struct SelectPatternResult {
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|
SelectPatternFlavor Flavor;
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|
SelectPatternNaNBehavior NaNBehavior; /// Only applicable if Flavor is
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|
/// SPF_FMINNUM or SPF_FMAXNUM.
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|
bool Ordered; /// When implementing this min/max pattern as
|
|
/// fcmp; select, does the fcmp have to be
|
|
/// ordered?
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|
|
|
/// \brief Return true if \p SPF is a min or a max pattern.
|
|
static bool isMinOrMax(SelectPatternFlavor SPF) {
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|
return !(SPF == SPF_UNKNOWN || SPF == SPF_ABS || SPF == SPF_NABS);
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|
}
|
|
};
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|
/// Pattern match integer [SU]MIN, [SU]MAX and ABS idioms, returning the kind
|
|
/// and providing the out parameter results if we successfully match.
|
|
///
|
|
/// If CastOp is not nullptr, also match MIN/MAX idioms where the type does
|
|
/// not match that of the original select. If this is the case, the cast
|
|
/// operation (one of Trunc,SExt,Zext) that must be done to transform the
|
|
/// type of LHS and RHS into the type of V is returned in CastOp.
|
|
///
|
|
/// For example:
|
|
/// %1 = icmp slt i32 %a, i32 4
|
|
/// %2 = sext i32 %a to i64
|
|
/// %3 = select i1 %1, i64 %2, i64 4
|
|
///
|
|
/// -> LHS = %a, RHS = i32 4, *CastOp = Instruction::SExt
|
|
///
|
|
SelectPatternResult matchSelectPattern(Value *V, Value *&LHS, Value *&RHS,
|
|
Instruction::CastOps *CastOp = nullptr);
|
|
static inline SelectPatternResult
|
|
matchSelectPattern(const Value *V, const Value *&LHS, const Value *&RHS,
|
|
Instruction::CastOps *CastOp = nullptr) {
|
|
Value *L = const_cast<Value*>(LHS);
|
|
Value *R = const_cast<Value*>(RHS);
|
|
auto Result = matchSelectPattern(const_cast<Value*>(V), L, R);
|
|
LHS = L;
|
|
RHS = R;
|
|
return Result;
|
|
}
|
|
|
|
/// Return true if RHS is known to be implied true by LHS. Return false if
|
|
/// RHS is known to be implied false by LHS. Otherwise, return None if no
|
|
/// implication can be made.
|
|
/// A & B must be i1 (boolean) values or a vector of such values. Note that
|
|
/// the truth table for implication is the same as <=u on i1 values (but not
|
|
/// <=s!). The truth table for both is:
|
|
/// | T | F (B)
|
|
/// T | T | F
|
|
/// F | T | T
|
|
/// (A)
|
|
Optional<bool> isImpliedCondition(const Value *LHS, const Value *RHS,
|
|
const DataLayout &DL, bool LHSIsTrue = true,
|
|
unsigned Depth = 0);
|
|
} // end namespace llvm
|
|
|
|
#endif
|