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Reid Kleckner 178c3cb32f [WinCFG] Handle constant casts carefully in .gfids emission
Summary:
The general Function::hasAddressTaken has two issues that make it
inappropriate for our purposes:
1. it is sensitive to dead constant users (PR43858 / crbug.com/1019970),
   leading to different codegen when debu info is enabled
2. it considers direct calls via a function cast to be address escapes

The first is fixable, but the second is not, because IPO clients rely on
this behavior. They assume this function means that all call sites are
analyzable for IPO purposes.

So, implement our own analysis, which gets closer to finding functions
that may be indirect call targets.

Reviewers: ajpaverd, efriedma, hans

Subscribers: hiraditya, llvm-commits

Tags: #llvm

Differential Revision: https://reviews.llvm.org/D69676
2019-11-01 13:32:03 -07:00

100 lines
3.6 KiB
C++

//===-- CodeGen/AsmPrinter/WinCFGuard.cpp - Control Flow Guard Impl ------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file contains support for writing the metadata for Windows Control Flow
// Guard, including address-taken functions, and valid longjmp targets.
//
//===----------------------------------------------------------------------===//
#include "WinCFGuard.h"
#include "llvm/CodeGen/AsmPrinter.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/MachineOperand.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/Metadata.h"
#include "llvm/IR/Instructions.h"
#include "llvm/MC/MCAsmInfo.h"
#include "llvm/MC/MCObjectFileInfo.h"
#include "llvm/MC/MCStreamer.h"
#include <vector>
using namespace llvm;
WinCFGuard::WinCFGuard(AsmPrinter *A) : AsmPrinterHandler(), Asm(A) {}
WinCFGuard::~WinCFGuard() {}
void WinCFGuard::endFunction(const MachineFunction *MF) {
// Skip functions without any longjmp targets.
if (MF->getLongjmpTargets().empty())
return;
// Copy the function's longjmp targets to a module-level list.
LongjmpTargets.insert(LongjmpTargets.end(), MF->getLongjmpTargets().begin(),
MF->getLongjmpTargets().end());
}
/// Returns true if this function's address is escaped in a way that might make
/// it an indirect call target. Function::hasAddressTaken gives different
/// results when a function is called directly with a function prototype
/// mismatch, which requires a cast.
static bool isPossibleIndirectCallTarget(const Function *F) {
SmallVector<const Value *, 4> Users{F};
while (!Users.empty()) {
const Value *FnOrCast = Users.pop_back_val();
for (const Use &U : FnOrCast->uses()) {
const User *FnUser = U.getUser();
if (isa<BlockAddress>(FnUser))
continue;
if (const auto *Call = dyn_cast<CallBase>(FnUser)) {
if (!Call->isCallee(&U))
return true;
} else if (isa<Instruction>(FnUser)) {
// Consider any other instruction to be an escape. This has some weird
// consequences like no-op intrinsics being an escape or a store *to* a
// function address being an escape.
return true;
} else if (const auto *C = dyn_cast<Constant>(FnUser)) {
// If this is a constant pointer cast of the function, don't consider
// this escape. Analyze the uses of the cast as well. This ensures that
// direct calls with mismatched prototypes don't end up in the CFG
// table. Consider other constants, such as vtable initializers, to
// escape the function.
if (C->stripPointerCasts() == F)
Users.push_back(FnUser);
else
return true;
}
}
}
return false;
}
void WinCFGuard::endModule() {
const Module *M = Asm->MMI->getModule();
std::vector<const Function *> Functions;
for (const Function &F : *M)
if (isPossibleIndirectCallTarget(&F))
Functions.push_back(&F);
if (Functions.empty() && LongjmpTargets.empty())
return;
auto &OS = *Asm->OutStreamer;
OS.SwitchSection(Asm->OutContext.getObjectFileInfo()->getGFIDsSection());
for (const Function *F : Functions)
OS.EmitCOFFSymbolIndex(Asm->getSymbol(F));
// Emit the symbol index of each longjmp target.
OS.SwitchSection(Asm->OutContext.getObjectFileInfo()->getGLJMPSection());
for (const MCSymbol *S : LongjmpTargets) {
OS.EmitCOFFSymbolIndex(S);
}
}