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llvm-mirror/include/llvm/IR/Dominators.h
Adam Nemet 63ebf9bb19 Handle non-unique edges in edge-dominance
This removes a quadratic behavior in assert-enabled builds.

GVN propagates the equivalence from a condition into the blocks guarded by the
condition.  E.g. for 'if (a == 7) { ... }', 'a' will be replaced in the block
with 7.  It does this by replacing all the uses of 'a' that are dominated by
the true edge.

For a switch with N cases and U uses of the value, this will mean N * U calls
to 'dominates'.  Asserting isSingleEdge in 'dominates' make this N^2 * U
because this function checks for the uniqueness of the edge. I.e. traverses
each edge between the SwitchInst's block and the cases.

The change removes the assert and makes 'dominates' works correctly in the
presence of non-unique edges.

This brings build time down by an order of magnitude for an input that has
~10k cases in a switch statement.

Differential Revision: https://reviews.llvm.org/D33584

llvm-svn: 304721
2017-06-05 16:27:09 +00:00

273 lines
9.1 KiB
C++

//===- Dominators.h - Dominator Info Calculation ----------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the DominatorTree class, which provides fast and efficient
// dominance queries.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_IR_DOMINATORS_H
#define LLVM_IR_DOMINATORS_H
#include "llvm/ADT/DenseMapInfo.h"
#include "llvm/ADT/DepthFirstIterator.h"
#include "llvm/ADT/GraphTraits.h"
#include "llvm/ADT/Hashing.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/CFG.h"
#include "llvm/IR/PassManager.h"
#include "llvm/Pass.h"
#include "llvm/Support/GenericDomTree.h"
#include <utility>
namespace llvm {
class Function;
class Instruction;
class Module;
class raw_ostream;
extern template class DomTreeNodeBase<BasicBlock>;
extern template class DominatorTreeBase<BasicBlock>;
extern template void Calculate<Function, BasicBlock *>(
DominatorTreeBaseByGraphTraits<GraphTraits<BasicBlock *>> &DT, Function &F);
extern template void Calculate<Function, Inverse<BasicBlock *>>(
DominatorTreeBaseByGraphTraits<GraphTraits<Inverse<BasicBlock *>>> &DT,
Function &F);
using DomTreeNode = DomTreeNodeBase<BasicBlock>;
class BasicBlockEdge {
const BasicBlock *Start;
const BasicBlock *End;
public:
BasicBlockEdge(const BasicBlock *Start_, const BasicBlock *End_) :
Start(Start_), End(End_) {}
BasicBlockEdge(const std::pair<BasicBlock *, BasicBlock *> &Pair)
: Start(Pair.first), End(Pair.second) {}
BasicBlockEdge(const std::pair<const BasicBlock *, const BasicBlock *> &Pair)
: Start(Pair.first), End(Pair.second) {}
const BasicBlock *getStart() const {
return Start;
}
const BasicBlock *getEnd() const {
return End;
}
/// Check if this is the only edge between Start and End.
bool isSingleEdge() const;
};
template <> struct DenseMapInfo<BasicBlockEdge> {
using BBInfo = DenseMapInfo<const BasicBlock *>;
static unsigned getHashValue(const BasicBlockEdge *V);
static inline BasicBlockEdge getEmptyKey() {
return BasicBlockEdge(BBInfo::getEmptyKey(), BBInfo::getEmptyKey());
}
static inline BasicBlockEdge getTombstoneKey() {
return BasicBlockEdge(BBInfo::getTombstoneKey(), BBInfo::getTombstoneKey());
}
static unsigned getHashValue(const BasicBlockEdge &Edge) {
return hash_combine(BBInfo::getHashValue(Edge.getStart()),
BBInfo::getHashValue(Edge.getEnd()));
}
static bool isEqual(const BasicBlockEdge &LHS, const BasicBlockEdge &RHS) {
return BBInfo::isEqual(LHS.getStart(), RHS.getStart()) &&
BBInfo::isEqual(LHS.getEnd(), RHS.getEnd());
}
};
/// \brief Concrete subclass of DominatorTreeBase that is used to compute a
/// normal dominator tree.
///
/// Definition: A block is said to be forward statically reachable if there is
/// a path from the entry of the function to the block. A statically reachable
/// block may become statically unreachable during optimization.
///
/// A forward unreachable block may appear in the dominator tree, or it may
/// not. If it does, dominance queries will return results as if all reachable
/// blocks dominate it. When asking for a Node corresponding to a potentially
/// unreachable block, calling code must handle the case where the block was
/// unreachable and the result of getNode() is nullptr.
///
/// Generally, a block known to be unreachable when the dominator tree is
/// constructed will not be in the tree. One which becomes unreachable after
/// the dominator tree is initially constructed may still exist in the tree,
/// even if the tree is properly updated. Calling code should not rely on the
/// preceding statements; this is stated only to assist human understanding.
class DominatorTree : public DominatorTreeBase<BasicBlock> {
public:
using Base = DominatorTreeBase<BasicBlock>;
DominatorTree() : DominatorTreeBase<BasicBlock>(false) {}
explicit DominatorTree(Function &F) : DominatorTreeBase<BasicBlock>(false) {
recalculate(F);
}
/// Handle invalidation explicitly.
bool invalidate(Function &F, const PreservedAnalyses &PA,
FunctionAnalysisManager::Invalidator &);
/// \brief Returns *false* if the other dominator tree matches this dominator
/// tree.
inline bool compare(const DominatorTree &Other) const {
const DomTreeNode *R = getRootNode();
const DomTreeNode *OtherR = Other.getRootNode();
return !R || !OtherR || R->getBlock() != OtherR->getBlock() ||
Base::compare(Other);
}
// Ensure base-class overloads are visible.
using Base::dominates;
/// \brief Return true if Def dominates a use in User.
///
/// This performs the special checks necessary if Def and User are in the same
/// basic block. Note that Def doesn't dominate a use in Def itself!
bool dominates(const Instruction *Def, const Use &U) const;
bool dominates(const Instruction *Def, const Instruction *User) const;
bool dominates(const Instruction *Def, const BasicBlock *BB) const;
/// Return true if an edge dominates a use.
///
/// If BBE is not a unique edge between start and end of the edge, it can
/// never dominate the use.
bool dominates(const BasicBlockEdge &BBE, const Use &U) const;
bool dominates(const BasicBlockEdge &BBE, const BasicBlock *BB) const;
// Ensure base class overloads are visible.
using Base::isReachableFromEntry;
/// \brief Provide an overload for a Use.
bool isReachableFromEntry(const Use &U) const;
/// \brief Verify the correctness of the domtree by re-computing it.
///
/// This should only be used for debugging as it aborts the program if the
/// verification fails.
void verifyDomTree() const;
// Pop up a GraphViz/gv window with the Dominator Tree rendered using `dot`.
void viewGraph(const Twine &Name, const Twine &Title);
void viewGraph();
};
//===-------------------------------------
// DominatorTree GraphTraits specializations so the DominatorTree can be
// iterable by generic graph iterators.
template <class Node, class ChildIterator> struct DomTreeGraphTraitsBase {
using NodeRef = Node *;
using ChildIteratorType = ChildIterator;
using nodes_iterator = df_iterator<Node *, df_iterator_default_set<Node*>>;
static NodeRef getEntryNode(NodeRef N) { return N; }
static ChildIteratorType child_begin(NodeRef N) { return N->begin(); }
static ChildIteratorType child_end(NodeRef N) { return N->end(); }
static nodes_iterator nodes_begin(NodeRef N) {
return df_begin(getEntryNode(N));
}
static nodes_iterator nodes_end(NodeRef N) { return df_end(getEntryNode(N)); }
};
template <>
struct GraphTraits<DomTreeNode *>
: public DomTreeGraphTraitsBase<DomTreeNode, DomTreeNode::iterator> {};
template <>
struct GraphTraits<const DomTreeNode *>
: public DomTreeGraphTraitsBase<const DomTreeNode,
DomTreeNode::const_iterator> {};
template <> struct GraphTraits<DominatorTree*>
: public GraphTraits<DomTreeNode*> {
static NodeRef getEntryNode(DominatorTree *DT) { return DT->getRootNode(); }
static nodes_iterator nodes_begin(DominatorTree *N) {
return df_begin(getEntryNode(N));
}
static nodes_iterator nodes_end(DominatorTree *N) {
return df_end(getEntryNode(N));
}
};
/// \brief Analysis pass which computes a \c DominatorTree.
class DominatorTreeAnalysis : public AnalysisInfoMixin<DominatorTreeAnalysis> {
friend AnalysisInfoMixin<DominatorTreeAnalysis>;
static AnalysisKey Key;
public:
/// \brief Provide the result typedef for this analysis pass.
using Result = DominatorTree;
/// \brief Run the analysis pass over a function and produce a dominator tree.
DominatorTree run(Function &F, FunctionAnalysisManager &);
};
/// \brief Printer pass for the \c DominatorTree.
class DominatorTreePrinterPass
: public PassInfoMixin<DominatorTreePrinterPass> {
raw_ostream &OS;
public:
explicit DominatorTreePrinterPass(raw_ostream &OS);
PreservedAnalyses run(Function &F, FunctionAnalysisManager &AM);
};
/// \brief Verifier pass for the \c DominatorTree.
struct DominatorTreeVerifierPass : PassInfoMixin<DominatorTreeVerifierPass> {
PreservedAnalyses run(Function &F, FunctionAnalysisManager &AM);
};
/// \brief Legacy analysis pass which computes a \c DominatorTree.
class DominatorTreeWrapperPass : public FunctionPass {
DominatorTree DT;
public:
static char ID;
DominatorTreeWrapperPass() : FunctionPass(ID) {
initializeDominatorTreeWrapperPassPass(*PassRegistry::getPassRegistry());
}
DominatorTree &getDomTree() { return DT; }
const DominatorTree &getDomTree() const { return DT; }
bool runOnFunction(Function &F) override;
void verifyAnalysis() const override;
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesAll();
}
void releaseMemory() override { DT.releaseMemory(); }
void print(raw_ostream &OS, const Module *M = nullptr) const override;
};
} // end namespace llvm
#endif // LLVM_IR_DOMINATORS_H