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llvm-mirror/test/Transforms/Inline/noinline-recursive-fn.ll
Chandler Carruth fba79f0538 [PM] Add one of the features left out of the initial inliner patch:
skipping indirectly recursive inline chains.

To do this, we implicitly build an inline stack for each callsite and
check prior to inlining that doing so would not form a cycle. This uses
the exact same technique and even shares some code with the legacy PM
inliner.

This solution remains deeply unsatisfying to me because it means we
cannot actually iterate the inliner externally. Doing so would not be
able to easily detect and avoid such cycles. Some day I would very much
like to have a solution that works without this internal state to detect
cycles, but this is not that day.

llvm-svn: 290590
2016-12-27 06:46:20 +00:00

112 lines
3.1 KiB
LLVM

; The inliner should never inline recursive functions into other functions.
; This effectively is just peeling off the first iteration of a loop, and the
; inliner heuristics are not set up for this.
; RUN: opt -inline -S < %s | FileCheck %s
; RUN: opt -passes='cgscc(inline)' -S < %s | FileCheck %s
target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64"
target triple = "x86_64-apple-darwin10.3"
@g = common global i32 0 ; <i32*> [#uses=1]
define internal void @foo(i32 %x) nounwind ssp {
entry:
%0 = icmp slt i32 %x, 0 ; <i1> [#uses=1]
br i1 %0, label %return, label %bb
bb: ; preds = %entry
%1 = sub nsw i32 %x, 1 ; <i32> [#uses=1]
call void @foo(i32 %1) nounwind ssp
store volatile i32 1, i32* @g, align 4
ret void
return: ; preds = %entry
ret void
}
;; CHECK-LABEL: @bonk(
;; CHECK: call void @foo(i32 42)
define void @bonk() nounwind ssp {
entry:
call void @foo(i32 42) nounwind ssp
ret void
}
;; Here is an indirect case that should not be infinitely inlined.
define internal void @f1(i32 %x, i8* %Foo, i8* %Bar) nounwind ssp {
entry:
%0 = bitcast i8* %Bar to void (i32, i8*, i8*)*
%1 = sub nsw i32 %x, 1
call void %0(i32 %1, i8* %Foo, i8* %Bar) nounwind
store volatile i32 42, i32* @g, align 4
ret void
}
define internal void @f2(i32 %x, i8* %Foo, i8* %Bar) nounwind ssp {
entry:
%0 = icmp slt i32 %x, 0 ; <i1> [#uses=1]
br i1 %0, label %return, label %bb
bb: ; preds = %entry
%1 = bitcast i8* %Foo to void (i32, i8*, i8*)* ; <void (i32, i8*, i8*)*> [#uses=1]
call void %1(i32 %x, i8* %Foo, i8* %Bar) nounwind
store volatile i32 13, i32* @g, align 4
ret void
return: ; preds = %entry
ret void
}
; CHECK-LABEL: @top_level(
; CHECK: call void @f2(i32 122
; Here we inline one instance of the cycle, but we don't want to completely
; unroll it.
define void @top_level() nounwind ssp {
entry:
call void @f2(i32 123, i8* bitcast (void (i32, i8*, i8*)* @f1 to i8*), i8* bitcast (void (i32, i8*, i8*)* @f2 to i8*)) nounwind ssp
ret void
}
; Check that a recursive function, when called with a constant that makes the
; recursive path dead code can actually be inlined.
define i32 @fib(i32 %i) {
entry:
%is.zero = icmp eq i32 %i, 0
br i1 %is.zero, label %zero.then, label %zero.else
zero.then:
ret i32 0
zero.else:
%is.one = icmp eq i32 %i, 1
br i1 %is.one, label %one.then, label %one.else
one.then:
ret i32 1
one.else:
%i1 = sub i32 %i, 1
%f1 = call i32 @fib(i32 %i1)
%i2 = sub i32 %i, 2
%f2 = call i32 @fib(i32 %i2)
%f = add i32 %f1, %f2
ret i32 %f
}
define i32 @fib_caller() {
; CHECK-LABEL: @fib_caller(
; CHECK-NOT: call
; CHECK: ret
%f1 = call i32 @fib(i32 0)
%f2 = call i32 @fib(i32 1)
%result = add i32 %f1, %f2
ret i32 %result
}