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fd49f275f8
This patch implements a optimization bisect feature, which will allow optimizations to be selectively disabled at compile time in order to track down test failures that are caused by incorrect optimizations. The bisection is enabled using a new command line option (-opt-bisect-limit). Individual passes that may be skipped call the OptBisect object (via an LLVMContext) to see if they should be skipped based on the bisect limit. A finer level of control (disabling individual transformations) can be managed through an addition OptBisect method, but this is not yet used. The skip checking in this implementation is based on (and replaces) the skipOptnoneFunction check. Where that check was being called, a new call has been inserted in its place which checks the bisect limit and the optnone attribute. A new function call has been added for module and SCC passes that behaves in a similar way. Differential Revision: http://reviews.llvm.org/D19172 llvm-svn: 267022
304 lines
8.9 KiB
C++
304 lines
8.9 KiB
C++
//===- Pass.cpp - LLVM Pass Infrastructure Implementation -----------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the LLVM Pass infrastructure. It is primarily
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// responsible with ensuring that passes are executed and batched together
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// optimally.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Pass.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/IRPrintingPasses.h"
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#include "llvm/IR/LegacyPassNameParser.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/OptBisect.h"
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#include "llvm/PassRegistry.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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#define DEBUG_TYPE "ir"
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//===----------------------------------------------------------------------===//
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// Pass Implementation
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//
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// Force out-of-line virtual method.
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Pass::~Pass() {
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delete Resolver;
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}
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// Force out-of-line virtual method.
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ModulePass::~ModulePass() { }
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Pass *ModulePass::createPrinterPass(raw_ostream &O,
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const std::string &Banner) const {
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return createPrintModulePass(O, Banner);
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}
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PassManagerType ModulePass::getPotentialPassManagerType() const {
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return PMT_ModulePassManager;
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}
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bool ModulePass::skipModule(Module &M) const {
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return !M.getContext().getOptBisect().shouldRunPass(this, M);
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}
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bool Pass::mustPreserveAnalysisID(char &AID) const {
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return Resolver->getAnalysisIfAvailable(&AID, true) != nullptr;
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}
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// dumpPassStructure - Implement the -debug-pass=Structure option
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void Pass::dumpPassStructure(unsigned Offset) {
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dbgs().indent(Offset*2) << getPassName() << "\n";
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}
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/// getPassName - Return a nice clean name for a pass. This usually
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/// implemented in terms of the name that is registered by one of the
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/// Registration templates, but can be overloaded directly.
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///
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const char *Pass::getPassName() const {
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AnalysisID AID = getPassID();
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const PassInfo *PI = PassRegistry::getPassRegistry()->getPassInfo(AID);
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if (PI)
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return PI->getPassName();
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return "Unnamed pass: implement Pass::getPassName()";
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}
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void Pass::preparePassManager(PMStack &) {
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// By default, don't do anything.
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}
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PassManagerType Pass::getPotentialPassManagerType() const {
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// Default implementation.
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return PMT_Unknown;
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}
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void Pass::getAnalysisUsage(AnalysisUsage &) const {
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// By default, no analysis results are used, all are invalidated.
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}
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void Pass::releaseMemory() {
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// By default, don't do anything.
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}
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void Pass::verifyAnalysis() const {
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// By default, don't do anything.
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}
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void *Pass::getAdjustedAnalysisPointer(AnalysisID AID) {
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return this;
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}
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ImmutablePass *Pass::getAsImmutablePass() {
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return nullptr;
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}
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PMDataManager *Pass::getAsPMDataManager() {
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return nullptr;
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}
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void Pass::setResolver(AnalysisResolver *AR) {
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assert(!Resolver && "Resolver is already set");
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Resolver = AR;
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}
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// print - Print out the internal state of the pass. This is called by Analyze
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// to print out the contents of an analysis. Otherwise it is not necessary to
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// implement this method.
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//
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void Pass::print(raw_ostream &O,const Module*) const {
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O << "Pass::print not implemented for pass: '" << getPassName() << "'!\n";
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}
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// dump - call print(cerr);
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LLVM_DUMP_METHOD void Pass::dump() const {
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print(dbgs(), nullptr);
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}
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//===----------------------------------------------------------------------===//
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// ImmutablePass Implementation
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//
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// Force out-of-line virtual method.
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ImmutablePass::~ImmutablePass() { }
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void ImmutablePass::initializePass() {
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// By default, don't do anything.
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}
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//===----------------------------------------------------------------------===//
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// FunctionPass Implementation
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//
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Pass *FunctionPass::createPrinterPass(raw_ostream &O,
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const std::string &Banner) const {
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return createPrintFunctionPass(O, Banner);
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}
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PassManagerType FunctionPass::getPotentialPassManagerType() const {
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return PMT_FunctionPassManager;
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}
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bool FunctionPass::skipFunction(const Function &F) const {
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if (!F.getContext().getOptBisect().shouldRunPass(this, F))
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return true;
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if (F.hasFnAttribute(Attribute::OptimizeNone)) {
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DEBUG(dbgs() << "Skipping pass '" << getPassName() << "' on function "
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<< F.getName() << "\n");
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return true;
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}
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return false;
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}
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//===----------------------------------------------------------------------===//
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// BasicBlockPass Implementation
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//
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Pass *BasicBlockPass::createPrinterPass(raw_ostream &O,
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const std::string &Banner) const {
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return createPrintBasicBlockPass(O, Banner);
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}
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bool BasicBlockPass::doInitialization(Function &) {
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// By default, don't do anything.
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return false;
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}
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bool BasicBlockPass::doFinalization(Function &) {
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// By default, don't do anything.
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return false;
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}
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bool BasicBlockPass::skipBasicBlock(const BasicBlock &BB) const {
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const Function *F = BB.getParent();
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if (!F)
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return false;
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if (!F->getContext().getOptBisect().shouldRunPass(this, BB))
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return true;
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if (F->hasFnAttribute(Attribute::OptimizeNone)) {
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// Report this only once per function.
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if (&BB == &F->getEntryBlock())
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DEBUG(dbgs() << "Skipping pass '" << getPassName()
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<< "' on function " << F->getName() << "\n");
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return true;
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}
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return false;
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}
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PassManagerType BasicBlockPass::getPotentialPassManagerType() const {
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return PMT_BasicBlockPassManager;
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}
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const PassInfo *Pass::lookupPassInfo(const void *TI) {
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return PassRegistry::getPassRegistry()->getPassInfo(TI);
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}
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const PassInfo *Pass::lookupPassInfo(StringRef Arg) {
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return PassRegistry::getPassRegistry()->getPassInfo(Arg);
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}
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Pass *Pass::createPass(AnalysisID ID) {
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const PassInfo *PI = PassRegistry::getPassRegistry()->getPassInfo(ID);
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if (!PI)
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return nullptr;
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return PI->createPass();
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}
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//===----------------------------------------------------------------------===//
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// Analysis Group Implementation Code
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//===----------------------------------------------------------------------===//
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// RegisterAGBase implementation
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//
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RegisterAGBase::RegisterAGBase(const char *Name, const void *InterfaceID,
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const void *PassID, bool isDefault)
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: PassInfo(Name, InterfaceID) {
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PassRegistry::getPassRegistry()->registerAnalysisGroup(InterfaceID, PassID,
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*this, isDefault);
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}
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//===----------------------------------------------------------------------===//
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// PassRegistrationListener implementation
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//
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// enumeratePasses - Iterate over the registered passes, calling the
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// passEnumerate callback on each PassInfo object.
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//
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void PassRegistrationListener::enumeratePasses() {
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PassRegistry::getPassRegistry()->enumerateWith(this);
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}
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PassNameParser::PassNameParser(cl::Option &O)
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: cl::parser<const PassInfo *>(O) {
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PassRegistry::getPassRegistry()->addRegistrationListener(this);
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}
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PassNameParser::~PassNameParser() {
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// This only gets called during static destruction, in which case the
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// PassRegistry will have already been destroyed by llvm_shutdown(). So
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// attempting to remove the registration listener is an error.
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}
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//===----------------------------------------------------------------------===//
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// AnalysisUsage Class Implementation
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//
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namespace {
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struct GetCFGOnlyPasses : public PassRegistrationListener {
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typedef AnalysisUsage::VectorType VectorType;
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VectorType &CFGOnlyList;
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GetCFGOnlyPasses(VectorType &L) : CFGOnlyList(L) {}
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void passEnumerate(const PassInfo *P) override {
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if (P->isCFGOnlyPass())
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CFGOnlyList.push_back(P->getTypeInfo());
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}
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};
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}
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// setPreservesCFG - This function should be called to by the pass, iff they do
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// not:
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//
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// 1. Add or remove basic blocks from the function
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// 2. Modify terminator instructions in any way.
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//
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// This function annotates the AnalysisUsage info object to say that analyses
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// that only depend on the CFG are preserved by this pass.
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//
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void AnalysisUsage::setPreservesCFG() {
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// Since this transformation doesn't modify the CFG, it preserves all analyses
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// that only depend on the CFG (like dominators, loop info, etc...)
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GetCFGOnlyPasses(Preserved).enumeratePasses();
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}
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AnalysisUsage &AnalysisUsage::addPreserved(StringRef Arg) {
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const PassInfo *PI = Pass::lookupPassInfo(Arg);
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// If the pass exists, preserve it. Otherwise silently do nothing.
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if (PI) Preserved.push_back(PI->getTypeInfo());
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return *this;
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}
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AnalysisUsage &AnalysisUsage::addRequiredID(const void *ID) {
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Required.push_back(ID);
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return *this;
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}
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AnalysisUsage &AnalysisUsage::addRequiredID(char &ID) {
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Required.push_back(&ID);
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return *this;
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}
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AnalysisUsage &AnalysisUsage::addRequiredTransitiveID(char &ID) {
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Required.push_back(&ID);
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RequiredTransitive.push_back(&ID);
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return *this;
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}
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