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llvm-mirror/include/llvm/MC/MCSymbol.h
David Majnemer 6d68618b1a Use the same underlying type for bitfields
MSVC allocates fresh storage for consecutive bitfields with different
underlying types.

llvm-svn: 273645
2016-06-24 04:05:25 +00:00

422 lines
13 KiB
C++

//===- MCSymbol.h - Machine Code Symbols ------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the declaration of the MCSymbol class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_MC_MCSYMBOL_H
#define LLVM_MC_MCSYMBOL_H
#include "llvm/ADT/PointerIntPair.h"
#include "llvm/ADT/PointerUnion.h"
#include "llvm/ADT/StringMap.h"
#include "llvm/MC/MCFragment.h"
#include "llvm/Support/Compiler.h"
namespace llvm {
class MCAsmInfo;
class MCExpr;
class MCSymbol;
class MCFragment;
class MCSection;
class MCContext;
class raw_ostream;
/// MCSymbol - Instances of this class represent a symbol name in the MC file,
/// and MCSymbols are created and uniqued by the MCContext class. MCSymbols
/// should only be constructed with valid names for the object file.
///
/// If the symbol is defined/emitted into the current translation unit, the
/// Section member is set to indicate what section it lives in. Otherwise, if
/// it is a reference to an external entity, it has a null section.
class MCSymbol {
protected:
/// The kind of the symbol. If it is any value other than unset then this
/// class is actually one of the appropriate subclasses of MCSymbol.
enum SymbolKind {
SymbolKindUnset,
SymbolKindCOFF,
SymbolKindELF,
SymbolKindMachO,
};
/// A symbol can contain an Offset, or Value, or be Common, but never more
/// than one of these.
enum Contents : uint8_t {
SymContentsUnset,
SymContentsOffset,
SymContentsVariable,
SymContentsCommon,
};
// Special sentinal value for the absolute pseudo fragment.
static MCFragment *AbsolutePseudoFragment;
/// If a symbol has a Fragment, the section is implied, so we only need
/// one pointer.
/// The special AbsolutePseudoFragment value is for absolute symbols.
/// If this is a variable symbol, this caches the variable value's fragment.
/// FIXME: We might be able to simplify this by having the asm streamer create
/// dummy fragments.
/// If this is a section, then it gives the symbol is defined in. This is null
/// for undefined symbols.
///
/// If this is a fragment, then it gives the fragment this symbol's value is
/// relative to, if any.
///
/// For the 'HasName' integer, this is true if this symbol is named.
/// A named symbol will have a pointer to the name allocated in the bytes
/// immediately prior to the MCSymbol.
mutable PointerIntPair<MCFragment *, 1> FragmentAndHasName;
/// IsTemporary - True if this is an assembler temporary label, which
/// typically does not survive in the .o file's symbol table. Usually
/// "Lfoo" or ".foo".
unsigned IsTemporary : 1;
/// \brief True if this symbol can be redefined.
unsigned IsRedefinable : 1;
/// IsUsed - True if this symbol has been used.
mutable unsigned IsUsed : 1;
mutable unsigned IsRegistered : 1;
/// This symbol is visible outside this translation unit.
mutable unsigned IsExternal : 1;
/// This symbol is private extern.
mutable unsigned IsPrivateExtern : 1;
/// LLVM RTTI discriminator. This is actually a SymbolKind enumerator, but is
/// unsigned to avoid sign extension and achieve better bitpacking with MSVC.
unsigned Kind : 2;
/// True if we have created a relocation that uses this symbol.
mutable unsigned IsUsedInReloc : 1;
/// This is actually a Contents enumerator, but is unsigned to avoid sign
/// extension and achieve better bitpacking with MSVC.
unsigned SymbolContents : 2;
/// The alignment of the symbol, if it is 'common', or -1.
///
/// The alignment is stored as log2(align) + 1. This allows all values from
/// 0 to 2^31 to be stored which is every power of 2 representable by an
/// unsigned.
enum : unsigned { NumCommonAlignmentBits = 5 };
unsigned CommonAlignLog2 : NumCommonAlignmentBits;
/// The Flags field is used by object file implementations to store
/// additional per symbol information which is not easily classified.
enum : unsigned { NumFlagsBits = 16 };
mutable uint32_t Flags : NumFlagsBits;
/// Index field, for use by the object file implementation.
mutable uint32_t Index = 0;
union {
/// The offset to apply to the fragment address to form this symbol's value.
uint64_t Offset;
/// The size of the symbol, if it is 'common'.
uint64_t CommonSize;
/// If non-null, the value for a variable symbol.
const MCExpr *Value;
};
protected: // MCContext creates and uniques these.
friend class MCExpr;
friend class MCContext;
/// \brief The name for a symbol.
/// MCSymbol contains a uint64_t so is probably aligned to 8. On a 32-bit
/// system, the name is a pointer so isn't going to satisfy the 8 byte
/// alignment of uint64_t. Account for that here.
typedef union {
const StringMapEntry<bool> *NameEntry;
uint64_t AlignmentPadding;
} NameEntryStorageTy;
MCSymbol(SymbolKind Kind, const StringMapEntry<bool> *Name, bool isTemporary)
: IsTemporary(isTemporary), IsRedefinable(false), IsUsed(false),
IsRegistered(false), IsExternal(false), IsPrivateExtern(false),
Kind(Kind), IsUsedInReloc(false), SymbolContents(SymContentsUnset),
CommonAlignLog2(0), Flags(0) {
Offset = 0;
FragmentAndHasName.setInt(!!Name);
if (Name)
getNameEntryPtr() = Name;
}
// Provide custom new/delete as we will only allocate space for a name
// if we need one.
void *operator new(size_t s, const StringMapEntry<bool> *Name,
MCContext &Ctx);
private:
void operator delete(void *);
/// \brief Placement delete - required by std, but never called.
void operator delete(void*, unsigned) {
llvm_unreachable("Constructor throws?");
}
/// \brief Placement delete - required by std, but never called.
void operator delete(void*, unsigned, bool) {
llvm_unreachable("Constructor throws?");
}
MCSymbol(const MCSymbol &) = delete;
void operator=(const MCSymbol &) = delete;
MCSection *getSectionPtr(bool SetUsed = true) const {
if (MCFragment *F = getFragment(SetUsed)) {
assert(F != AbsolutePseudoFragment);
return F->getParent();
}
return nullptr;
}
/// \brief Get a reference to the name field. Requires that we have a name
const StringMapEntry<bool> *&getNameEntryPtr() {
assert(FragmentAndHasName.getInt() && "Name is required");
NameEntryStorageTy *Name = reinterpret_cast<NameEntryStorageTy *>(this);
return (*(Name - 1)).NameEntry;
}
const StringMapEntry<bool> *&getNameEntryPtr() const {
return const_cast<MCSymbol*>(this)->getNameEntryPtr();
}
public:
/// getName - Get the symbol name.
StringRef getName() const {
if (!FragmentAndHasName.getInt())
return StringRef();
return getNameEntryPtr()->first();
}
bool isRegistered() const { return IsRegistered; }
void setIsRegistered(bool Value) const { IsRegistered = Value; }
void setUsedInReloc() const { IsUsedInReloc = true; }
bool isUsedInReloc() const { return IsUsedInReloc; }
/// \name Accessors
/// @{
/// isTemporary - Check if this is an assembler temporary symbol.
bool isTemporary() const { return IsTemporary; }
/// isUsed - Check if this is used.
bool isUsed() const { return IsUsed; }
void setUsed(bool Value) const { IsUsed |= Value; }
/// \brief Check if this symbol is redefinable.
bool isRedefinable() const { return IsRedefinable; }
/// \brief Mark this symbol as redefinable.
void setRedefinable(bool Value) { IsRedefinable = Value; }
/// \brief Prepare this symbol to be redefined.
void redefineIfPossible() {
if (IsRedefinable) {
if (SymbolContents == SymContentsVariable) {
Value = nullptr;
SymbolContents = SymContentsUnset;
}
setUndefined();
IsRedefinable = false;
}
}
/// @}
/// \name Associated Sections
/// @{
/// isDefined - Check if this symbol is defined (i.e., it has an address).
///
/// Defined symbols are either absolute or in some section.
bool isDefined(bool SetUsed = true) const {
return getFragment(SetUsed) != nullptr;
}
/// isInSection - Check if this symbol is defined in some section (i.e., it
/// is defined but not absolute).
bool isInSection(bool SetUsed = true) const {
return isDefined(SetUsed) && !isAbsolute(SetUsed);
}
/// isUndefined - Check if this symbol undefined (i.e., implicitly defined).
bool isUndefined(bool SetUsed = true) const { return !isDefined(SetUsed); }
/// isAbsolute - Check if this is an absolute symbol.
bool isAbsolute(bool SetUsed = true) const {
return getFragment(SetUsed) == AbsolutePseudoFragment;
}
/// Get the section associated with a defined, non-absolute symbol.
MCSection &getSection(bool SetUsed = true) const {
assert(isInSection(SetUsed) && "Invalid accessor!");
return *getSectionPtr(SetUsed);
}
/// Mark the symbol as defined in the fragment \p F.
void setFragment(MCFragment *F) const {
assert(!isVariable() && "Cannot set fragment of variable");
FragmentAndHasName.setPointer(F);
}
/// Mark the symbol as undefined.
void setUndefined() { FragmentAndHasName.setPointer(nullptr); }
bool isELF() const { return Kind == SymbolKindELF; }
bool isCOFF() const { return Kind == SymbolKindCOFF; }
bool isMachO() const { return Kind == SymbolKindMachO; }
/// @}
/// \name Variable Symbols
/// @{
/// isVariable - Check if this is a variable symbol.
bool isVariable() const {
return SymbolContents == SymContentsVariable;
}
/// getVariableValue - Get the value for variable symbols.
const MCExpr *getVariableValue(bool SetUsed = true) const {
assert(isVariable() && "Invalid accessor!");
IsUsed |= SetUsed;
return Value;
}
void setVariableValue(const MCExpr *Value);
/// @}
/// Get the (implementation defined) index.
uint32_t getIndex() const {
return Index;
}
/// Set the (implementation defined) index.
void setIndex(uint32_t Value) const {
Index = Value;
}
uint64_t getOffset() const {
assert((SymbolContents == SymContentsUnset ||
SymbolContents == SymContentsOffset) &&
"Cannot get offset for a common/variable symbol");
return Offset;
}
void setOffset(uint64_t Value) {
assert((SymbolContents == SymContentsUnset ||
SymbolContents == SymContentsOffset) &&
"Cannot set offset for a common/variable symbol");
Offset = Value;
SymbolContents = SymContentsOffset;
}
/// Return the size of a 'common' symbol.
uint64_t getCommonSize() const {
assert(isCommon() && "Not a 'common' symbol!");
return CommonSize;
}
/// Mark this symbol as being 'common'.
///
/// \param Size - The size of the symbol.
/// \param Align - The alignment of the symbol.
void setCommon(uint64_t Size, unsigned Align) {
assert(getOffset() == 0);
CommonSize = Size;
SymbolContents = SymContentsCommon;
assert((!Align || isPowerOf2_32(Align)) &&
"Alignment must be a power of 2");
unsigned Log2Align = Log2_32(Align) + 1;
assert(Log2Align < (1U << NumCommonAlignmentBits) &&
"Out of range alignment");
CommonAlignLog2 = Log2Align;
}
/// Return the alignment of a 'common' symbol.
unsigned getCommonAlignment() const {
assert(isCommon() && "Not a 'common' symbol!");
return CommonAlignLog2 ? (1U << (CommonAlignLog2 - 1)) : 0;
}
/// Declare this symbol as being 'common'.
///
/// \param Size - The size of the symbol.
/// \param Align - The alignment of the symbol.
/// \return True if symbol was already declared as a different type
bool declareCommon(uint64_t Size, unsigned Align) {
assert(isCommon() || getOffset() == 0);
if(isCommon()) {
if(CommonSize != Size || getCommonAlignment() != Align)
return true;
} else
setCommon(Size, Align);
return false;
}
/// Is this a 'common' symbol.
bool isCommon() const {
return SymbolContents == SymContentsCommon;
}
MCFragment *getFragment(bool SetUsed = true) const {
MCFragment *Fragment = FragmentAndHasName.getPointer();
if (Fragment || !isVariable())
return Fragment;
Fragment = getVariableValue(SetUsed)->findAssociatedFragment();
FragmentAndHasName.setPointer(Fragment);
return Fragment;
}
bool isExternal() const { return IsExternal; }
void setExternal(bool Value) const { IsExternal = Value; }
bool isPrivateExtern() const { return IsPrivateExtern; }
void setPrivateExtern(bool Value) { IsPrivateExtern = Value; }
/// print - Print the value to the stream \p OS.
void print(raw_ostream &OS, const MCAsmInfo *MAI) const;
/// dump - Print the value to stderr.
void dump() const;
protected:
/// Get the (implementation defined) symbol flags.
uint32_t getFlags() const { return Flags; }
/// Set the (implementation defined) symbol flags.
void setFlags(uint32_t Value) const {
assert(Value < (1U << NumFlagsBits) && "Out of range flags");
Flags = Value;
}
/// Modify the flags via a mask
void modifyFlags(uint32_t Value, uint32_t Mask) const {
assert(Value < (1U << NumFlagsBits) && "Out of range flags");
Flags = (Flags & ~Mask) | Value;
}
};
inline raw_ostream &operator<<(raw_ostream &OS, const MCSymbol &Sym) {
Sym.print(OS, nullptr);
return OS;
}
} // end namespace llvm
#endif