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llvm-mirror/test/CodeGen/ARM/vld3.ll
Saleem Abdulrasool 53e8c5a4af ARM: fixup more tests to specify the target more explicitly
This changes the tests that were targeting ARM EABI to explicitly specify the
environment rather than relying on the default.  This breaks with the new
Windows on ARM support when running the tests on Windows where the default
environment is no longer EABI.

Take the opportunity to avoid a pointless redirect (helps when trying to debug
with providing a command line invocation which can be copy and pasted) and
removing a few greps in favour of FileCheck.

llvm-svn: 205541
2014-04-03 16:01:44 +00:00

173 lines
7.1 KiB
LLVM

; RUN: llc -mtriple=arm-eabi -mattr=+neon %s -o -| FileCheck %s
; RUN: llc -mtriple=arm-eabi -mattr=+neon -regalloc=basic %s -o - | FileCheck %s
%struct.__neon_int8x8x3_t = type { <8 x i8>, <8 x i8>, <8 x i8> }
%struct.__neon_int16x4x3_t = type { <4 x i16>, <4 x i16>, <4 x i16> }
%struct.__neon_int32x2x3_t = type { <2 x i32>, <2 x i32>, <2 x i32> }
%struct.__neon_float32x2x3_t = type { <2 x float>, <2 x float>, <2 x float> }
%struct.__neon_int64x1x3_t = type { <1 x i64>, <1 x i64>, <1 x i64> }
%struct.__neon_int8x16x3_t = type { <16 x i8>, <16 x i8>, <16 x i8> }
%struct.__neon_int16x8x3_t = type { <8 x i16>, <8 x i16>, <8 x i16> }
%struct.__neon_int32x4x3_t = type { <4 x i32>, <4 x i32>, <4 x i32> }
%struct.__neon_float32x4x3_t = type { <4 x float>, <4 x float>, <4 x float> }
define <8 x i8> @vld3i8(i8* %A) nounwind {
;CHECK-LABEL: vld3i8:
;Check the alignment value. Max for this instruction is 64 bits:
;CHECK: vld3.8 {d16, d17, d18}, [r0:64]
%tmp1 = call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8(i8* %A, i32 32)
%tmp2 = extractvalue %struct.__neon_int8x8x3_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_int8x8x3_t %tmp1, 2
%tmp4 = add <8 x i8> %tmp2, %tmp3
ret <8 x i8> %tmp4
}
define <4 x i16> @vld3i16(i16* %A) nounwind {
;CHECK-LABEL: vld3i16:
;CHECK: vld3.16
%tmp0 = bitcast i16* %A to i8*
%tmp1 = call %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3.v4i16(i8* %tmp0, i32 1)
%tmp2 = extractvalue %struct.__neon_int16x4x3_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_int16x4x3_t %tmp1, 2
%tmp4 = add <4 x i16> %tmp2, %tmp3
ret <4 x i16> %tmp4
}
;Check for a post-increment updating load with register increment.
define <4 x i16> @vld3i16_update(i16** %ptr, i32 %inc) nounwind {
;CHECK-LABEL: vld3i16_update:
;CHECK: vld3.16 {d16, d17, d18}, [{{r[0-9]+}}], {{r[0-9]+}}
%A = load i16** %ptr
%tmp0 = bitcast i16* %A to i8*
%tmp1 = call %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3.v4i16(i8* %tmp0, i32 1)
%tmp2 = extractvalue %struct.__neon_int16x4x3_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_int16x4x3_t %tmp1, 2
%tmp4 = add <4 x i16> %tmp2, %tmp3
%tmp5 = getelementptr i16* %A, i32 %inc
store i16* %tmp5, i16** %ptr
ret <4 x i16> %tmp4
}
define <2 x i32> @vld3i32(i32* %A) nounwind {
;CHECK-LABEL: vld3i32:
;CHECK: vld3.32
%tmp0 = bitcast i32* %A to i8*
%tmp1 = call %struct.__neon_int32x2x3_t @llvm.arm.neon.vld3.v2i32(i8* %tmp0, i32 1)
%tmp2 = extractvalue %struct.__neon_int32x2x3_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_int32x2x3_t %tmp1, 2
%tmp4 = add <2 x i32> %tmp2, %tmp3
ret <2 x i32> %tmp4
}
define <2 x float> @vld3f(float* %A) nounwind {
;CHECK-LABEL: vld3f:
;CHECK: vld3.32
%tmp0 = bitcast float* %A to i8*
%tmp1 = call %struct.__neon_float32x2x3_t @llvm.arm.neon.vld3.v2f32(i8* %tmp0, i32 1)
%tmp2 = extractvalue %struct.__neon_float32x2x3_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_float32x2x3_t %tmp1, 2
%tmp4 = fadd <2 x float> %tmp2, %tmp3
ret <2 x float> %tmp4
}
define <1 x i64> @vld3i64(i64* %A) nounwind {
;CHECK-LABEL: vld3i64:
;Check the alignment value. Max for this instruction is 64 bits:
;CHECK: vld1.64 {d16, d17, d18}, [r0:64]
%tmp0 = bitcast i64* %A to i8*
%tmp1 = call %struct.__neon_int64x1x3_t @llvm.arm.neon.vld3.v1i64(i8* %tmp0, i32 16)
%tmp2 = extractvalue %struct.__neon_int64x1x3_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_int64x1x3_t %tmp1, 2
%tmp4 = add <1 x i64> %tmp2, %tmp3
ret <1 x i64> %tmp4
}
define <1 x i64> @vld3i64_update(i64** %ptr, i64* %A) nounwind {
;CHECK-LABEL: vld3i64_update:
;CHECK: vld1.64 {d16, d17, d18}, [r1:64]!
%tmp0 = bitcast i64* %A to i8*
%tmp1 = call %struct.__neon_int64x1x3_t @llvm.arm.neon.vld3.v1i64(i8* %tmp0, i32 16)
%tmp5 = getelementptr i64* %A, i32 3
store i64* %tmp5, i64** %ptr
%tmp2 = extractvalue %struct.__neon_int64x1x3_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_int64x1x3_t %tmp1, 2
%tmp4 = add <1 x i64> %tmp2, %tmp3
ret <1 x i64> %tmp4
}
define <16 x i8> @vld3Qi8(i8* %A) nounwind {
;CHECK-LABEL: vld3Qi8:
;Check the alignment value. Max for this instruction is 64 bits:
;CHECK: vld3.8 {d16, d18, d20}, [r0:64]!
;CHECK: vld3.8 {d17, d19, d21}, [r0:64]
%tmp1 = call %struct.__neon_int8x16x3_t @llvm.arm.neon.vld3.v16i8(i8* %A, i32 32)
%tmp2 = extractvalue %struct.__neon_int8x16x3_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_int8x16x3_t %tmp1, 2
%tmp4 = add <16 x i8> %tmp2, %tmp3
ret <16 x i8> %tmp4
}
define <8 x i16> @vld3Qi16(i16* %A) nounwind {
;CHECK-LABEL: vld3Qi16:
;CHECK: vld3.16
;CHECK: vld3.16
%tmp0 = bitcast i16* %A to i8*
%tmp1 = call %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3.v8i16(i8* %tmp0, i32 1)
%tmp2 = extractvalue %struct.__neon_int16x8x3_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_int16x8x3_t %tmp1, 2
%tmp4 = add <8 x i16> %tmp2, %tmp3
ret <8 x i16> %tmp4
}
define <4 x i32> @vld3Qi32(i32* %A) nounwind {
;CHECK-LABEL: vld3Qi32:
;CHECK: vld3.32
;CHECK: vld3.32
%tmp0 = bitcast i32* %A to i8*
%tmp1 = call %struct.__neon_int32x4x3_t @llvm.arm.neon.vld3.v4i32(i8* %tmp0, i32 1)
%tmp2 = extractvalue %struct.__neon_int32x4x3_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_int32x4x3_t %tmp1, 2
%tmp4 = add <4 x i32> %tmp2, %tmp3
ret <4 x i32> %tmp4
}
;Check for a post-increment updating load.
define <4 x i32> @vld3Qi32_update(i32** %ptr) nounwind {
;CHECK-LABEL: vld3Qi32_update:
;CHECK: vld3.32 {d16, d18, d20}, [r[[R:[0-9]+]]]!
;CHECK: vld3.32 {d17, d19, d21}, [r[[R]]]!
%A = load i32** %ptr
%tmp0 = bitcast i32* %A to i8*
%tmp1 = call %struct.__neon_int32x4x3_t @llvm.arm.neon.vld3.v4i32(i8* %tmp0, i32 1)
%tmp2 = extractvalue %struct.__neon_int32x4x3_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_int32x4x3_t %tmp1, 2
%tmp4 = add <4 x i32> %tmp2, %tmp3
%tmp5 = getelementptr i32* %A, i32 12
store i32* %tmp5, i32** %ptr
ret <4 x i32> %tmp4
}
define <4 x float> @vld3Qf(float* %A) nounwind {
;CHECK-LABEL: vld3Qf:
;CHECK: vld3.32
;CHECK: vld3.32
%tmp0 = bitcast float* %A to i8*
%tmp1 = call %struct.__neon_float32x4x3_t @llvm.arm.neon.vld3.v4f32(i8* %tmp0, i32 1)
%tmp2 = extractvalue %struct.__neon_float32x4x3_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_float32x4x3_t %tmp1, 2
%tmp4 = fadd <4 x float> %tmp2, %tmp3
ret <4 x float> %tmp4
}
declare %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8(i8*, i32) nounwind readonly
declare %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3.v4i16(i8*, i32) nounwind readonly
declare %struct.__neon_int32x2x3_t @llvm.arm.neon.vld3.v2i32(i8*, i32) nounwind readonly
declare %struct.__neon_float32x2x3_t @llvm.arm.neon.vld3.v2f32(i8*, i32) nounwind readonly
declare %struct.__neon_int64x1x3_t @llvm.arm.neon.vld3.v1i64(i8*, i32) nounwind readonly
declare %struct.__neon_int8x16x3_t @llvm.arm.neon.vld3.v16i8(i8*, i32) nounwind readonly
declare %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3.v8i16(i8*, i32) nounwind readonly
declare %struct.__neon_int32x4x3_t @llvm.arm.neon.vld3.v4i32(i8*, i32) nounwind readonly
declare %struct.__neon_float32x4x3_t @llvm.arm.neon.vld3.v4f32(i8*, i32) nounwind readonly