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llvm-mirror/utils/docker/nvidia-cuda/Dockerfile
Chandler Carruth ae65e281f3 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

34 lines
1.3 KiB
Docker

#===- llvm/utils/docker/nvidia-cuda/build/Dockerfile ---------------------===//
#
# Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
# See https://llvm.org/LICENSE.txt for license information.
# SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
#
#===----------------------------------------------------------------------===//
# Stage 1. Check out LLVM source code and run the build.
FROM nvidia/cuda:8.0-devel as builder
LABEL maintainer "LLVM Developers"
# Install llvm build dependencies.
RUN apt-get update && \
apt-get install -y --no-install-recommends ca-certificates cmake python \
subversion ninja-build && \
rm -rf /var/lib/apt/lists/*
ADD checksums /tmp/checksums
ADD scripts /tmp/scripts
# Checkout the source code.
ARG checkout_args
RUN /tmp/scripts/checkout.sh ${checkout_args}
# Run the build. Results of the build will be available at /tmp/clang-install/.
ARG buildscript_args
RUN /tmp/scripts/build_install_llvm.sh --to /tmp/clang-install ${buildscript_args}
# Stage 2. Produce a minimal release image with build results.
FROM nvidia/cuda:8.0-devel
LABEL maintainer "LLVM Developers"
# Copy clang installation into this container.
COPY --from=builder /tmp/clang-install/ /usr/local/
# C++ standard library and binutils are already included in the base package.