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llvm-mirror/lib/Transforms/InstCombine/InstCombineAndOrXor.cpp
Sebastian Neubauer 8980610845 [InstCombine] Move target-specific inst combining
For a long time, the InstCombine pass handled target specific
intrinsics. Having target specific code in general passes was noted as
an area for improvement for a long time.

D81728 moves most target specific code out of the InstCombine pass.
Applying the target specific combinations in an extra pass would
probably result in inferior optimizations compared to the current
fixed-point iteration, therefore the InstCombine pass resorts to newly
introduced functions in the TargetTransformInfo when it encounters
unknown intrinsics.
The patch should not have any effect on generated code (under the
assumption that code never uses intrinsics from a foreign target).

This introduces three new functions:
TargetTransformInfo::instCombineIntrinsic
TargetTransformInfo::simplifyDemandedUseBitsIntrinsic
TargetTransformInfo::simplifyDemandedVectorEltsIntrinsic

A few target specific parts are left in the InstCombine folder, where
it makes sense to share code. The largest left-over part in
InstCombineCalls.cpp is the code shared between arm and aarch64.

This allows to move about 3000 lines out from InstCombine to the targets.

Differential Revision: https://reviews.llvm.org/D81728
2020-07-22 15:59:49 +02:00

3453 lines
136 KiB
C++

//===- InstCombineAndOrXor.cpp --------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements the visitAnd, visitOr, and visitXor functions.
//
//===----------------------------------------------------------------------===//
#include "InstCombineInternal.h"
#include "llvm/Analysis/CmpInstAnalysis.h"
#include "llvm/Analysis/InstructionSimplify.h"
#include "llvm/IR/ConstantRange.h"
#include "llvm/IR/Intrinsics.h"
#include "llvm/IR/PatternMatch.h"
#include "llvm/Transforms/InstCombine/InstCombiner.h"
#include "llvm/Transforms/Utils/Local.h"
using namespace llvm;
using namespace PatternMatch;
#define DEBUG_TYPE "instcombine"
/// Similar to getICmpCode but for FCmpInst. This encodes a fcmp predicate into
/// a four bit mask.
static unsigned getFCmpCode(FCmpInst::Predicate CC) {
assert(FCmpInst::FCMP_FALSE <= CC && CC <= FCmpInst::FCMP_TRUE &&
"Unexpected FCmp predicate!");
// Take advantage of the bit pattern of FCmpInst::Predicate here.
// U L G E
static_assert(FCmpInst::FCMP_FALSE == 0, ""); // 0 0 0 0
static_assert(FCmpInst::FCMP_OEQ == 1, ""); // 0 0 0 1
static_assert(FCmpInst::FCMP_OGT == 2, ""); // 0 0 1 0
static_assert(FCmpInst::FCMP_OGE == 3, ""); // 0 0 1 1
static_assert(FCmpInst::FCMP_OLT == 4, ""); // 0 1 0 0
static_assert(FCmpInst::FCMP_OLE == 5, ""); // 0 1 0 1
static_assert(FCmpInst::FCMP_ONE == 6, ""); // 0 1 1 0
static_assert(FCmpInst::FCMP_ORD == 7, ""); // 0 1 1 1
static_assert(FCmpInst::FCMP_UNO == 8, ""); // 1 0 0 0
static_assert(FCmpInst::FCMP_UEQ == 9, ""); // 1 0 0 1
static_assert(FCmpInst::FCMP_UGT == 10, ""); // 1 0 1 0
static_assert(FCmpInst::FCMP_UGE == 11, ""); // 1 0 1 1
static_assert(FCmpInst::FCMP_ULT == 12, ""); // 1 1 0 0
static_assert(FCmpInst::FCMP_ULE == 13, ""); // 1 1 0 1
static_assert(FCmpInst::FCMP_UNE == 14, ""); // 1 1 1 0
static_assert(FCmpInst::FCMP_TRUE == 15, ""); // 1 1 1 1
return CC;
}
/// This is the complement of getICmpCode, which turns an opcode and two
/// operands into either a constant true or false, or a brand new ICmp
/// instruction. The sign is passed in to determine which kind of predicate to
/// use in the new icmp instruction.
static Value *getNewICmpValue(unsigned Code, bool Sign, Value *LHS, Value *RHS,
InstCombiner::BuilderTy &Builder) {
ICmpInst::Predicate NewPred;
if (Constant *TorF = getPredForICmpCode(Code, Sign, LHS->getType(), NewPred))
return TorF;
return Builder.CreateICmp(NewPred, LHS, RHS);
}
/// This is the complement of getFCmpCode, which turns an opcode and two
/// operands into either a FCmp instruction, or a true/false constant.
static Value *getFCmpValue(unsigned Code, Value *LHS, Value *RHS,
InstCombiner::BuilderTy &Builder) {
const auto Pred = static_cast<FCmpInst::Predicate>(Code);
assert(FCmpInst::FCMP_FALSE <= Pred && Pred <= FCmpInst::FCMP_TRUE &&
"Unexpected FCmp predicate!");
if (Pred == FCmpInst::FCMP_FALSE)
return ConstantInt::get(CmpInst::makeCmpResultType(LHS->getType()), 0);
if (Pred == FCmpInst::FCMP_TRUE)
return ConstantInt::get(CmpInst::makeCmpResultType(LHS->getType()), 1);
return Builder.CreateFCmp(Pred, LHS, RHS);
}
/// Transform BITWISE_OP(BSWAP(A),BSWAP(B)) or
/// BITWISE_OP(BSWAP(A), Constant) to BSWAP(BITWISE_OP(A, B))
/// \param I Binary operator to transform.
/// \return Pointer to node that must replace the original binary operator, or
/// null pointer if no transformation was made.
static Value *SimplifyBSwap(BinaryOperator &I,
InstCombiner::BuilderTy &Builder) {
assert(I.isBitwiseLogicOp() && "Unexpected opcode for bswap simplifying");
Value *OldLHS = I.getOperand(0);
Value *OldRHS = I.getOperand(1);
Value *NewLHS;
if (!match(OldLHS, m_BSwap(m_Value(NewLHS))))
return nullptr;
Value *NewRHS;
const APInt *C;
if (match(OldRHS, m_BSwap(m_Value(NewRHS)))) {
// OP( BSWAP(x), BSWAP(y) ) -> BSWAP( OP(x, y) )
if (!OldLHS->hasOneUse() && !OldRHS->hasOneUse())
return nullptr;
// NewRHS initialized by the matcher.
} else if (match(OldRHS, m_APInt(C))) {
// OP( BSWAP(x), CONSTANT ) -> BSWAP( OP(x, BSWAP(CONSTANT) ) )
if (!OldLHS->hasOneUse())
return nullptr;
NewRHS = ConstantInt::get(I.getType(), C->byteSwap());
} else
return nullptr;
Value *BinOp = Builder.CreateBinOp(I.getOpcode(), NewLHS, NewRHS);
Function *F = Intrinsic::getDeclaration(I.getModule(), Intrinsic::bswap,
I.getType());
return Builder.CreateCall(F, BinOp);
}
/// This handles expressions of the form ((val OP C1) & C2). Where
/// the Op parameter is 'OP', OpRHS is 'C1', and AndRHS is 'C2'.
Instruction *InstCombinerImpl::OptAndOp(BinaryOperator *Op, ConstantInt *OpRHS,
ConstantInt *AndRHS,
BinaryOperator &TheAnd) {
Value *X = Op->getOperand(0);
switch (Op->getOpcode()) {
default: break;
case Instruction::Add:
if (Op->hasOneUse()) {
// Adding a one to a single bit bit-field should be turned into an XOR
// of the bit. First thing to check is to see if this AND is with a
// single bit constant.
const APInt &AndRHSV = AndRHS->getValue();
// If there is only one bit set.
if (AndRHSV.isPowerOf2()) {
// Ok, at this point, we know that we are masking the result of the
// ADD down to exactly one bit. If the constant we are adding has
// no bits set below this bit, then we can eliminate the ADD.
const APInt& AddRHS = OpRHS->getValue();
// Check to see if any bits below the one bit set in AndRHSV are set.
if ((AddRHS & (AndRHSV - 1)).isNullValue()) {
// If not, the only thing that can effect the output of the AND is
// the bit specified by AndRHSV. If that bit is set, the effect of
// the XOR is to toggle the bit. If it is clear, then the ADD has
// no effect.
if ((AddRHS & AndRHSV).isNullValue()) { // Bit is not set, noop
return replaceOperand(TheAnd, 0, X);
} else {
// Pull the XOR out of the AND.
Value *NewAnd = Builder.CreateAnd(X, AndRHS);
NewAnd->takeName(Op);
return BinaryOperator::CreateXor(NewAnd, AndRHS);
}
}
}
}
break;
}
return nullptr;
}
/// Emit a computation of: (V >= Lo && V < Hi) if Inside is true, otherwise
/// (V < Lo || V >= Hi). This method expects that Lo < Hi. IsSigned indicates
/// whether to treat V, Lo, and Hi as signed or not.
Value *InstCombinerImpl::insertRangeTest(Value *V, const APInt &Lo,
const APInt &Hi, bool isSigned,
bool Inside) {
assert((isSigned ? Lo.slt(Hi) : Lo.ult(Hi)) &&
"Lo is not < Hi in range emission code!");
Type *Ty = V->getType();
// V >= Min && V < Hi --> V < Hi
// V < Min || V >= Hi --> V >= Hi
ICmpInst::Predicate Pred = Inside ? ICmpInst::ICMP_ULT : ICmpInst::ICMP_UGE;
if (isSigned ? Lo.isMinSignedValue() : Lo.isMinValue()) {
Pred = isSigned ? ICmpInst::getSignedPredicate(Pred) : Pred;
return Builder.CreateICmp(Pred, V, ConstantInt::get(Ty, Hi));
}
// V >= Lo && V < Hi --> V - Lo u< Hi - Lo
// V < Lo || V >= Hi --> V - Lo u>= Hi - Lo
Value *VMinusLo =
Builder.CreateSub(V, ConstantInt::get(Ty, Lo), V->getName() + ".off");
Constant *HiMinusLo = ConstantInt::get(Ty, Hi - Lo);
return Builder.CreateICmp(Pred, VMinusLo, HiMinusLo);
}
/// Classify (icmp eq (A & B), C) and (icmp ne (A & B), C) as matching patterns
/// that can be simplified.
/// One of A and B is considered the mask. The other is the value. This is
/// described as the "AMask" or "BMask" part of the enum. If the enum contains
/// only "Mask", then both A and B can be considered masks. If A is the mask,
/// then it was proven that (A & C) == C. This is trivial if C == A or C == 0.
/// If both A and C are constants, this proof is also easy.
/// For the following explanations, we assume that A is the mask.
///
/// "AllOnes" declares that the comparison is true only if (A & B) == A or all
/// bits of A are set in B.
/// Example: (icmp eq (A & 3), 3) -> AMask_AllOnes
///
/// "AllZeros" declares that the comparison is true only if (A & B) == 0 or all
/// bits of A are cleared in B.
/// Example: (icmp eq (A & 3), 0) -> Mask_AllZeroes
///
/// "Mixed" declares that (A & B) == C and C might or might not contain any
/// number of one bits and zero bits.
/// Example: (icmp eq (A & 3), 1) -> AMask_Mixed
///
/// "Not" means that in above descriptions "==" should be replaced by "!=".
/// Example: (icmp ne (A & 3), 3) -> AMask_NotAllOnes
///
/// If the mask A contains a single bit, then the following is equivalent:
/// (icmp eq (A & B), A) equals (icmp ne (A & B), 0)
/// (icmp ne (A & B), A) equals (icmp eq (A & B), 0)
enum MaskedICmpType {
AMask_AllOnes = 1,
AMask_NotAllOnes = 2,
BMask_AllOnes = 4,
BMask_NotAllOnes = 8,
Mask_AllZeros = 16,
Mask_NotAllZeros = 32,
AMask_Mixed = 64,
AMask_NotMixed = 128,
BMask_Mixed = 256,
BMask_NotMixed = 512
};
/// Return the set of patterns (from MaskedICmpType) that (icmp SCC (A & B), C)
/// satisfies.
static unsigned getMaskedICmpType(Value *A, Value *B, Value *C,
ICmpInst::Predicate Pred) {
ConstantInt *ACst = dyn_cast<ConstantInt>(A);
ConstantInt *BCst = dyn_cast<ConstantInt>(B);
ConstantInt *CCst = dyn_cast<ConstantInt>(C);
bool IsEq = (Pred == ICmpInst::ICMP_EQ);
bool IsAPow2 = (ACst && !ACst->isZero() && ACst->getValue().isPowerOf2());
bool IsBPow2 = (BCst && !BCst->isZero() && BCst->getValue().isPowerOf2());
unsigned MaskVal = 0;
if (CCst && CCst->isZero()) {
// if C is zero, then both A and B qualify as mask
MaskVal |= (IsEq ? (Mask_AllZeros | AMask_Mixed | BMask_Mixed)
: (Mask_NotAllZeros | AMask_NotMixed | BMask_NotMixed));
if (IsAPow2)
MaskVal |= (IsEq ? (AMask_NotAllOnes | AMask_NotMixed)
: (AMask_AllOnes | AMask_Mixed));
if (IsBPow2)
MaskVal |= (IsEq ? (BMask_NotAllOnes | BMask_NotMixed)
: (BMask_AllOnes | BMask_Mixed));
return MaskVal;
}
if (A == C) {
MaskVal |= (IsEq ? (AMask_AllOnes | AMask_Mixed)
: (AMask_NotAllOnes | AMask_NotMixed));
if (IsAPow2)
MaskVal |= (IsEq ? (Mask_NotAllZeros | AMask_NotMixed)
: (Mask_AllZeros | AMask_Mixed));
} else if (ACst && CCst && ConstantExpr::getAnd(ACst, CCst) == CCst) {
MaskVal |= (IsEq ? AMask_Mixed : AMask_NotMixed);
}
if (B == C) {
MaskVal |= (IsEq ? (BMask_AllOnes | BMask_Mixed)
: (BMask_NotAllOnes | BMask_NotMixed));
if (IsBPow2)
MaskVal |= (IsEq ? (Mask_NotAllZeros | BMask_NotMixed)
: (Mask_AllZeros | BMask_Mixed));
} else if (BCst && CCst && ConstantExpr::getAnd(BCst, CCst) == CCst) {
MaskVal |= (IsEq ? BMask_Mixed : BMask_NotMixed);
}
return MaskVal;
}
/// Convert an analysis of a masked ICmp into its equivalent if all boolean
/// operations had the opposite sense. Since each "NotXXX" flag (recording !=)
/// is adjacent to the corresponding normal flag (recording ==), this just
/// involves swapping those bits over.
static unsigned conjugateICmpMask(unsigned Mask) {
unsigned NewMask;
NewMask = (Mask & (AMask_AllOnes | BMask_AllOnes | Mask_AllZeros |
AMask_Mixed | BMask_Mixed))
<< 1;
NewMask |= (Mask & (AMask_NotAllOnes | BMask_NotAllOnes | Mask_NotAllZeros |
AMask_NotMixed | BMask_NotMixed))
>> 1;
return NewMask;
}
// Adapts the external decomposeBitTestICmp for local use.
static bool decomposeBitTestICmp(Value *LHS, Value *RHS, CmpInst::Predicate &Pred,
Value *&X, Value *&Y, Value *&Z) {
APInt Mask;
if (!llvm::decomposeBitTestICmp(LHS, RHS, Pred, X, Mask))
return false;
Y = ConstantInt::get(X->getType(), Mask);
Z = ConstantInt::get(X->getType(), 0);
return true;
}
/// Handle (icmp(A & B) ==/!= C) &/| (icmp(A & D) ==/!= E).
/// Return the pattern classes (from MaskedICmpType) for the left hand side and
/// the right hand side as a pair.
/// LHS and RHS are the left hand side and the right hand side ICmps and PredL
/// and PredR are their predicates, respectively.
static
Optional<std::pair<unsigned, unsigned>>
getMaskedTypeForICmpPair(Value *&A, Value *&B, Value *&C,
Value *&D, Value *&E, ICmpInst *LHS,
ICmpInst *RHS,
ICmpInst::Predicate &PredL,
ICmpInst::Predicate &PredR) {
// vectors are not (yet?) supported. Don't support pointers either.
if (!LHS->getOperand(0)->getType()->isIntegerTy() ||
!RHS->getOperand(0)->getType()->isIntegerTy())
return None;
// Here comes the tricky part:
// LHS might be of the form L11 & L12 == X, X == L21 & L22,
// and L11 & L12 == L21 & L22. The same goes for RHS.
// Now we must find those components L** and R**, that are equal, so
// that we can extract the parameters A, B, C, D, and E for the canonical
// above.
Value *L1 = LHS->getOperand(0);
Value *L2 = LHS->getOperand(1);
Value *L11, *L12, *L21, *L22;
// Check whether the icmp can be decomposed into a bit test.
if (decomposeBitTestICmp(L1, L2, PredL, L11, L12, L2)) {
L21 = L22 = L1 = nullptr;
} else {
// Look for ANDs in the LHS icmp.
if (!match(L1, m_And(m_Value(L11), m_Value(L12)))) {
// Any icmp can be viewed as being trivially masked; if it allows us to
// remove one, it's worth it.
L11 = L1;
L12 = Constant::getAllOnesValue(L1->getType());
}
if (!match(L2, m_And(m_Value(L21), m_Value(L22)))) {
L21 = L2;
L22 = Constant::getAllOnesValue(L2->getType());
}
}
// Bail if LHS was a icmp that can't be decomposed into an equality.
if (!ICmpInst::isEquality(PredL))
return None;
Value *R1 = RHS->getOperand(0);
Value *R2 = RHS->getOperand(1);
Value *R11, *R12;
bool Ok = false;
if (decomposeBitTestICmp(R1, R2, PredR, R11, R12, R2)) {
if (R11 == L11 || R11 == L12 || R11 == L21 || R11 == L22) {
A = R11;
D = R12;
} else if (R12 == L11 || R12 == L12 || R12 == L21 || R12 == L22) {
A = R12;
D = R11;
} else {
return None;
}
E = R2;
R1 = nullptr;
Ok = true;
} else {
if (!match(R1, m_And(m_Value(R11), m_Value(R12)))) {
// As before, model no mask as a trivial mask if it'll let us do an
// optimization.
R11 = R1;
R12 = Constant::getAllOnesValue(R1->getType());
}
if (R11 == L11 || R11 == L12 || R11 == L21 || R11 == L22) {
A = R11;
D = R12;
E = R2;
Ok = true;
} else if (R12 == L11 || R12 == L12 || R12 == L21 || R12 == L22) {
A = R12;
D = R11;
E = R2;
Ok = true;
}
}
// Bail if RHS was a icmp that can't be decomposed into an equality.
if (!ICmpInst::isEquality(PredR))
return None;
// Look for ANDs on the right side of the RHS icmp.
if (!Ok) {
if (!match(R2, m_And(m_Value(R11), m_Value(R12)))) {
R11 = R2;
R12 = Constant::getAllOnesValue(R2->getType());
}
if (R11 == L11 || R11 == L12 || R11 == L21 || R11 == L22) {
A = R11;
D = R12;
E = R1;
Ok = true;
} else if (R12 == L11 || R12 == L12 || R12 == L21 || R12 == L22) {
A = R12;
D = R11;
E = R1;
Ok = true;
} else {
return None;
}
}
if (!Ok)
return None;
if (L11 == A) {
B = L12;
C = L2;
} else if (L12 == A) {
B = L11;
C = L2;
} else if (L21 == A) {
B = L22;
C = L1;
} else if (L22 == A) {
B = L21;
C = L1;
}
unsigned LeftType = getMaskedICmpType(A, B, C, PredL);
unsigned RightType = getMaskedICmpType(A, D, E, PredR);
return Optional<std::pair<unsigned, unsigned>>(std::make_pair(LeftType, RightType));
}
/// Try to fold (icmp(A & B) ==/!= C) &/| (icmp(A & D) ==/!= E) into a single
/// (icmp(A & X) ==/!= Y), where the left-hand side is of type Mask_NotAllZeros
/// and the right hand side is of type BMask_Mixed. For example,
/// (icmp (A & 12) != 0) & (icmp (A & 15) == 8) -> (icmp (A & 15) == 8).
static Value *foldLogOpOfMaskedICmps_NotAllZeros_BMask_Mixed(
ICmpInst *LHS, ICmpInst *RHS, bool IsAnd, Value *A, Value *B, Value *C,
Value *D, Value *E, ICmpInst::Predicate PredL, ICmpInst::Predicate PredR,
InstCombiner::BuilderTy &Builder) {
// We are given the canonical form:
// (icmp ne (A & B), 0) & (icmp eq (A & D), E).
// where D & E == E.
//
// If IsAnd is false, we get it in negated form:
// (icmp eq (A & B), 0) | (icmp ne (A & D), E) ->
// !((icmp ne (A & B), 0) & (icmp eq (A & D), E)).
//
// We currently handle the case of B, C, D, E are constant.
//
ConstantInt *BCst = dyn_cast<ConstantInt>(B);
if (!BCst)
return nullptr;
ConstantInt *CCst = dyn_cast<ConstantInt>(C);
if (!CCst)
return nullptr;
ConstantInt *DCst = dyn_cast<ConstantInt>(D);
if (!DCst)
return nullptr;
ConstantInt *ECst = dyn_cast<ConstantInt>(E);
if (!ECst)
return nullptr;
ICmpInst::Predicate NewCC = IsAnd ? ICmpInst::ICMP_EQ : ICmpInst::ICMP_NE;
// Update E to the canonical form when D is a power of two and RHS is
// canonicalized as,
// (icmp ne (A & D), 0) -> (icmp eq (A & D), D) or
// (icmp ne (A & D), D) -> (icmp eq (A & D), 0).
if (PredR != NewCC)
ECst = cast<ConstantInt>(ConstantExpr::getXor(DCst, ECst));
// If B or D is zero, skip because if LHS or RHS can be trivially folded by
// other folding rules and this pattern won't apply any more.
if (BCst->getValue() == 0 || DCst->getValue() == 0)
return nullptr;
// If B and D don't intersect, ie. (B & D) == 0, no folding because we can't
// deduce anything from it.
// For example,
// (icmp ne (A & 12), 0) & (icmp eq (A & 3), 1) -> no folding.
if ((BCst->getValue() & DCst->getValue()) == 0)
return nullptr;
// If the following two conditions are met:
//
// 1. mask B covers only a single bit that's not covered by mask D, that is,
// (B & (B ^ D)) is a power of 2 (in other words, B minus the intersection of
// B and D has only one bit set) and,
//
// 2. RHS (and E) indicates that the rest of B's bits are zero (in other
// words, the intersection of B and D is zero), that is, ((B & D) & E) == 0
//
// then that single bit in B must be one and thus the whole expression can be
// folded to
// (A & (B | D)) == (B & (B ^ D)) | E.
//
// For example,
// (icmp ne (A & 12), 0) & (icmp eq (A & 7), 1) -> (icmp eq (A & 15), 9)
// (icmp ne (A & 15), 0) & (icmp eq (A & 7), 0) -> (icmp eq (A & 15), 8)
if ((((BCst->getValue() & DCst->getValue()) & ECst->getValue()) == 0) &&
(BCst->getValue() & (BCst->getValue() ^ DCst->getValue())).isPowerOf2()) {
APInt BorD = BCst->getValue() | DCst->getValue();
APInt BandBxorDorE = (BCst->getValue() & (BCst->getValue() ^ DCst->getValue())) |
ECst->getValue();
Value *NewMask = ConstantInt::get(BCst->getType(), BorD);
Value *NewMaskedValue = ConstantInt::get(BCst->getType(), BandBxorDorE);
Value *NewAnd = Builder.CreateAnd(A, NewMask);
return Builder.CreateICmp(NewCC, NewAnd, NewMaskedValue);
}
auto IsSubSetOrEqual = [](ConstantInt *C1, ConstantInt *C2) {
return (C1->getValue() & C2->getValue()) == C1->getValue();
};
auto IsSuperSetOrEqual = [](ConstantInt *C1, ConstantInt *C2) {
return (C1->getValue() & C2->getValue()) == C2->getValue();
};
// In the following, we consider only the cases where B is a superset of D, B
// is a subset of D, or B == D because otherwise there's at least one bit
// covered by B but not D, in which case we can't deduce much from it, so
// no folding (aside from the single must-be-one bit case right above.)
// For example,
// (icmp ne (A & 14), 0) & (icmp eq (A & 3), 1) -> no folding.
if (!IsSubSetOrEqual(BCst, DCst) && !IsSuperSetOrEqual(BCst, DCst))
return nullptr;
// At this point, either B is a superset of D, B is a subset of D or B == D.
// If E is zero, if B is a subset of (or equal to) D, LHS and RHS contradict
// and the whole expression becomes false (or true if negated), otherwise, no
// folding.
// For example,
// (icmp ne (A & 3), 0) & (icmp eq (A & 7), 0) -> false.
// (icmp ne (A & 15), 0) & (icmp eq (A & 3), 0) -> no folding.
if (ECst->isZero()) {
if (IsSubSetOrEqual(BCst, DCst))
return ConstantInt::get(LHS->getType(), !IsAnd);
return nullptr;
}
// At this point, B, D, E aren't zero and (B & D) == B, (B & D) == D or B ==
// D. If B is a superset of (or equal to) D, since E is not zero, LHS is
// subsumed by RHS (RHS implies LHS.) So the whole expression becomes
// RHS. For example,
// (icmp ne (A & 255), 0) & (icmp eq (A & 15), 8) -> (icmp eq (A & 15), 8).
// (icmp ne (A & 15), 0) & (icmp eq (A & 15), 8) -> (icmp eq (A & 15), 8).
if (IsSuperSetOrEqual(BCst, DCst))
return RHS;
// Otherwise, B is a subset of D. If B and E have a common bit set,
// ie. (B & E) != 0, then LHS is subsumed by RHS. For example.
// (icmp ne (A & 12), 0) & (icmp eq (A & 15), 8) -> (icmp eq (A & 15), 8).
assert(IsSubSetOrEqual(BCst, DCst) && "Precondition due to above code");
if ((BCst->getValue() & ECst->getValue()) != 0)
return RHS;
// Otherwise, LHS and RHS contradict and the whole expression becomes false
// (or true if negated.) For example,
// (icmp ne (A & 7), 0) & (icmp eq (A & 15), 8) -> false.
// (icmp ne (A & 6), 0) & (icmp eq (A & 15), 8) -> false.
return ConstantInt::get(LHS->getType(), !IsAnd);
}
/// Try to fold (icmp(A & B) ==/!= 0) &/| (icmp(A & D) ==/!= E) into a single
/// (icmp(A & X) ==/!= Y), where the left-hand side and the right hand side
/// aren't of the common mask pattern type.
static Value *foldLogOpOfMaskedICmpsAsymmetric(
ICmpInst *LHS, ICmpInst *RHS, bool IsAnd, Value *A, Value *B, Value *C,
Value *D, Value *E, ICmpInst::Predicate PredL, ICmpInst::Predicate PredR,
unsigned LHSMask, unsigned RHSMask, InstCombiner::BuilderTy &Builder) {
assert(ICmpInst::isEquality(PredL) && ICmpInst::isEquality(PredR) &&
"Expected equality predicates for masked type of icmps.");
// Handle Mask_NotAllZeros-BMask_Mixed cases.
// (icmp ne/eq (A & B), C) &/| (icmp eq/ne (A & D), E), or
// (icmp eq/ne (A & B), C) &/| (icmp ne/eq (A & D), E)
// which gets swapped to
// (icmp ne/eq (A & D), E) &/| (icmp eq/ne (A & B), C).
if (!IsAnd) {
LHSMask = conjugateICmpMask(LHSMask);
RHSMask = conjugateICmpMask(RHSMask);
}
if ((LHSMask & Mask_NotAllZeros) && (RHSMask & BMask_Mixed)) {
if (Value *V = foldLogOpOfMaskedICmps_NotAllZeros_BMask_Mixed(
LHS, RHS, IsAnd, A, B, C, D, E,
PredL, PredR, Builder)) {
return V;
}
} else if ((LHSMask & BMask_Mixed) && (RHSMask & Mask_NotAllZeros)) {
if (Value *V = foldLogOpOfMaskedICmps_NotAllZeros_BMask_Mixed(
RHS, LHS, IsAnd, A, D, E, B, C,
PredR, PredL, Builder)) {
return V;
}
}
return nullptr;
}
/// Try to fold (icmp(A & B) ==/!= C) &/| (icmp(A & D) ==/!= E)
/// into a single (icmp(A & X) ==/!= Y).
static Value *foldLogOpOfMaskedICmps(ICmpInst *LHS, ICmpInst *RHS, bool IsAnd,
InstCombiner::BuilderTy &Builder) {
Value *A = nullptr, *B = nullptr, *C = nullptr, *D = nullptr, *E = nullptr;
ICmpInst::Predicate PredL = LHS->getPredicate(), PredR = RHS->getPredicate();
Optional<std::pair<unsigned, unsigned>> MaskPair =
getMaskedTypeForICmpPair(A, B, C, D, E, LHS, RHS, PredL, PredR);
if (!MaskPair)
return nullptr;
assert(ICmpInst::isEquality(PredL) && ICmpInst::isEquality(PredR) &&
"Expected equality predicates for masked type of icmps.");
unsigned LHSMask = MaskPair->first;
unsigned RHSMask = MaskPair->second;
unsigned Mask = LHSMask & RHSMask;
if (Mask == 0) {
// Even if the two sides don't share a common pattern, check if folding can
// still happen.
if (Value *V = foldLogOpOfMaskedICmpsAsymmetric(
LHS, RHS, IsAnd, A, B, C, D, E, PredL, PredR, LHSMask, RHSMask,
Builder))
return V;
return nullptr;
}
// In full generality:
// (icmp (A & B) Op C) | (icmp (A & D) Op E)
// == ![ (icmp (A & B) !Op C) & (icmp (A & D) !Op E) ]
//
// If the latter can be converted into (icmp (A & X) Op Y) then the former is
// equivalent to (icmp (A & X) !Op Y).
//
// Therefore, we can pretend for the rest of this function that we're dealing
// with the conjunction, provided we flip the sense of any comparisons (both
// input and output).
// In most cases we're going to produce an EQ for the "&&" case.
ICmpInst::Predicate NewCC = IsAnd ? ICmpInst::ICMP_EQ : ICmpInst::ICMP_NE;
if (!IsAnd) {
// Convert the masking analysis into its equivalent with negated
// comparisons.
Mask = conjugateICmpMask(Mask);
}
if (Mask & Mask_AllZeros) {
// (icmp eq (A & B), 0) & (icmp eq (A & D), 0)
// -> (icmp eq (A & (B|D)), 0)
Value *NewOr = Builder.CreateOr(B, D);
Value *NewAnd = Builder.CreateAnd(A, NewOr);
// We can't use C as zero because we might actually handle
// (icmp ne (A & B), B) & (icmp ne (A & D), D)
// with B and D, having a single bit set.
Value *Zero = Constant::getNullValue(A->getType());
return Builder.CreateICmp(NewCC, NewAnd, Zero);
}
if (Mask & BMask_AllOnes) {
// (icmp eq (A & B), B) & (icmp eq (A & D), D)
// -> (icmp eq (A & (B|D)), (B|D))
Value *NewOr = Builder.CreateOr(B, D);
Value *NewAnd = Builder.CreateAnd(A, NewOr);
return Builder.CreateICmp(NewCC, NewAnd, NewOr);
}
if (Mask & AMask_AllOnes) {
// (icmp eq (A & B), A) & (icmp eq (A & D), A)
// -> (icmp eq (A & (B&D)), A)
Value *NewAnd1 = Builder.CreateAnd(B, D);
Value *NewAnd2 = Builder.CreateAnd(A, NewAnd1);
return Builder.CreateICmp(NewCC, NewAnd2, A);
}
// Remaining cases assume at least that B and D are constant, and depend on
// their actual values. This isn't strictly necessary, just a "handle the
// easy cases for now" decision.
ConstantInt *BCst = dyn_cast<ConstantInt>(B);
if (!BCst)
return nullptr;
ConstantInt *DCst = dyn_cast<ConstantInt>(D);
if (!DCst)
return nullptr;
if (Mask & (Mask_NotAllZeros | BMask_NotAllOnes)) {
// (icmp ne (A & B), 0) & (icmp ne (A & D), 0) and
// (icmp ne (A & B), B) & (icmp ne (A & D), D)
// -> (icmp ne (A & B), 0) or (icmp ne (A & D), 0)
// Only valid if one of the masks is a superset of the other (check "B&D" is
// the same as either B or D).
APInt NewMask = BCst->getValue() & DCst->getValue();
if (NewMask == BCst->getValue())
return LHS;
else if (NewMask == DCst->getValue())
return RHS;
}
if (Mask & AMask_NotAllOnes) {
// (icmp ne (A & B), B) & (icmp ne (A & D), D)
// -> (icmp ne (A & B), A) or (icmp ne (A & D), A)
// Only valid if one of the masks is a superset of the other (check "B|D" is
// the same as either B or D).
APInt NewMask = BCst->getValue() | DCst->getValue();
if (NewMask == BCst->getValue())
return LHS;
else if (NewMask == DCst->getValue())
return RHS;
}
if (Mask & BMask_Mixed) {
// (icmp eq (A & B), C) & (icmp eq (A & D), E)
// We already know that B & C == C && D & E == E.
// If we can prove that (B & D) & (C ^ E) == 0, that is, the bits of
// C and E, which are shared by both the mask B and the mask D, don't
// contradict, then we can transform to
// -> (icmp eq (A & (B|D)), (C|E))
// Currently, we only handle the case of B, C, D, and E being constant.
// We can't simply use C and E because we might actually handle
// (icmp ne (A & B), B) & (icmp eq (A & D), D)
// with B and D, having a single bit set.
ConstantInt *CCst = dyn_cast<ConstantInt>(C);
if (!CCst)
return nullptr;
ConstantInt *ECst = dyn_cast<ConstantInt>(E);
if (!ECst)
return nullptr;
if (PredL != NewCC)
CCst = cast<ConstantInt>(ConstantExpr::getXor(BCst, CCst));
if (PredR != NewCC)
ECst = cast<ConstantInt>(ConstantExpr::getXor(DCst, ECst));
// If there is a conflict, we should actually return a false for the
// whole construct.
if (((BCst->getValue() & DCst->getValue()) &
(CCst->getValue() ^ ECst->getValue())).getBoolValue())
return ConstantInt::get(LHS->getType(), !IsAnd);
Value *NewOr1 = Builder.CreateOr(B, D);
Value *NewOr2 = ConstantExpr::getOr(CCst, ECst);
Value *NewAnd = Builder.CreateAnd(A, NewOr1);
return Builder.CreateICmp(NewCC, NewAnd, NewOr2);
}
return nullptr;
}
/// Try to fold a signed range checked with lower bound 0 to an unsigned icmp.
/// Example: (icmp sge x, 0) & (icmp slt x, n) --> icmp ult x, n
/// If \p Inverted is true then the check is for the inverted range, e.g.
/// (icmp slt x, 0) | (icmp sgt x, n) --> icmp ugt x, n
Value *InstCombinerImpl::simplifyRangeCheck(ICmpInst *Cmp0, ICmpInst *Cmp1,
bool Inverted) {
// Check the lower range comparison, e.g. x >= 0
// InstCombine already ensured that if there is a constant it's on the RHS.
ConstantInt *RangeStart = dyn_cast<ConstantInt>(Cmp0->getOperand(1));
if (!RangeStart)
return nullptr;
ICmpInst::Predicate Pred0 = (Inverted ? Cmp0->getInversePredicate() :
Cmp0->getPredicate());
// Accept x > -1 or x >= 0 (after potentially inverting the predicate).
if (!((Pred0 == ICmpInst::ICMP_SGT && RangeStart->isMinusOne()) ||
(Pred0 == ICmpInst::ICMP_SGE && RangeStart->isZero())))
return nullptr;
ICmpInst::Predicate Pred1 = (Inverted ? Cmp1->getInversePredicate() :
Cmp1->getPredicate());
Value *Input = Cmp0->getOperand(0);
Value *RangeEnd;
if (Cmp1->getOperand(0) == Input) {
// For the upper range compare we have: icmp x, n
RangeEnd = Cmp1->getOperand(1);
} else if (Cmp1->getOperand(1) == Input) {
// For the upper range compare we have: icmp n, x
RangeEnd = Cmp1->getOperand(0);
Pred1 = ICmpInst::getSwappedPredicate(Pred1);
} else {
return nullptr;
}
// Check the upper range comparison, e.g. x < n
ICmpInst::Predicate NewPred;
switch (Pred1) {
case ICmpInst::ICMP_SLT: NewPred = ICmpInst::ICMP_ULT; break;
case ICmpInst::ICMP_SLE: NewPred = ICmpInst::ICMP_ULE; break;
default: return nullptr;
}
// This simplification is only valid if the upper range is not negative.
KnownBits Known = computeKnownBits(RangeEnd, /*Depth=*/0, Cmp1);
if (!Known.isNonNegative())
return nullptr;
if (Inverted)
NewPred = ICmpInst::getInversePredicate(NewPred);
return Builder.CreateICmp(NewPred, Input, RangeEnd);
}
static Value *
foldAndOrOfEqualityCmpsWithConstants(ICmpInst *LHS, ICmpInst *RHS,
bool JoinedByAnd,
InstCombiner::BuilderTy &Builder) {
Value *X = LHS->getOperand(0);
if (X != RHS->getOperand(0))
return nullptr;
const APInt *C1, *C2;
if (!match(LHS->getOperand(1), m_APInt(C1)) ||
!match(RHS->getOperand(1), m_APInt(C2)))
return nullptr;
// We only handle (X != C1 && X != C2) and (X == C1 || X == C2).
ICmpInst::Predicate Pred = LHS->getPredicate();
if (Pred != RHS->getPredicate())
return nullptr;
if (JoinedByAnd && Pred != ICmpInst::ICMP_NE)
return nullptr;
if (!JoinedByAnd && Pred != ICmpInst::ICMP_EQ)
return nullptr;
// The larger unsigned constant goes on the right.
if (C1->ugt(*C2))
std::swap(C1, C2);
APInt Xor = *C1 ^ *C2;
if (Xor.isPowerOf2()) {
// If LHSC and RHSC differ by only one bit, then set that bit in X and
// compare against the larger constant:
// (X == C1 || X == C2) --> (X | (C1 ^ C2)) == C2
// (X != C1 && X != C2) --> (X | (C1 ^ C2)) != C2
// We choose an 'or' with a Pow2 constant rather than the inverse mask with
// 'and' because that may lead to smaller codegen from a smaller constant.
Value *Or = Builder.CreateOr(X, ConstantInt::get(X->getType(), Xor));
return Builder.CreateICmp(Pred, Or, ConstantInt::get(X->getType(), *C2));
}
// Special case: get the ordering right when the values wrap around zero.
// Ie, we assumed the constants were unsigned when swapping earlier.
if (C1->isNullValue() && C2->isAllOnesValue())
std::swap(C1, C2);
if (*C1 == *C2 - 1) {
// (X == 13 || X == 14) --> X - 13 <=u 1
// (X != 13 && X != 14) --> X - 13 >u 1
// An 'add' is the canonical IR form, so favor that over a 'sub'.
Value *Add = Builder.CreateAdd(X, ConstantInt::get(X->getType(), -(*C1)));
auto NewPred = JoinedByAnd ? ICmpInst::ICMP_UGT : ICmpInst::ICMP_ULE;
return Builder.CreateICmp(NewPred, Add, ConstantInt::get(X->getType(), 1));
}
return nullptr;
}
// Fold (iszero(A & K1) | iszero(A & K2)) -> (A & (K1 | K2)) != (K1 | K2)
// Fold (!iszero(A & K1) & !iszero(A & K2)) -> (A & (K1 | K2)) == (K1 | K2)
Value *InstCombinerImpl::foldAndOrOfICmpsOfAndWithPow2(ICmpInst *LHS,
ICmpInst *RHS,
BinaryOperator &Logic) {
bool JoinedByAnd = Logic.getOpcode() == Instruction::And;
assert((JoinedByAnd || Logic.getOpcode() == Instruction::Or) &&
"Wrong opcode");
ICmpInst::Predicate Pred = LHS->getPredicate();
if (Pred != RHS->getPredicate())
return nullptr;
if (JoinedByAnd && Pred != ICmpInst::ICMP_NE)
return nullptr;
if (!JoinedByAnd && Pred != ICmpInst::ICMP_EQ)
return nullptr;
// TODO support vector splats
ConstantInt *LHSC = dyn_cast<ConstantInt>(LHS->getOperand(1));
ConstantInt *RHSC = dyn_cast<ConstantInt>(RHS->getOperand(1));
if (!LHSC || !RHSC || !LHSC->isZero() || !RHSC->isZero())
return nullptr;
Value *A, *B, *C, *D;
if (match(LHS->getOperand(0), m_And(m_Value(A), m_Value(B))) &&
match(RHS->getOperand(0), m_And(m_Value(C), m_Value(D)))) {
if (A == D || B == D)
std::swap(C, D);
if (B == C)
std::swap(A, B);
if (A == C &&
isKnownToBeAPowerOfTwo(B, false, 0, &Logic) &&
isKnownToBeAPowerOfTwo(D, false, 0, &Logic)) {
Value *Mask = Builder.CreateOr(B, D);
Value *Masked = Builder.CreateAnd(A, Mask);
auto NewPred = JoinedByAnd ? ICmpInst::ICMP_EQ : ICmpInst::ICMP_NE;
return Builder.CreateICmp(NewPred, Masked, Mask);
}
}
return nullptr;
}
/// General pattern:
/// X & Y
///
/// Where Y is checking that all the high bits (covered by a mask 4294967168)
/// are uniform, i.e. %arg & 4294967168 can be either 4294967168 or 0
/// Pattern can be one of:
/// %t = add i32 %arg, 128
/// %r = icmp ult i32 %t, 256
/// Or
/// %t0 = shl i32 %arg, 24
/// %t1 = ashr i32 %t0, 24
/// %r = icmp eq i32 %t1, %arg
/// Or
/// %t0 = trunc i32 %arg to i8
/// %t1 = sext i8 %t0 to i32
/// %r = icmp eq i32 %t1, %arg
/// This pattern is a signed truncation check.
///
/// And X is checking that some bit in that same mask is zero.
/// I.e. can be one of:
/// %r = icmp sgt i32 %arg, -1
/// Or
/// %t = and i32 %arg, 2147483648
/// %r = icmp eq i32 %t, 0
///
/// Since we are checking that all the bits in that mask are the same,
/// and a particular bit is zero, what we are really checking is that all the
/// masked bits are zero.
/// So this should be transformed to:
/// %r = icmp ult i32 %arg, 128
static Value *foldSignedTruncationCheck(ICmpInst *ICmp0, ICmpInst *ICmp1,
Instruction &CxtI,
InstCombiner::BuilderTy &Builder) {
assert(CxtI.getOpcode() == Instruction::And);
// Match icmp ult (add %arg, C01), C1 (C1 == C01 << 1; powers of two)
auto tryToMatchSignedTruncationCheck = [](ICmpInst *ICmp, Value *&X,
APInt &SignBitMask) -> bool {
CmpInst::Predicate Pred;
const APInt *I01, *I1; // powers of two; I1 == I01 << 1
if (!(match(ICmp,
m_ICmp(Pred, m_Add(m_Value(X), m_Power2(I01)), m_Power2(I1))) &&
Pred == ICmpInst::ICMP_ULT && I1->ugt(*I01) && I01->shl(1) == *I1))
return false;
// Which bit is the new sign bit as per the 'signed truncation' pattern?
SignBitMask = *I01;
return true;
};
// One icmp needs to be 'signed truncation check'.
// We need to match this first, else we will mismatch commutative cases.
Value *X1;
APInt HighestBit;
ICmpInst *OtherICmp;
if (tryToMatchSignedTruncationCheck(ICmp1, X1, HighestBit))
OtherICmp = ICmp0;
else if (tryToMatchSignedTruncationCheck(ICmp0, X1, HighestBit))
OtherICmp = ICmp1;
else
return nullptr;
assert(HighestBit.isPowerOf2() && "expected to be power of two (non-zero)");
// Try to match/decompose into: icmp eq (X & Mask), 0
auto tryToDecompose = [](ICmpInst *ICmp, Value *&X,
APInt &UnsetBitsMask) -> bool {
CmpInst::Predicate Pred = ICmp->getPredicate();
// Can it be decomposed into icmp eq (X & Mask), 0 ?
if (llvm::decomposeBitTestICmp(ICmp->getOperand(0), ICmp->getOperand(1),
Pred, X, UnsetBitsMask,
/*LookThroughTrunc=*/false) &&
Pred == ICmpInst::ICMP_EQ)
return true;
// Is it icmp eq (X & Mask), 0 already?
const APInt *Mask;
if (match(ICmp, m_ICmp(Pred, m_And(m_Value(X), m_APInt(Mask)), m_Zero())) &&
Pred == ICmpInst::ICMP_EQ) {
UnsetBitsMask = *Mask;
return true;
}
return false;
};
// And the other icmp needs to be decomposable into a bit test.
Value *X0;
APInt UnsetBitsMask;
if (!tryToDecompose(OtherICmp, X0, UnsetBitsMask))
return nullptr;
assert(!UnsetBitsMask.isNullValue() && "empty mask makes no sense.");
// Are they working on the same value?
Value *X;
if (X1 == X0) {
// Ok as is.
X = X1;
} else if (match(X0, m_Trunc(m_Specific(X1)))) {
UnsetBitsMask = UnsetBitsMask.zext(X1->getType()->getScalarSizeInBits());
X = X1;
} else
return nullptr;
// So which bits should be uniform as per the 'signed truncation check'?
// (all the bits starting with (i.e. including) HighestBit)
APInt SignBitsMask = ~(HighestBit - 1U);
// UnsetBitsMask must have some common bits with SignBitsMask,
if (!UnsetBitsMask.intersects(SignBitsMask))
return nullptr;
// Does UnsetBitsMask contain any bits outside of SignBitsMask?
if (!UnsetBitsMask.isSubsetOf(SignBitsMask)) {
APInt OtherHighestBit = (~UnsetBitsMask) + 1U;
if (!OtherHighestBit.isPowerOf2())
return nullptr;
HighestBit = APIntOps::umin(HighestBit, OtherHighestBit);
}
// Else, if it does not, then all is ok as-is.
// %r = icmp ult %X, SignBit
return Builder.CreateICmpULT(X, ConstantInt::get(X->getType(), HighestBit),
CxtI.getName() + ".simplified");
}
/// Reduce a pair of compares that check if a value has exactly 1 bit set.
static Value *foldIsPowerOf2(ICmpInst *Cmp0, ICmpInst *Cmp1, bool JoinedByAnd,
InstCombiner::BuilderTy &Builder) {
// Handle 'and' / 'or' commutation: make the equality check the first operand.
if (JoinedByAnd && Cmp1->getPredicate() == ICmpInst::ICMP_NE)
std::swap(Cmp0, Cmp1);
else if (!JoinedByAnd && Cmp1->getPredicate() == ICmpInst::ICMP_EQ)
std::swap(Cmp0, Cmp1);
// (X != 0) && (ctpop(X) u< 2) --> ctpop(X) == 1
CmpInst::Predicate Pred0, Pred1;
Value *X;
if (JoinedByAnd && match(Cmp0, m_ICmp(Pred0, m_Value(X), m_ZeroInt())) &&
match(Cmp1, m_ICmp(Pred1, m_Intrinsic<Intrinsic::ctpop>(m_Specific(X)),
m_SpecificInt(2))) &&
Pred0 == ICmpInst::ICMP_NE && Pred1 == ICmpInst::ICMP_ULT) {
Value *CtPop = Cmp1->getOperand(0);
return Builder.CreateICmpEQ(CtPop, ConstantInt::get(CtPop->getType(), 1));
}
// (X == 0) || (ctpop(X) u> 1) --> ctpop(X) != 1
if (!JoinedByAnd && match(Cmp0, m_ICmp(Pred0, m_Value(X), m_ZeroInt())) &&
match(Cmp1, m_ICmp(Pred1, m_Intrinsic<Intrinsic::ctpop>(m_Specific(X)),
m_SpecificInt(1))) &&
Pred0 == ICmpInst::ICMP_EQ && Pred1 == ICmpInst::ICMP_UGT) {
Value *CtPop = Cmp1->getOperand(0);
return Builder.CreateICmpNE(CtPop, ConstantInt::get(CtPop->getType(), 1));
}
return nullptr;
}
/// Commuted variants are assumed to be handled by calling this function again
/// with the parameters swapped.
static Value *foldUnsignedUnderflowCheck(ICmpInst *ZeroICmp,
ICmpInst *UnsignedICmp, bool IsAnd,
const SimplifyQuery &Q,
InstCombiner::BuilderTy &Builder) {
Value *ZeroCmpOp;
ICmpInst::Predicate EqPred;
if (!match(ZeroICmp, m_ICmp(EqPred, m_Value(ZeroCmpOp), m_Zero())) ||
!ICmpInst::isEquality(EqPred))
return nullptr;
auto IsKnownNonZero = [&](Value *V) {
return isKnownNonZero(V, Q.DL, /*Depth=*/0, Q.AC, Q.CxtI, Q.DT);
};
ICmpInst::Predicate UnsignedPred;
Value *A, *B;
if (match(UnsignedICmp,
m_c_ICmp(UnsignedPred, m_Specific(ZeroCmpOp), m_Value(A))) &&
match(ZeroCmpOp, m_c_Add(m_Specific(A), m_Value(B))) &&
(ZeroICmp->hasOneUse() || UnsignedICmp->hasOneUse())) {
auto GetKnownNonZeroAndOther = [&](Value *&NonZero, Value *&Other) {
if (!IsKnownNonZero(NonZero))
std::swap(NonZero, Other);
return IsKnownNonZero(NonZero);
};
// Given ZeroCmpOp = (A + B)
// ZeroCmpOp <= A && ZeroCmpOp != 0 --> (0-B) < A
// ZeroCmpOp > A || ZeroCmpOp == 0 --> (0-B) >= A
//
// ZeroCmpOp < A && ZeroCmpOp != 0 --> (0-X) < Y iff
// ZeroCmpOp >= A || ZeroCmpOp == 0 --> (0-X) >= Y iff
// with X being the value (A/B) that is known to be non-zero,
// and Y being remaining value.
if (UnsignedPred == ICmpInst::ICMP_ULE && EqPred == ICmpInst::ICMP_NE &&
IsAnd)
return Builder.CreateICmpULT(Builder.CreateNeg(B), A);
if (UnsignedPred == ICmpInst::ICMP_ULT && EqPred == ICmpInst::ICMP_NE &&
IsAnd && GetKnownNonZeroAndOther(B, A))
return Builder.CreateICmpULT(Builder.CreateNeg(B), A);
if (UnsignedPred == ICmpInst::ICMP_UGT && EqPred == ICmpInst::ICMP_EQ &&
!IsAnd)
return Builder.CreateICmpUGE(Builder.CreateNeg(B), A);
if (UnsignedPred == ICmpInst::ICMP_UGE && EqPred == ICmpInst::ICMP_EQ &&
!IsAnd && GetKnownNonZeroAndOther(B, A))
return Builder.CreateICmpUGE(Builder.CreateNeg(B), A);
}
Value *Base, *Offset;
if (!match(ZeroCmpOp, m_Sub(m_Value(Base), m_Value(Offset))))
return nullptr;
if (!match(UnsignedICmp,
m_c_ICmp(UnsignedPred, m_Specific(Base), m_Specific(Offset))) ||
!ICmpInst::isUnsigned(UnsignedPred))
return nullptr;
// Base >=/> Offset && (Base - Offset) != 0 <--> Base > Offset
// (no overflow and not null)
if ((UnsignedPred == ICmpInst::ICMP_UGE ||
UnsignedPred == ICmpInst::ICMP_UGT) &&
EqPred == ICmpInst::ICMP_NE && IsAnd)
return Builder.CreateICmpUGT(Base, Offset);
// Base <=/< Offset || (Base - Offset) == 0 <--> Base <= Offset
// (overflow or null)
if ((UnsignedPred == ICmpInst::ICMP_ULE ||
UnsignedPred == ICmpInst::ICMP_ULT) &&
EqPred == ICmpInst::ICMP_EQ && !IsAnd)
return Builder.CreateICmpULE(Base, Offset);
// Base <= Offset && (Base - Offset) != 0 --> Base < Offset
if (UnsignedPred == ICmpInst::ICMP_ULE && EqPred == ICmpInst::ICMP_NE &&
IsAnd)
return Builder.CreateICmpULT(Base, Offset);
// Base > Offset || (Base - Offset) == 0 --> Base >= Offset
if (UnsignedPred == ICmpInst::ICMP_UGT && EqPred == ICmpInst::ICMP_EQ &&
!IsAnd)
return Builder.CreateICmpUGE(Base, Offset);
return nullptr;
}
/// Reduce logic-of-compares with equality to a constant by substituting a
/// common operand with the constant. Callers are expected to call this with
/// Cmp0/Cmp1 switched to handle logic op commutativity.
static Value *foldAndOrOfICmpsWithConstEq(ICmpInst *Cmp0, ICmpInst *Cmp1,
BinaryOperator &Logic,
InstCombiner::BuilderTy &Builder,
const SimplifyQuery &Q) {
bool IsAnd = Logic.getOpcode() == Instruction::And;
assert((IsAnd || Logic.getOpcode() == Instruction::Or) && "Wrong logic op");
// Match an equality compare with a non-poison constant as Cmp0.
// Also, give up if the compare can be constant-folded to avoid looping.
ICmpInst::Predicate Pred0;
Value *X;
Constant *C;
if (!match(Cmp0, m_ICmp(Pred0, m_Value(X), m_Constant(C))) ||
!isGuaranteedNotToBeUndefOrPoison(C) || isa<Constant>(X))
return nullptr;
if ((IsAnd && Pred0 != ICmpInst::ICMP_EQ) ||
(!IsAnd && Pred0 != ICmpInst::ICMP_NE))
return nullptr;
// The other compare must include a common operand (X). Canonicalize the
// common operand as operand 1 (Pred1 is swapped if the common operand was
// operand 0).
Value *Y;
ICmpInst::Predicate Pred1;
if (!match(Cmp1, m_c_ICmp(Pred1, m_Value(Y), m_Deferred(X))))
return nullptr;
// Replace variable with constant value equivalence to remove a variable use:
// (X == C) && (Y Pred1 X) --> (X == C) && (Y Pred1 C)
// (X != C) || (Y Pred1 X) --> (X != C) || (Y Pred1 C)
// Can think of the 'or' substitution with the 'and' bool equivalent:
// A || B --> A || (!A && B)
Value *SubstituteCmp = SimplifyICmpInst(Pred1, Y, C, Q);
if (!SubstituteCmp) {
// If we need to create a new instruction, require that the old compare can
// be removed.
if (!Cmp1->hasOneUse())
return nullptr;
SubstituteCmp = Builder.CreateICmp(Pred1, Y, C);
}
return Builder.CreateBinOp(Logic.getOpcode(), Cmp0, SubstituteCmp);
}
/// Fold (icmp)&(icmp) if possible.
Value *InstCombinerImpl::foldAndOfICmps(ICmpInst *LHS, ICmpInst *RHS,
BinaryOperator &And) {
const SimplifyQuery Q = SQ.getWithInstruction(&And);
// Fold (!iszero(A & K1) & !iszero(A & K2)) -> (A & (K1 | K2)) == (K1 | K2)
// if K1 and K2 are a one-bit mask.
if (Value *V = foldAndOrOfICmpsOfAndWithPow2(LHS, RHS, And))
return V;
ICmpInst::Predicate PredL = LHS->getPredicate(), PredR = RHS->getPredicate();
// (icmp1 A, B) & (icmp2 A, B) --> (icmp3 A, B)
if (predicatesFoldable(PredL, PredR)) {
if (LHS->getOperand(0) == RHS->getOperand(1) &&
LHS->getOperand(1) == RHS->getOperand(0))
LHS->swapOperands();
if (LHS->getOperand(0) == RHS->getOperand(0) &&
LHS->getOperand(1) == RHS->getOperand(1)) {
Value *Op0 = LHS->getOperand(0), *Op1 = LHS->getOperand(1);
unsigned Code = getICmpCode(LHS) & getICmpCode(RHS);
bool IsSigned = LHS->isSigned() || RHS->isSigned();
return getNewICmpValue(Code, IsSigned, Op0, Op1, Builder);
}
}
// handle (roughly): (icmp eq (A & B), C) & (icmp eq (A & D), E)
if (Value *V = foldLogOpOfMaskedICmps(LHS, RHS, true, Builder))
return V;
if (Value *V = foldAndOrOfICmpsWithConstEq(LHS, RHS, And, Builder, Q))
return V;
if (Value *V = foldAndOrOfICmpsWithConstEq(RHS, LHS, And, Builder, Q))
return V;
// E.g. (icmp sge x, 0) & (icmp slt x, n) --> icmp ult x, n
if (Value *V = simplifyRangeCheck(LHS, RHS, /*Inverted=*/false))
return V;
// E.g. (icmp slt x, n) & (icmp sge x, 0) --> icmp ult x, n
if (Value *V = simplifyRangeCheck(RHS, LHS, /*Inverted=*/false))
return V;
if (Value *V = foldAndOrOfEqualityCmpsWithConstants(LHS, RHS, true, Builder))
return V;
if (Value *V = foldSignedTruncationCheck(LHS, RHS, And, Builder))
return V;
if (Value *V = foldIsPowerOf2(LHS, RHS, true /* JoinedByAnd */, Builder))
return V;
if (Value *X =
foldUnsignedUnderflowCheck(LHS, RHS, /*IsAnd=*/true, Q, Builder))
return X;
if (Value *X =
foldUnsignedUnderflowCheck(RHS, LHS, /*IsAnd=*/true, Q, Builder))
return X;
// This only handles icmp of constants: (icmp1 A, C1) & (icmp2 B, C2).
Value *LHS0 = LHS->getOperand(0), *RHS0 = RHS->getOperand(0);
ConstantInt *LHSC = dyn_cast<ConstantInt>(LHS->getOperand(1));
ConstantInt *RHSC = dyn_cast<ConstantInt>(RHS->getOperand(1));
if (!LHSC || !RHSC)
return nullptr;
if (LHSC == RHSC && PredL == PredR) {
// (icmp ult A, C) & (icmp ult B, C) --> (icmp ult (A|B), C)
// where C is a power of 2 or
// (icmp eq A, 0) & (icmp eq B, 0) --> (icmp eq (A|B), 0)
if ((PredL == ICmpInst::ICMP_ULT && LHSC->getValue().isPowerOf2()) ||
(PredL == ICmpInst::ICMP_EQ && LHSC->isZero())) {
Value *NewOr = Builder.CreateOr(LHS0, RHS0);
return Builder.CreateICmp(PredL, NewOr, LHSC);
}
}
// (trunc x) == C1 & (and x, CA) == C2 -> (and x, CA|CMAX) == C1|C2
// where CMAX is the all ones value for the truncated type,
// iff the lower bits of C2 and CA are zero.
if (PredL == ICmpInst::ICMP_EQ && PredL == PredR && LHS->hasOneUse() &&
RHS->hasOneUse()) {
Value *V;
ConstantInt *AndC, *SmallC = nullptr, *BigC = nullptr;
// (trunc x) == C1 & (and x, CA) == C2
// (and x, CA) == C2 & (trunc x) == C1
if (match(RHS0, m_Trunc(m_Value(V))) &&
match(LHS0, m_And(m_Specific(V), m_ConstantInt(AndC)))) {
SmallC = RHSC;
BigC = LHSC;
} else if (match(LHS0, m_Trunc(m_Value(V))) &&
match(RHS0, m_And(m_Specific(V), m_ConstantInt(AndC)))) {
SmallC = LHSC;
BigC = RHSC;
}
if (SmallC && BigC) {
unsigned BigBitSize = BigC->getType()->getBitWidth();
unsigned SmallBitSize = SmallC->getType()->getBitWidth();
// Check that the low bits are zero.
APInt Low = APInt::getLowBitsSet(BigBitSize, SmallBitSize);
if ((Low & AndC->getValue()).isNullValue() &&
(Low & BigC->getValue()).isNullValue()) {
Value *NewAnd = Builder.CreateAnd(V, Low | AndC->getValue());
APInt N = SmallC->getValue().zext(BigBitSize) | BigC->getValue();
Value *NewVal = ConstantInt::get(AndC->getType()->getContext(), N);
return Builder.CreateICmp(PredL, NewAnd, NewVal);
}
}
}
// From here on, we only handle:
// (icmp1 A, C1) & (icmp2 A, C2) --> something simpler.
if (LHS0 != RHS0)
return nullptr;
// ICMP_[US][GL]E X, C is folded to ICMP_[US][GL]T elsewhere.
if (PredL == ICmpInst::ICMP_UGE || PredL == ICmpInst::ICMP_ULE ||
PredR == ICmpInst::ICMP_UGE || PredR == ICmpInst::ICMP_ULE ||
PredL == ICmpInst::ICMP_SGE || PredL == ICmpInst::ICMP_SLE ||
PredR == ICmpInst::ICMP_SGE || PredR == ICmpInst::ICMP_SLE)
return nullptr;
// We can't fold (ugt x, C) & (sgt x, C2).
if (!predicatesFoldable(PredL, PredR))
return nullptr;
// Ensure that the larger constant is on the RHS.
bool ShouldSwap;
if (CmpInst::isSigned(PredL) ||
(ICmpInst::isEquality(PredL) && CmpInst::isSigned(PredR)))
ShouldSwap = LHSC->getValue().sgt(RHSC->getValue());
else
ShouldSwap = LHSC->getValue().ugt(RHSC->getValue());
if (ShouldSwap) {
std::swap(LHS, RHS);
std::swap(LHSC, RHSC);
std::swap(PredL, PredR);
}
// At this point, we know we have two icmp instructions
// comparing a value against two constants and and'ing the result
// together. Because of the above check, we know that we only have
// icmp eq, icmp ne, icmp [su]lt, and icmp [SU]gt here. We also know
// (from the icmp folding check above), that the two constants
// are not equal and that the larger constant is on the RHS
assert(LHSC != RHSC && "Compares not folded above?");
switch (PredL) {
default:
llvm_unreachable("Unknown integer condition code!");
case ICmpInst::ICMP_NE:
switch (PredR) {
default:
llvm_unreachable("Unknown integer condition code!");
case ICmpInst::ICMP_ULT:
// (X != 13 & X u< 14) -> X < 13
if (LHSC->getValue() == (RHSC->getValue() - 1))
return Builder.CreateICmpULT(LHS0, LHSC);
if (LHSC->isZero()) // (X != 0 & X u< C) -> X-1 u< C-1
return insertRangeTest(LHS0, LHSC->getValue() + 1, RHSC->getValue(),
false, true);
break; // (X != 13 & X u< 15) -> no change
case ICmpInst::ICMP_SLT:
// (X != 13 & X s< 14) -> X < 13
if (LHSC->getValue() == (RHSC->getValue() - 1))
return Builder.CreateICmpSLT(LHS0, LHSC);
// (X != INT_MIN & X s< C) -> X-(INT_MIN+1) u< (C-(INT_MIN+1))
if (LHSC->isMinValue(true))
return insertRangeTest(LHS0, LHSC->getValue() + 1, RHSC->getValue(),
true, true);
break; // (X != 13 & X s< 15) -> no change
case ICmpInst::ICMP_NE:
// Potential folds for this case should already be handled.
break;
}
break;
case ICmpInst::ICMP_UGT:
switch (PredR) {
default:
llvm_unreachable("Unknown integer condition code!");
case ICmpInst::ICMP_NE:
// (X u> 13 & X != 14) -> X u> 14
if (RHSC->getValue() == (LHSC->getValue() + 1))
return Builder.CreateICmp(PredL, LHS0, RHSC);
// X u> C & X != UINT_MAX -> (X-(C+1)) u< UINT_MAX-(C+1)
if (RHSC->isMaxValue(false))
return insertRangeTest(LHS0, LHSC->getValue() + 1, RHSC->getValue(),
false, true);
break; // (X u> 13 & X != 15) -> no change
case ICmpInst::ICMP_ULT: // (X u> 13 & X u< 15) -> (X-14) u< 1
return insertRangeTest(LHS0, LHSC->getValue() + 1, RHSC->getValue(),
false, true);
}
break;
case ICmpInst::ICMP_SGT:
switch (PredR) {
default:
llvm_unreachable("Unknown integer condition code!");
case ICmpInst::ICMP_NE:
// (X s> 13 & X != 14) -> X s> 14
if (RHSC->getValue() == (LHSC->getValue() + 1))
return Builder.CreateICmp(PredL, LHS0, RHSC);
// X s> C & X != INT_MAX -> (X-(C+1)) u< INT_MAX-(C+1)
if (RHSC->isMaxValue(true))
return insertRangeTest(LHS0, LHSC->getValue() + 1, RHSC->getValue(),
true, true);
break; // (X s> 13 & X != 15) -> no change
case ICmpInst::ICMP_SLT: // (X s> 13 & X s< 15) -> (X-14) u< 1
return insertRangeTest(LHS0, LHSC->getValue() + 1, RHSC->getValue(), true,
true);
}
break;
}
return nullptr;
}
Value *InstCombinerImpl::foldLogicOfFCmps(FCmpInst *LHS, FCmpInst *RHS,
bool IsAnd) {
Value *LHS0 = LHS->getOperand(0), *LHS1 = LHS->getOperand(1);
Value *RHS0 = RHS->getOperand(0), *RHS1 = RHS->getOperand(1);
FCmpInst::Predicate PredL = LHS->getPredicate(), PredR = RHS->getPredicate();
if (LHS0 == RHS1 && RHS0 == LHS1) {
// Swap RHS operands to match LHS.
PredR = FCmpInst::getSwappedPredicate(PredR);
std::swap(RHS0, RHS1);
}
// Simplify (fcmp cc0 x, y) & (fcmp cc1 x, y).
// Suppose the relation between x and y is R, where R is one of
// U(1000), L(0100), G(0010) or E(0001), and CC0 and CC1 are the bitmasks for
// testing the desired relations.
//
// Since (R & CC0) and (R & CC1) are either R or 0, we actually have this:
// bool(R & CC0) && bool(R & CC1)
// = bool((R & CC0) & (R & CC1))
// = bool(R & (CC0 & CC1)) <= by re-association, commutation, and idempotency
//
// Since (R & CC0) and (R & CC1) are either R or 0, we actually have this:
// bool(R & CC0) || bool(R & CC1)
// = bool((R & CC0) | (R & CC1))
// = bool(R & (CC0 | CC1)) <= by reversed distribution (contribution? ;)
if (LHS0 == RHS0 && LHS1 == RHS1) {
unsigned FCmpCodeL = getFCmpCode(PredL);
unsigned FCmpCodeR = getFCmpCode(PredR);
unsigned NewPred = IsAnd ? FCmpCodeL & FCmpCodeR : FCmpCodeL | FCmpCodeR;
return getFCmpValue(NewPred, LHS0, LHS1, Builder);
}
if ((PredL == FCmpInst::FCMP_ORD && PredR == FCmpInst::FCMP_ORD && IsAnd) ||
(PredL == FCmpInst::FCMP_UNO && PredR == FCmpInst::FCMP_UNO && !IsAnd)) {
if (LHS0->getType() != RHS0->getType())
return nullptr;
// FCmp canonicalization ensures that (fcmp ord/uno X, X) and
// (fcmp ord/uno X, C) will be transformed to (fcmp X, +0.0).
if (match(LHS1, m_PosZeroFP()) && match(RHS1, m_PosZeroFP()))
// Ignore the constants because they are obviously not NANs:
// (fcmp ord x, 0.0) & (fcmp ord y, 0.0) -> (fcmp ord x, y)
// (fcmp uno x, 0.0) | (fcmp uno y, 0.0) -> (fcmp uno x, y)
return Builder.CreateFCmp(PredL, LHS0, RHS0);
}
return nullptr;
}
/// This a limited reassociation for a special case (see above) where we are
/// checking if two values are either both NAN (unordered) or not-NAN (ordered).
/// This could be handled more generally in '-reassociation', but it seems like
/// an unlikely pattern for a large number of logic ops and fcmps.
static Instruction *reassociateFCmps(BinaryOperator &BO,
InstCombiner::BuilderTy &Builder) {
Instruction::BinaryOps Opcode = BO.getOpcode();
assert((Opcode == Instruction::And || Opcode == Instruction::Or) &&
"Expecting and/or op for fcmp transform");
// There are 4 commuted variants of the pattern. Canonicalize operands of this
// logic op so an fcmp is operand 0 and a matching logic op is operand 1.
Value *Op0 = BO.getOperand(0), *Op1 = BO.getOperand(1), *X;
FCmpInst::Predicate Pred;
if (match(Op1, m_FCmp(Pred, m_Value(), m_AnyZeroFP())))
std::swap(Op0, Op1);
// Match inner binop and the predicate for combining 2 NAN checks into 1.
BinaryOperator *BO1;
FCmpInst::Predicate NanPred = Opcode == Instruction::And ? FCmpInst::FCMP_ORD
: FCmpInst::FCMP_UNO;
if (!match(Op0, m_FCmp(Pred, m_Value(X), m_AnyZeroFP())) || Pred != NanPred ||
!match(Op1, m_BinOp(BO1)) || BO1->getOpcode() != Opcode)
return nullptr;
// The inner logic op must have a matching fcmp operand.
Value *BO10 = BO1->getOperand(0), *BO11 = BO1->getOperand(1), *Y;
if (!match(BO10, m_FCmp(Pred, m_Value(Y), m_AnyZeroFP())) ||
Pred != NanPred || X->getType() != Y->getType())
std::swap(BO10, BO11);
if (!match(BO10, m_FCmp(Pred, m_Value(Y), m_AnyZeroFP())) ||
Pred != NanPred || X->getType() != Y->getType())
return nullptr;
// and (fcmp ord X, 0), (and (fcmp ord Y, 0), Z) --> and (fcmp ord X, Y), Z
// or (fcmp uno X, 0), (or (fcmp uno Y, 0), Z) --> or (fcmp uno X, Y), Z
Value *NewFCmp = Builder.CreateFCmp(Pred, X, Y);
if (auto *NewFCmpInst = dyn_cast<FCmpInst>(NewFCmp)) {
// Intersect FMF from the 2 source fcmps.
NewFCmpInst->copyIRFlags(Op0);
NewFCmpInst->andIRFlags(BO10);
}
return BinaryOperator::Create(Opcode, NewFCmp, BO11);
}
/// Match De Morgan's Laws:
/// (~A & ~B) == (~(A | B))
/// (~A | ~B) == (~(A & B))
static Instruction *matchDeMorgansLaws(BinaryOperator &I,
InstCombiner::BuilderTy &Builder) {
auto Opcode = I.getOpcode();
assert((Opcode == Instruction::And || Opcode == Instruction::Or) &&
"Trying to match De Morgan's Laws with something other than and/or");
// Flip the logic operation.
Opcode = (Opcode == Instruction::And) ? Instruction::Or : Instruction::And;
Value *A, *B;
if (match(I.getOperand(0), m_OneUse(m_Not(m_Value(A)))) &&
match(I.getOperand(1), m_OneUse(m_Not(m_Value(B)))) &&
!InstCombiner::isFreeToInvert(A, A->hasOneUse()) &&
!InstCombiner::isFreeToInvert(B, B->hasOneUse())) {
Value *AndOr = Builder.CreateBinOp(Opcode, A, B, I.getName() + ".demorgan");
return BinaryOperator::CreateNot(AndOr);
}
return nullptr;
}
bool InstCombinerImpl::shouldOptimizeCast(CastInst *CI) {
Value *CastSrc = CI->getOperand(0);
// Noop casts and casts of constants should be eliminated trivially.
if (CI->getSrcTy() == CI->getDestTy() || isa<Constant>(CastSrc))
return false;
// If this cast is paired with another cast that can be eliminated, we prefer
// to have it eliminated.
if (const auto *PrecedingCI = dyn_cast<CastInst>(CastSrc))
if (isEliminableCastPair(PrecedingCI, CI))
return false;
return true;
}
/// Fold {and,or,xor} (cast X), C.
static Instruction *foldLogicCastConstant(BinaryOperator &Logic, CastInst *Cast,
InstCombiner::BuilderTy &Builder) {
Constant *C = dyn_cast<Constant>(Logic.getOperand(1));
if (!C)
return nullptr;
auto LogicOpc = Logic.getOpcode();
Type *DestTy = Logic.getType();
Type *SrcTy = Cast->getSrcTy();
// Move the logic operation ahead of a zext or sext if the constant is
// unchanged in the smaller source type. Performing the logic in a smaller
// type may provide more information to later folds, and the smaller logic
// instruction may be cheaper (particularly in the case of vectors).
Value *X;
if (match(Cast, m_OneUse(m_ZExt(m_Value(X))))) {
Constant *TruncC = ConstantExpr::getTrunc(C, SrcTy);
Constant *ZextTruncC = ConstantExpr::getZExt(TruncC, DestTy);
if (ZextTruncC == C) {
// LogicOpc (zext X), C --> zext (LogicOpc X, C)
Value *NewOp = Builder.CreateBinOp(LogicOpc, X, TruncC);
return new ZExtInst(NewOp, DestTy);
}
}
if (match(Cast, m_OneUse(m_SExt(m_Value(X))))) {
Constant *TruncC = ConstantExpr::getTrunc(C, SrcTy);
Constant *SextTruncC = ConstantExpr::getSExt(TruncC, DestTy);
if (SextTruncC == C) {
// LogicOpc (sext X), C --> sext (LogicOpc X, C)
Value *NewOp = Builder.CreateBinOp(LogicOpc, X, TruncC);
return new SExtInst(NewOp, DestTy);
}
}
return nullptr;
}
/// Fold {and,or,xor} (cast X), Y.
Instruction *InstCombinerImpl::foldCastedBitwiseLogic(BinaryOperator &I) {
auto LogicOpc = I.getOpcode();
assert(I.isBitwiseLogicOp() && "Unexpected opcode for bitwise logic folding");
Value *Op0 = I.getOperand(0), *Op1 = I.getOperand(1);
CastInst *Cast0 = dyn_cast<CastInst>(Op0);
if (!Cast0)
return nullptr;
// This must be a cast from an integer or integer vector source type to allow
// transformation of the logic operation to the source type.
Type *DestTy = I.getType();
Type *SrcTy = Cast0->getSrcTy();
if (!SrcTy->isIntOrIntVectorTy())
return nullptr;
if (Instruction *Ret = foldLogicCastConstant(I, Cast0, Builder))
return Ret;
CastInst *Cast1 = dyn_cast<CastInst>(Op1);
if (!Cast1)
return nullptr;
// Both operands of the logic operation are casts. The casts must be of the
// same type for reduction.
auto CastOpcode = Cast0->getOpcode();
if (CastOpcode != Cast1->getOpcode() || SrcTy != Cast1->getSrcTy())
return nullptr;
Value *Cast0Src = Cast0->getOperand(0);
Value *Cast1Src = Cast1->getOperand(0);
// fold logic(cast(A), cast(B)) -> cast(logic(A, B))
if (shouldOptimizeCast(Cast0) && shouldOptimizeCast(Cast1)) {
Value *NewOp = Builder.CreateBinOp(LogicOpc, Cast0Src, Cast1Src,
I.getName());
return CastInst::Create(CastOpcode, NewOp, DestTy);
}
// For now, only 'and'/'or' have optimizations after this.
if (LogicOpc == Instruction::Xor)
return nullptr;
// If this is logic(cast(icmp), cast(icmp)), try to fold this even if the
// cast is otherwise not optimizable. This happens for vector sexts.
ICmpInst *ICmp0 = dyn_cast<ICmpInst>(Cast0Src);
ICmpInst *ICmp1 = dyn_cast<ICmpInst>(Cast1Src);
if (ICmp0 && ICmp1) {
Value *Res = LogicOpc == Instruction::And ? foldAndOfICmps(ICmp0, ICmp1, I)
: foldOrOfICmps(ICmp0, ICmp1, I);
if (Res)
return CastInst::Create(CastOpcode, Res, DestTy);
return nullptr;
}
// If this is logic(cast(fcmp), cast(fcmp)), try to fold this even if the
// cast is otherwise not optimizable. This happens for vector sexts.
FCmpInst *FCmp0 = dyn_cast<FCmpInst>(Cast0Src);
FCmpInst *FCmp1 = dyn_cast<FCmpInst>(Cast1Src);
if (FCmp0 && FCmp1)
if (Value *R = foldLogicOfFCmps(FCmp0, FCmp1, LogicOpc == Instruction::And))
return CastInst::Create(CastOpcode, R, DestTy);
return nullptr;
}
static Instruction *foldAndToXor(BinaryOperator &I,
InstCombiner::BuilderTy &Builder) {
assert(I.getOpcode() == Instruction::And);
Value *Op0 = I.getOperand(0);
Value *Op1 = I.getOperand(1);
Value *A, *B;
// Operand complexity canonicalization guarantees that the 'or' is Op0.
// (A | B) & ~(A & B) --> A ^ B
// (A | B) & ~(B & A) --> A ^ B
if (match(&I, m_BinOp(m_Or(m_Value(A), m_Value(B)),
m_Not(m_c_And(m_Deferred(A), m_Deferred(B))))))
return BinaryOperator::CreateXor(A, B);
// (A | ~B) & (~A | B) --> ~(A ^ B)
// (A | ~B) & (B | ~A) --> ~(A ^ B)
// (~B | A) & (~A | B) --> ~(A ^ B)
// (~B | A) & (B | ~A) --> ~(A ^ B)
if (Op0->hasOneUse() || Op1->hasOneUse())
if (match(&I, m_BinOp(m_c_Or(m_Value(A), m_Not(m_Value(B))),
m_c_Or(m_Not(m_Deferred(A)), m_Deferred(B)))))
return BinaryOperator::CreateNot(Builder.CreateXor(A, B));
return nullptr;
}
static Instruction *foldOrToXor(BinaryOperator &I,
InstCombiner::BuilderTy &Builder) {
assert(I.getOpcode() == Instruction::Or);
Value *Op0 = I.getOperand(0);
Value *Op1 = I.getOperand(1);
Value *A, *B;
// Operand complexity canonicalization guarantees that the 'and' is Op0.
// (A & B) | ~(A | B) --> ~(A ^ B)
// (A & B) | ~(B | A) --> ~(A ^ B)
if (Op0->hasOneUse() || Op1->hasOneUse())
if (match(Op0, m_And(m_Value(A), m_Value(B))) &&
match(Op1, m_Not(m_c_Or(m_Specific(A), m_Specific(B)))))
return BinaryOperator::CreateNot(Builder.CreateXor(A, B));
// (A & ~B) | (~A & B) --> A ^ B
// (A & ~B) | (B & ~A) --> A ^ B
// (~B & A) | (~A & B) --> A ^ B
// (~B & A) | (B & ~A) --> A ^ B
if (match(Op0, m_c_And(m_Value(A), m_Not(m_Value(B)))) &&
match(Op1, m_c_And(m_Not(m_Specific(A)), m_Specific(B))))
return BinaryOperator::CreateXor(A, B);
return nullptr;
}
/// Return true if a constant shift amount is always less than the specified
/// bit-width. If not, the shift could create poison in the narrower type.
static bool canNarrowShiftAmt(Constant *C, unsigned BitWidth) {
if (auto *ScalarC = dyn_cast<ConstantInt>(C))
return ScalarC->getZExtValue() < BitWidth;
if (C->getType()->isVectorTy()) {
// Check each element of a constant vector.
unsigned NumElts = cast<VectorType>(C->getType())->getNumElements();
for (unsigned i = 0; i != NumElts; ++i) {
Constant *Elt = C->getAggregateElement(i);
if (!Elt)
return false;
if (isa<UndefValue>(Elt))
continue;
auto *CI = dyn_cast<ConstantInt>(Elt);
if (!CI || CI->getZExtValue() >= BitWidth)
return false;
}
return true;
}
// The constant is a constant expression or unknown.
return false;
}
/// Try to use narrower ops (sink zext ops) for an 'and' with binop operand and
/// a common zext operand: and (binop (zext X), C), (zext X).
Instruction *InstCombinerImpl::narrowMaskedBinOp(BinaryOperator &And) {
// This transform could also apply to {or, and, xor}, but there are better
// folds for those cases, so we don't expect those patterns here. AShr is not
// handled because it should always be transformed to LShr in this sequence.
// The subtract transform is different because it has a constant on the left.
// Add/mul commute the constant to RHS; sub with constant RHS becomes add.
Value *Op0 = And.getOperand(0), *Op1 = And.getOperand(1);
Constant *C;
if (!match(Op0, m_OneUse(m_Add(m_Specific(Op1), m_Constant(C)))) &&
!match(Op0, m_OneUse(m_Mul(m_Specific(Op1), m_Constant(C)))) &&
!match(Op0, m_OneUse(m_LShr(m_Specific(Op1), m_Constant(C)))) &&
!match(Op0, m_OneUse(m_Shl(m_Specific(Op1), m_Constant(C)))) &&
!match(Op0, m_OneUse(m_Sub(m_Constant(C), m_Specific(Op1)))))
return nullptr;
Value *X;
if (!match(Op1, m_ZExt(m_Value(X))) || Op1->hasNUsesOrMore(3))
return nullptr;
Type *Ty = And.getType();
if (!isa<VectorType>(Ty) && !shouldChangeType(Ty, X->getType()))
return nullptr;
// If we're narrowing a shift, the shift amount must be safe (less than the
// width) in the narrower type. If the shift amount is greater, instsimplify
// usually handles that case, but we can't guarantee/assert it.
Instruction::BinaryOps Opc = cast<BinaryOperator>(Op0)->getOpcode();
if (Opc == Instruction::LShr || Opc == Instruction::Shl)
if (!canNarrowShiftAmt(C, X->getType()->getScalarSizeInBits()))
return nullptr;
// and (sub C, (zext X)), (zext X) --> zext (and (sub C', X), X)
// and (binop (zext X), C), (zext X) --> zext (and (binop X, C'), X)
Value *NewC = ConstantExpr::getTrunc(C, X->getType());
Value *NewBO = Opc == Instruction::Sub ? Builder.CreateBinOp(Opc, NewC, X)
: Builder.CreateBinOp(Opc, X, NewC);
return new ZExtInst(Builder.CreateAnd(NewBO, X), Ty);
}
// FIXME: We use commutative matchers (m_c_*) for some, but not all, matches
// here. We should standardize that construct where it is needed or choose some
// other way to ensure that commutated variants of patterns are not missed.
Instruction *InstCombinerImpl::visitAnd(BinaryOperator &I) {
if (Value *V = SimplifyAndInst(I.getOperand(0), I.getOperand(1),
SQ.getWithInstruction(&I)))
return replaceInstUsesWith(I, V);
if (SimplifyAssociativeOrCommutative(I))
return &I;
if (Instruction *X = foldVectorBinop(I))
return X;
// See if we can simplify any instructions used by the instruction whose sole
// purpose is to compute bits we don't care about.
if (SimplifyDemandedInstructionBits(I))
return &I;
// Do this before using distributive laws to catch simple and/or/not patterns.
if (Instruction *Xor = foldAndToXor(I, Builder))
return Xor;
// (A|B)&(A|C) -> A|(B&C) etc
if (Value *V = SimplifyUsingDistributiveLaws(I))
return replaceInstUsesWith(I, V);
if (Value *V = SimplifyBSwap(I, Builder))
return replaceInstUsesWith(I, V);
Value *Op0 = I.getOperand(0), *Op1 = I.getOperand(1);
const APInt *C;
if (match(Op1, m_APInt(C))) {
Value *X, *Y;
if (match(Op0, m_OneUse(m_LogicalShift(m_One(), m_Value(X)))) &&
C->isOneValue()) {
// (1 << X) & 1 --> zext(X == 0)
// (1 >> X) & 1 --> zext(X == 0)
Value *IsZero = Builder.CreateICmpEQ(X, ConstantInt::get(I.getType(), 0));
return new ZExtInst(IsZero, I.getType());
}
const APInt *XorC;
if (match(Op0, m_OneUse(m_Xor(m_Value(X), m_APInt(XorC))))) {
// (X ^ C1) & C2 --> (X & C2) ^ (C1&C2)
Constant *NewC = ConstantInt::get(I.getType(), *C & *XorC);
Value *And = Builder.CreateAnd(X, Op1);
And->takeName(Op0);
return BinaryOperator::CreateXor(And, NewC);
}
const APInt *OrC;
if (match(Op0, m_OneUse(m_Or(m_Value(X), m_APInt(OrC))))) {
// (X | C1) & C2 --> (X & C2^(C1&C2)) | (C1&C2)
// NOTE: This reduces the number of bits set in the & mask, which
// can expose opportunities for store narrowing for scalars.
// NOTE: SimplifyDemandedBits should have already removed bits from C1
// that aren't set in C2. Meaning we can replace (C1&C2) with C1 in
// above, but this feels safer.
APInt Together = *C & *OrC;
Value *And = Builder.CreateAnd(X, ConstantInt::get(I.getType(),
Together ^ *C));
And->takeName(Op0);
return BinaryOperator::CreateOr(And, ConstantInt::get(I.getType(),
Together));
}
// If the mask is only needed on one incoming arm, push the 'and' op up.
if (match(Op0, m_OneUse(m_Xor(m_Value(X), m_Value(Y)))) ||
match(Op0, m_OneUse(m_Or(m_Value(X), m_Value(Y))))) {
APInt NotAndMask(~(*C));
BinaryOperator::BinaryOps BinOp = cast<BinaryOperator>(Op0)->getOpcode();
if (MaskedValueIsZero(X, NotAndMask, 0, &I)) {
// Not masking anything out for the LHS, move mask to RHS.
// and ({x}or X, Y), C --> {x}or X, (and Y, C)
Value *NewRHS = Builder.CreateAnd(Y, Op1, Y->getName() + ".masked");
return BinaryOperator::Create(BinOp, X, NewRHS);
}
if (!isa<Constant>(Y) && MaskedValueIsZero(Y, NotAndMask, 0, &I)) {
// Not masking anything out for the RHS, move mask to LHS.
// and ({x}or X, Y), C --> {x}or (and X, C), Y
Value *NewLHS = Builder.CreateAnd(X, Op1, X->getName() + ".masked");
return BinaryOperator::Create(BinOp, NewLHS, Y);
}
}
const APInt *ShiftC;
if (match(Op0, m_OneUse(m_SExt(m_AShr(m_Value(X), m_APInt(ShiftC)))))) {
unsigned Width = I.getType()->getScalarSizeInBits();
if (*C == APInt::getLowBitsSet(Width, Width - ShiftC->getZExtValue())) {
// We are clearing high bits that were potentially set by sext+ashr:
// and (sext (ashr X, ShiftC)), C --> lshr (sext X), ShiftC
Value *Sext = Builder.CreateSExt(X, I.getType());
Constant *ShAmtC = ConstantInt::get(I.getType(), ShiftC->zext(Width));
return BinaryOperator::CreateLShr(Sext, ShAmtC);
}
}
}
if (ConstantInt *AndRHS = dyn_cast<ConstantInt>(Op1)) {
const APInt &AndRHSMask = AndRHS->getValue();
// Optimize a variety of ((val OP C1) & C2) combinations...
if (BinaryOperator *Op0I = dyn_cast<BinaryOperator>(Op0)) {
// ((C1 OP zext(X)) & C2) -> zext((C1-X) & C2) if C2 fits in the bitwidth
// of X and OP behaves well when given trunc(C1) and X.
// TODO: Do this for vectors by using m_APInt isntead of m_ConstantInt.
switch (Op0I->getOpcode()) {
default:
break;
case Instruction::Xor:
case Instruction::Or:
case Instruction::Mul:
case Instruction::Add:
case Instruction::Sub:
Value *X;
ConstantInt *C1;
// TODO: The one use restrictions could be relaxed a little if the AND
// is going to be removed.
if (match(Op0I, m_OneUse(m_c_BinOp(m_OneUse(m_ZExt(m_Value(X))),
m_ConstantInt(C1))))) {
if (AndRHSMask.isIntN(X->getType()->getScalarSizeInBits())) {
auto *TruncC1 = ConstantExpr::getTrunc(C1, X->getType());
Value *BinOp;
Value *Op0LHS = Op0I->getOperand(0);
if (isa<ZExtInst>(Op0LHS))
BinOp = Builder.CreateBinOp(Op0I->getOpcode(), X, TruncC1);
else
BinOp = Builder.CreateBinOp(Op0I->getOpcode(), TruncC1, X);
auto *TruncC2 = ConstantExpr::getTrunc(AndRHS, X->getType());
auto *And = Builder.CreateAnd(BinOp, TruncC2);
return new ZExtInst(And, I.getType());
}
}
}
if (ConstantInt *Op0CI = dyn_cast<ConstantInt>(Op0I->getOperand(1)))
if (Instruction *Res = OptAndOp(Op0I, Op0CI, AndRHS, I))
return Res;
}
// If this is an integer truncation, and if the source is an 'and' with
// immediate, transform it. This frequently occurs for bitfield accesses.
{
Value *X = nullptr; ConstantInt *YC = nullptr;
if (match(Op0, m_Trunc(m_And(m_Value(X), m_ConstantInt(YC))))) {
// Change: and (trunc (and X, YC) to T), C2
// into : and (trunc X to T), trunc(YC) & C2
// This will fold the two constants together, which may allow
// other simplifications.
Value *NewCast = Builder.CreateTrunc(X, I.getType(), "and.shrunk");
Constant *C3 = ConstantExpr::getTrunc(YC, I.getType());
C3 = ConstantExpr::getAnd(C3, AndRHS);
return BinaryOperator::CreateAnd(NewCast, C3);
}
}
}
if (Instruction *Z = narrowMaskedBinOp(I))
return Z;
if (Instruction *FoldedLogic = foldBinOpIntoSelectOrPhi(I))
return FoldedLogic;
if (Instruction *DeMorgan = matchDeMorgansLaws(I, Builder))
return DeMorgan;
{
Value *A, *B, *C;
// A & (A ^ B) --> A & ~B
if (match(Op1, m_OneUse(m_c_Xor(m_Specific(Op0), m_Value(B)))))
return BinaryOperator::CreateAnd(Op0, Builder.CreateNot(B));
// (A ^ B) & A --> A & ~B
if (match(Op0, m_OneUse(m_c_Xor(m_Specific(Op1), m_Value(B)))))
return BinaryOperator::CreateAnd(Op1, Builder.CreateNot(B));
// (A ^ B) & ((B ^ C) ^ A) -> (A ^ B) & ~C
if (match(Op0, m_Xor(m_Value(A), m_Value(B))))
if (match(Op1, m_Xor(m_Xor(m_Specific(B), m_Value(C)), m_Specific(A))))
if (Op1->hasOneUse() || isFreeToInvert(C, C->hasOneUse()))
return BinaryOperator::CreateAnd(Op0, Builder.CreateNot(C));
// ((A ^ C) ^ B) & (B ^ A) -> (B ^ A) & ~C
if (match(Op0, m_Xor(m_Xor(m_Value(A), m_Value(C)), m_Value(B))))
if (match(Op1, m_Xor(m_Specific(B), m_Specific(A))))
if (Op0->hasOneUse() || isFreeToInvert(C, C->hasOneUse()))
return BinaryOperator::CreateAnd(Op1, Builder.CreateNot(C));
// (A | B) & ((~A) ^ B) -> (A & B)
// (A | B) & (B ^ (~A)) -> (A & B)
// (B | A) & ((~A) ^ B) -> (A & B)
// (B | A) & (B ^ (~A)) -> (A & B)
if (match(Op1, m_c_Xor(m_Not(m_Value(A)), m_Value(B))) &&
match(Op0, m_c_Or(m_Specific(A), m_Specific(B))))
return BinaryOperator::CreateAnd(A, B);
// ((~A) ^ B) & (A | B) -> (A & B)
// ((~A) ^ B) & (B | A) -> (A & B)
// (B ^ (~A)) & (A | B) -> (A & B)
// (B ^ (~A)) & (B | A) -> (A & B)
if (match(Op0, m_c_Xor(m_Not(m_Value(A)), m_Value(B))) &&
match(Op1, m_c_Or(m_Specific(A), m_Specific(B))))
return BinaryOperator::CreateAnd(A, B);
}
{
ICmpInst *LHS = dyn_cast<ICmpInst>(Op0);
ICmpInst *RHS = dyn_cast<ICmpInst>(Op1);
if (LHS && RHS)
if (Value *Res = foldAndOfICmps(LHS, RHS, I))
return replaceInstUsesWith(I, Res);
// TODO: Make this recursive; it's a little tricky because an arbitrary
// number of 'and' instructions might have to be created.
Value *X, *Y;
if (LHS && match(Op1, m_OneUse(m_And(m_Value(X), m_Value(Y))))) {
if (auto *Cmp = dyn_cast<ICmpInst>(X))
if (Value *Res = foldAndOfICmps(LHS, Cmp, I))
return replaceInstUsesWith(I, Builder.CreateAnd(Res, Y));
if (auto *Cmp = dyn_cast<ICmpInst>(Y))
if (Value *Res = foldAndOfICmps(LHS, Cmp, I))
return replaceInstUsesWith(I, Builder.CreateAnd(Res, X));
}
if (RHS && match(Op0, m_OneUse(m_And(m_Value(X), m_Value(Y))))) {
if (auto *Cmp = dyn_cast<ICmpInst>(X))
if (Value *Res = foldAndOfICmps(Cmp, RHS, I))
return replaceInstUsesWith(I, Builder.CreateAnd(Res, Y));
if (auto *Cmp = dyn_cast<ICmpInst>(Y))
if (Value *Res = foldAndOfICmps(Cmp, RHS, I))
return replaceInstUsesWith(I, Builder.CreateAnd(Res, X));
}
}
if (FCmpInst *LHS = dyn_cast<FCmpInst>(I.getOperand(0)))
if (FCmpInst *RHS = dyn_cast<FCmpInst>(I.getOperand(1)))
if (Value *Res = foldLogicOfFCmps(LHS, RHS, true))
return replaceInstUsesWith(I, Res);
if (Instruction *FoldedFCmps = reassociateFCmps(I, Builder))
return FoldedFCmps;
if (Instruction *CastedAnd = foldCastedBitwiseLogic(I))
return CastedAnd;
// and(sext(A), B) / and(B, sext(A)) --> A ? B : 0, where A is i1 or <N x i1>.
Value *A;
if (match(Op0, m_OneUse(m_SExt(m_Value(A)))) &&
A->getType()->isIntOrIntVectorTy(1))
return SelectInst::Create(A, Op1, Constant::getNullValue(I.getType()));
if (match(Op1, m_OneUse(m_SExt(m_Value(A)))) &&
A->getType()->isIntOrIntVectorTy(1))
return SelectInst::Create(A, Op0, Constant::getNullValue(I.getType()));
// and(ashr(subNSW(Y, X), ScalarSizeInBits(Y)-1), X) --> X s> Y ? X : 0.
{
Value *X, *Y;
const APInt *ShAmt;
Type *Ty = I.getType();
if (match(&I, m_c_And(m_OneUse(m_AShr(m_NSWSub(m_Value(Y), m_Value(X)),
m_APInt(ShAmt))),
m_Deferred(X))) &&
*ShAmt == Ty->getScalarSizeInBits() - 1) {
Value *NewICmpInst = Builder.CreateICmpSGT(X, Y);
return SelectInst::Create(NewICmpInst, X, ConstantInt::getNullValue(Ty));
}
}
return nullptr;
}
Instruction *InstCombinerImpl::matchBSwap(BinaryOperator &Or) {
assert(Or.getOpcode() == Instruction::Or && "bswap requires an 'or'");
Value *Op0 = Or.getOperand(0), *Op1 = Or.getOperand(1);
// Look through zero extends.
if (Instruction *Ext = dyn_cast<ZExtInst>(Op0))
Op0 = Ext->getOperand(0);
if (Instruction *Ext = dyn_cast<ZExtInst>(Op1))
Op1 = Ext->getOperand(0);
// (A | B) | C and A | (B | C) -> bswap if possible.
bool OrOfOrs = match(Op0, m_Or(m_Value(), m_Value())) ||
match(Op1, m_Or(m_Value(), m_Value()));
// (A >> B) | (C << D) and (A << B) | (B >> C) -> bswap if possible.
bool OrOfShifts = match(Op0, m_LogicalShift(m_Value(), m_Value())) &&
match(Op1, m_LogicalShift(m_Value(), m_Value()));
// (A & B) | (C & D) -> bswap if possible.
bool OrOfAnds = match(Op0, m_And(m_Value(), m_Value())) &&
match(Op1, m_And(m_Value(), m_Value()));
// (A << B) | (C & D) -> bswap if possible.
// The bigger pattern here is ((A & C1) << C2) | ((B >> C2) & C1), which is a
// part of the bswap idiom for specific values of C1, C2 (e.g. C1 = 16711935,
// C2 = 8 for i32).
// This pattern can occur when the operands of the 'or' are not canonicalized
// for some reason (not having only one use, for example).
bool OrOfAndAndSh = (match(Op0, m_LogicalShift(m_Value(), m_Value())) &&
match(Op1, m_And(m_Value(), m_Value()))) ||
(match(Op0, m_And(m_Value(), m_Value())) &&
match(Op1, m_LogicalShift(m_Value(), m_Value())));
if (!OrOfOrs && !OrOfShifts && !OrOfAnds && !OrOfAndAndSh)
return nullptr;
SmallVector<Instruction*, 4> Insts;
if (!recognizeBSwapOrBitReverseIdiom(&Or, true, false, Insts))
return nullptr;
Instruction *LastInst = Insts.pop_back_val();
LastInst->removeFromParent();
for (auto *Inst : Insts)
Worklist.push(Inst);
return LastInst;
}
/// Transform UB-safe variants of bitwise rotate to the funnel shift intrinsic.
static Instruction *matchRotate(Instruction &Or) {
// TODO: Can we reduce the code duplication between this and the related
// rotate matching code under visitSelect and visitTrunc?
unsigned Width = Or.getType()->getScalarSizeInBits();
if (!isPowerOf2_32(Width))
return nullptr;
// First, find an or'd pair of opposite shifts with the same shifted operand:
// or (lshr ShVal, ShAmt0), (shl ShVal, ShAmt1)
BinaryOperator *Or0, *Or1;
if (!match(Or.getOperand(0), m_BinOp(Or0)) ||
!match(Or.getOperand(1), m_BinOp(Or1)))
return nullptr;
Value *ShVal, *ShAmt0, *ShAmt1;
if (!match(Or0, m_OneUse(m_LogicalShift(m_Value(ShVal), m_Value(ShAmt0)))) ||
!match(Or1, m_OneUse(m_LogicalShift(m_Specific(ShVal), m_Value(ShAmt1)))))
return nullptr;
BinaryOperator::BinaryOps ShiftOpcode0 = Or0->getOpcode();
BinaryOperator::BinaryOps ShiftOpcode1 = Or1->getOpcode();
if (ShiftOpcode0 == ShiftOpcode1)
return nullptr;
// Match the shift amount operands for a rotate pattern. This always matches
// a subtraction on the R operand.
auto matchShiftAmount = [](Value *L, Value *R, unsigned Width) -> Value * {
// The shift amount may be masked with negation:
// (shl ShVal, (X & (Width - 1))) | (lshr ShVal, ((-X) & (Width - 1)))
Value *X;
unsigned Mask = Width - 1;
if (match(L, m_And(m_Value(X), m_SpecificInt(Mask))) &&
match(R, m_And(m_Neg(m_Specific(X)), m_SpecificInt(Mask))))
return X;
// Similar to above, but the shift amount may be extended after masking,
// so return the extended value as the parameter for the intrinsic.
if (match(L, m_ZExt(m_And(m_Value(X), m_SpecificInt(Mask)))) &&
match(R, m_And(m_Neg(m_ZExt(m_And(m_Specific(X), m_SpecificInt(Mask)))),
m_SpecificInt(Mask))))
return L;
return nullptr;
};
Value *ShAmt = matchShiftAmount(ShAmt0, ShAmt1, Width);
bool SubIsOnLHS = false;
if (!ShAmt) {
ShAmt = matchShiftAmount(ShAmt1, ShAmt0, Width);
SubIsOnLHS = true;
}
if (!ShAmt)
return nullptr;
bool IsFshl = (!SubIsOnLHS && ShiftOpcode0 == BinaryOperator::Shl) ||
(SubIsOnLHS && ShiftOpcode1 == BinaryOperator::Shl);
Intrinsic::ID IID = IsFshl ? Intrinsic::fshl : Intrinsic::fshr;
Function *F = Intrinsic::getDeclaration(Or.getModule(), IID, Or.getType());
return IntrinsicInst::Create(F, { ShVal, ShVal, ShAmt });
}
/// Attempt to combine or(zext(x),shl(zext(y),bw/2) concat packing patterns.
static Instruction *matchOrConcat(Instruction &Or,
InstCombiner::BuilderTy &Builder) {
assert(Or.getOpcode() == Instruction::Or && "bswap requires an 'or'");
Value *Op0 = Or.getOperand(0), *Op1 = Or.getOperand(1);
Type *Ty = Or.getType();
unsigned Width = Ty->getScalarSizeInBits();
if ((Width & 1) != 0)
return nullptr;
unsigned HalfWidth = Width / 2;
// Canonicalize zext (lower half) to LHS.
if (!isa<ZExtInst>(Op0))
std::swap(Op0, Op1);
// Find lower/upper half.
Value *LowerSrc, *ShlVal, *UpperSrc;
const APInt *C;
if (!match(Op0, m_OneUse(m_ZExt(m_Value(LowerSrc)))) ||
!match(Op1, m_OneUse(m_Shl(m_Value(ShlVal), m_APInt(C)))) ||
!match(ShlVal, m_OneUse(m_ZExt(m_Value(UpperSrc)))))
return nullptr;
if (*C != HalfWidth || LowerSrc->getType() != UpperSrc->getType() ||
LowerSrc->getType()->getScalarSizeInBits() != HalfWidth)
return nullptr;
auto ConcatIntrinsicCalls = [&](Intrinsic::ID id, Value *Lo, Value *Hi) {
Value *NewLower = Builder.CreateZExt(Lo, Ty);
Value *NewUpper = Builder.CreateZExt(Hi, Ty);
NewUpper = Builder.CreateShl(NewUpper, HalfWidth);
Value *BinOp = Builder.CreateOr(NewLower, NewUpper);
Function *F = Intrinsic::getDeclaration(Or.getModule(), id, Ty);
return Builder.CreateCall(F, BinOp);
};
// BSWAP: Push the concat down, swapping the lower/upper sources.
// concat(bswap(x),bswap(y)) -> bswap(concat(x,y))
Value *LowerBSwap, *UpperBSwap;
if (match(LowerSrc, m_BSwap(m_Value(LowerBSwap))) &&
match(UpperSrc, m_BSwap(m_Value(UpperBSwap))))
return ConcatIntrinsicCalls(Intrinsic::bswap, UpperBSwap, LowerBSwap);
// BITREVERSE: Push the concat down, swapping the lower/upper sources.
// concat(bitreverse(x),bitreverse(y)) -> bitreverse(concat(x,y))
Value *LowerBRev, *UpperBRev;
if (match(LowerSrc, m_BitReverse(m_Value(LowerBRev))) &&
match(UpperSrc, m_BitReverse(m_Value(UpperBRev))))
return ConcatIntrinsicCalls(Intrinsic::bitreverse, UpperBRev, LowerBRev);
return nullptr;
}
/// If all elements of two constant vectors are 0/-1 and inverses, return true.
static bool areInverseVectorBitmasks(Constant *C1, Constant *C2) {
unsigned NumElts = cast<VectorType>(C1->getType())->getNumElements();
for (unsigned i = 0; i != NumElts; ++i) {
Constant *EltC1 = C1->getAggregateElement(i);
Constant *EltC2 = C2->getAggregateElement(i);
if (!EltC1 || !EltC2)
return false;
// One element must be all ones, and the other must be all zeros.
if (!((match(EltC1, m_Zero()) && match(EltC2, m_AllOnes())) ||
(match(EltC2, m_Zero()) && match(EltC1, m_AllOnes()))))
return false;
}
return true;
}
/// We have an expression of the form (A & C) | (B & D). If A is a scalar or
/// vector composed of all-zeros or all-ones values and is the bitwise 'not' of
/// B, it can be used as the condition operand of a select instruction.
Value *InstCombinerImpl::getSelectCondition(Value *A, Value *B) {
// Step 1: We may have peeked through bitcasts in the caller.
// Exit immediately if we don't have (vector) integer types.
Type *Ty = A->getType();
if (!Ty->isIntOrIntVectorTy() || !B->getType()->isIntOrIntVectorTy())
return nullptr;
// Step 2: We need 0 or all-1's bitmasks.
if (ComputeNumSignBits(A) != Ty->getScalarSizeInBits())
return nullptr;
// Step 3: If B is the 'not' value of A, we have our answer.
if (match(A, m_Not(m_Specific(B)))) {
// If these are scalars or vectors of i1, A can be used directly.
if (Ty->isIntOrIntVectorTy(1))
return A;
return Builder.CreateTrunc(A, CmpInst::makeCmpResultType(Ty));
}
// If both operands are constants, see if the constants are inverse bitmasks.
Constant *AConst, *BConst;
if (match(A, m_Constant(AConst)) && match(B, m_Constant(BConst)))
if (AConst == ConstantExpr::getNot(BConst))
return Builder.CreateZExtOrTrunc(A, CmpInst::makeCmpResultType(Ty));
// Look for more complex patterns. The 'not' op may be hidden behind various
// casts. Look through sexts and bitcasts to find the booleans.
Value *Cond;
Value *NotB;
if (match(A, m_SExt(m_Value(Cond))) &&
Cond->getType()->isIntOrIntVectorTy(1) &&
match(B, m_OneUse(m_Not(m_Value(NotB))))) {
NotB = peekThroughBitcast(NotB, true);
if (match(NotB, m_SExt(m_Specific(Cond))))
return Cond;
}
// All scalar (and most vector) possibilities should be handled now.
// Try more matches that only apply to non-splat constant vectors.
if (!Ty->isVectorTy())
return nullptr;
// If both operands are xor'd with constants using the same sexted boolean
// operand, see if the constants are inverse bitmasks.
// TODO: Use ConstantExpr::getNot()?
if (match(A, (m_Xor(m_SExt(m_Value(Cond)), m_Constant(AConst)))) &&
match(B, (m_Xor(m_SExt(m_Specific(Cond)), m_Constant(BConst)))) &&
Cond->getType()->isIntOrIntVectorTy(1) &&
areInverseVectorBitmasks(AConst, BConst)) {
AConst = ConstantExpr::getTrunc(AConst, CmpInst::makeCmpResultType(Ty));
return Builder.CreateXor(Cond, AConst);
}
return nullptr;
}
/// We have an expression of the form (A & C) | (B & D). Try to simplify this
/// to "A' ? C : D", where A' is a boolean or vector of booleans.
Value *InstCombinerImpl::matchSelectFromAndOr(Value *A, Value *C, Value *B,
Value *D) {
// The potential condition of the select may be bitcasted. In that case, look
// through its bitcast and the corresponding bitcast of the 'not' condition.
Type *OrigType = A->getType();
A = peekThroughBitcast(A, true);
B = peekThroughBitcast(B, true);
if (Value *Cond = getSelectCondition(A, B)) {
// ((bc Cond) & C) | ((bc ~Cond) & D) --> bc (select Cond, (bc C), (bc D))
// The bitcasts will either all exist or all not exist. The builder will
// not create unnecessary casts if the types already match.
Value *BitcastC = Builder.CreateBitCast(C, A->getType());
Value *BitcastD = Builder.CreateBitCast(D, A->getType());
Value *Select = Builder.CreateSelect(Cond, BitcastC, BitcastD);
return Builder.CreateBitCast(Select, OrigType);
}
return nullptr;
}
/// Fold (icmp)|(icmp) if possible.
Value *InstCombinerImpl::foldOrOfICmps(ICmpInst *LHS, ICmpInst *RHS,
BinaryOperator &Or) {
const SimplifyQuery Q = SQ.getWithInstruction(&Or);
// Fold (iszero(A & K1) | iszero(A & K2)) -> (A & (K1 | K2)) != (K1 | K2)
// if K1 and K2 are a one-bit mask.
if (Value *V = foldAndOrOfICmpsOfAndWithPow2(LHS, RHS, Or))
return V;
ICmpInst::Predicate PredL = LHS->getPredicate(), PredR = RHS->getPredicate();
ConstantInt *LHSC = dyn_cast<ConstantInt>(LHS->getOperand(1));
ConstantInt *RHSC = dyn_cast<ConstantInt>(RHS->getOperand(1));
// Fold (icmp ult/ule (A + C1), C3) | (icmp ult/ule (A + C2), C3)
// --> (icmp ult/ule ((A & ~(C1 ^ C2)) + max(C1, C2)), C3)
// The original condition actually refers to the following two ranges:
// [MAX_UINT-C1+1, MAX_UINT-C1+1+C3] and [MAX_UINT-C2+1, MAX_UINT-C2+1+C3]
// We can fold these two ranges if:
// 1) C1 and C2 is unsigned greater than C3.
// 2) The two ranges are separated.
// 3) C1 ^ C2 is one-bit mask.
// 4) LowRange1 ^ LowRange2 and HighRange1 ^ HighRange2 are one-bit mask.
// This implies all values in the two ranges differ by exactly one bit.
if ((PredL == ICmpInst::ICMP_ULT || PredL == ICmpInst::ICMP_ULE) &&
PredL == PredR && LHSC && RHSC && LHS->hasOneUse() && RHS->hasOneUse() &&
LHSC->getType() == RHSC->getType() &&
LHSC->getValue() == (RHSC->getValue())) {
Value *LAdd = LHS->getOperand(0);
Value *RAdd = RHS->getOperand(0);
Value *LAddOpnd, *RAddOpnd;
ConstantInt *LAddC, *RAddC;
if (match(LAdd, m_Add(m_Value(LAddOpnd), m_ConstantInt(LAddC))) &&
match(RAdd, m_Add(m_Value(RAddOpnd), m_ConstantInt(RAddC))) &&
LAddC->getValue().ugt(LHSC->getValue()) &&
RAddC->getValue().ugt(LHSC->getValue())) {
APInt DiffC = LAddC->getValue() ^ RAddC->getValue();
if (LAddOpnd == RAddOpnd && DiffC.isPowerOf2()) {
ConstantInt *MaxAddC = nullptr;
if (LAddC->getValue().ult(RAddC->getValue()))
MaxAddC = RAddC;
else
MaxAddC = LAddC;
APInt RRangeLow = -RAddC->getValue();
APInt RRangeHigh = RRangeLow + LHSC->getValue();
APInt LRangeLow = -LAddC->getValue();
APInt LRangeHigh = LRangeLow + LHSC->getValue();
APInt LowRangeDiff = RRangeLow ^ LRangeLow;
APInt HighRangeDiff = RRangeHigh ^ LRangeHigh;
APInt RangeDiff = LRangeLow.sgt(RRangeLow) ? LRangeLow - RRangeLow
: RRangeLow - LRangeLow;
if (LowRangeDiff.isPowerOf2() && LowRangeDiff == HighRangeDiff &&
RangeDiff.ugt(LHSC->getValue())) {
Value *MaskC = ConstantInt::get(LAddC->getType(), ~DiffC);
Value *NewAnd = Builder.CreateAnd(LAddOpnd, MaskC);
Value *NewAdd = Builder.CreateAdd(NewAnd, MaxAddC);
return Builder.CreateICmp(LHS->getPredicate(), NewAdd, LHSC);
}
}
}
}
// (icmp1 A, B) | (icmp2 A, B) --> (icmp3 A, B)
if (predicatesFoldable(PredL, PredR)) {
if (LHS->getOperand(0) == RHS->getOperand(1) &&
LHS->getOperand(1) == RHS->getOperand(0))
LHS->swapOperands();
if (LHS->getOperand(0) == RHS->getOperand(0) &&
LHS->getOperand(1) == RHS->getOperand(1)) {
Value *Op0 = LHS->getOperand(0), *Op1 = LHS->getOperand(1);
unsigned Code = getICmpCode(LHS) | getICmpCode(RHS);
bool IsSigned = LHS->isSigned() || RHS->isSigned();
return getNewICmpValue(Code, IsSigned, Op0, Op1, Builder);
}
}
// handle (roughly):
// (icmp ne (A & B), C) | (icmp ne (A & D), E)
if (Value *V = foldLogOpOfMaskedICmps(LHS, RHS, false, Builder))
return V;
Value *LHS0 = LHS->getOperand(0), *RHS0 = RHS->getOperand(0);
if (LHS->hasOneUse() || RHS->hasOneUse()) {
// (icmp eq B, 0) | (icmp ult A, B) -> (icmp ule A, B-1)
// (icmp eq B, 0) | (icmp ugt B, A) -> (icmp ule A, B-1)
Value *A = nullptr, *B = nullptr;
if (PredL == ICmpInst::ICMP_EQ && LHSC && LHSC->isZero()) {
B = LHS0;
if (PredR == ICmpInst::ICMP_ULT && LHS0 == RHS->getOperand(1))
A = RHS0;
else if (PredR == ICmpInst::ICMP_UGT && LHS0 == RHS0)
A = RHS->getOperand(1);
}
// (icmp ult A, B) | (icmp eq B, 0) -> (icmp ule A, B-1)
// (icmp ugt B, A) | (icmp eq B, 0) -> (icmp ule A, B-1)
else if (PredR == ICmpInst::ICMP_EQ && RHSC && RHSC->isZero()) {
B = RHS0;
if (PredL == ICmpInst::ICMP_ULT && RHS0 == LHS->getOperand(1))
A = LHS0;
else if (PredL == ICmpInst::ICMP_UGT && LHS0 == RHS0)
A = LHS->getOperand(1);
}
if (A && B)
return Builder.CreateICmp(
ICmpInst::ICMP_UGE,
Builder.CreateAdd(B, ConstantInt::getSigned(B->getType(), -1)), A);
}
if (Value *V = foldAndOrOfICmpsWithConstEq(LHS, RHS, Or, Builder, Q))
return V;
if (Value *V = foldAndOrOfICmpsWithConstEq(RHS, LHS, Or, Builder, Q))
return V;
// E.g. (icmp slt x, 0) | (icmp sgt x, n) --> icmp ugt x, n
if (Value *V = simplifyRangeCheck(LHS, RHS, /*Inverted=*/true))
return V;
// E.g. (icmp sgt x, n) | (icmp slt x, 0) --> icmp ugt x, n
if (Value *V = simplifyRangeCheck(RHS, LHS, /*Inverted=*/true))
return V;
if (Value *V = foldAndOrOfEqualityCmpsWithConstants(LHS, RHS, false, Builder))
return V;
if (Value *V = foldIsPowerOf2(LHS, RHS, false /* JoinedByAnd */, Builder))
return V;
if (Value *X =
foldUnsignedUnderflowCheck(LHS, RHS, /*IsAnd=*/false, Q, Builder))
return X;
if (Value *X =
foldUnsignedUnderflowCheck(RHS, LHS, /*IsAnd=*/false, Q, Builder))
return X;
// This only handles icmp of constants: (icmp1 A, C1) | (icmp2 B, C2).
if (!LHSC || !RHSC)
return nullptr;
if (LHSC == RHSC && PredL == PredR) {
// (icmp ne A, 0) | (icmp ne B, 0) --> (icmp ne (A|B), 0)
if (PredL == ICmpInst::ICMP_NE && LHSC->isZero()) {
Value *NewOr = Builder.CreateOr(LHS0, RHS0);
return Builder.CreateICmp(PredL, NewOr, LHSC);
}
}
// (icmp ult (X + CA), C1) | (icmp eq X, C2) -> (icmp ule (X + CA), C1)
// iff C2 + CA == C1.
if (PredL == ICmpInst::ICMP_ULT && PredR == ICmpInst::ICMP_EQ) {
ConstantInt *AddC;
if (match(LHS0, m_Add(m_Specific(RHS0), m_ConstantInt(AddC))))
if (RHSC->getValue() + AddC->getValue() == LHSC->getValue())
return Builder.CreateICmpULE(LHS0, LHSC);
}
// From here on, we only handle:
// (icmp1 A, C1) | (icmp2 A, C2) --> something simpler.
if (LHS0 != RHS0)
return nullptr;
// ICMP_[US][GL]E X, C is folded to ICMP_[US][GL]T elsewhere.
if (PredL == ICmpInst::ICMP_UGE || PredL == ICmpInst::ICMP_ULE ||
PredR == ICmpInst::ICMP_UGE || PredR == ICmpInst::ICMP_ULE ||
PredL == ICmpInst::ICMP_SGE || PredL == ICmpInst::ICMP_SLE ||
PredR == ICmpInst::ICMP_SGE || PredR == ICmpInst::ICMP_SLE)
return nullptr;
// We can't fold (ugt x, C) | (sgt x, C2).
if (!predicatesFoldable(PredL, PredR))
return nullptr;
// Ensure that the larger constant is on the RHS.
bool ShouldSwap;
if (CmpInst::isSigned(PredL) ||
(ICmpInst::isEquality(PredL) && CmpInst::isSigned(PredR)))
ShouldSwap = LHSC->getValue().sgt(RHSC->getValue());
else
ShouldSwap = LHSC->getValue().ugt(RHSC->getValue());
if (ShouldSwap) {
std::swap(LHS, RHS);
std::swap(LHSC, RHSC);
std::swap(PredL, PredR);
}
// At this point, we know we have two icmp instructions
// comparing a value against two constants and or'ing the result
// together. Because of the above check, we know that we only have
// ICMP_EQ, ICMP_NE, ICMP_LT, and ICMP_GT here. We also know (from the
// icmp folding check above), that the two constants are not
// equal.
assert(LHSC != RHSC && "Compares not folded above?");
switch (PredL) {
default:
llvm_unreachable("Unknown integer condition code!");
case ICmpInst::ICMP_EQ:
switch (PredR) {
default:
llvm_unreachable("Unknown integer condition code!");
case ICmpInst::ICMP_EQ:
// Potential folds for this case should already be handled.
break;
case ICmpInst::ICMP_UGT:
// (X == 0 || X u> C) -> (X-1) u>= C
if (LHSC->isMinValue(false))
return insertRangeTest(LHS0, LHSC->getValue() + 1, RHSC->getValue() + 1,
false, false);
// (X == 13 | X u> 14) -> no change
break;
case ICmpInst::ICMP_SGT:
// (X == INT_MIN || X s> C) -> (X-(INT_MIN+1)) u>= C-INT_MIN
if (LHSC->isMinValue(true))
return insertRangeTest(LHS0, LHSC->getValue() + 1, RHSC->getValue() + 1,
true, false);
// (X == 13 | X s> 14) -> no change
break;
}
break;
case ICmpInst::ICMP_ULT:
switch (PredR) {
default:
llvm_unreachable("Unknown integer condition code!");
case ICmpInst::ICMP_EQ: // (X u< 13 | X == 14) -> no change
// (X u< C || X == UINT_MAX) => (X-C) u>= UINT_MAX-C
if (RHSC->isMaxValue(false))
return insertRangeTest(LHS0, LHSC->getValue(), RHSC->getValue(),
false, false);
break;
case ICmpInst::ICMP_UGT: // (X u< 13 | X u> 15) -> (X-13) u> 2
assert(!RHSC->isMaxValue(false) && "Missed icmp simplification");
return insertRangeTest(LHS0, LHSC->getValue(), RHSC->getValue() + 1,
false, false);
}
break;
case ICmpInst::ICMP_SLT:
switch (PredR) {
default:
llvm_unreachable("Unknown integer condition code!");
case ICmpInst::ICMP_EQ:
// (X s< C || X == INT_MAX) => (X-C) u>= INT_MAX-C
if (RHSC->isMaxValue(true))
return insertRangeTest(LHS0, LHSC->getValue(), RHSC->getValue(),
true, false);
// (X s< 13 | X == 14) -> no change
break;
case ICmpInst::ICMP_SGT: // (X s< 13 | X s> 15) -> (X-13) u> 2
assert(!RHSC->isMaxValue(true) && "Missed icmp simplification");
return insertRangeTest(LHS0, LHSC->getValue(), RHSC->getValue() + 1, true,
false);
}
break;
}
return nullptr;
}
// FIXME: We use commutative matchers (m_c_*) for some, but not all, matches
// here. We should standardize that construct where it is needed or choose some
// other way to ensure that commutated variants of patterns are not missed.
Instruction *InstCombinerImpl::visitOr(BinaryOperator &I) {
if (Value *V = SimplifyOrInst(I.getOperand(0), I.getOperand(1),
SQ.getWithInstruction(&I)))
return replaceInstUsesWith(I, V);
if (SimplifyAssociativeOrCommutative(I))
return &I;
if (Instruction *X = foldVectorBinop(I))
return X;
// See if we can simplify any instructions used by the instruction whose sole
// purpose is to compute bits we don't care about.
if (SimplifyDemandedInstructionBits(I))
return &I;
// Do this before using distributive laws to catch simple and/or/not patterns.
if (Instruction *Xor = foldOrToXor(I, Builder))
return Xor;
// (A&B)|(A&C) -> A&(B|C) etc
if (Value *V = SimplifyUsingDistributiveLaws(I))
return replaceInstUsesWith(I, V);
if (Value *V = SimplifyBSwap(I, Builder))
return replaceInstUsesWith(I, V);
if (Instruction *FoldedLogic = foldBinOpIntoSelectOrPhi(I))
return FoldedLogic;
if (Instruction *BSwap = matchBSwap(I))
return BSwap;
if (Instruction *Rotate = matchRotate(I))
return Rotate;
if (Instruction *Concat = matchOrConcat(I, Builder))
return replaceInstUsesWith(I, Concat);
Value *X, *Y;
const APInt *CV;
if (match(&I, m_c_Or(m_OneUse(m_Xor(m_Value(X), m_APInt(CV))), m_Value(Y))) &&
!CV->isAllOnesValue() && MaskedValueIsZero(Y, *CV, 0, &I)) {
// (X ^ C) | Y -> (X | Y) ^ C iff Y & C == 0
// The check for a 'not' op is for efficiency (if Y is known zero --> ~X).
Value *Or = Builder.CreateOr(X, Y);
return BinaryOperator::CreateXor(Or, ConstantInt::get(I.getType(), *CV));
}
// (A & C)|(B & D)
Value *Op0 = I.getOperand(0), *Op1 = I.getOperand(1);
Value *A, *B, *C, *D;
if (match(Op0, m_And(m_Value(A), m_Value(C))) &&
match(Op1, m_And(m_Value(B), m_Value(D)))) {
ConstantInt *C1 = dyn_cast<ConstantInt>(C);
ConstantInt *C2 = dyn_cast<ConstantInt>(D);
if (C1 && C2) { // (A & C1)|(B & C2)
Value *V1 = nullptr, *V2 = nullptr;
if ((C1->getValue() & C2->getValue()).isNullValue()) {
// ((V | N) & C1) | (V & C2) --> (V|N) & (C1|C2)
// iff (C1&C2) == 0 and (N&~C1) == 0
if (match(A, m_Or(m_Value(V1), m_Value(V2))) &&
((V1 == B &&
MaskedValueIsZero(V2, ~C1->getValue(), 0, &I)) || // (V|N)
(V2 == B &&
MaskedValueIsZero(V1, ~C1->getValue(), 0, &I)))) // (N|V)
return BinaryOperator::CreateAnd(A,
Builder.getInt(C1->getValue()|C2->getValue()));
// Or commutes, try both ways.
if (match(B, m_Or(m_Value(V1), m_Value(V2))) &&
((V1 == A &&
MaskedValueIsZero(V2, ~C2->getValue(), 0, &I)) || // (V|N)
(V2 == A &&
MaskedValueIsZero(V1, ~C2->getValue(), 0, &I)))) // (N|V)
return BinaryOperator::CreateAnd(B,
Builder.getInt(C1->getValue()|C2->getValue()));
// ((V|C3)&C1) | ((V|C4)&C2) --> (V|C3|C4)&(C1|C2)
// iff (C1&C2) == 0 and (C3&~C1) == 0 and (C4&~C2) == 0.
ConstantInt *C3 = nullptr, *C4 = nullptr;
if (match(A, m_Or(m_Value(V1), m_ConstantInt(C3))) &&
(C3->getValue() & ~C1->getValue()).isNullValue() &&
match(B, m_Or(m_Specific(V1), m_ConstantInt(C4))) &&
(C4->getValue() & ~C2->getValue()).isNullValue()) {
V2 = Builder.CreateOr(V1, ConstantExpr::getOr(C3, C4), "bitfield");
return BinaryOperator::CreateAnd(V2,
Builder.getInt(C1->getValue()|C2->getValue()));
}
}
if (C1->getValue() == ~C2->getValue()) {
Value *X;
// ((X|B)&C1)|(B&C2) -> (X&C1) | B iff C1 == ~C2
if (match(A, m_c_Or(m_Value(X), m_Specific(B))))
return BinaryOperator::CreateOr(Builder.CreateAnd(X, C1), B);
// (A&C2)|((X|A)&C1) -> (X&C2) | A iff C1 == ~C2
if (match(B, m_c_Or(m_Specific(A), m_Value(X))))
return BinaryOperator::CreateOr(Builder.CreateAnd(X, C2), A);
// ((X^B)&C1)|(B&C2) -> (X&C1) ^ B iff C1 == ~C2
if (match(A, m_c_Xor(m_Value(X), m_Specific(B))))
return BinaryOperator::CreateXor(Builder.CreateAnd(X, C1), B);
// (A&C2)|((X^A)&C1) -> (X&C2) ^ A iff C1 == ~C2
if (match(B, m_c_Xor(m_Specific(A), m_Value(X))))
return BinaryOperator::CreateXor(Builder.CreateAnd(X, C2), A);
}
}
// Don't try to form a select if it's unlikely that we'll get rid of at
// least one of the operands. A select is generally more expensive than the
// 'or' that it is replacing.
if (Op0->hasOneUse() || Op1->hasOneUse()) {
// (Cond & C) | (~Cond & D) -> Cond ? C : D, and commuted variants.
if (Value *V = matchSelectFromAndOr(A, C, B, D))
return replaceInstUsesWith(I, V);
if (Value *V = matchSelectFromAndOr(A, C, D, B))
return replaceInstUsesWith(I, V);
if (Value *V = matchSelectFromAndOr(C, A, B, D))
return replaceInstUsesWith(I, V);
if (Value *V = matchSelectFromAndOr(C, A, D, B))
return replaceInstUsesWith(I, V);
if (Value *V = matchSelectFromAndOr(B, D, A, C))
return replaceInstUsesWith(I, V);
if (Value *V = matchSelectFromAndOr(B, D, C, A))
return replaceInstUsesWith(I, V);
if (Value *V = matchSelectFromAndOr(D, B, A, C))
return replaceInstUsesWith(I, V);
if (Value *V = matchSelectFromAndOr(D, B, C, A))
return replaceInstUsesWith(I, V);
}
}
// (A ^ B) | ((B ^ C) ^ A) -> (A ^ B) | C
if (match(Op0, m_Xor(m_Value(A), m_Value(B))))
if (match(Op1, m_Xor(m_Xor(m_Specific(B), m_Value(C)), m_Specific(A))))
return BinaryOperator::CreateOr(Op0, C);
// ((A ^ C) ^ B) | (B ^ A) -> (B ^ A) | C
if (match(Op0, m_Xor(m_Xor(m_Value(A), m_Value(C)), m_Value(B))))
if (match(Op1, m_Xor(m_Specific(B), m_Specific(A))))
return BinaryOperator::CreateOr(Op1, C);
// ((B | C) & A) | B -> B | (A & C)
if (match(Op0, m_And(m_Or(m_Specific(Op1), m_Value(C)), m_Value(A))))
return BinaryOperator::CreateOr(Op1, Builder.CreateAnd(A, C));
if (Instruction *DeMorgan = matchDeMorgansLaws(I, Builder))
return DeMorgan;
// Canonicalize xor to the RHS.
bool SwappedForXor = false;
if (match(Op0, m_Xor(m_Value(), m_Value()))) {
std::swap(Op0, Op1);
SwappedForXor = true;
}
// A | ( A ^ B) -> A | B
// A | (~A ^ B) -> A | ~B
// (A & B) | (A ^ B)
if (match(Op1, m_Xor(m_Value(A), m_Value(B)))) {
if (Op0 == A || Op0 == B)
return BinaryOperator::CreateOr(A, B);
if (match(Op0, m_And(m_Specific(A), m_Specific(B))) ||
match(Op0, m_And(m_Specific(B), m_Specific(A))))
return BinaryOperator::CreateOr(A, B);
if (Op1->hasOneUse() && match(A, m_Not(m_Specific(Op0)))) {
Value *Not = Builder.CreateNot(B, B->getName() + ".not");
return BinaryOperator::CreateOr(Not, Op0);
}
if (Op1->hasOneUse() && match(B, m_Not(m_Specific(Op0)))) {
Value *Not = Builder.CreateNot(A, A->getName() + ".not");
return BinaryOperator::CreateOr(Not, Op0);
}
}
// A | ~(A | B) -> A | ~B
// A | ~(A ^ B) -> A | ~B
if (match(Op1, m_Not(m_Value(A))))
if (BinaryOperator *B = dyn_cast<BinaryOperator>(A))
if ((Op0 == B->getOperand(0) || Op0 == B->getOperand(1)) &&
Op1->hasOneUse() && (B->getOpcode() == Instruction::Or ||
B->getOpcode() == Instruction::Xor)) {
Value *NotOp = Op0 == B->getOperand(0) ? B->getOperand(1) :
B->getOperand(0);
Value *Not = Builder.CreateNot(NotOp, NotOp->getName() + ".not");
return BinaryOperator::CreateOr(Not, Op0);
}
if (SwappedForXor)
std::swap(Op0, Op1);
{
ICmpInst *LHS = dyn_cast<ICmpInst>(Op0);
ICmpInst *RHS = dyn_cast<ICmpInst>(Op1);
if (LHS && RHS)
if (Value *Res = foldOrOfICmps(LHS, RHS, I))
return replaceInstUsesWith(I, Res);
// TODO: Make this recursive; it's a little tricky because an arbitrary
// number of 'or' instructions might have to be created.
Value *X, *Y;
if (LHS && match(Op1, m_OneUse(m_Or(m_Value(X), m_Value(Y))))) {
if (auto *Cmp = dyn_cast<ICmpInst>(X))
if (Value *Res = foldOrOfICmps(LHS, Cmp, I))
return replaceInstUsesWith(I, Builder.CreateOr(Res, Y));
if (auto *Cmp = dyn_cast<ICmpInst>(Y))
if (Value *Res = foldOrOfICmps(LHS, Cmp, I))
return replaceInstUsesWith(I, Builder.CreateOr(Res, X));
}
if (RHS && match(Op0, m_OneUse(m_Or(m_Value(X), m_Value(Y))))) {
if (auto *Cmp = dyn_cast<ICmpInst>(X))
if (Value *Res = foldOrOfICmps(Cmp, RHS, I))
return replaceInstUsesWith(I, Builder.CreateOr(Res, Y));
if (auto *Cmp = dyn_cast<ICmpInst>(Y))
if (Value *Res = foldOrOfICmps(Cmp, RHS, I))
return replaceInstUsesWith(I, Builder.CreateOr(Res, X));
}
}
if (FCmpInst *LHS = dyn_cast<FCmpInst>(I.getOperand(0)))
if (FCmpInst *RHS = dyn_cast<FCmpInst>(I.getOperand(1)))
if (Value *Res = foldLogicOfFCmps(LHS, RHS, false))
return replaceInstUsesWith(I, Res);
if (Instruction *FoldedFCmps = reassociateFCmps(I, Builder))
return FoldedFCmps;
if (Instruction *CastedOr = foldCastedBitwiseLogic(I))
return CastedOr;
// or(sext(A), B) / or(B, sext(A)) --> A ? -1 : B, where A is i1 or <N x i1>.
if (match(Op0, m_OneUse(m_SExt(m_Value(A)))) &&
A->getType()->isIntOrIntVectorTy(1))
return SelectInst::Create(A, ConstantInt::getSigned(I.getType(), -1), Op1);
if (match(Op1, m_OneUse(m_SExt(m_Value(A)))) &&
A->getType()->isIntOrIntVectorTy(1))
return SelectInst::Create(A, ConstantInt::getSigned(I.getType(), -1), Op0);
// Note: If we've gotten to the point of visiting the outer OR, then the
// inner one couldn't be simplified. If it was a constant, then it won't
// be simplified by a later pass either, so we try swapping the inner/outer
// ORs in the hopes that we'll be able to simplify it this way.
// (X|C) | V --> (X|V) | C
ConstantInt *CI;
if (Op0->hasOneUse() && !isa<ConstantInt>(Op1) &&
match(Op0, m_Or(m_Value(A), m_ConstantInt(CI)))) {
Value *Inner = Builder.CreateOr(A, Op1);
Inner->takeName(Op0);
return BinaryOperator::CreateOr(Inner, CI);
}
// Change (or (bool?A:B),(bool?C:D)) --> (bool?(or A,C):(or B,D))
// Since this OR statement hasn't been optimized further yet, we hope
// that this transformation will allow the new ORs to be optimized.
{
Value *X = nullptr, *Y = nullptr;
if (Op0->hasOneUse() && Op1->hasOneUse() &&
match(Op0, m_Select(m_Value(X), m_Value(A), m_Value(B))) &&
match(Op1, m_Select(m_Value(Y), m_Value(C), m_Value(D))) && X == Y) {
Value *orTrue = Builder.CreateOr(A, C);
Value *orFalse = Builder.CreateOr(B, D);
return SelectInst::Create(X, orTrue, orFalse);
}
}
// or(ashr(subNSW(Y, X), ScalarSizeInBits(Y)-1), X) --> X s> Y ? -1 : X.
{
Value *X, *Y;
const APInt *ShAmt;
Type *Ty = I.getType();
if (match(&I, m_c_Or(m_OneUse(m_AShr(m_NSWSub(m_Value(Y), m_Value(X)),
m_APInt(ShAmt))),
m_Deferred(X))) &&
*ShAmt == Ty->getScalarSizeInBits() - 1) {
Value *NewICmpInst = Builder.CreateICmpSGT(X, Y);
return SelectInst::Create(NewICmpInst, ConstantInt::getAllOnesValue(Ty),
X);
}
}
if (Instruction *V =
canonicalizeCondSignextOfHighBitExtractToSignextHighBitExtract(I))
return V;
CmpInst::Predicate Pred;
Value *Mul, *Ov, *MulIsNotZero, *UMulWithOv;
// Check if the OR weakens the overflow condition for umul.with.overflow by
// treating any non-zero result as overflow. In that case, we overflow if both
// umul.with.overflow operands are != 0, as in that case the result can only
// be 0, iff the multiplication overflows.
if (match(&I,
m_c_Or(m_CombineAnd(m_ExtractValue<1>(m_Value(UMulWithOv)),
m_Value(Ov)),
m_CombineAnd(m_ICmp(Pred,
m_CombineAnd(m_ExtractValue<0>(
m_Deferred(UMulWithOv)),
m_Value(Mul)),
m_ZeroInt()),
m_Value(MulIsNotZero)))) &&
(Ov->hasOneUse() || (MulIsNotZero->hasOneUse() && Mul->hasOneUse())) &&
Pred == CmpInst::ICMP_NE) {
Value *A, *B;
if (match(UMulWithOv, m_Intrinsic<Intrinsic::umul_with_overflow>(
m_Value(A), m_Value(B)))) {
Value *NotNullA = Builder.CreateIsNotNull(A);
Value *NotNullB = Builder.CreateIsNotNull(B);
return BinaryOperator::CreateAnd(NotNullA, NotNullB);
}
}
return nullptr;
}
/// A ^ B can be specified using other logic ops in a variety of patterns. We
/// can fold these early and efficiently by morphing an existing instruction.
static Instruction *foldXorToXor(BinaryOperator &I,
InstCombiner::BuilderTy &Builder) {
assert(I.getOpcode() == Instruction::Xor);
Value *Op0 = I.getOperand(0);
Value *Op1 = I.getOperand(1);
Value *A, *B;
// There are 4 commuted variants for each of the basic patterns.
// (A & B) ^ (A | B) -> A ^ B
// (A & B) ^ (B | A) -> A ^ B
// (A | B) ^ (A & B) -> A ^ B
// (A | B) ^ (B & A) -> A ^ B
if (match(&I, m_c_Xor(m_And(m_Value(A), m_Value(B)),
m_c_Or(m_Deferred(A), m_Deferred(B)))))
return BinaryOperator::CreateXor(A, B);
// (A | ~B) ^ (~A | B) -> A ^ B
// (~B | A) ^ (~A | B) -> A ^ B
// (~A | B) ^ (A | ~B) -> A ^ B
// (B | ~A) ^ (A | ~B) -> A ^ B
if (match(&I, m_Xor(m_c_Or(m_Value(A), m_Not(m_Value(B))),
m_c_Or(m_Not(m_Deferred(A)), m_Deferred(B)))))
return BinaryOperator::CreateXor(A, B);
// (A & ~B) ^ (~A & B) -> A ^ B
// (~B & A) ^ (~A & B) -> A ^ B
// (~A & B) ^ (A & ~B) -> A ^ B
// (B & ~A) ^ (A & ~B) -> A ^ B
if (match(&I, m_Xor(m_c_And(m_Value(A), m_Not(m_Value(B))),
m_c_And(m_Not(m_Deferred(A)), m_Deferred(B)))))
return BinaryOperator::CreateXor(A, B);
// For the remaining cases we need to get rid of one of the operands.
if (!Op0->hasOneUse() && !Op1->hasOneUse())
return nullptr;
// (A | B) ^ ~(A & B) -> ~(A ^ B)
// (A | B) ^ ~(B & A) -> ~(A ^ B)
// (A & B) ^ ~(A | B) -> ~(A ^ B)
// (A & B) ^ ~(B | A) -> ~(A ^ B)
// Complexity sorting ensures the not will be on the right side.
if ((match(Op0, m_Or(m_Value(A), m_Value(B))) &&
match(Op1, m_Not(m_c_And(m_Specific(A), m_Specific(B))))) ||
(match(Op0, m_And(m_Value(A), m_Value(B))) &&
match(Op1, m_Not(m_c_Or(m_Specific(A), m_Specific(B))))))
return BinaryOperator::CreateNot(Builder.CreateXor(A, B));
return nullptr;
}
Value *InstCombinerImpl::foldXorOfICmps(ICmpInst *LHS, ICmpInst *RHS,
BinaryOperator &I) {
assert(I.getOpcode() == Instruction::Xor && I.getOperand(0) == LHS &&
I.getOperand(1) == RHS && "Should be 'xor' with these operands");
if (predicatesFoldable(LHS->getPredicate(), RHS->getPredicate())) {
if (LHS->getOperand(0) == RHS->getOperand(1) &&
LHS->getOperand(1) == RHS->getOperand(0))
LHS->swapOperands();
if (LHS->getOperand(0) == RHS->getOperand(0) &&
LHS->getOperand(1) == RHS->getOperand(1)) {
// (icmp1 A, B) ^ (icmp2 A, B) --> (icmp3 A, B)
Value *Op0 = LHS->getOperand(0), *Op1 = LHS->getOperand(1);
unsigned Code = getICmpCode(LHS) ^ getICmpCode(RHS);
bool IsSigned = LHS->isSigned() || RHS->isSigned();
return getNewICmpValue(Code, IsSigned, Op0, Op1, Builder);
}
}
// TODO: This can be generalized to compares of non-signbits using
// decomposeBitTestICmp(). It could be enhanced more by using (something like)
// foldLogOpOfMaskedICmps().
ICmpInst::Predicate PredL = LHS->getPredicate(), PredR = RHS->getPredicate();
Value *LHS0 = LHS->getOperand(0), *LHS1 = LHS->getOperand(1);
Value *RHS0 = RHS->getOperand(0), *RHS1 = RHS->getOperand(1);
if ((LHS->hasOneUse() || RHS->hasOneUse()) &&
LHS0->getType() == RHS0->getType() &&
LHS0->getType()->isIntOrIntVectorTy()) {
// (X > -1) ^ (Y > -1) --> (X ^ Y) < 0
// (X < 0) ^ (Y < 0) --> (X ^ Y) < 0
if ((PredL == CmpInst::ICMP_SGT && match(LHS1, m_AllOnes()) &&
PredR == CmpInst::ICMP_SGT && match(RHS1, m_AllOnes())) ||
(PredL == CmpInst::ICMP_SLT && match(LHS1, m_Zero()) &&
PredR == CmpInst::ICMP_SLT && match(RHS1, m_Zero()))) {
Value *Zero = ConstantInt::getNullValue(LHS0->getType());
return Builder.CreateICmpSLT(Builder.CreateXor(LHS0, RHS0), Zero);
}
// (X > -1) ^ (Y < 0) --> (X ^ Y) > -1
// (X < 0) ^ (Y > -1) --> (X ^ Y) > -1
if ((PredL == CmpInst::ICMP_SGT && match(LHS1, m_AllOnes()) &&
PredR == CmpInst::ICMP_SLT && match(RHS1, m_Zero())) ||
(PredL == CmpInst::ICMP_SLT && match(LHS1, m_Zero()) &&
PredR == CmpInst::ICMP_SGT && match(RHS1, m_AllOnes()))) {
Value *MinusOne = ConstantInt::getAllOnesValue(LHS0->getType());
return Builder.CreateICmpSGT(Builder.CreateXor(LHS0, RHS0), MinusOne);
}
}
// Instead of trying to imitate the folds for and/or, decompose this 'xor'
// into those logic ops. That is, try to turn this into an and-of-icmps
// because we have many folds for that pattern.
//
// This is based on a truth table definition of xor:
// X ^ Y --> (X | Y) & !(X & Y)
if (Value *OrICmp = SimplifyBinOp(Instruction::Or, LHS, RHS, SQ)) {
// TODO: If OrICmp is true, then the definition of xor simplifies to !(X&Y).
// TODO: If OrICmp is false, the whole thing is false (InstSimplify?).
if (Value *AndICmp = SimplifyBinOp(Instruction::And, LHS, RHS, SQ)) {
// TODO: Independently handle cases where the 'and' side is a constant.
ICmpInst *X = nullptr, *Y = nullptr;
if (OrICmp == LHS && AndICmp == RHS) {
// (LHS | RHS) & !(LHS & RHS) --> LHS & !RHS --> X & !Y
X = LHS;
Y = RHS;
}
if (OrICmp == RHS && AndICmp == LHS) {
// !(LHS & RHS) & (LHS | RHS) --> !LHS & RHS --> !Y & X
X = RHS;
Y = LHS;
}
if (X && Y && (Y->hasOneUse() || canFreelyInvertAllUsersOf(Y, &I))) {
// Invert the predicate of 'Y', thus inverting its output.
Y->setPredicate(Y->getInversePredicate());
// So, are there other uses of Y?
if (!Y->hasOneUse()) {
// We need to adapt other uses of Y though. Get a value that matches
// the original value of Y before inversion. While this increases
// immediate instruction count, we have just ensured that all the
// users are freely-invertible, so that 'not' *will* get folded away.
BuilderTy::InsertPointGuard Guard(Builder);
// Set insertion point to right after the Y.
Builder.SetInsertPoint(Y->getParent(), ++(Y->getIterator()));
Value *NotY = Builder.CreateNot(Y, Y->getName() + ".not");
// Replace all uses of Y (excluding the one in NotY!) with NotY.
Worklist.pushUsersToWorkList(*Y);
Y->replaceUsesWithIf(NotY,
[NotY](Use &U) { return U.getUser() != NotY; });
}
// All done.
return Builder.CreateAnd(LHS, RHS);
}
}
}
return nullptr;
}
/// If we have a masked merge, in the canonical form of:
/// (assuming that A only has one use.)
/// | A | |B|
/// ((x ^ y) & M) ^ y
/// | D |
/// * If M is inverted:
/// | D |
/// ((x ^ y) & ~M) ^ y
/// We can canonicalize by swapping the final xor operand
/// to eliminate the 'not' of the mask.
/// ((x ^ y) & M) ^ x
/// * If M is a constant, and D has one use, we transform to 'and' / 'or' ops
/// because that shortens the dependency chain and improves analysis:
/// (x & M) | (y & ~M)
static Instruction *visitMaskedMerge(BinaryOperator &I,
InstCombiner::BuilderTy &Builder) {
Value *B, *X, *D;
Value *M;
if (!match(&I, m_c_Xor(m_Value(B),
m_OneUse(m_c_And(
m_CombineAnd(m_c_Xor(m_Deferred(B), m_Value(X)),
m_Value(D)),
m_Value(M))))))
return nullptr;
Value *NotM;
if (match(M, m_Not(m_Value(NotM)))) {
// De-invert the mask and swap the value in B part.
Value *NewA = Builder.CreateAnd(D, NotM);
return BinaryOperator::CreateXor(NewA, X);
}
Constant *C;
if (D->hasOneUse() && match(M, m_Constant(C))) {
// Propagating undef is unsafe. Clamp undef elements to -1.
Type *EltTy = C->getType()->getScalarType();
C = Constant::replaceUndefsWith(C, ConstantInt::getAllOnesValue(EltTy));
// Unfold.
Value *LHS = Builder.CreateAnd(X, C);
Value *NotC = Builder.CreateNot(C);
Value *RHS = Builder.CreateAnd(B, NotC);
return BinaryOperator::CreateOr(LHS, RHS);
}
return nullptr;
}
// Transform
// ~(x ^ y)
// into:
// (~x) ^ y
// or into
// x ^ (~y)
static Instruction *sinkNotIntoXor(BinaryOperator &I,
InstCombiner::BuilderTy &Builder) {
Value *X, *Y;
// FIXME: one-use check is not needed in general, but currently we are unable
// to fold 'not' into 'icmp', if that 'icmp' has multiple uses. (D35182)
if (!match(&I, m_Not(m_OneUse(m_Xor(m_Value(X), m_Value(Y))))))
return nullptr;
// We only want to do the transform if it is free to do.
if (InstCombiner::isFreeToInvert(X, X->hasOneUse())) {
// Ok, good.
} else if (InstCombiner::isFreeToInvert(Y, Y->hasOneUse())) {
std::swap(X, Y);
} else
return nullptr;
Value *NotX = Builder.CreateNot(X, X->getName() + ".not");
return BinaryOperator::CreateXor(NotX, Y, I.getName() + ".demorgan");
}
// FIXME: We use commutative matchers (m_c_*) for some, but not all, matches
// here. We should standardize that construct where it is needed or choose some
// other way to ensure that commutated variants of patterns are not missed.
Instruction *InstCombinerImpl::visitXor(BinaryOperator &I) {
if (Value *V = SimplifyXorInst(I.getOperand(0), I.getOperand(1),
SQ.getWithInstruction(&I)))
return replaceInstUsesWith(I, V);
if (SimplifyAssociativeOrCommutative(I))
return &I;
if (Instruction *X = foldVectorBinop(I))
return X;
if (Instruction *NewXor = foldXorToXor(I, Builder))
return NewXor;
// (A&B)^(A&C) -> A&(B^C) etc
if (Value *V = SimplifyUsingDistributiveLaws(I))
return replaceInstUsesWith(I, V);
// See if we can simplify any instructions used by the instruction whose sole
// purpose is to compute bits we don't care about.
if (SimplifyDemandedInstructionBits(I))
return &I;
if (Value *V = SimplifyBSwap(I, Builder))
return replaceInstUsesWith(I, V);
Value *Op0 = I.getOperand(0), *Op1 = I.getOperand(1);
// Fold (X & M) ^ (Y & ~M) -> (X & M) | (Y & ~M)
// This it a special case in haveNoCommonBitsSet, but the computeKnownBits
// calls in there are unnecessary as SimplifyDemandedInstructionBits should
// have already taken care of those cases.
Value *M;
if (match(&I, m_c_Xor(m_c_And(m_Not(m_Value(M)), m_Value()),
m_c_And(m_Deferred(M), m_Value()))))
return BinaryOperator::CreateOr(Op0, Op1);
// Apply DeMorgan's Law for 'nand' / 'nor' logic with an inverted operand.
Value *X, *Y;
// We must eliminate the and/or (one-use) for these transforms to not increase
// the instruction count.
// ~(~X & Y) --> (X | ~Y)
// ~(Y & ~X) --> (X | ~Y)
if (match(&I, m_Not(m_OneUse(m_c_And(m_Not(m_Value(X)), m_Value(Y)))))) {
Value *NotY = Builder.CreateNot(Y, Y->getName() + ".not");
return BinaryOperator::CreateOr(X, NotY);
}
// ~(~X | Y) --> (X & ~Y)
// ~(Y | ~X) --> (X & ~Y)
if (match(&I, m_Not(m_OneUse(m_c_Or(m_Not(m_Value(X)), m_Value(Y)))))) {
Value *NotY = Builder.CreateNot(Y, Y->getName() + ".not");
return BinaryOperator::CreateAnd(X, NotY);
}
if (Instruction *Xor = visitMaskedMerge(I, Builder))
return Xor;
// Is this a 'not' (~) fed by a binary operator?
BinaryOperator *NotVal;
if (match(&I, m_Not(m_BinOp(NotVal)))) {
if (NotVal->getOpcode() == Instruction::And ||
NotVal->getOpcode() == Instruction::Or) {
// Apply DeMorgan's Law when inverts are free:
// ~(X & Y) --> (~X | ~Y)
// ~(X | Y) --> (~X & ~Y)
if (isFreeToInvert(NotVal->getOperand(0),
NotVal->getOperand(0)->hasOneUse()) &&
isFreeToInvert(NotVal->getOperand(1),
NotVal->getOperand(1)->hasOneUse())) {
Value *NotX = Builder.CreateNot(NotVal->getOperand(0), "notlhs");
Value *NotY = Builder.CreateNot(NotVal->getOperand(1), "notrhs");
if (NotVal->getOpcode() == Instruction::And)
return BinaryOperator::CreateOr(NotX, NotY);
return BinaryOperator::CreateAnd(NotX, NotY);
}
}
// ~(X - Y) --> ~X + Y
if (match(NotVal, m_Sub(m_Value(X), m_Value(Y))))
if (isa<Constant>(X) || NotVal->hasOneUse())
return BinaryOperator::CreateAdd(Builder.CreateNot(X), Y);
// ~(~X >>s Y) --> (X >>s Y)
if (match(NotVal, m_AShr(m_Not(m_Value(X)), m_Value(Y))))
return BinaryOperator::CreateAShr(X, Y);
// If we are inverting a right-shifted constant, we may be able to eliminate
// the 'not' by inverting the constant and using the opposite shift type.
// Canonicalization rules ensure that only a negative constant uses 'ashr',
// but we must check that in case that transform has not fired yet.
// ~(C >>s Y) --> ~C >>u Y (when inverting the replicated sign bits)
Constant *C;
if (match(NotVal, m_AShr(m_Constant(C), m_Value(Y))) &&
match(C, m_Negative())) {
// We matched a negative constant, so propagating undef is unsafe.
// Clamp undef elements to -1.
Type *EltTy = C->getType()->getScalarType();
C = Constant::replaceUndefsWith(C, ConstantInt::getAllOnesValue(EltTy));
return BinaryOperator::CreateLShr(ConstantExpr::getNot(C), Y);
}
// ~(C >>u Y) --> ~C >>s Y (when inverting the replicated sign bits)
if (match(NotVal, m_LShr(m_Constant(C), m_Value(Y))) &&
match(C, m_NonNegative())) {
// We matched a non-negative constant, so propagating undef is unsafe.
// Clamp undef elements to 0.
Type *EltTy = C->getType()->getScalarType();
C = Constant::replaceUndefsWith(C, ConstantInt::getNullValue(EltTy));
return BinaryOperator::CreateAShr(ConstantExpr::getNot(C), Y);
}
// ~(X + C) --> -(C + 1) - X
if (match(Op0, m_Add(m_Value(X), m_Constant(C))))
return BinaryOperator::CreateSub(ConstantExpr::getNeg(AddOne(C)), X);
}
// Use DeMorgan and reassociation to eliminate a 'not' op.
Constant *C1;
if (match(Op1, m_Constant(C1))) {
Constant *C2;
if (match(Op0, m_OneUse(m_Or(m_Not(m_Value(X)), m_Constant(C2))))) {
// (~X | C2) ^ C1 --> ((X & ~C2) ^ -1) ^ C1 --> (X & ~C2) ^ ~C1
Value *And = Builder.CreateAnd(X, ConstantExpr::getNot(C2));
return BinaryOperator::CreateXor(And, ConstantExpr::getNot(C1));
}
if (match(Op0, m_OneUse(m_And(m_Not(m_Value(X)), m_Constant(C2))))) {
// (~X & C2) ^ C1 --> ((X | ~C2) ^ -1) ^ C1 --> (X | ~C2) ^ ~C1
Value *Or = Builder.CreateOr(X, ConstantExpr::getNot(C2));
return BinaryOperator::CreateXor(Or, ConstantExpr::getNot(C1));
}
}
// not (cmp A, B) = !cmp A, B
CmpInst::Predicate Pred;
if (match(&I, m_Not(m_OneUse(m_Cmp(Pred, m_Value(), m_Value()))))) {
cast<CmpInst>(Op0)->setPredicate(CmpInst::getInversePredicate(Pred));
return replaceInstUsesWith(I, Op0);
}
{
const APInt *RHSC;
if (match(Op1, m_APInt(RHSC))) {
Value *X;
const APInt *C;
if (RHSC->isSignMask() && match(Op0, m_Sub(m_APInt(C), m_Value(X)))) {
// (C - X) ^ signmask -> (C + signmask - X)
Constant *NewC = ConstantInt::get(I.getType(), *C + *RHSC);
return BinaryOperator::CreateSub(NewC, X);
}
if (RHSC->isSignMask() && match(Op0, m_Add(m_Value(X), m_APInt(C)))) {
// (X + C) ^ signmask -> (X + C + signmask)
Constant *NewC = ConstantInt::get(I.getType(), *C + *RHSC);
return BinaryOperator::CreateAdd(X, NewC);
}
// (X|C1)^C2 -> X^(C1^C2) iff X&~C1 == 0
if (match(Op0, m_Or(m_Value(X), m_APInt(C))) &&
MaskedValueIsZero(X, *C, 0, &I)) {
Constant *NewC = ConstantInt::get(I.getType(), *C ^ *RHSC);
return BinaryOperator::CreateXor(X, NewC);
}
}
}
if (ConstantInt *RHSC = dyn_cast<ConstantInt>(Op1)) {
if (BinaryOperator *Op0I = dyn_cast<BinaryOperator>(Op0)) {
if (ConstantInt *Op0CI = dyn_cast<ConstantInt>(Op0I->getOperand(1))) {
if (Op0I->getOpcode() == Instruction::LShr) {
// ((X^C1) >> C2) ^ C3 -> (X>>C2) ^ ((C1>>C2)^C3)
// E1 = "X ^ C1"
BinaryOperator *E1;
ConstantInt *C1;
if (Op0I->hasOneUse() &&
(E1 = dyn_cast<BinaryOperator>(Op0I->getOperand(0))) &&
E1->getOpcode() == Instruction::Xor &&
(C1 = dyn_cast<ConstantInt>(E1->getOperand(1)))) {
// fold (C1 >> C2) ^ C3
ConstantInt *C2 = Op0CI, *C3 = RHSC;
APInt FoldConst = C1->getValue().lshr(C2->getValue());
FoldConst ^= C3->getValue();
// Prepare the two operands.
Value *Opnd0 = Builder.CreateLShr(E1->getOperand(0), C2);
Opnd0->takeName(Op0I);
cast<Instruction>(Opnd0)->setDebugLoc(I.getDebugLoc());
Value *FoldVal = ConstantInt::get(Opnd0->getType(), FoldConst);
return BinaryOperator::CreateXor(Opnd0, FoldVal);
}
}
}
}
}
if (Instruction *FoldedLogic = foldBinOpIntoSelectOrPhi(I))
return FoldedLogic;
// Y ^ (X | Y) --> X & ~Y
// Y ^ (Y | X) --> X & ~Y
if (match(Op1, m_OneUse(m_c_Or(m_Value(X), m_Specific(Op0)))))
return BinaryOperator::CreateAnd(X, Builder.CreateNot(Op0));
// (X | Y) ^ Y --> X & ~Y
// (Y | X) ^ Y --> X & ~Y
if (match(Op0, m_OneUse(m_c_Or(m_Value(X), m_Specific(Op1)))))
return BinaryOperator::CreateAnd(X, Builder.CreateNot(Op1));
// Y ^ (X & Y) --> ~X & Y
// Y ^ (Y & X) --> ~X & Y
if (match(Op1, m_OneUse(m_c_And(m_Value(X), m_Specific(Op0)))))
return BinaryOperator::CreateAnd(Op0, Builder.CreateNot(X));
// (X & Y) ^ Y --> ~X & Y
// (Y & X) ^ Y --> ~X & Y
// Canonical form is (X & C) ^ C; don't touch that.
// TODO: A 'not' op is better for analysis and codegen, but demanded bits must
// be fixed to prefer that (otherwise we get infinite looping).
if (!match(Op1, m_Constant()) &&
match(Op0, m_OneUse(m_c_And(m_Value(X), m_Specific(Op1)))))
return BinaryOperator::CreateAnd(Op1, Builder.CreateNot(X));
Value *A, *B, *C;
// (A ^ B) ^ (A | C) --> (~A & C) ^ B -- There are 4 commuted variants.
if (match(&I, m_c_Xor(m_OneUse(m_Xor(m_Value(A), m_Value(B))),
m_OneUse(m_c_Or(m_Deferred(A), m_Value(C))))))
return BinaryOperator::CreateXor(
Builder.CreateAnd(Builder.CreateNot(A), C), B);
// (A ^ B) ^ (B | C) --> (~B & C) ^ A -- There are 4 commuted variants.
if (match(&I, m_c_Xor(m_OneUse(m_Xor(m_Value(A), m_Value(B))),
m_OneUse(m_c_Or(m_Deferred(B), m_Value(C))))))
return BinaryOperator::CreateXor(
Builder.CreateAnd(Builder.CreateNot(B), C), A);
// (A & B) ^ (A ^ B) -> (A | B)
if (match(Op0, m_And(m_Value(A), m_Value(B))) &&
match(Op1, m_c_Xor(m_Specific(A), m_Specific(B))))
return BinaryOperator::CreateOr(A, B);
// (A ^ B) ^ (A & B) -> (A | B)
if (match(Op0, m_Xor(m_Value(A), m_Value(B))) &&
match(Op1, m_c_And(m_Specific(A), m_Specific(B))))
return BinaryOperator::CreateOr(A, B);
// (A & ~B) ^ ~A -> ~(A & B)
// (~B & A) ^ ~A -> ~(A & B)
if (match(Op0, m_c_And(m_Value(A), m_Not(m_Value(B)))) &&
match(Op1, m_Not(m_Specific(A))))
return BinaryOperator::CreateNot(Builder.CreateAnd(A, B));
if (auto *LHS = dyn_cast<ICmpInst>(I.getOperand(0)))
if (auto *RHS = dyn_cast<ICmpInst>(I.getOperand(1)))
if (Value *V = foldXorOfICmps(LHS, RHS, I))
return replaceInstUsesWith(I, V);
if (Instruction *CastedXor = foldCastedBitwiseLogic(I))
return CastedXor;
// Canonicalize a shifty way to code absolute value to the common pattern.
// There are 4 potential commuted variants. Move the 'ashr' candidate to Op1.
// We're relying on the fact that we only do this transform when the shift has
// exactly 2 uses and the add has exactly 1 use (otherwise, we might increase
// instructions).
if (Op0->hasNUses(2))
std::swap(Op0, Op1);
const APInt *ShAmt;
Type *Ty = I.getType();
if (match(Op1, m_AShr(m_Value(A), m_APInt(ShAmt))) &&
Op1->hasNUses(2) && *ShAmt == Ty->getScalarSizeInBits() - 1 &&
match(Op0, m_OneUse(m_c_Add(m_Specific(A), m_Specific(Op1))))) {
// B = ashr i32 A, 31 ; smear the sign bit
// xor (add A, B), B ; add -1 and flip bits if negative
// --> (A < 0) ? -A : A
Value *Cmp = Builder.CreateICmpSLT(A, ConstantInt::getNullValue(Ty));
// Copy the nuw/nsw flags from the add to the negate.
auto *Add = cast<BinaryOperator>(Op0);
Value *Neg = Builder.CreateNeg(A, "", Add->hasNoUnsignedWrap(),
Add->hasNoSignedWrap());
return SelectInst::Create(Cmp, Neg, A);
}
// Eliminate a bitwise 'not' op of 'not' min/max by inverting the min/max:
//
// %notx = xor i32 %x, -1
// %cmp1 = icmp sgt i32 %notx, %y
// %smax = select i1 %cmp1, i32 %notx, i32 %y
// %res = xor i32 %smax, -1
// =>
// %noty = xor i32 %y, -1
// %cmp2 = icmp slt %x, %noty
// %res = select i1 %cmp2, i32 %x, i32 %noty
//
// Same is applicable for smin/umax/umin.
if (match(Op1, m_AllOnes()) && Op0->hasOneUse()) {
Value *LHS, *RHS;
SelectPatternFlavor SPF = matchSelectPattern(Op0, LHS, RHS).Flavor;
if (SelectPatternResult::isMinOrMax(SPF)) {
// It's possible we get here before the not has been simplified, so make
// sure the input to the not isn't freely invertible.
if (match(LHS, m_Not(m_Value(X))) && !isFreeToInvert(X, X->hasOneUse())) {
Value *NotY = Builder.CreateNot(RHS);
return SelectInst::Create(
Builder.CreateICmp(getInverseMinMaxPred(SPF), X, NotY), X, NotY);
}
// It's possible we get here before the not has been simplified, so make
// sure the input to the not isn't freely invertible.
if (match(RHS, m_Not(m_Value(Y))) && !isFreeToInvert(Y, Y->hasOneUse())) {
Value *NotX = Builder.CreateNot(LHS);
return SelectInst::Create(
Builder.CreateICmp(getInverseMinMaxPred(SPF), NotX, Y), NotX, Y);
}
// If both sides are freely invertible, then we can get rid of the xor
// completely.
if (isFreeToInvert(LHS, !LHS->hasNUsesOrMore(3)) &&
isFreeToInvert(RHS, !RHS->hasNUsesOrMore(3))) {
Value *NotLHS = Builder.CreateNot(LHS);
Value *NotRHS = Builder.CreateNot(RHS);
return SelectInst::Create(
Builder.CreateICmp(getInverseMinMaxPred(SPF), NotLHS, NotRHS),
NotLHS, NotRHS);
}
}
// Pull 'not' into operands of select if both operands are one-use compares.
// Inverting the predicates eliminates the 'not' operation.
// Example:
// not (select ?, (cmp TPred, ?, ?), (cmp FPred, ?, ?) -->
// select ?, (cmp InvTPred, ?, ?), (cmp InvFPred, ?, ?)
// TODO: Canonicalize by hoisting 'not' into an arm of the select if only
// 1 select operand is a cmp?
if (auto *Sel = dyn_cast<SelectInst>(Op0)) {
auto *CmpT = dyn_cast<CmpInst>(Sel->getTrueValue());
auto *CmpF = dyn_cast<CmpInst>(Sel->getFalseValue());
if (CmpT && CmpF && CmpT->hasOneUse() && CmpF->hasOneUse()) {
CmpT->setPredicate(CmpT->getInversePredicate());
CmpF->setPredicate(CmpF->getInversePredicate());
return replaceInstUsesWith(I, Sel);
}
}
}
if (Instruction *NewXor = sinkNotIntoXor(I, Builder))
return NewXor;
return nullptr;
}