1
0
mirror of https://github.com/RPCS3/llvm-mirror.git synced 2024-10-26 14:33:02 +02:00
llvm-mirror/lib/Target/R600/SIMachineFunctionInfo.cpp
Christian Konig 545cdd28c0 R600/SI: remove shader type intrinsic
Just encode the type as target specific attribute.

Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
llvm-svn: 176622
2013-03-07 09:03:46 +00:00

35 lines
1.0 KiB
C++

//===-- SIMachineFunctionInfo.cpp - SI Machine Function Info -------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
/// \file
//===----------------------------------------------------------------------===//
#include "SIMachineFunctionInfo.h"
#include "llvm/IR/Attributes.h"
#include "llvm/IR/Function.h"
using namespace llvm;
const char *SIMachineFunctionInfo::ShaderTypeAttribute = "ShaderType";
SIMachineFunctionInfo::SIMachineFunctionInfo(const MachineFunction &MF)
: MachineFunctionInfo(),
SPIPSInputAddr(0),
ShaderType(0) {
AttributeSet Set = MF.getFunction()->getAttributes();
Attribute A = Set.getAttribute(AttributeSet::FunctionIndex,
ShaderTypeAttribute);
if (A.isStringAttribute()) {
StringRef Str = A.getValueAsString();
if (Str.getAsInteger(0, ShaderType))
llvm_unreachable("Can't parse shader type!");
}
}