mirror of
https://github.com/RPCS3/llvm-mirror.git
synced 2024-11-01 00:12:50 +01:00
af8619b4de
Attribute bits above 1<<30 are now encoded correctly. Additionally, the encoding/decoding functionality has been hoisted to helper functions in Attributes.h in an effort to help the encoding/decoding to stay in sync with the Attribute bitcode definitions. llvm-svn: 157581
415 lines
16 KiB
C++
415 lines
16 KiB
C++
//===-- llvm/Attributes.h - Container for Attributes ------------*- C++ -*-===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file contains the simple types necessary to represent the
|
|
// attributes associated with functions and their calls.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLVM_ATTRIBUTES_H
|
|
#define LLVM_ATTRIBUTES_H
|
|
|
|
#include "llvm/Support/MathExtras.h"
|
|
#include "llvm/ADT/ArrayRef.h"
|
|
#include <cassert>
|
|
#include <string>
|
|
|
|
namespace llvm {
|
|
class Type;
|
|
|
|
namespace Attribute {
|
|
/// We use this proxy POD type to allow constructing Attributes constants
|
|
/// using initializer lists. Do not use this class directly.
|
|
struct AttrConst {
|
|
uint64_t v;
|
|
AttrConst operator | (const AttrConst Attrs) const {
|
|
AttrConst Res = {v | Attrs.v};
|
|
return Res;
|
|
}
|
|
AttrConst operator ~ () const {
|
|
AttrConst Res = {~v};
|
|
return Res;
|
|
}
|
|
};
|
|
} // namespace Attribute
|
|
|
|
|
|
/// Attributes - A bitset of attributes.
|
|
class Attributes {
|
|
public:
|
|
Attributes() : Bits(0) { }
|
|
explicit Attributes(uint64_t Val) : Bits(Val) { }
|
|
/*implicit*/ Attributes(Attribute::AttrConst Val) : Bits(Val.v) { }
|
|
Attributes(const Attributes &Attrs) : Bits(Attrs.Bits) { }
|
|
// This is a "safe bool() operator".
|
|
operator const void *() const { return Bits ? this : 0; }
|
|
bool isEmptyOrSingleton() const { return (Bits & (Bits - 1)) == 0; }
|
|
Attributes &operator = (const Attributes &Attrs) {
|
|
Bits = Attrs.Bits;
|
|
return *this;
|
|
}
|
|
bool operator == (const Attributes &Attrs) const {
|
|
return Bits == Attrs.Bits;
|
|
}
|
|
bool operator != (const Attributes &Attrs) const {
|
|
return Bits != Attrs.Bits;
|
|
}
|
|
Attributes operator | (const Attributes &Attrs) const {
|
|
return Attributes(Bits | Attrs.Bits);
|
|
}
|
|
Attributes operator & (const Attributes &Attrs) const {
|
|
return Attributes(Bits & Attrs.Bits);
|
|
}
|
|
Attributes operator ^ (const Attributes &Attrs) const {
|
|
return Attributes(Bits ^ Attrs.Bits);
|
|
}
|
|
Attributes &operator |= (const Attributes &Attrs) {
|
|
Bits |= Attrs.Bits;
|
|
return *this;
|
|
}
|
|
Attributes &operator &= (const Attributes &Attrs) {
|
|
Bits &= Attrs.Bits;
|
|
return *this;
|
|
}
|
|
Attributes operator ~ () const { return Attributes(~Bits); }
|
|
uint64_t Raw() const { return Bits; }
|
|
private:
|
|
// Currently, we need less than 64 bits.
|
|
uint64_t Bits;
|
|
};
|
|
|
|
namespace Attribute {
|
|
|
|
/// Function parameters and results can have attributes to indicate how they
|
|
/// should be treated by optimizations and code generation. This enumeration
|
|
/// lists the attributes that can be associated with parameters, function
|
|
/// results or the function itself.
|
|
/// @brief Function attributes.
|
|
|
|
// We declare AttrConst objects that will be used throughout the code
|
|
// and also raw uint64_t objects with _i suffix to be used below for other
|
|
// constant declarations. This is done to avoid static CTORs and at the same
|
|
// time to keep type-safety of Attributes.
|
|
#define DECLARE_LLVM_ATTRIBUTE(name, value) \
|
|
const uint64_t name##_i = value; \
|
|
const AttrConst name = {value};
|
|
|
|
DECLARE_LLVM_ATTRIBUTE(None,0) ///< No attributes have been set
|
|
DECLARE_LLVM_ATTRIBUTE(ZExt,1<<0) ///< Zero extended before/after call
|
|
DECLARE_LLVM_ATTRIBUTE(SExt,1<<1) ///< Sign extended before/after call
|
|
DECLARE_LLVM_ATTRIBUTE(NoReturn,1<<2) ///< Mark the function as not returning
|
|
DECLARE_LLVM_ATTRIBUTE(InReg,1<<3) ///< Force argument to be passed in register
|
|
DECLARE_LLVM_ATTRIBUTE(StructRet,1<<4) ///< Hidden pointer to structure to return
|
|
DECLARE_LLVM_ATTRIBUTE(NoUnwind,1<<5) ///< Function doesn't unwind stack
|
|
DECLARE_LLVM_ATTRIBUTE(NoAlias,1<<6) ///< Considered to not alias after call
|
|
DECLARE_LLVM_ATTRIBUTE(ByVal,1<<7) ///< Pass structure by value
|
|
DECLARE_LLVM_ATTRIBUTE(Nest,1<<8) ///< Nested function static chain
|
|
DECLARE_LLVM_ATTRIBUTE(ReadNone,1<<9) ///< Function does not access memory
|
|
DECLARE_LLVM_ATTRIBUTE(ReadOnly,1<<10) ///< Function only reads from memory
|
|
DECLARE_LLVM_ATTRIBUTE(NoInline,1<<11) ///< inline=never
|
|
DECLARE_LLVM_ATTRIBUTE(AlwaysInline,1<<12) ///< inline=always
|
|
DECLARE_LLVM_ATTRIBUTE(OptimizeForSize,1<<13) ///< opt_size
|
|
DECLARE_LLVM_ATTRIBUTE(StackProtect,1<<14) ///< Stack protection.
|
|
DECLARE_LLVM_ATTRIBUTE(StackProtectReq,1<<15) ///< Stack protection required.
|
|
DECLARE_LLVM_ATTRIBUTE(Alignment,31<<16) ///< Alignment of parameter (5 bits)
|
|
// stored as log2 of alignment with +1 bias
|
|
// 0 means unaligned different from align 1
|
|
DECLARE_LLVM_ATTRIBUTE(NoCapture,1<<21) ///< Function creates no aliases of pointer
|
|
DECLARE_LLVM_ATTRIBUTE(NoRedZone,1<<22) /// disable redzone
|
|
DECLARE_LLVM_ATTRIBUTE(NoImplicitFloat,1<<23) /// disable implicit floating point
|
|
/// instructions.
|
|
DECLARE_LLVM_ATTRIBUTE(Naked,1<<24) ///< Naked function
|
|
DECLARE_LLVM_ATTRIBUTE(InlineHint,1<<25) ///< source said inlining was
|
|
///desirable
|
|
DECLARE_LLVM_ATTRIBUTE(StackAlignment,7<<26) ///< Alignment of stack for
|
|
///function (3 bits) stored as log2
|
|
///of alignment with +1 bias
|
|
///0 means unaligned (different from
|
|
///alignstack= {1))
|
|
DECLARE_LLVM_ATTRIBUTE(ReturnsTwice,1<<29) ///< Function can return twice
|
|
DECLARE_LLVM_ATTRIBUTE(UWTable,1<<30) ///< Function must be in a unwind
|
|
///table
|
|
DECLARE_LLVM_ATTRIBUTE(NonLazyBind,1U<<31) ///< Function is called early and/or
|
|
/// often, so lazy binding isn't
|
|
/// worthwhile.
|
|
DECLARE_LLVM_ATTRIBUTE(AddressSafety,1ULL<<32) ///< Address safety checking is on.
|
|
|
|
#undef DECLARE_LLVM_ATTRIBUTE
|
|
|
|
/// Note that uwtable is about the ABI or the user mandating an entry in the
|
|
/// unwind table. The nounwind attribute is about an exception passing by the
|
|
/// function.
|
|
/// In a theoretical system that uses tables for profiling and sjlj for
|
|
/// exceptions, they would be fully independent. In a normal system that
|
|
/// uses tables for both, the semantics are:
|
|
/// nil = Needs an entry because an exception might pass by.
|
|
/// nounwind = No need for an entry
|
|
/// uwtable = Needs an entry because the ABI says so and because
|
|
/// an exception might pass by.
|
|
/// uwtable + nounwind = Needs an entry because the ABI says so.
|
|
|
|
/// @brief Attributes that only apply to function parameters.
|
|
const AttrConst ParameterOnly = {ByVal_i | Nest_i |
|
|
StructRet_i | NoCapture_i};
|
|
|
|
/// @brief Attributes that may be applied to the function itself. These cannot
|
|
/// be used on return values or function parameters.
|
|
const AttrConst FunctionOnly = {NoReturn_i | NoUnwind_i | ReadNone_i |
|
|
ReadOnly_i | NoInline_i | AlwaysInline_i | OptimizeForSize_i |
|
|
StackProtect_i | StackProtectReq_i | NoRedZone_i | NoImplicitFloat_i |
|
|
Naked_i | InlineHint_i | StackAlignment_i |
|
|
UWTable_i | NonLazyBind_i | ReturnsTwice_i | AddressSafety_i};
|
|
|
|
/// @brief Parameter attributes that do not apply to vararg call arguments.
|
|
const AttrConst VarArgsIncompatible = {StructRet_i};
|
|
|
|
/// @brief Attributes that are mutually incompatible.
|
|
const AttrConst MutuallyIncompatible[4] = {
|
|
{ByVal_i | InReg_i | Nest_i | StructRet_i},
|
|
{ZExt_i | SExt_i},
|
|
{ReadNone_i | ReadOnly_i},
|
|
{NoInline_i | AlwaysInline_i}
|
|
};
|
|
|
|
/// @brief Which attributes cannot be applied to a type.
|
|
Attributes typeIncompatible(Type *Ty);
|
|
|
|
/// This turns an int alignment (a power of 2, normally) into the
|
|
/// form used internally in Attributes.
|
|
inline Attributes constructAlignmentFromInt(unsigned i) {
|
|
// Default alignment, allow the target to define how to align it.
|
|
if (i == 0)
|
|
return None;
|
|
|
|
assert(isPowerOf2_32(i) && "Alignment must be a power of two.");
|
|
assert(i <= 0x40000000 && "Alignment too large.");
|
|
return Attributes((Log2_32(i)+1) << 16);
|
|
}
|
|
|
|
/// This returns the alignment field of an attribute as a byte alignment value.
|
|
inline unsigned getAlignmentFromAttrs(Attributes A) {
|
|
Attributes Align = A & Attribute::Alignment;
|
|
if (!Align)
|
|
return 0;
|
|
|
|
return 1U << ((Align.Raw() >> 16) - 1);
|
|
}
|
|
|
|
/// This turns an int stack alignment (which must be a power of 2) into
|
|
/// the form used internally in Attributes.
|
|
inline Attributes constructStackAlignmentFromInt(unsigned i) {
|
|
// Default alignment, allow the target to define how to align it.
|
|
if (i == 0)
|
|
return None;
|
|
|
|
assert(isPowerOf2_32(i) && "Alignment must be a power of two.");
|
|
assert(i <= 0x100 && "Alignment too large.");
|
|
return Attributes((Log2_32(i)+1) << 26);
|
|
}
|
|
|
|
/// This returns the stack alignment field of an attribute as a byte alignment
|
|
/// value.
|
|
inline unsigned getStackAlignmentFromAttrs(Attributes A) {
|
|
Attributes StackAlign = A & Attribute::StackAlignment;
|
|
if (!StackAlign)
|
|
return 0;
|
|
|
|
return 1U << ((StackAlign.Raw() >> 26) - 1);
|
|
}
|
|
|
|
/// This returns an integer containing an encoding of all the
|
|
/// LLVM attributes found in the given attribute bitset. Any
|
|
/// change to this encoding is a breaking change to bitcode
|
|
/// compatibility.
|
|
inline uint64_t encodeLLVMAttributesForBitcode(Attributes Attrs) {
|
|
// FIXME: It doesn't make sense to store the alignment information as an
|
|
// expanded out value, we should store it as a log2 value. However, we can't
|
|
// just change that here without breaking bitcode compatibility. If this ever
|
|
// becomes a problem in practice, we should introduce new tag numbers in the
|
|
// bitcode file and have those tags use a more efficiently encoded alignment
|
|
// field.
|
|
|
|
// Store the alignment in the bitcode as a 16-bit raw value instead of a
|
|
// 5-bit log2 encoded value. Shift the bits above the alignment up by
|
|
// 11 bits.
|
|
|
|
uint64_t EncodedAttrs = Attrs.Raw() & 0xffff;
|
|
if (Attrs & Attribute::Alignment)
|
|
EncodedAttrs |= (1ull << 16) <<
|
|
(((Attrs & Attribute::Alignment).Raw()-1) >> 16);
|
|
EncodedAttrs |= (Attrs.Raw() & (0xfffull << 21)) << 11;
|
|
|
|
return EncodedAttrs;
|
|
}
|
|
|
|
/// This returns an attribute bitset containing the LLVM attributes
|
|
/// that have been decoded from the given integer. This function
|
|
/// must stay in sync with 'encodeLLVMAttributesForBitcode'.
|
|
inline Attributes decodeLLVMAttributesForBitcode(uint64_t EncodedAttrs) {
|
|
// The alignment is stored as a 16-bit raw value from bits 31--16.
|
|
// We shift the bits above 31 down by 11 bits.
|
|
|
|
unsigned Alignment = (EncodedAttrs & (0xffffull << 16)) >> 16;
|
|
assert((!Alignment || isPowerOf2_32(Alignment)) &&
|
|
"Alignment must be a power of two.");
|
|
|
|
Attributes Attrs(EncodedAttrs & 0xffff);
|
|
if (Alignment)
|
|
Attrs |= Attribute::constructAlignmentFromInt(Alignment);
|
|
Attrs |= Attributes((EncodedAttrs & (0xfffull << 32)) >> 11);
|
|
|
|
return Attrs;
|
|
}
|
|
|
|
|
|
/// The set of Attributes set in Attributes is converted to a
|
|
/// string of equivalent mnemonics. This is, presumably, for writing out
|
|
/// the mnemonics for the assembly writer.
|
|
/// @brief Convert attribute bits to text
|
|
std::string getAsString(Attributes Attrs);
|
|
} // end namespace Attribute
|
|
|
|
/// This is just a pair of values to associate a set of attributes
|
|
/// with an index.
|
|
struct AttributeWithIndex {
|
|
Attributes Attrs; ///< The attributes that are set, or'd together.
|
|
unsigned Index; ///< Index of the parameter for which the attributes apply.
|
|
///< Index 0 is used for return value attributes.
|
|
///< Index ~0U is used for function attributes.
|
|
|
|
static AttributeWithIndex get(unsigned Idx, Attributes Attrs) {
|
|
AttributeWithIndex P;
|
|
P.Index = Idx;
|
|
P.Attrs = Attrs;
|
|
return P;
|
|
}
|
|
};
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// AttrListPtr Smart Pointer
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
class AttributeListImpl;
|
|
|
|
/// AttrListPtr - This class manages the ref count for the opaque
|
|
/// AttributeListImpl object and provides accessors for it.
|
|
class AttrListPtr {
|
|
/// AttrList - The attributes that we are managing. This can be null
|
|
/// to represent the empty attributes list.
|
|
AttributeListImpl *AttrList;
|
|
public:
|
|
AttrListPtr() : AttrList(0) {}
|
|
AttrListPtr(const AttrListPtr &P);
|
|
const AttrListPtr &operator=(const AttrListPtr &RHS);
|
|
~AttrListPtr();
|
|
|
|
//===--------------------------------------------------------------------===//
|
|
// Attribute List Construction and Mutation
|
|
//===--------------------------------------------------------------------===//
|
|
|
|
/// get - Return a Attributes list with the specified parameters in it.
|
|
static AttrListPtr get(ArrayRef<AttributeWithIndex> Attrs);
|
|
|
|
/// addAttr - Add the specified attribute at the specified index to this
|
|
/// attribute list. Since attribute lists are immutable, this
|
|
/// returns the new list.
|
|
AttrListPtr addAttr(unsigned Idx, Attributes Attrs) const;
|
|
|
|
/// removeAttr - Remove the specified attribute at the specified index from
|
|
/// this attribute list. Since attribute lists are immutable, this
|
|
/// returns the new list.
|
|
AttrListPtr removeAttr(unsigned Idx, Attributes Attrs) const;
|
|
|
|
//===--------------------------------------------------------------------===//
|
|
// Attribute List Accessors
|
|
//===--------------------------------------------------------------------===//
|
|
/// getParamAttributes - The attributes for the specified index are
|
|
/// returned.
|
|
Attributes getParamAttributes(unsigned Idx) const {
|
|
assert (Idx && Idx != ~0U && "Invalid parameter index!");
|
|
return getAttributes(Idx);
|
|
}
|
|
|
|
/// getRetAttributes - The attributes for the ret value are
|
|
/// returned.
|
|
Attributes getRetAttributes() const {
|
|
return getAttributes(0);
|
|
}
|
|
|
|
/// getFnAttributes - The function attributes are returned.
|
|
Attributes getFnAttributes() const {
|
|
return getAttributes(~0U);
|
|
}
|
|
|
|
/// paramHasAttr - Return true if the specified parameter index has the
|
|
/// specified attribute set.
|
|
bool paramHasAttr(unsigned Idx, Attributes Attr) const {
|
|
return getAttributes(Idx) & Attr;
|
|
}
|
|
|
|
/// getParamAlignment - Return the alignment for the specified function
|
|
/// parameter.
|
|
unsigned getParamAlignment(unsigned Idx) const {
|
|
return Attribute::getAlignmentFromAttrs(getAttributes(Idx));
|
|
}
|
|
|
|
/// hasAttrSomewhere - Return true if the specified attribute is set for at
|
|
/// least one parameter or for the return value.
|
|
bool hasAttrSomewhere(Attributes Attr) const;
|
|
|
|
/// operator==/!= - Provide equality predicates.
|
|
bool operator==(const AttrListPtr &RHS) const
|
|
{ return AttrList == RHS.AttrList; }
|
|
bool operator!=(const AttrListPtr &RHS) const
|
|
{ return AttrList != RHS.AttrList; }
|
|
|
|
void dump() const;
|
|
|
|
//===--------------------------------------------------------------------===//
|
|
// Attribute List Introspection
|
|
//===--------------------------------------------------------------------===//
|
|
|
|
/// getRawPointer - Return a raw pointer that uniquely identifies this
|
|
/// attribute list.
|
|
void *getRawPointer() const {
|
|
return AttrList;
|
|
}
|
|
|
|
// Attributes are stored as a dense set of slots, where there is one
|
|
// slot for each argument that has an attribute. This allows walking over the
|
|
// dense set instead of walking the sparse list of attributes.
|
|
|
|
/// isEmpty - Return true if there are no attributes.
|
|
///
|
|
bool isEmpty() const {
|
|
return AttrList == 0;
|
|
}
|
|
|
|
/// getNumSlots - Return the number of slots used in this attribute list.
|
|
/// This is the number of arguments that have an attribute set on them
|
|
/// (including the function itself).
|
|
unsigned getNumSlots() const;
|
|
|
|
/// getSlot - Return the AttributeWithIndex at the specified slot. This
|
|
/// holds a index number plus a set of attributes.
|
|
const AttributeWithIndex &getSlot(unsigned Slot) const;
|
|
|
|
private:
|
|
explicit AttrListPtr(AttributeListImpl *L);
|
|
|
|
/// getAttributes - The attributes for the specified index are
|
|
/// returned. Attributes for the result are denoted with Idx = 0.
|
|
Attributes getAttributes(unsigned Idx) const;
|
|
|
|
};
|
|
|
|
} // End llvm namespace
|
|
|
|
#endif
|