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llvm-mirror/lib/Target/PowerPC/PPCBoolRetToInt.cpp
Chandler Carruth eb66b33867 Sort the remaining #include lines in include/... and lib/....
I did this a long time ago with a janky python script, but now
clang-format has built-in support for this. I fed clang-format every
line with a #include and let it re-sort things according to the precise
LLVM rules for include ordering baked into clang-format these days.

I've reverted a number of files where the results of sorting includes
isn't healthy. Either places where we have legacy code relying on
particular include ordering (where possible, I'll fix these separately)
or where we have particular formatting around #include lines that
I didn't want to disturb in this patch.

This patch is *entirely* mechanical. If you get merge conflicts or
anything, just ignore the changes in this patch and run clang-format
over your #include lines in the files.

Sorry for any noise here, but it is important to keep these things
stable. I was seeing an increasing number of patches with irrelevant
re-ordering of #include lines because clang-format was used. This patch
at least isolates that churn, makes it easy to skip when resolving
conflicts, and gets us to a clean baseline (again).

llvm-svn: 304787
2017-06-06 11:49:48 +00:00

275 lines
9.4 KiB
C++

//===- PPCBoolRetToInt.cpp ------------------------------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements converting i1 values to i32 if they could be more
// profitably allocated as GPRs rather than CRs. This pass will become totally
// unnecessary if Register Bank Allocation and Global Instruction Selection ever
// go upstream.
//
// Presently, the pass converts i1 Constants, and Arguments to i32 if the
// transitive closure of their uses includes only PHINodes, CallInsts, and
// ReturnInsts. The rational is that arguments are generally passed and returned
// in GPRs rather than CRs, so casting them to i32 at the LLVM IR level will
// actually save casts at the Machine Instruction level.
//
// It might be useful to expand this pass to add bit-wise operations to the list
// of safe transitive closure types. Also, we miss some opportunities when LLVM
// represents logical AND and OR operations with control flow rather than data
// flow. For example by lowering the expression: return (A && B && C)
//
// as: return A ? true : B && C.
//
// There's code in SimplifyCFG that code be used to turn control flow in data
// flow using SelectInsts. Selects are slow on some architectures (P7/P8), so
// this probably isn't good in general, but for the special case of i1, the
// Selects could be further lowered to bit operations that are fast everywhere.
//
//===----------------------------------------------------------------------===//
#include "PPC.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/IR/Argument.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/Instruction.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/OperandTraits.h"
#include "llvm/IR/Type.h"
#include "llvm/IR/Use.h"
#include "llvm/IR/User.h"
#include "llvm/IR/Value.h"
#include "llvm/Pass.h"
#include "llvm/Support/Casting.h"
#include <cassert>
using namespace llvm;
namespace {
#define DEBUG_TYPE "bool-ret-to-int"
STATISTIC(NumBoolRetPromotion,
"Number of times a bool feeding a RetInst was promoted to an int");
STATISTIC(NumBoolCallPromotion,
"Number of times a bool feeding a CallInst was promoted to an int");
STATISTIC(NumBoolToIntPromotion,
"Total number of times a bool was promoted to an int");
class PPCBoolRetToInt : public FunctionPass {
static SmallPtrSet<Value *, 8> findAllDefs(Value *V) {
SmallPtrSet<Value *, 8> Defs;
SmallVector<Value *, 8> WorkList;
WorkList.push_back(V);
Defs.insert(V);
while (!WorkList.empty()) {
Value *Curr = WorkList.back();
WorkList.pop_back();
auto *CurrUser = dyn_cast<User>(Curr);
// Operands of CallInst are skipped because they may not be Bool type,
// and their positions are defined by ABI.
if (CurrUser && !isa<CallInst>(Curr))
for (auto &Op : CurrUser->operands())
if (Defs.insert(Op).second)
WorkList.push_back(Op);
}
return Defs;
}
// Translate a i1 value to an equivalent i32 value:
static Value *translate(Value *V) {
Type *Int32Ty = Type::getInt32Ty(V->getContext());
if (auto *C = dyn_cast<Constant>(V))
return ConstantExpr::getZExt(C, Int32Ty);
if (auto *P = dyn_cast<PHINode>(V)) {
// Temporarily set the operands to 0. We'll fix this later in
// runOnUse.
Value *Zero = Constant::getNullValue(Int32Ty);
PHINode *Q =
PHINode::Create(Int32Ty, P->getNumIncomingValues(), P->getName(), P);
for (unsigned i = 0; i < P->getNumOperands(); ++i)
Q->addIncoming(Zero, P->getIncomingBlock(i));
return Q;
}
auto *A = dyn_cast<Argument>(V);
auto *I = dyn_cast<Instruction>(V);
assert((A || I) && "Unknown value type");
auto InstPt =
A ? &*A->getParent()->getEntryBlock().begin() : I->getNextNode();
return new ZExtInst(V, Int32Ty, "", InstPt);
}
typedef SmallPtrSet<const PHINode *, 8> PHINodeSet;
// A PHINode is Promotable if:
// 1. Its type is i1 AND
// 2. All of its uses are ReturnInt, CallInst, PHINode, or DbgInfoIntrinsic
// AND
// 3. All of its operands are Constant or Argument or
// CallInst or PHINode AND
// 4. All of its PHINode uses are Promotable AND
// 5. All of its PHINode operands are Promotable
static PHINodeSet getPromotablePHINodes(const Function &F) {
PHINodeSet Promotable;
// Condition 1
for (auto &BB : F)
for (auto &I : BB)
if (const auto *P = dyn_cast<PHINode>(&I))
if (P->getType()->isIntegerTy(1))
Promotable.insert(P);
SmallVector<const PHINode *, 8> ToRemove;
for (const PHINode *P : Promotable) {
// Condition 2 and 3
auto IsValidUser = [] (const Value *V) -> bool {
return isa<ReturnInst>(V) || isa<CallInst>(V) || isa<PHINode>(V) ||
isa<DbgInfoIntrinsic>(V);
};
auto IsValidOperand = [] (const Value *V) -> bool {
return isa<Constant>(V) || isa<Argument>(V) || isa<CallInst>(V) ||
isa<PHINode>(V);
};
const auto &Users = P->users();
const auto &Operands = P->operands();
if (!llvm::all_of(Users, IsValidUser) ||
!llvm::all_of(Operands, IsValidOperand))
ToRemove.push_back(P);
}
// Iterate to convergence
auto IsPromotable = [&Promotable] (const Value *V) -> bool {
const auto *Phi = dyn_cast<PHINode>(V);
return !Phi || Promotable.count(Phi);
};
while (!ToRemove.empty()) {
for (auto &User : ToRemove)
Promotable.erase(User);
ToRemove.clear();
for (const PHINode *P : Promotable) {
// Condition 4 and 5
const auto &Users = P->users();
const auto &Operands = P->operands();
if (!llvm::all_of(Users, IsPromotable) ||
!llvm::all_of(Operands, IsPromotable))
ToRemove.push_back(P);
}
}
return Promotable;
}
typedef DenseMap<Value *, Value *> B2IMap;
public:
static char ID;
PPCBoolRetToInt() : FunctionPass(ID) {
initializePPCBoolRetToIntPass(*PassRegistry::getPassRegistry());
}
bool runOnFunction(Function &F) override {
if (skipFunction(F))
return false;
PHINodeSet PromotablePHINodes = getPromotablePHINodes(F);
B2IMap Bool2IntMap;
bool Changed = false;
for (auto &BB : F) {
for (auto &I : BB) {
if (auto *R = dyn_cast<ReturnInst>(&I))
if (F.getReturnType()->isIntegerTy(1))
Changed |=
runOnUse(R->getOperandUse(0), PromotablePHINodes, Bool2IntMap);
if (auto *CI = dyn_cast<CallInst>(&I))
for (auto &U : CI->operands())
if (U->getType()->isIntegerTy(1))
Changed |= runOnUse(U, PromotablePHINodes, Bool2IntMap);
}
}
return Changed;
}
static bool runOnUse(Use &U, const PHINodeSet &PromotablePHINodes,
B2IMap &BoolToIntMap) {
auto Defs = findAllDefs(U);
// If the values are all Constants or Arguments, don't bother
if (llvm::none_of(Defs, isa<Instruction, Value *>))
return false;
// Presently, we only know how to handle PHINode, Constant, Arguments and
// CallInst. Potentially, bitwise operations (AND, OR, XOR, NOT) and sign
// extension could also be handled in the future.
for (Value *V : Defs)
if (!isa<PHINode>(V) && !isa<Constant>(V) &&
!isa<Argument>(V) && !isa<CallInst>(V))
return false;
for (Value *V : Defs)
if (const auto *P = dyn_cast<PHINode>(V))
if (!PromotablePHINodes.count(P))
return false;
if (isa<ReturnInst>(U.getUser()))
++NumBoolRetPromotion;
if (isa<CallInst>(U.getUser()))
++NumBoolCallPromotion;
++NumBoolToIntPromotion;
for (Value *V : Defs)
if (!BoolToIntMap.count(V))
BoolToIntMap[V] = translate(V);
// Replace the operands of the translated instructions. They were set to
// zero in the translate function.
for (auto &Pair : BoolToIntMap) {
auto *First = dyn_cast<User>(Pair.first);
auto *Second = dyn_cast<User>(Pair.second);
assert((!First || Second) && "translated from user to non-user!?");
// Operands of CallInst are skipped because they may not be Bool type,
// and their positions are defined by ABI.
if (First && !isa<CallInst>(First))
for (unsigned i = 0; i < First->getNumOperands(); ++i)
Second->setOperand(i, BoolToIntMap[First->getOperand(i)]);
}
Value *IntRetVal = BoolToIntMap[U];
Type *Int1Ty = Type::getInt1Ty(U->getContext());
auto *I = cast<Instruction>(U.getUser());
Value *BackToBool = new TruncInst(IntRetVal, Int1Ty, "backToBool", I);
U.set(BackToBool);
return true;
}
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.addPreserved<DominatorTreeWrapperPass>();
FunctionPass::getAnalysisUsage(AU);
}
};
} // end anonymous namespace
char PPCBoolRetToInt::ID = 0;
INITIALIZE_PASS(PPCBoolRetToInt, "bool-ret-to-int",
"Convert i1 constants to i32 if they are returned",
false, false)
FunctionPass *llvm::createPPCBoolRetToIntPass() { return new PPCBoolRetToInt(); }