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llvm-mirror/test/Transforms/NewGVN/refine-stores.ll
Eli Friedman bdd64d49f8 Require "target datalayout" to be at the beginning of an IR file.
This will allow us to use the datalayout to disambiguate other
constructs in IR, like load alignment. Split off from D78403.

Differential Revision: https://reviews.llvm.org/D78413
2020-04-20 11:55:49 -07:00

188 lines
6.0 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -basicaa -newgvn -S | FileCheck %s
;; Now that we do store refinement, we have to verify that we add fake uses
;; when we skip existing stores.
;; We also are testing that various variations that cause stores to move classes
;; have the right class movement happen
;; All of these tests result in verification failures if it does not.
source_filename = "bugpoint-output-daef094.bc"
target triple = "x86_64-apple-darwin16.5.0"
%struct.eggs = type {}
define void @spam(i32 *%a) {
; CHECK-LABEL: @spam(
; CHECK-NEXT: bb:
; CHECK-NEXT: [[FOO:%.*]] = bitcast i32* [[A:%.*]] to %struct.eggs**
; CHECK-NEXT: store %struct.eggs* null, %struct.eggs** [[FOO]]
; CHECK-NEXT: br label [[BB1:%.*]]
; CHECK: bb1:
; CHECK-NEXT: br i1 undef, label [[BB3:%.*]], label [[BB2:%.*]]
; CHECK: bb2:
; CHECK-NEXT: call void @baz()
; CHECK-NEXT: br label [[BB1]]
; CHECK: bb3:
; CHECK-NEXT: store i32 0, i32* undef
; CHECK-NEXT: store %struct.eggs* null, %struct.eggs** [[FOO]]
; CHECK-NEXT: unreachable
;
bb:
%foo = bitcast i32 *%a to %struct.eggs**
store %struct.eggs* null, %struct.eggs** %foo
br label %bb1
bb1: ; preds = %bb2, %bb
br i1 undef, label %bb3, label %bb2
bb2: ; preds = %bb1
call void @baz()
br label %bb1
bb3: ; preds = %bb1
store i32 0, i32* undef
;; This store is defined by a memoryphi of the call and the first store
;; At first, we will prove it equivalent to the first store above.
;; Then the call will become reachable, and the equivalence will be removed
;; Without it being a use of the first store, we will not update the store
;; to reflect this.
store %struct.eggs* null, %struct.eggs** %foo
unreachable
}
declare void @baz()
define void @a() {
; CHECK-LABEL: @a(
; CHECK-NEXT: b:
; CHECK-NEXT: br label [[C:%.*]]
; CHECK: c:
; CHECK-NEXT: store i64 undef, i64* null
; CHECK-NEXT: br label [[E:%.*]]
; CHECK: e:
; CHECK-NEXT: [[G:%.*]] = load i64*, i64** null
; CHECK-NEXT: store i64* undef, i64** null
; CHECK-NEXT: br i1 undef, label [[C]], label [[E]]
;
b:
br label %c
c: ; preds = %e, %b
%d = phi i64* [ undef, %b ], [ null, %e ]
store i64 undef, i64* %d
br label %e
e: ; preds = %e, %c
;; The memory for this load starts out equivalent to just the store in c, we later discover the store after us, and
;; need to make sure the right set of values get marked as changed after memory leaders change
%g = load i64*, i64** null
%0 = bitcast i64* %g to i64*
store i64* undef, i64** null
br i1 undef, label %c, label %e
}
%struct.hoge = type {}
define void @widget(%struct.hoge* %arg) {
; CHECK-LABEL: @widget(
; CHECK-NEXT: bb:
; CHECK-NEXT: br label [[BB1:%.*]]
; CHECK: bb1:
; CHECK-NEXT: [[TMP:%.*]] = phi %struct.hoge* [ [[ARG:%.*]], [[BB:%.*]] ], [ null, [[BB1]] ]
; CHECK-NEXT: store %struct.hoge* [[TMP]], %struct.hoge** undef
; CHECK-NEXT: br i1 undef, label [[BB1]], label [[BB2:%.*]]
; CHECK: bb2:
; CHECK-NEXT: [[TMP3:%.*]] = phi i64 [ [[TMP8:%.*]], [[BB7:%.*]] ], [ 0, [[BB1]] ]
; CHECK-NEXT: [[TMP4:%.*]] = icmp eq i64 [[TMP3]], 0
; CHECK-NEXT: br i1 [[TMP4]], label [[BB7]], label [[BB5:%.*]]
; CHECK: bb5:
; CHECK-NEXT: [[TMP6:%.*]] = load i64, i64* null
; CHECK-NEXT: call void @quux()
; CHECK-NEXT: store i64 [[TMP6]], i64* undef
; CHECK-NEXT: br label [[BB7]]
; CHECK: bb7:
; CHECK-NEXT: [[TMP8]] = add i64 [[TMP3]], 1
; CHECK-NEXT: br label [[BB2]]
;
bb:
br label %bb1
bb1: ; preds = %bb1, %bb
%tmp = phi %struct.hoge* [ %arg, %bb ], [ null, %bb1 ]
store %struct.hoge* %tmp, %struct.hoge** undef
br i1 undef, label %bb1, label %bb2
bb2: ; preds = %bb7, %bb1
%tmp3 = phi i64 [ %tmp8, %bb7 ], [ 0, %bb1 ]
%tmp4 = icmp eq i64 %tmp3, 0
br i1 %tmp4, label %bb7, label %bb5
bb5: ; preds = %bb2
;; Originally thought equal to the store that comes after it until the phi edges
;; are completely traversed
%tmp6 = load i64, i64* null
call void @quux()
store i64 %tmp6, i64* undef
br label %bb7
bb7: ; preds = %bb5, %bb2
%tmp8 = add i64 %tmp3, 1
br label %bb2
}
declare void @quux()
%struct.a = type {}
define void @b() {
; CHECK-LABEL: @b(
; CHECK-NEXT: [[C:%.*]] = alloca [[STRUCT_A:%.*]]
; CHECK-NEXT: br label [[D:%.*]]
; CHECK: m:
; CHECK-NEXT: unreachable
; CHECK: d:
; CHECK-NEXT: [[G:%.*]] = bitcast %struct.a* [[C]] to i8*
; CHECK-NEXT: [[F:%.*]] = bitcast i8* [[G]] to i32*
; CHECK-NEXT: [[E:%.*]] = load i32, i32* [[F]]
; CHECK-NEXT: br i1 undef, label [[I:%.*]], label [[J:%.*]]
; CHECK: i:
; CHECK-NEXT: br i1 undef, label [[K:%.*]], label [[M:%.*]]
; CHECK: k:
; CHECK-NEXT: br label [[L:%.*]]
; CHECK: l:
; CHECK-NEXT: unreachable
; CHECK: j:
; CHECK-NEXT: br label [[M]]
;
%c = alloca %struct.a
br label %d
m: ; preds = %j, %i
store i32 %e, i32* %f
unreachable
d: ; preds = %0
%g = bitcast %struct.a* %c to i8*
%h = getelementptr i8, i8* %g
%f = bitcast i8* %h to i32*
%e = load i32, i32* %f
br i1 undef, label %i, label %j
i: ; preds = %d
br i1 undef, label %k, label %m
k: ; preds = %i
br label %l
l: ; preds = %k
%n = phi i32 [ %e, %k ]
;; Becomes equal and then not equal to the other store, and
;; along the way, the load.
store i32 %n, i32* %f
unreachable
j: ; preds = %d
br label %m
}