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llvm-mirror/include/llvm/BinaryFormat/Wasm.h
Thomas Lively d0c3aa92e3 [WebAssembly] Add V128 value type to binary format
Summary: Adds the necessary support to lib/ObjectYAML and fixes SIMD
calls to allow the tests to work. Also removes some dead code that
would otherwise have to have been updated.

Reviewers: aheejin, dschuff, sbc100

Subscribers: jgravelle-google, sunfish, llvm-commits

Differential Revision: https://reviews.llvm.org/D52105

llvm-svn: 342689
2018-09-20 22:04:44 +00:00

303 lines
7.3 KiB
C++

//===- Wasm.h - Wasm object file format -------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines manifest constants for the wasm object file format.
// See: https://github.com/WebAssembly/design/blob/master/BinaryEncoding.md
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_BINARYFORMAT_WASM_H
#define LLVM_BINARYFORMAT_WASM_H
#include "llvm/ADT/ArrayRef.h"
namespace llvm {
namespace wasm {
// Object file magic string.
const char WasmMagic[] = {'\0', 'a', 's', 'm'};
// Wasm binary format version
const uint32_t WasmVersion = 0x1;
// Wasm linking metadata version
const uint32_t WasmMetadataVersion = 0x1;
// Wasm uses a 64k page size
const uint32_t WasmPageSize = 65536;
struct WasmObjectHeader {
StringRef Magic;
uint32_t Version;
};
struct WasmSignature {
std::vector<uint8_t> ParamTypes;
uint8_t ReturnType;
};
struct WasmExport {
StringRef Name;
uint8_t Kind;
uint32_t Index;
};
struct WasmLimits {
uint8_t Flags;
uint32_t Initial;
uint32_t Maximum;
};
struct WasmTable {
uint8_t ElemType;
WasmLimits Limits;
};
struct WasmInitExpr {
uint8_t Opcode;
union {
int32_t Int32;
int64_t Int64;
int32_t Float32;
int64_t Float64;
uint32_t Global;
} Value;
};
struct WasmGlobalType {
uint8_t Type;
bool Mutable;
};
struct WasmGlobal {
uint32_t Index;
WasmGlobalType Type;
WasmInitExpr InitExpr;
StringRef SymbolName; // from the "linking" section
};
struct WasmImport {
StringRef Module;
StringRef Field;
uint8_t Kind;
union {
uint32_t SigIndex;
WasmGlobalType Global;
WasmTable Table;
WasmLimits Memory;
};
};
struct WasmLocalDecl {
uint8_t Type;
uint32_t Count;
};
struct WasmFunction {
uint32_t Index;
std::vector<WasmLocalDecl> Locals;
ArrayRef<uint8_t> Body;
uint32_t CodeSectionOffset;
uint32_t Size;
uint32_t CodeOffset; // start of Locals and Body
StringRef SymbolName; // from the "linking" section
StringRef DebugName; // from the "name" section
uint32_t Comdat; // from the "comdat info" section
};
struct WasmDataSegment {
uint32_t MemoryIndex;
WasmInitExpr Offset;
ArrayRef<uint8_t> Content;
StringRef Name; // from the "segment info" section
uint32_t Alignment;
uint32_t Flags;
uint32_t Comdat; // from the "comdat info" section
};
struct WasmElemSegment {
uint32_t TableIndex;
WasmInitExpr Offset;
std::vector<uint32_t> Functions;
};
// Represents the location of a Wasm data symbol within a WasmDataSegment, as
// the index of the segment, and the offset and size within the segment.
struct WasmDataReference {
uint32_t Segment;
uint32_t Offset;
uint32_t Size;
};
struct WasmRelocation {
uint8_t Type; // The type of the relocation.
uint32_t Index; // Index into either symbol or type index space.
uint64_t Offset; // Offset from the start of the section.
int64_t Addend; // A value to add to the symbol.
};
struct WasmInitFunc {
uint32_t Priority;
uint32_t Symbol;
};
struct WasmSymbolInfo {
StringRef Name;
uint8_t Kind;
uint32_t Flags;
StringRef Module; // For undefined symbols the module name of the import
union {
// For function or global symbols, the index in function or global index
// space.
uint32_t ElementIndex;
// For a data symbols, the address of the data relative to segment.
WasmDataReference DataRef;
};
};
struct WasmFunctionName {
uint32_t Index;
StringRef Name;
};
struct WasmLinkingData {
uint32_t Version;
std::vector<WasmInitFunc> InitFunctions;
std::vector<StringRef> Comdats;
std::vector<WasmSymbolInfo> SymbolTable;
};
enum : unsigned {
WASM_SEC_CUSTOM = 0, // Custom / User-defined section
WASM_SEC_TYPE = 1, // Function signature declarations
WASM_SEC_IMPORT = 2, // Import declarations
WASM_SEC_FUNCTION = 3, // Function declarations
WASM_SEC_TABLE = 4, // Indirect function table and other tables
WASM_SEC_MEMORY = 5, // Memory attributes
WASM_SEC_GLOBAL = 6, // Global declarations
WASM_SEC_EXPORT = 7, // Exports
WASM_SEC_START = 8, // Start function declaration
WASM_SEC_ELEM = 9, // Elements section
WASM_SEC_CODE = 10, // Function bodies (code)
WASM_SEC_DATA = 11 // Data segments
};
// Type immediate encodings used in various contexts.
enum : unsigned {
WASM_TYPE_I32 = 0x7F,
WASM_TYPE_I64 = 0x7E,
WASM_TYPE_F32 = 0x7D,
WASM_TYPE_F64 = 0x7C,
WASM_TYPE_V128 = 0x7B,
WASM_TYPE_ANYFUNC = 0x70,
WASM_TYPE_EXCEPT_REF = 0x68,
WASM_TYPE_FUNC = 0x60,
WASM_TYPE_NORESULT = 0x40, // for blocks with no result values
};
// Kinds of externals (for imports and exports).
enum : unsigned {
WASM_EXTERNAL_FUNCTION = 0x0,
WASM_EXTERNAL_TABLE = 0x1,
WASM_EXTERNAL_MEMORY = 0x2,
WASM_EXTERNAL_GLOBAL = 0x3,
};
// Opcodes used in initializer expressions.
enum : unsigned {
WASM_OPCODE_END = 0x0b,
WASM_OPCODE_GET_GLOBAL = 0x23,
WASM_OPCODE_I32_CONST = 0x41,
WASM_OPCODE_I64_CONST = 0x42,
WASM_OPCODE_F32_CONST = 0x43,
WASM_OPCODE_F64_CONST = 0x44,
};
enum : unsigned {
WASM_LIMITS_FLAG_HAS_MAX = 0x1,
};
// Subset of types that a value can have
enum class ValType {
I32 = WASM_TYPE_I32,
I64 = WASM_TYPE_I64,
F32 = WASM_TYPE_F32,
F64 = WASM_TYPE_F64,
V128 = WASM_TYPE_V128,
EXCEPT_REF = WASM_TYPE_EXCEPT_REF,
};
// Kind codes used in the custom "name" section
enum : unsigned {
WASM_NAMES_FUNCTION = 0x1,
WASM_NAMES_LOCAL = 0x2,
};
// Kind codes used in the custom "linking" section
enum : unsigned {
WASM_SEGMENT_INFO = 0x5,
WASM_INIT_FUNCS = 0x6,
WASM_COMDAT_INFO = 0x7,
WASM_SYMBOL_TABLE = 0x8,
};
// Kind codes used in the custom "linking" section in the WASM_COMDAT_INFO
enum : unsigned {
WASM_COMDAT_DATA = 0x0,
WASM_COMDAT_FUNCTION = 0x1,
};
// Kind codes used in the custom "linking" section in the WASM_SYMBOL_TABLE
enum WasmSymbolType : unsigned {
WASM_SYMBOL_TYPE_FUNCTION = 0x0,
WASM_SYMBOL_TYPE_DATA = 0x1,
WASM_SYMBOL_TYPE_GLOBAL = 0x2,
WASM_SYMBOL_TYPE_SECTION = 0x3,
};
const unsigned WASM_SYMBOL_BINDING_MASK = 0x3;
const unsigned WASM_SYMBOL_VISIBILITY_MASK = 0xc;
const unsigned WASM_SYMBOL_BINDING_GLOBAL = 0x0;
const unsigned WASM_SYMBOL_BINDING_WEAK = 0x1;
const unsigned WASM_SYMBOL_BINDING_LOCAL = 0x2;
const unsigned WASM_SYMBOL_VISIBILITY_DEFAULT = 0x0;
const unsigned WASM_SYMBOL_VISIBILITY_HIDDEN = 0x4;
const unsigned WASM_SYMBOL_UNDEFINED = 0x10;
#define WASM_RELOC(name, value) name = value,
enum : unsigned {
#include "WasmRelocs.def"
};
#undef WASM_RELOC
// Useful comparison operators
inline bool operator==(const WasmSignature &LHS, const WasmSignature &RHS) {
return LHS.ReturnType == RHS.ReturnType && LHS.ParamTypes == RHS.ParamTypes;
}
inline bool operator!=(const WasmSignature &LHS, const WasmSignature &RHS) {
return !(LHS == RHS);
}
inline bool operator==(const WasmGlobalType &LHS, const WasmGlobalType &RHS) {
return LHS.Type == RHS.Type && LHS.Mutable == RHS.Mutable;
}
inline bool operator!=(const WasmGlobalType &LHS, const WasmGlobalType &RHS) {
return !(LHS == RHS);
}
std::string toString(wasm::WasmSymbolType type);
std::string relocTypetoString(uint32_t type);
} // end namespace wasm
} // end namespace llvm
#endif