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llvm-mirror/test/Transforms/ScalarRepl/vector_promote.ll
Dan Gohman 5f6f8101d5 Split the Add, Sub, and Mul instruction opcodes into separate
integer and floating-point opcodes, introducing
FAdd, FSub, and FMul.

For now, the AsmParser, BitcodeReader, and IRBuilder all preserve
backwards compatability, and the Core LLVM APIs preserve backwards
compatibility for IR producers. Most front-ends won't need to change
immediately.

This implements the first step of the plan outlined here:
http://nondot.org/sabre/LLVMNotes/IntegerOverflow.txt

llvm-svn: 72897
2009-06-04 22:49:04 +00:00

65 lines
2.4 KiB
LLVM

; RUN: llvm-as < %s | opt -scalarrepl | llvm-dis | not grep alloca
; RUN: llvm-as < %s | opt -scalarrepl | llvm-dis | grep {load <4 x float>}
define void @test(<4 x float>* %F, float %f) {
entry:
%G = alloca <4 x float>, align 16 ; <<4 x float>*> [#uses=3]
%tmp = load <4 x float>* %F ; <<4 x float>> [#uses=2]
%tmp3 = fadd <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1]
store <4 x float> %tmp3, <4 x float>* %G
%G.upgrd.1 = getelementptr <4 x float>* %G, i32 0, i32 0 ; <float*> [#uses=1]
store float %f, float* %G.upgrd.1
%tmp4 = load <4 x float>* %G ; <<4 x float>> [#uses=2]
%tmp6 = fadd <4 x float> %tmp4, %tmp4 ; <<4 x float>> [#uses=1]
store <4 x float> %tmp6, <4 x float>* %F
ret void
}
define void @test2(<4 x float>* %F, float %f) {
entry:
%G = alloca <4 x float>, align 16 ; <<4 x float>*> [#uses=3]
%tmp = load <4 x float>* %F ; <<4 x float>> [#uses=2]
%tmp3 = fadd <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1]
store <4 x float> %tmp3, <4 x float>* %G
%tmp.upgrd.2 = getelementptr <4 x float>* %G, i32 0, i32 2 ; <float*> [#uses=1]
store float %f, float* %tmp.upgrd.2
%tmp4 = load <4 x float>* %G ; <<4 x float>> [#uses=2]
%tmp6 = fadd <4 x float> %tmp4, %tmp4 ; <<4 x float>> [#uses=1]
store <4 x float> %tmp6, <4 x float>* %F
ret void
}
define void @test3(<4 x float>* %F, float* %f) {
entry:
%G = alloca <4 x float>, align 16 ; <<4 x float>*> [#uses=2]
%tmp = load <4 x float>* %F ; <<4 x float>> [#uses=2]
%tmp3 = fadd <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1]
store <4 x float> %tmp3, <4 x float>* %G
%tmp.upgrd.3 = getelementptr <4 x float>* %G, i32 0, i32 2 ; <float*> [#uses=1]
%tmp.upgrd.4 = load float* %tmp.upgrd.3 ; <float> [#uses=1]
store float %tmp.upgrd.4, float* %f
ret void
}
define void @test4(<4 x float>* %F, float* %f) {
entry:
%G = alloca <4 x float>, align 16 ; <<4 x float>*> [#uses=2]
%tmp = load <4 x float>* %F ; <<4 x float>> [#uses=2]
%tmp3 = fadd <4 x float> %tmp, %tmp ; <<4 x float>> [#uses=1]
store <4 x float> %tmp3, <4 x float>* %G
%G.upgrd.5 = getelementptr <4 x float>* %G, i32 0, i32 0 ; <float*> [#uses=1]
%tmp.upgrd.6 = load float* %G.upgrd.5 ; <float> [#uses=1]
store float %tmp.upgrd.6, float* %f
ret void
}
define i32 @test5(float %X) { ;; should turn into bitcast.
%X_addr = alloca [4 x float]
%X1 = getelementptr [4 x float]* %X_addr, i32 0, i32 2
store float %X, float* %X1
%a = bitcast float* %X1 to i32*
%tmp = load i32* %a
ret i32 %tmp
}