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llvm-mirror/lib/Transforms/IPO/StripSymbols.cpp
Dan Gohman bab18cae46 Clean up the use of static and anonymous namespaces. This turned up
several things that were neither in an anonymous namespace nor static
but not intended to be global.

llvm-svn: 51017
2008-05-13 00:00:25 +00:00

227 lines
7.8 KiB
C++

//===- StripSymbols.cpp - Strip symbols and debug info from a module ------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// The StripSymbols transformation implements code stripping. Specifically, it
// can delete:
//
// * names for virtual registers
// * symbols for internal globals and functions
// * debug information
//
// Note that this transformation makes code much less readable, so it should
// only be used in situations where the 'strip' utility would be used, such as
// reducing code size or making it harder to reverse engineer code.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/IPO.h"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Instructions.h"
#include "llvm/Module.h"
#include "llvm/Pass.h"
#include "llvm/ValueSymbolTable.h"
#include "llvm/TypeSymbolTable.h"
#include "llvm/Support/Compiler.h"
#include "llvm/ADT/SmallPtrSet.h"
using namespace llvm;
namespace {
class VISIBILITY_HIDDEN StripSymbols : public ModulePass {
bool OnlyDebugInfo;
public:
static char ID; // Pass identification, replacement for typeid
explicit StripSymbols(bool ODI = false)
: ModulePass((intptr_t)&ID), OnlyDebugInfo(ODI) {}
virtual bool runOnModule(Module &M);
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
}
};
}
char StripSymbols::ID = 0;
static RegisterPass<StripSymbols>
X("strip", "Strip all symbols from a module");
ModulePass *llvm::createStripSymbolsPass(bool OnlyDebugInfo) {
return new StripSymbols(OnlyDebugInfo);
}
static void RemoveDeadConstant(Constant *C) {
assert(C->use_empty() && "Constant is not dead!");
std::vector<Constant*> Operands;
for (unsigned i = 0, e = C->getNumOperands(); i != e; ++i)
if (isa<DerivedType>(C->getOperand(i)->getType()) &&
C->getOperand(i)->hasOneUse())
Operands.push_back(C->getOperand(i));
if (GlobalVariable *GV = dyn_cast<GlobalVariable>(C)) {
if (!GV->hasInternalLinkage()) return; // Don't delete non static globals.
GV->eraseFromParent();
}
else if (!isa<Function>(C))
C->destroyConstant();
// If the constant referenced anything, see if we can delete it as well.
while (!Operands.empty()) {
RemoveDeadConstant(Operands.back());
Operands.pop_back();
}
}
// Strip the symbol table of its names.
//
static void StripSymtab(ValueSymbolTable &ST) {
for (ValueSymbolTable::iterator VI = ST.begin(), VE = ST.end(); VI != VE; ) {
Value *V = VI->getValue();
++VI;
if (!isa<GlobalValue>(V) || cast<GlobalValue>(V)->hasInternalLinkage()) {
// Set name to "", removing from symbol table!
V->setName("");
}
}
}
// Strip the symbol table of its names.
static void StripTypeSymtab(TypeSymbolTable &ST) {
for (TypeSymbolTable::iterator TI = ST.begin(), E = ST.end(); TI != E; )
ST.remove(TI++);
}
bool StripSymbols::runOnModule(Module &M) {
// If we're not just stripping debug info, strip all symbols from the
// functions and the names from any internal globals.
if (!OnlyDebugInfo) {
SmallPtrSet<const GlobalValue*, 8> llvmUsedValues;
if (GlobalVariable *LLVMUsed = M.getGlobalVariable("llvm.used")) {
llvmUsedValues.insert(LLVMUsed);
// Collect values that are preserved as per explicit request.
// llvm.used is used to list these values.
if (ConstantArray *Inits =
dyn_cast<ConstantArray>(LLVMUsed->getInitializer())) {
for (unsigned i = 0, e = Inits->getNumOperands(); i != e; ++i) {
if (GlobalValue *GV = dyn_cast<GlobalValue>(Inits->getOperand(i)))
llvmUsedValues.insert(GV);
else if (ConstantExpr *CE =
dyn_cast<ConstantExpr>(Inits->getOperand(i)))
if (CE->getOpcode() == Instruction::BitCast)
if (GlobalValue *GV = dyn_cast<GlobalValue>(CE->getOperand(0)))
llvmUsedValues.insert(GV);
}
}
}
for (Module::global_iterator I = M.global_begin(), E = M.global_end();
I != E; ++I) {
if (I->hasInternalLinkage() && llvmUsedValues.count(I) == 0)
I->setName(""); // Internal symbols can't participate in linkage
}
for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) {
if (I->hasInternalLinkage() && llvmUsedValues.count(I) == 0)
I->setName(""); // Internal symbols can't participate in linkage
StripSymtab(I->getValueSymbolTable());
}
// Remove all names from types.
StripTypeSymtab(M.getTypeSymbolTable());
}
// Strip debug info in the module if it exists. To do this, we remove
// llvm.dbg.func.start, llvm.dbg.stoppoint, and llvm.dbg.region.end calls, and
// any globals they point to if now dead.
Function *FuncStart = M.getFunction("llvm.dbg.func.start");
Function *StopPoint = M.getFunction("llvm.dbg.stoppoint");
Function *RegionStart = M.getFunction("llvm.dbg.region.start");
Function *RegionEnd = M.getFunction("llvm.dbg.region.end");
Function *Declare = M.getFunction("llvm.dbg.declare");
if (!FuncStart && !StopPoint && !RegionStart && !RegionEnd && !Declare)
return true;
std::vector<GlobalVariable*> DeadGlobals;
// Remove all of the calls to the debugger intrinsics, and remove them from
// the module.
if (FuncStart) {
while (!FuncStart->use_empty()) {
CallInst *CI = cast<CallInst>(FuncStart->use_back());
Value *Arg = CI->getOperand(1);
assert(CI->use_empty() && "llvm.dbg intrinsic should have void result");
CI->eraseFromParent();
if (Arg->use_empty())
if (GlobalVariable *GV = dyn_cast<GlobalVariable>(Arg))
DeadGlobals.push_back(GV);
}
FuncStart->eraseFromParent();
}
if (StopPoint) {
while (!StopPoint->use_empty()) {
CallInst *CI = cast<CallInst>(StopPoint->use_back());
Value *Arg = CI->getOperand(3);
assert(CI->use_empty() && "llvm.dbg intrinsic should have void result");
CI->eraseFromParent();
if (Arg->use_empty())
if (GlobalVariable *GV = dyn_cast<GlobalVariable>(Arg))
DeadGlobals.push_back(GV);
}
StopPoint->eraseFromParent();
}
if (RegionStart) {
while (!RegionStart->use_empty()) {
CallInst *CI = cast<CallInst>(RegionStart->use_back());
Value *Arg = CI->getOperand(1);
assert(CI->use_empty() && "llvm.dbg intrinsic should have void result");
CI->eraseFromParent();
if (Arg->use_empty())
if (GlobalVariable *GV = dyn_cast<GlobalVariable>(Arg))
DeadGlobals.push_back(GV);
}
RegionStart->eraseFromParent();
}
if (RegionEnd) {
while (!RegionEnd->use_empty()) {
CallInst *CI = cast<CallInst>(RegionEnd->use_back());
Value *Arg = CI->getOperand(1);
assert(CI->use_empty() && "llvm.dbg intrinsic should have void result");
CI->eraseFromParent();
if (Arg->use_empty())
if (GlobalVariable *GV = dyn_cast<GlobalVariable>(Arg))
DeadGlobals.push_back(GV);
}
RegionEnd->eraseFromParent();
}
if (Declare) {
while (!Declare->use_empty()) {
CallInst *CI = cast<CallInst>(Declare->use_back());
Value *Arg = CI->getOperand(2);
assert(CI->use_empty() && "llvm.dbg intrinsic should have void result");
CI->eraseFromParent();
if (Arg->use_empty())
if (GlobalVariable *GV = dyn_cast<GlobalVariable>(Arg))
DeadGlobals.push_back(GV);
}
Declare->eraseFromParent();
}
// Finally, delete any internal globals that were only used by the debugger
// intrinsics.
while (!DeadGlobals.empty()) {
GlobalVariable *GV = DeadGlobals.back();
DeadGlobals.pop_back();
if (GV->hasInternalLinkage())
RemoveDeadConstant(GV);
}
return true;
}